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BGM ► Demetori Kids Festival - Innocent Treasures
Demetori Septette for the Dead Princess - Ascending Into Naught
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New Card -
DP20-JP013 Cyber Pharos
Level 1 LIGHT Machine Effect Monster
ATK 0
DEF 2100
You can use the (3)rd effect with this card’s name only once per turn.
(1) You can Special Summon this card (from your hand) by Tributing 1 Machine monster.
(2) Once per turn: You can Fusion Summon 1 Machine Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.
(3) When a Fusion Monster you control is destroyed by battle: You can banish this card from your GY; add 1 “Power Bond” from your Deck to your hand.
DP20-JP014 Cyberload Fusion
Quick-Play Spell Card
You can only activate a card with this card’s name once per turn.
(1) Your monsters cannot attack for the rest of this turn, except the monster Special Summoned by this effect, also Fusion Summon 1 Fusion Monster that lists a “Cyber Dragon” monster as material from your Extra Deck, by shuffling Fusion Materials in your possession listed on it into your Deck, that are on the field or banished.
DP20-JP012 Cyber Eternity Dragon
Level 10 LIGHT Machine Fusion Effect Monster
ATK 2800
DEF 4000
Fusion Materials: 1 “Cyber Dragon” monster + 2 Machine monsters
(1) While a Machine Fusion Monster is in your GY, this card cannot be targeted by, or destroyed by, an opponent’s card effect.
(2) If this Fusion Summoned card is sent to the GY by your opponent: You can Special Summon 1 “Cyber Dragon” from your hand, Deck, or GY.
(3) You can banish this card from your GY; for the rest of this turn, Fusion Monsters you control cannot be targeted by, or destroyed by, an opponent’s card effect.
Cybernetic Revolution
Normal Trap Card
You can only activate a card with this card’s name once per turn:
(1) Tribute 1 “Cyber Dragon” you control; Special Summon from the Extra Deck 1 Fusion Monster that lists a “Cyber Dragon” monster as a Fusion Material, but it cannot attack directly, and is destroyed during the End Phase of the next turn.
Archetype -