UI is unique... you can even use its transformation counter mechanic to counter people's limit bursts. You can use super souls to make up for its lack of damage or use stamina recovery Super Soul for prolonged use of the transformation. It's not easy a lot of people don't run it.
@creativebeatdown6 ай бұрын
Yeah it's not meant for a lot of players playstyle
@batboythecool6 ай бұрын
I always seen UI as a defensive shield type of awoken. I don't think every awoken needs to function the same.
@lastpringle89046 ай бұрын
I don't play PvP, so i just use it for fun What i basically do with it is add a little but of a passiveness to my usual moves If the AI starts spamming dash kick, easy counter. If two enemies gang me, they cant touch me and i can evasive out
@Jay-s8m6 ай бұрын
UI is good combinable with the "Something deadly's about to happen" as it gives an (XXL) Stamina recovery and constant health regeneration now on my Race that i enjoy most of all Male Majin this works really good since me as a Male Majin i have to invest most my Points into Stamina to make sure my Damage Reduction stays high
@bigjah52496 ай бұрын
UI is definitely the coolest transformation, counters limit burst, may catch less experienced opponents off guard, and makes for some funny clips . However it has way too many drawbacks and too few advantages to really justify it being used in a real comp setting especially if the opponent is expecting you to try and bait them into it
@ShogunnxYT6 ай бұрын
Block cancel, lockoff into ultimate…. 😊 thank you sir !!!
@ivanreyesprieto54826 ай бұрын
Good one, forcing UI and using it when the opponent looks patient, having low stamina, being too close.... is always a bad idea. UI needs to be used carefully. I still prefer golden form but UI is pretty fun too.
@creativebeatdown6 ай бұрын
These type of awoken skills feel special when it's not so easy for everyone to use
@YourPrettyBoii6 ай бұрын
I’ve always wanted to get into this game more. Sadly everyone on pvp stuff are try harding or spamming so it’s hard to learn to play but UI seems like fun when u get value from it.
@ShogunnxYT6 ай бұрын
I’m having that problem myself lately. My CACs are about 20% fighting and %80 living behind my moveset. Whenever I try and learn more , either the COM is too easy and the streets is too good or tryharding. That forces me to revert back to my comfort zone.
@YourPrettyBoii6 ай бұрын
@@ShogunnxYTsame i lowkey need someone to practice with that’s on psn bc jeez it’s annoying. But atm I lost all my characters so I had to earn everything back. Which sucks ass
@ShogunnxYT6 ай бұрын
@@YourPrettyBoii I know PART of that feeling . I lost the Supreme Kai of Time Dress, felt devastated. Can only imagine loosing Victoria or ANY of my CACs. They’re my therapy lol 😂
@KingKuraii6 ай бұрын
only reason why nobody uses it is cuz there's no damage buff snd it changes how ppl are comfortable playing
@creativebeatdown6 ай бұрын
No statistical boost but it literally auto dodges any basic attack which makes it worth it enough
@xxdrex85286 ай бұрын
Based off your video on UI the other day I have one of the best builds guess you call it full counter: Transformation- UI(counters) SS-Something deadly about to happen (xxl stamina recovery from ui counter and it’s a counter for I like you better than when you’re mad ) Supers-evil whirlwind (block counter) Ultrasonic blitz( standing counter) Backflip or dodon ray (cancel combos like ki cancel) Time control or jump spike (to freeze if the block spamming) Ultimates- remote serious And x4 ki, explosions, or Molotov
@creativebeatdown6 ай бұрын
I appreciate your support but bro did you just recommended me a rank starter pack?😂
@xxdrex85286 ай бұрын
@@creativebeatdown I appreciate the content it extends the life of xeno for me and if that’s a good thing I hope you enjoy the build
@ShogunnxYT6 ай бұрын
Do you think Ui Gokus counter is better than Vegitos for a new UI user? Also, what SUpersoul do you recommend
@creativebeatdown6 ай бұрын
Anything that deals with boosting ki or stamina regeneration as you'll want the option to transform as quick as possible. Stamina directly effects your ability to auto dodge and your ki directly effects your chance to put in the input to counter after the dodge. You can boost the damage of the counter by increasing your basic attack however
@ShogunnxYT6 ай бұрын
@@creativebeatdown I know the gaaah police gonna hate me even more, but I’ve been testing UI on my nimble female saiyan with “I like you better …..” and it’s just a total fun experience. Right now , no one is threatened by transforming into UI so I been using the transformation as a over the top counter. Plays nice with my moveset. BUT as a reflex whenever I do a slow move I wanna ki cancel so I can retreat, but it does that OTHER move instead 😞. And no one really waits around for that charge either, so that SUpersoul REALLY helps
@creativebeatdown6 ай бұрын
@ShogunnxYT in my opinion those fast regenerate supersouls that come from breaking stamina is broken when it comes to breaking your own stamina and avoiding all penalties for your stamina even getting that low
@ShogunnxYT6 ай бұрын
@@creativebeatdown 😭 I know I know 😭😞. I’m still tryna find a good one that can fill both situations. Without needing the stamina I usually run “I have an unlimited energy supply….” On her, but with that SS you almost HAVE to use Blue Evolved to do any damage. I use that on my Swordwoman build. your ki is always available. I gotta keep lookin. I wanna find something to keep the OPTION of turning UI on .
@esincorporated61236 ай бұрын
It's okay, but the charge ki blast and the counter window in the transformation animation need some adjustments. The transformation window needs to be frame one so it can work like a proper parry counter because atm it's something you kinda just have to Q up and hope that your opponent is an idiot and the charge ki blast should be better than the super attack. It's the most lack luster charge ki blast in the game aside from 21's. Other than that, it's okay for a gimmicky awoken.
@creativebeatdown6 ай бұрын
It purposely does not activate from frame one to prevent button mashing being rewarded. I love the difficulty curve that's been coming with new awoken skills because the more difficult players find them the more I feel like I can personally own them. Everyone has access to it but decides not to run it due to high risk despite the high reward for successfully activating it. Your gimmick is my journey. I tell players don't force the transformation because if your opponent isn't being aggressive then you don't need it. You can't look at it like every other awoken skill that's guaranteed off knockback
@gutoshelp27176 ай бұрын
So, ever since it released, I’ve always thought UI was a high risk high reward sorta deal, also being a think that has a higher skill ceiling, and while that it still true, I still think ultra instinct is too slow on the counter startup to be really what it wants to be. Sure, the moment you enter ultra instinct, you can basically get a win with much more ease if you’re good with it, but the fact that is so hard to even get to it it’s poor design, considering how fast and overpowered everything else can be. The screen will be going dark and the wind will be coming through, and yet you get hit right before you get cum covered, so you don’t actually counter anything and enter ultra instinct
@creativebeatdown5 ай бұрын
It's purposely made to not counter immediately upon input to keep from button mashing
@gutoshelp27175 ай бұрын
@@creativebeatdown i know *why* it is the way it is, it doesn’t change the fact is the same game that has super god shock flash, for instance. It’s the same as newer characters, it’s fun as shit, and super rewarding, but it’s trying to be balanced in a game who’s made to be an unbalanced mess
@creativebeatdown5 ай бұрын
@gutoshelp2717 that's what happens when a game is more rpg than fighting
@IIseanII6 ай бұрын
Giving people false info on this game is insane Ui is not a good transformation 😭