I definitely think I'd like to see more of this, it looks fun
@justinjohnson4516Ай бұрын
I haven't played this game or watched your whole video but, as a game designer and developer, "coyote time" usually means the period of time a character will hang in the air or walk past the visible edge of a surface before falling. This comes from Wile E Coyote and Roadrunner cartoons and is a common technique in platformers to make it feel like you "just made it" when the actual safety margin extends further than is obvious to the gamer!
@justinjohnson4516Ай бұрын
Did a little poking around and it is what I described but specifically for camera behavior, not game characters. So it controls how long before the camera snaps down to the next level when panning around.
@Korlinium5 ай бұрын
Been a while since we last checked in on Solstraith. Speaking of, are the Conquest videos done for good?
@Gar1onriva5 ай бұрын
I'm not sure of that myself. I'm only just getting back into painting, and I'm not sure whether I want to continue collecting Conquest models. That said, looking back at my battle report videos, I did enjoy the game. So bottom line...no idea. We'll have to see.