How stealth actually works in Star Citizen. This is Star Citizen. And this is my referral code if you want to try it out: STAR-FLNG-S3FD
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@schlagzahne67418 ай бұрын
Apparently part of being stealthy is turning up the music to 140% the volume of the voiceover
@Twidgyt8 ай бұрын
Yeah, I need to get better at the edit
@schlagzahne67418 ай бұрын
@Twidgyt though it may be true, great video overall. I don't know if I missed it, but do those values add together or act in different ways and whichever is highest is the distance at which you are detected?
@Twidgyt8 ай бұрын
@@schlagzahne6741 whichever is higher
@BudsRoses7778 ай бұрын
Give us an Eclipse buildout and keep this show going. Nice video
@for-sure-friend7 ай бұрын
i love this video. clear and no silly youtuber commentary
@GUnit22148 ай бұрын
The most badass bounty hunter I've ever seen. Poor guy didn't knew what hit him 😂
@Twidgyt6 ай бұрын
You should go watch my hammerhead video from a few months ago
@deceptiveanswer8 ай бұрын
I have had first hand experience of the Hornet Ghost, weapon's could only lock-on at about 2.5 - 3.0 km. At night in atmo, your just PREY! It was zoom & boom, picking us off one at a time. The only counter I could find on the fly was, once spotted pre-turn on his vector & hopefully get some shot's off on the fly by. As you have only a couple of second's to acquire a lock. Awesome vid dude, a little insight to how it's done, very interesting.
@Blindside3377 ай бұрын
haha you just described how to kill f8cs with an Inferno/ad5b Sentinel ..kind of haha. Use your mental pip "fast ships move fast enough your lead pip needs user assist" to send a bead where he's going to be, in that situation if you're lucky he bends outward and gives you range to launch some EM's his way and can go for the attack while they're managing flares. Hahah sorry adhd, the vid got my mind going and my murder build ballistic Ghost/Inferno are my current main fun toys.
@fxelectro34598 ай бұрын
This video is excellent. I especially enjoy the part where you say you don't care about opinions on turrets. If you put in the work to get them then you completed the quest. Well done.
@franxico54338 ай бұрын
I couldn't quite get which turret he's got equipped. I have a ghost, would love to know.
@jives_man8 ай бұрын
@Twidgyt would love to know about the turret you're talking about too
@Twidgyt8 ай бұрын
@@franxico5433 I have the F7A military turrets. Allows two size three up top and two size two on the nose, aside from the size threes on the wings.
@jives_man8 ай бұрын
@@Twidgyt did you get them from completing the Eckhart mission and stealing from a the F7A? I'm trying to trigger that mission and not sure why I can't
@Twidgyt8 ай бұрын
@@jives_man just keep grinding bounties and merc missions and be on the lookout for the mission to pop up. It will eventually. And only one can be running at a time I think so read the popups at the top. Make sure you abandon the mission before engaging
@cmdrkradenguard68086 ай бұрын
As a terrifying bounty hunter, you also have the voice for it. Your voice cracking over comms would be scary enough.
@OSG708 ай бұрын
THIS. All of it. Accurate, well spoken, and very comprehensive.
@ro-mon_gerrs_u-tube19448 ай бұрын
Well Done! That has been the most comprehensive stealth guild I've seen in years!👍👍In last fight you did make use of Decoys/noise to give ya a temporary boost to stealth by making them lose lock on for a second or two? Missiles /Player! Very Well Done!!
@Twidgyt8 ай бұрын
Looks like no, not that time. And thank you for the comment
@Wortho278 ай бұрын
Holy shit. A video of this quality I was expecting came from a content creator with thousands of subs. Keep at it, this is excellent stuff
@Twidgyt8 ай бұрын
Thank you
@Birbucifer5 ай бұрын
Would love to see an updated version of this video with MM!
@Twidgyt5 ай бұрын
Yeah, I plan on it. But the EPTU is full of jank now
@eikskjold7 ай бұрын
Thank you! I'm a new player who bought the ghost hornet because it looked cool and being prior service, Hornets are badass. lol... bad reason I know. Anyway, I've been playing all of a week... learned I bought it too soon... but I'm gonna make it work. This gave me a starting point to start making it work! Thanks amigo!
@Twidgyt7 ай бұрын
Hell yeah man. Glad you're finding the game.
@clemdog768 ай бұрын
You can cut ur signature even more. Early days of AC there was a segment on stealth. You can also cut ur main engines and only use maneuvering thrusters. It’s not too risky as you can just power cycle to turn all systems on if you need to evade. The current iteration of emissions suppression causes heat buildup (3.22) maybe coolers influence this… don’t think cooling actually works as of now. The stealth button actually calculates a nominal with current systems online. You could run all systems (quantum drive spooled) then hit the stealth button, that will give you the minimum needed for all systems functioning… then turn off your QD, main engine and shield. In theory… as it used to imply… reducing acceleration and speed limiting would reduce the output (spark) of ur thrusters as this practice minimizes the thrusters output. What I used to practice was locking on the target at the greatest distance I could, achieving a max possible velocity with a safe vector (not colliding with any obstacle) , decouple and when in range for target acquisition, attack. Missile strikes work pretty good this way… especially in the good ol days when we could fire our entire payload at once. This is all gonna be completely redone… not much the same long term… just look at what master modes are going to do to gameplay. Long range targeting, electronic warfare etc.
@Twidgyt8 ай бұрын
That's how the stealth should work and I have been doing it that way but would run into that limiter when I turn on the QT drive to chase someone. That's why I suggest setting it manual just above the current usage.
@clemdog768 ай бұрын
@@Twidgyt that’s why I said turn on all components including QD, THEN hit the stealth button. It will calculate the minimum power needed for ALL systems you intend to use. Then afterwards shut off the items you need to suppress. You won’t achieve the lowest possible power plant sig this way, just the lowest nominal for ALL systems on. But this whole mechanic is going to be obsolete very soon. We won’t be able to power all components at once… we’ll be forced to pick and chose for the current task…. similar to how elite dangerous handles power management. Then factor in master modes and stealth play with be upended. I have no idea how they’re going to approach it in the near future. Seems like almost nothing with this game loop will be the same after the new tech is in place
@Twidgyt8 ай бұрын
@@clemdog76 I agree with everything you said at the end. But for the limiter I'm saying that the stealth button isn't always correct, including QT on. I've run into a problem doing that where it will still request more power than what it calculated. I'm not sure if it is requesting more power during the shield building phase or what but it would often hit me in the middle of a battle when I turned on QT to chase someone it suddenly hits that limiter and the ship handling goes out the window.
@clemdog768 ай бұрын
@@Twidgyt I haven’t run into any problems with the calibration method so long as I haven’t sustained any damage… it used to be that bounties or pirates would use distortion weapons… in the case that you are referring to, I just keep a keybind for the power throttle and nudge it up a little if necessary. In an emergency I would double tap the power throttle to maximize and power cycle to all systems to escape and correct torque deficiencies.
@clemdog768 ай бұрын
@@Twidgyt stealth flight is actually intended to be high risk.
@dksider98754 ай бұрын
You used the supress IR button. I only recently started playing again but last time i checked that button only affects the client of the person flying the ship. Heating u up and reducing power, but not actually lowering ur IR on the server, so it doesnt help in stealth unless ur trying to hide from yourself.
@eavdmeer8 ай бұрын
Nice video! Instant sub. I used to love stealth until CIG basically made it useless. Had a 2500m Gladius that was just hilarious
@bastiandoen25837 ай бұрын
Just got me this setup today and it's the most fun I had in SC in a long time :) Thanks for the idea and explanations!
@plainblake24658 ай бұрын
Based off other Chris Roberts titles, such as Freelancer, I suspect the ability to put the F7A turrets is 100% intended. What I think is not intended is when you remove the stealth cap from the ghost to put the top turret, I don't think the Ghost is supposed to keep its stealth values. But a fix like that is low priority at the moment.
@tibinicle8 ай бұрын
The ghost has a special paint for stealth according to the description. It should reduce its stealth capability but not remove it completely
@Twidgyt8 ай бұрын
@@tibinicle agreed, but right now it makes no difference
@Blindside3377 ай бұрын
They suddenly blocked access to stealing the f7a & f8 ...yet not the turrets which would be a couple more sets of code. All within a month or two of the sudden G force "bug"....a few months later the f8c is released...a couple more months and the Ghost gets a stealth boost. The "glitches/bugs" on Chris Roberts' favorite ship happening at such times...plus the f8c's debut timeline cannot be coincidence. Just like all the hate over the Ghost's stealth cs making it "OP" in the weeks prior to another round of f8 sales? Everyone calling the Ghost meta ...yet most who have tried it on mid-low skill have sucked. How does a low level pilot "git' good"? F8c. 6x the shields 2x the hull hp and ability to run away from anything at 1337m/s. That being said, when someone wants f7a turrets I give them a background check, if they don't own an f8 they get a discount, if they're hunting griefer f8cs....I may give them for free haha.
@lordanubis59657 ай бұрын
The type of weapon being used against you is also a consideration. So each detection range in your hud applies to the ability for that weapon type to lock you. for example IR detection range of 2500 means thats the closest and IR missile can lock you. So if you can scan your target and learn their loadout. You can keep outside engagement ranges based on your emissions. This is why the Eclipse is the King of stealth.
@davidfrancis21637 ай бұрын
This was the best hands on stealth guide I’ve seen with practical demonstration. I’m curious about where you’re getting your numbers for some things though. Example, all grade a shields in erkul have the same HP. What am I missing?
@Wakish00696 ай бұрын
Cross-section does not only come into effect while pinging, my friend and I tested detection thoroughly when CS was added. We took 2 Freelancers to a moon, I parked on the ground and my friend went 90 degrees above me and then backed up until the exact meter where he lost my pip; he then moved a meter closer to get my pip back, and rotated his ship 90 degrees. As he would rotate his ship we would pick up and lose each other without any pinging involved whatsoever
@Twidgyt6 ай бұрын
That doesn't rule out asymmetrical emissions. But thank you for the info
@Wakish00696 ай бұрын
@@Twidgyt What do you mean by that?
@Twidgyt6 ай бұрын
@@Wakish0069 I think EM emissions are probably omni directional, at least mostly, but I think the IR emissions are directional. You probably have much more IR emissions directed rearwards and less in the other directions.
@Wakish00696 ай бұрын
@@Twidgyt No I believe EM and IR are both spherical bubbles, that's how they always worked before CS is the only one that is affected by other variables like the direction that each ship is facing Edit: And during my CS testing, we purposely made CS the highest number of the 3 - which means we were not detecting his EM nor IR at all, purely his CS
@Shadow_21357 ай бұрын
This is why I love this game and I haven't even played it once.. maybe one day.. one day I will take it to the skies and write my name in the history of the persistent universe. I love your video and thank you very much. GG 😊❤
@Twidgyt7 ай бұрын
Hell yeah man. Get in the verse!
@Shadow_21357 ай бұрын
@@Twidgyt I will as soon as I get a capable pc.. but until then I will continue watching your gameplays 😊.. I'm subbing 👍
@Shadow_21357 ай бұрын
@@Twidgyt hey... I've been watching citizencon... oh man.. the upcoming updates for the game are huge.. I wish I had a good pc man.. anyways I love to see you play the game with the coming updates.. cheers 😊
@Twidgyt7 ай бұрын
@@Shadow_2135 yeah man. I can't wait!
@jwonyoutube6 ай бұрын
curiously, there are people who hate the game but also say they've never even played it once, lol.. is that what a "hate boner" is? 😂
@daksmith2877 ай бұрын
Size 1 radar (light fighters) see you at 80% of your emission value. If your max emission value is 10,000 - they will will not be able to target you at 10,000m - they will only be able to target you at 8000m. Size 2 radar will see you at 90% of the emission value. This means your largest emission value isn't your 'minimum' detection range, it's actually going to be a less than that depending on the target's radar size.
@Twidgyt7 ай бұрын
That's really interesting. I hadn't thought to use the radar specs. Is that actually in game or is it just specified on the website? Cause the tractor beam turrets were specified there for years but we didn't get them until last patch.
@cprn.7 ай бұрын
Last two guys, completely different. I doubt the 1st one even noticed you, all he saw was a light show. 2nd one, though - he knew what he was doing, could end either way. Subscribed! (I'm playing for a bit over a week now and equipped my default Mustang Alpha with stealth gear, will see how it goes - advisory welcome)
@AllergicFungus8 ай бұрын
The most clickbaitiest title I've ever seen. But I wasn't disappointed.
@gregw19077 ай бұрын
Love the video. How did you get the F7A Turret? I'm not seeing it as an option on Erkul
@Twidgyt7 ай бұрын
It's not on Erkul. You have to list it from a F7A hornet. Can find one on the first Arlington Gang mission and in some combat threat beacons. Read the rest of the comments here for more details
@JolieFleurRouge8 ай бұрын
Im not sold on the ballistic loadout. You fought a buccaneer and ran out of ammo. If you were fighting another hornet or a scorpius you would run out of ammo and have to disengage before securing the splash
@Twidgyt8 ай бұрын
Me neither. It was more than enough to take out that Carrack but I'm obviously not landing enough shots. I'm thinking of doing a cannon loadout and a shotgun build. But I have to fly down to Orison to get them, and so far I've been too lazy.
@JolieFleurRouge8 ай бұрын
@@Twidgyt shotguns could be good. The hornet excels at controlling distance
@vik12D4 ай бұрын
Looks like the Polaris has inherent stealth qualifies
@Twidgyt4 ай бұрын
What do you mean? It has signature reductions?
@matteobarbarini31202 ай бұрын
congrats. Just bougth one and trying to configurate it this way.
@Wolf-Rayet_Arthur8 ай бұрын
are you sure about the CS a value only checked during pings? How did you test this? From personal experience it appears to be more like a guaranteed detection distance, within which a target will detect me as a contact... but through my own testing it does seem to depend on how much of my ship is facing the target. Approaching nose-on can buy maybe 1km of distance before detection whereas approaching by strafing up (showing the entirety of the top side of my ship which is the largest possible surface area) will give me detection at the range specifically stated as the CS value. This video isn't exactly clear either way, because the NPC carrack that you attack for demonstration only target locks you at 1.4km, which is well inside the range of detection given by any of the 3 stats, so inconclusive. Your human targets are being taken by surprise so their own reaction times are making the target lock light an unreliable readout on when you are actually getting detected. I'd like to thank you for this video. Its great to watch and i love seeing people test game mechanics out to see how to work within them (also, i agree with you about the hornet turrets - at least until the other central mounts mean something in the game. The ghost one might actually be the source of its stealth so it would be a trade-off to use the turret and lose the stealth buffs)
@nathanielescudero53798 ай бұрын
Good to know that EM and IR are working again.
@Winghelm7 ай бұрын
I've never played Star Citizen, but this video is awesome cool and inspiring. I hope to play one day and doing similar stuff be as badass, methodical and efficient as you!
@Twidgyt7 ай бұрын
Heck yeah man. See you in the verse soon, huh?
@Winghelm7 ай бұрын
@@Twidgyt Well, my plan is to try out the Squadron 42 when it releases and to see if it's good or not. I think this game will determine the yet not completely certain future of the Star Citizen. If that game's any good I'll surely invest my money and time into Star Citizen. Also I wouldn't really want to meet you as an enemy, LOL!
@Twidgyt7 ай бұрын
@@Winghelm I'm definitely not an enemy to everyone. But if you have me as your bounty target, come prepared
@Winghelm7 ай бұрын
@@Twidgyt Haha, roger, I'll be the good boy!
@IDNeon3578 ай бұрын
You missed something? Only thermal-stealth weapons, engines and power. Shields don't save enough and you can't get EM low enough to match...so by NOT thermal stealth shields you don't have any thruster/weapons issues.
@Twidgyt8 ай бұрын
Could you explain further? I don't know what you mean.
@j.d.46978 ай бұрын
I have done some testing with a friend and the lowered IR from suppressed heat didn't seem to make any difference.
@Twidgyt8 ай бұрын
I've heard that before, but I think it may have changed. I need to test
@DamonCzanik7 ай бұрын
Some people used Google ads and put their referral code in them. I wonder if that is cheaper than buying some of these ships. Probably not, but still curious what the rate of return is.
@Twidgyt7 ай бұрын
I'm far too poor to pay for ads. But I have been thinking to put my referral code in an overlay in the video. Like a faint watermark in the corner somewhere. No one has used my code yet, but heck why not. I'd like to have a free gladius.
@skatman32788 ай бұрын
Agree with the comment about music being too loud. Also, according to Erkul, there's no difference between stealth and non-stealth components in terms of emissions.
@Twidgyt8 ай бұрын
In three game there is. Erkul isn't great with the signature calculations.
@skatman32788 ай бұрын
@@Twidgyt interesting. I'll have a play. I took all of the stealth components out of my Razer EX for these reasons.
@Twidgyt8 ай бұрын
@@skatman3278 as of the latest patch they actually gave the wrong razor the stealth deductions. The LX currently has the stealth and the EX has nothing.
@skatman32788 ай бұрын
@@Twidgyt 🤦♂️
@tytotheowl29948 ай бұрын
Hey quick question, I know the Terrapin is sold as having stealth capabilities but then again it’s flavor text also pitches it as having “ample weaponry” so I don’t know how much of its stealth is in game. Do you know how the Terrapin compares to other stealth ships in terms of viably sneaking vs just loudly tanking? Does it have the 40% reduction like everything else?
@Twidgyt8 ай бұрын
It does not have any signature reductions. I've never flown one so I don't know what kind of cross section it has. But you can put stealth components and ballistic guns on it and turn shields off and probably get those emissions down to about 5-6k
@shmayazuggot85588 ай бұрын
It’s abotu the the stelthiest ship in the game. Great for Recon. Shields, weapons, and thrusters reduced you wont see it 2k out
@Blindside3377 ай бұрын
I need to test this myself. Love a terrapin just they are undergunned so badly & until armor comes into play it is a fun but sluggish ship with only 2 size 2 guns and the f8 having the same 2x s2 shields it's not just a matter of fighting/dodging hits toggling vtol with light fighters either to a slow victory or evading/jumping away anymore when you can get melted before leaving atmo by the Lightning. They should at least 1 more s2 shield and a dual s3 turret up top.
@ajjamz8 ай бұрын
Nice vid. It used to be the Values you show on Sig was client side. Server side it was not working. Nice to see it maybe working now. Latency server struggle also factor in lol. Only production suggestion i have is lower you background music as your voice is low to some ears (Some of us are old and had some loud noise in our past lol). It detracts or even overloads your voice.
@Twidgyt8 ай бұрын
Yeah, I know. Worst part is the wife told me when I uploaded it, but it was the second time and it was late. I got careless. But I have a new mic coming soonish so next time I will sound better.
@ShawnMeira8 ай бұрын
The issue with hitting the "supress ir" button is the shields will start overheating. Im not sure why this didn't start happening to you since me and the group i play with have known about the supress IR function for a while and routinely use it on other ships. Recently it was changed so if you suppress the IR on shields they just indefinitely overheat which might be a bug or it could be intentional behavior its hard to say.
@Twidgyt8 ай бұрын
I don't get the shields overheating. Maybe because I don't spend much time with them on.
@ShawnMeira8 ай бұрын
@@Twidgyt i also noticed the same behavior on size 2 & 3 components. You can supress the signature on the engines and weapons but if you do powerplant and shields both will overheat. Its rather strange behavior, I'll have to do more testing with it to see if it's a bug or something.
@SanguinaryGuard8 ай бұрын
Litterally was theory crafting this build a few months ago. Just never decided to give it a go. Nice vid man. Just got drowned out by music sometimes. When you get to a player bounty, do you bail if they're in a bigger ship or still give a try? Asking cause in video you only fought players who were in fightercraft.
@Twidgyt8 ай бұрын
That's almost all I found. I did try my hand at a fully player manned hammerhead, didn't work; I landed all my shots midship and couldn't kill them. But I did come back much later in my ballistic Corsair, after they had repaired at least once, and took them out. Actually uploaded that video right before this one. Go check that one out, it's fun.
@mikeshweeng6 ай бұрын
Awesome description. Thx!
@BaronofMoork8 ай бұрын
You can overclock the Slipstream to power a full energy weapons Ghost loadout. ;)
@Twidgyt8 ай бұрын
I haven't even messed with over clocking. I thought it wasn't working anymore
@BaronofMoork8 ай бұрын
It does though your signature will skyrocket but it still much useable with the so low Ghost signature @@Twidgyt
@Cab88198 ай бұрын
That info about ping and cross section is useful... However i was under the impression that detection range is determined by the total of your 3 emissions multiplied by .75, and at least in my Sabre that's seems to hold true (when tested with my brother in an eclipse)
@Twidgyt8 ай бұрын
I've never heard that before. I've just used the higher emission and that seems to track for me when we test it
@SilliestGoober9995 ай бұрын
The Sabre needs a buff IMO but I'm trying to use it nonetheless.
@fearstare7 ай бұрын
Ulalaaaa look at that pro KZbinr title!!! Nice video man 😊
@Twidgyt7 ай бұрын
Thanks. I thought it was funny
@alaakhalifatouahria98617 ай бұрын
the f7c nose can hold size 1 weapons, how did you manage to use size 2 scorpions on it ? thanks for the video btw
@Twidgyt7 ай бұрын
That's the F7A turrets, or murder hornet, I talked about in the video. You have to salvage them off a very rare ship in the game.
@Whoadayson8 ай бұрын
Very good info. Thanks for sharing your knowledge... I didnt realize there was a 40% reduction on stealth craft now. I have a Razer EX but Erkul says its got zero reduction while the Razer itself shows having the 40% reduction, but thats the racing variant, so Im wondering if you can shed any light on if Erkul is correct and why that is. If not, still tanks for the info in this vid!
@Twidgyt8 ай бұрын
The devs have admitted they messed up with the razor EX. They accidentally gave the LX the stealth.
@dwminiboss5118 ай бұрын
I have a Hornet Ghost and I would like to get into stealth gameplay more. I watched several guides and all mention the "Suppress IR" button but if I press that my shields always overheat. Why is that and how can I fix it?
@Twidgyt8 ай бұрын
That's weird, do the shields actually fail or do you just get the warning? Try the loadout in the video
@dwminiboss5118 ай бұрын
@@Twidgyt They haven't failed yet but the warning is alwas there. I'll try your loadout.
@Newageimp7 ай бұрын
Death in the shadows nice video I'm.now going to fit my ghost and what ballistics have you fitted
@Twidgyt7 ай бұрын
Four mantis ballistic gats and two lasers repeaters
@Kosworth8 ай бұрын
3.22 Suppress IR and lowering power output does not effect your signature.
@Twidgyt8 ай бұрын
I know about the power output, that's why I commented on it not affecting the signature. But you may have not been able to hear me. As for the IR, I know it used to not change anything but I thought it was fixed.
@ajjamz8 ай бұрын
@@Twidgyt Stealth button is client side only still i do believe. As in it shows to you but the server dont register it.
@korvaxe63408 ай бұрын
Loved the vid twidge. Was just wondering if you had a strat to get the f7a nose and ball turrets. Everytime I try to take them from the 1 in the eckhart chain I can only take the guns off them but not the turrets themselves. Tried multiple times. Any tips?
@Twidgyt8 ай бұрын
The military F7A hornet comes with a nose turret that holds two size two guns and a ball turret that holds two size three. The first Arlington Gang mission has one. Abandon the mission when you get to the F7A, if you complete it you won't get a second chance. When fighting the F7A make sure you don't hard death him or the turrets won't come off. I've had better luck distorting the F7A, killing the pilot, and hopping in the seat to unlock ports. Good luck.
@NozomuYume7 ай бұрын
@@Twidgyt Wait, this works again? Lately haven't been able to get in F7A unless softkilled first. Killing pilot without soft death just left canopy locked.
@Twidgyt7 ай бұрын
It worked for me, and on a planet surface no less. It totally feels like they've made it harder tho. Hard death makes the turrets irretrievable, sometimes even soft death seems to leave the turrets damaged, and sometimes the nose turret is the ugly super hornet turret. But it's doable. Definitely abandon the mission before engaging tho
@Twidgyt7 ай бұрын
Oh, and once you get in the cockpit you have to unlock ports, right-alt k
@tysonburns95358 ай бұрын
Great video, lots of good detail that other videos don't have. I've been trying to swap turrets for weeks and I can't figure it out. Could you please show us how?
@Twidgyt8 ай бұрын
What turrets? The military F7A turrets?
@tysonburns95358 ай бұрын
@@Twidgyt Honestly, any of the turrets. I saw a video where a guy took the turret from a hurricane and put it on a sentinel but he didn't explain how he did it. That's what I've been trying to do.
@Twidgyt8 ай бұрын
@@tysonburns9535 that was an exploit, found by Moist Noodle I think, and replicated by me and a friend. You had to use a vulture tractor beam, it was awesome, and was nerfed via a hot patch a couple days after it was shared around. Can't change manned turrets anymore.
@tysonburns95358 ай бұрын
@@Twidgyt Shit...thanks
@paulnolin8627 ай бұрын
Thanks for the info and insight. New sub.
@raptorjesus58514 ай бұрын
What is your eclipse build?
@raptorjesus58514 ай бұрын
I have tried a few different builds and would like your opinion because you know far more about stealth mechanics than I do :)
@Twidgyt4 ай бұрын
There's not much to it, really. Use stealth components, follow the same steps as in this video, fly as close as 3500m, launch torpedos, boost away, change to nav mode and jump away
@nfperriniАй бұрын
Try this one weird trick the industry doesn't want you to know about...
@thierrybo63048 ай бұрын
Hi, some questions (english is not my mother tongue): 5:13 you press the Stealth button on the Heat MFD but on the Power MFD you don't, why ? 5:59 "one tick above", above what?
@Twidgyt8 ай бұрын
Above the current usage. Zoom in on that MFD and check out the three sliders. The should be the limiter on the top and the other two are how much the ship is requesting from the power plant and the other is good much it's giving.
@frognutz0o8 ай бұрын
are you sure about those numbers or maybe its just not implemented correctly just yet? because I've fought stealth hornets that I could not target until 1km, and I have that recorded 100% at 1km. as soon as it went further than 1km it was untraceable.
@RaccooNooB8 ай бұрын
I don't know if the values show are before or AFTER the hornet's stelath bonus is applied, but cutting down ~2500m by ~40% get's you pretty close to the 1km range you're experiencing.
@BeatmasterStickBeats7 ай бұрын
Good video , but the music is way to loud.
@D3LTA28 ай бұрын
Hey dude o7 I wonder if the stealth components are even needed though if you're keeping shields off until needed? I might have to try a ballistic Ghost though as I've been using the Talon with AD4B's to dispatch big boys coming back for their cargo ;) 😉🏴☠
@Twidgyt8 ай бұрын
The stealth components definitely make a difference. The FR-66 shields have higher residual EM when powered off and are much higher when running and the spike when powering up I think is higher.
@D3LTA28 ай бұрын
@@Twidgyt roger! I'll give it a go... Would be nice if I could make the Mantis a bit more hidden then drop QD 😅
@RaccooNooB8 ай бұрын
I was under the impression all components had their values normalized? Is this not the case?@@Twidgyt
@Twidgyt8 ай бұрын
@@RaccooNooB it is not. Guns have been normalized by type, so all laser repeaters are the same, and the coolers don't seem to make much difference, but shields, power plants, and quantum drives have different values, and the biggest change is stealth A components vs military A.
@Sarsour_7 ай бұрын
Awesome content!
@CyberPrussian8 ай бұрын
But the parts do not change the singaure in a meaningful way. I have about the same, maybe 100 higher or so signatures with full military gear and without operating the MFD "suppress overall IR"
@Twidgyt8 ай бұрын
What’s your loadout and what systems do you have on?
@heavenlytacos12217 ай бұрын
If your gonna run with somethinpowed off just about the whole time, just remove it entirely
@Twidgyt7 ай бұрын
I almost never need my fire extinguisher, should I get rid of that?
@everettumphrey7 ай бұрын
Thanks for the video.
@kosmosskuggan98276 ай бұрын
What do you think of the sabre for stealth gameplay
@Twidgyt6 ай бұрын
Almost as good as the ghost. More nimble but not as fast, nearly the same firepower. The sabre feels better in a dogfight but the hornet's raw acceleration just dominates the fights, allows you to chase any target and disengage when you wish, but really adds to the jousting problem.
@Twidgyt6 ай бұрын
But as for lowering emissions they're almost identical.
@kosmosskuggan98276 ай бұрын
Cool. But damn I thought the sabre had lower signatures. Just looking at it it seems like the difference would be huge
@Twidgyt6 ай бұрын
@@kosmosskuggan9827 it used to. The sabre and the eclipse both had the most signature reductions. But they recently gave all the stealth ships the same -40%.
@mike_d_melb_music_fan52297 ай бұрын
How do your turn off quantum drive ? As is disable from drawing power to reduce EM Is there a default keybind for it ?
@Twidgyt7 ай бұрын
B
@mike_d_melb_music_fan52297 ай бұрын
@Twidgyt thanks 😊👍.
@TUROCK3205 ай бұрын
Pro tips : For stop your ship you had to "turn off" the QD from your MFD once you are close to your destination. "B" : disable QD and decrease "progressively" the EM Turnig OFF from MFD it will be instantaneous After jump my EM on ECLIPSE is : 8500 If i turn off directly it is : 2300 73% EM reduction instantaneous This is my personnal test from 3.1
@mike_d_melb_music_fan52295 ай бұрын
@@TUROCK320 Thanks heaps :)
@mike_d_melb_music_fan52295 ай бұрын
@@TUROCK320 thanks Heaps, I'll remember that 😊👍
@justcheckingin21057 ай бұрын
I have a question does terrain coverage help with lowering Cross section.
@Twidgyt6 ай бұрын
It's supposed to but it changes patch to patch
@slipline4threcon6888 ай бұрын
Its all gonna change when armor on ship is introduced-
@fourwindbadger80668 ай бұрын
i thought stealth wasnt implemented yet? (like hitting the stealth button) I will be playing with this for sure
@trell10113 ай бұрын
Try this with the razor?
@Cysmoke8 ай бұрын
Time to sell off one of my children and get me a Ghost! 🎉
@MineyM08 ай бұрын
Yup - This video convinced me to buy one in game and try it out. Although I probably won't get the F7A guns before any wipe - at least I'll get used to the Flight Procedure before engagement. I really enjoyed this video...
@da7thguest8 ай бұрын
On my office pc, with audio coming from the monitors, I understand like 10% of what you are talking, music is too loud. Guess will have to try again later with private pc.
@Twidgyt8 ай бұрын
Yeah, sorry. I'm looking to get a real mic
@erichattery33848 ай бұрын
I'm curious about the mustangs, do they all have the same stealth or just the Delta? I really wanna run a bangstang stealth, (Beta) lol
@Twidgyt8 ай бұрын
Just the Delta
@brockoala29947 ай бұрын
Thanks for the info. But why does your video look like something recorded 20 years ago? It says 1080p but looks like 480p, while your voice sounds like you are having a flu, and your mic is about to die.
@Twidgyt7 ай бұрын
It was recorded at 1080p, check your stream settings. But yeah, the audio sucks. It's just my steel series headphone mic. I got a new one coming soon.
@Blackhole_T6188 ай бұрын
How do you calculate the distance you would be detectectable at?
@Twidgyt8 ай бұрын
The signature values are given in meters. So if they are not pinging then it would be the larger of either the IR or EM values.
@siaa99927 ай бұрын
that last fight didnt make sense to me given how you explained the process. you jump in at just over 5500m with an EM signature of 7300m and never turn on your shields? given your description of the mechanic they would have detected you from the second you dropped in. it seems that a non-stealth hornet build would have won that fight much easier
@Twidgyt7 ай бұрын
It was an imperfect example. I probably was up on his radar but with so many contacts he didn't know who was attacking him right away. I spent days trying to get a clean example of surprise-I'm-killing-you-now but they were all complicated or I forgot to record it. But I was using almost all ballistics so it wouldn't have gone any faster with another build, except maybe all distortion but that would have given him time to eject and combat log.
@siaa99927 ай бұрын
@@Twidgyt fair enough, i guess im still curious if you can reliably get the drop on a player if you don't have time to let your EM cool down. in that single scenario a non-stealth build wouldn't have killed the target faster but you'd certainly be safer with military shield's id love to sub so i can learn more and id love to see more of this play style in action.
@Twidgyt7 ай бұрын
@@siaa9992 ambush tactics are just a recent thing I wanted to refine and see how viable it was. It's still something I'll do when there are bounties up, but if there aren't any available then I'll usually become the bounty and rack up a crime stat and wait for the bounty hunters to come after me. Or just see what the guys are doing. But I'll be uploading anytime I record something interesting and I'll try and get some more footage of ambushes if you like.
@Numaru58 ай бұрын
good video, can you please share your complete build ? english is not my native so i cant fully understand what your loadout is. im also using ghost . thanks
@Twidgyt8 ай бұрын
Two snowblind coolers, one slipstream power plant, two mirage shields, voyage quantum drive, four Mantis GT-220 ballistic gatlings, and two badger laser repeaters as well as F7A military nose and ball turrets.
@Numaru58 ай бұрын
Thank you, Sir@@Twidgyt
@jaybirdjargon8 ай бұрын
@@Twidgyt I see Attrition though on that build in the video as well as scorps.
@Twidgyt8 ай бұрын
@@jaybirdjargon yeah I started out with one attrition 3 up top but I switched it out for all size three ballistic gats and two size two lasers on the nose.
@Twidgyt8 ай бұрын
@@jaybirdjargon next I'm going to try ballistic cannons.
@minecraftprovie50766 ай бұрын
How do you get 4 scorpions a mantis and a attrition-3 on your ship? how does that work?
@Twidgyt6 ай бұрын
Read thru the rest of the comments. You're not the first one to ask. Good luck!
@minecraftprovie50766 ай бұрын
@@Twidgyt from reading the comments i need to get a turret that isn’t listed on erkul
@Twidgyt6 ай бұрын
@@minecraftprovie5076 correct. You have to get it from a disabled F7A in game. It's very tricky and they are hard to find.
@minecraftprovie50766 ай бұрын
@@Twidgyt i can imagine. how would i get it off that disabled ship and onto my ship?
@Twidgyt6 ай бұрын
@@minecraftprovie5076 tractor beams, baby!
@MineyM08 ай бұрын
I'm not sure what you mean when you said "equipped it with the F7a nose and ball turret..." - do you mean all 337s?
@joshwilson63888 ай бұрын
There's at least one contract that will semi-reliably spawn a military F7A which has a nose turret that's not purchasable which carries two size 2 mounts and considerably more hit points than the other nose pieces
@josepaixao65198 ай бұрын
@@joshwilson6388 Nice! Is it a "Criminal" mission? ;-)
@ici368 ай бұрын
@@joshwilson6388 I'm also interested in this, do you know more precise information about the contract?
@Twidgyt8 ай бұрын
The military F7A hornet comes with a nose turret that holds two size two guns and a ball turret that holds two size three. The first Arlington Gang mission has one. Abandon the mission when you get to the F7A, if you complete it you won't get a second chance.
@josepaixao65198 ай бұрын
@@Twidgyt Cool! Will try to get it! I've been using the Hornet Ghost for the past 2 years almost (in the good and bad times...). One thing I always hated: the white on the nose turret! Now, fixing that and getting a little more firepower... :-) On top I will try the size 3's once I get it but really like the AD4B there!
@thedoctor54788 ай бұрын
I discovered all this on my own too. I bought the ghost in hopes of future gameplay. Luckily, I found reddit are idiots. I got murder hornet once but CIG patch wiped the next day. Then I messed up the mission and damaged the turrets too much. It's such a pain to get it unless someone gives it to you.
@Twidgyt8 ай бұрын
Yes. Quest item
@TANIL-X6 ай бұрын
anybody realized that Hornet's manuevers are nerfed with 3.22.1 ? I cannot stop my ghost right now... I don't know what happened but they have changed flying mechanics of hornets ? am I only one realized it ?
@Twidgyt6 ай бұрын
I haven't really flown it yet. I'll have to try it out
@mikeshweeng6 ай бұрын
I know what you mean about the stoping and drifting. I either hit boost with braking / strafing, or I decouple, flip a 180 and use my main booster to stop.
@TANIL-X6 ай бұрын
@@mikeshweeng they nerfed to people buy mk2 version. It is so evil thing. Evil than Apple.
@bTusler8 ай бұрын
When they optimize the game so a average PC can get more than 23FPS in the city without having to buy a 4070+ video card then it will be fun.
@Twidgyt8 ай бұрын
The cities are the worst locations for frames, to be fair. And the GPU isn't nearly as important as the CPU right now. This game is heavily CPU bottlenecked. I actually play on a Costco special gaming laptop so my frames are very less than ideal, but I've picked up some tricks: SSD is a must, 32GB is almost required, anything over a 2060 super is needed(mine is a 4060 mobile), and have a good CPU. The AMD X3Ds are great out of the box, but if you have a recent Intel with E cores or efficiency cores, disable them. Either thru the BIOS or with a program like process lasso. Hope this helps.
@bTusler8 ай бұрын
@@TwidgytI thank you, I have the 32gig and a 2060 super but my I-5 9600K is not going to cut it unless they optimize and use something like DLSS from Nividia. DCS did that and it made a mega difference. I have a freelancer and a couple of other ships and I did play it before but when they went to the 3.x system I was done. It is not playable at all for me.
@Twidgyt8 ай бұрын
@@bTusler well that sucks. But I know they are nearly finished with integrating Vulkan and it should be in an upcoming patch soon. I don't think it will be in 3.23 but maybe in 3.24. hope you get in soon
@bTusler8 ай бұрын
@@Twidgyt Thanks for the good news. Vulcan can make a lot of difference. I think there a few people like me, I am sure eventually they will get around to better optimization. In the mean time check out Reentry an orbital simulator, it is awesome too.
@awesomeface4788 ай бұрын
Operators hate him! Learn how he changed the stealth industry with one simple trick!
@XzadforSpacefox4 ай бұрын
What? Whaaaaat? I can't hear you over the music!
@Twidgyt4 ай бұрын
A well used and deserved critique
@unlimitedslash8 ай бұрын
Haven't watched the video, just gonna say I use "heavy" stealth. No one is ringing the alarm if everyone is dead.
@Naeduen8 ай бұрын
When was stealth buff
@Twidgyt8 ай бұрын
The last major patch is when all three ships went from something between -5% and -30% to -40% across all of them.
@IDNeon3578 ай бұрын
In fact yoire flat out wrong. DO NOT suppress overall IR. Do it for the three EXCEPT shields.
@Twidgyt8 ай бұрын
Could you expound on your three points?
@IDNeon3578 ай бұрын
@Twidgyt apparently everything I wrote got removed? 😩 Oof. Don't want to rewrite the full explanation. Basically the EM sig and IR sig match up if you leave the shield suppression off...so there's no reason to suppress it. You can leave 1 shield generator running at all times. Because you can blow away s1 in 1 pass or s2 in about 2 passes. The shields shouldn't be useful. You should use the stealth to break target locks and just do a kind of "fly by" full burst against selected targets.
@imadetheuniverse4fun8 ай бұрын
cool video. the music is way too loud compared to the voice.
@Twidgyt8 ай бұрын
Thank you. I'm working on getting a real mic
@Naeduen8 ай бұрын
Stealth buff watchun mean
@Carpe_Noctums8 ай бұрын
I came here just to thumbs up your clickbaity Title,.... +1
@Twidgyt8 ай бұрын
Thanks! I didn't know what I was going to call it. In the last minute I just decided to be funny.
@VinNunes2 ай бұрын
can't hear your voice with this music in the way
@oliverg.83848 ай бұрын
Sorry, I‘d be interested but at least on my TV the music is much too loud! I can’t understand you. 😢
@Twidgyt8 ай бұрын
I'm working on getting a new mic
@BaldVulture874 ай бұрын
With how tanky ships have become, stealth is one of the most useless feature in the game currently.
@Twidgyt4 ай бұрын
You're not wrong. We need to do some testing.
@GlennLMS8 ай бұрын
It’s a shame the ingame music is so loud. And it sounds like the mic is too close to your mouth. It’s very difficult for me to actually hear everything that’s being said. I bet this would have been quite interesting.
@GlennLMS8 ай бұрын
Did you say all stealth ships have been normalised to have a 40% reduction in all 3 signatures?
@TheHuffur8 ай бұрын
Was interesting watching a bit but the music is just way too loud to hear you whispering about how stealth works. After several replays of sections trying to hear what you are saying, I admit defeat, the secrets of how stealth works in SC will remain a secret for now.
@Cab88198 ай бұрын
Closed captions is a thing my dude
@RandomiNationTTV8 ай бұрын
I had no problem hearing him over the music. I was on AirPods; maybe it’s device dependent
@josiahR1258 ай бұрын
I had no issues hearing him, and I'm using my phones speaker.
@Strange-Viking4 ай бұрын
No issues, music was great addition
@whowhowhowhowhowho81398 ай бұрын
Awesome, why not use a saber instead of cheating ? Joking.
@Booty_Eater697 ай бұрын
Very informative. No how do you get the f7a weapon mount?
@Twidgyt7 ай бұрын
I've explained it a few times in the comments here. Just scroll down and see. See you in the verse!
@Booty_Eater697 ай бұрын
@@Twidgyt yea just found it. Thanks. Now i gotta go grind