ZBrush Part3: Rigging Multiple Poses

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Paul Gaboury

Paul Gaboury

Күн бұрын

Before watching this Part 3 rigging video it would be best to watch Part 2: Rigging with Transpose Master. This video will start at the middle point of Part 2.
However, this video will demonstrate how you can pose multiple poses with ZBrush rigging system,then with just a click of the button those poses will be added to a layer. We will be using a saved Project from Transpose Master in this video and visiting what the Layer button in Transpose Master can do for you.
In this video we will be using Transpose Master so be sure to visit www.pixologic.c... download the plug-in before starting.

Пікірлер: 18
@Rin8Kin
@Rin8Kin 7 жыл бұрын
5 years passed, and your tutorial keep helping people =)
@neumann1940
@neumann1940 4 жыл бұрын
Its been 8 years now and still super helpful !!
@beyond.matter
@beyond.matter 7 ай бұрын
It's been 13 and still helpful!@@neumann1940
@tonikorochi
@tonikorochi 12 жыл бұрын
I have heard of your name in tutorials by Mike Jensen and around the ZBCentral Forums, and this tutorial series is golden! -My only wish is that the res on the vids were HD, and perhaps more clear to follow the screen!
@FilipLopes0
@FilipLopes0 11 жыл бұрын
using multiple poses helps sculpting alot. being able to take a biped alien out of t-pose into a natural pose serves as a great catalyst for adjusting the model silhouettes better while still being able to go back to t-pose later and retain its sculpted detail for real rigging and skinning in an auto-desk application.
@captainfantastic3490
@captainfantastic3490 4 жыл бұрын
Learning something in quarantine.
@PaulGaboury
@PaulGaboury 4 жыл бұрын
glad you took something away from this video
@anthanagore
@anthanagore 13 жыл бұрын
no way !! i didn't know, that's amazing Now i will search more about blendShape Master ;) Thanks for sharing !!
@Drakaran
@Drakaran 12 жыл бұрын
Using layers to save poses is absolutely brilliant! What a great idea, only it's unfortunate it's not integrated to other packages like Maya or Max
@AndGz7
@AndGz7 13 жыл бұрын
best Rigging TMaster tut
@PaulGaboury
@PaulGaboury 12 жыл бұрын
You could use the Maya BlendShape plug-in to send every layer from ZBrush as a Blend Shape in Maya.
@cgmax7
@cgmax7 8 жыл бұрын
hey im using zbrush 4r7 and when it comes to save the project i dont have the button calle save tm instead i do have store TM Rig...Am i missing something please i'm making a project and i'm stuck in a situation although your tutorial is epic but now i'm in a last stage to pose the model what should i do ?
@cgmax7
@cgmax7 8 жыл бұрын
+cgmax7 ok i find the solution here it is :D Saving/Loading Transpose Master projects From ZBrush 4R6, the Transpose Master data is saved with the ZBrush project (ZPR file), so simply save your work using the File>Save As button and load again using File>Open. Your model and poses will all be saved together.
@paweljankowski7836
@paweljankowski7836 7 жыл бұрын
thanks a lot dude
@HelleRita
@HelleRita 9 жыл бұрын
Hmm, will this work in 4R7? I have tried to follow along, but no matter what I do - I can't make it work? There don't seem to be any way to save the rig?
@laapsaap
@laapsaap 12 жыл бұрын
sigh cant see and read what you are doing in the client.
@anthanagore
@anthanagore 13 жыл бұрын
oh my, that's way too slow on my computer.. Let's forget that for the moment... :'(
@Tyborg425
@Tyborg425 11 жыл бұрын
Im confused about how to mantain the high poly detail with this. I keep working at it, and evyertime I hit adaptive it on the sub level 7 it just smooths like shit lol.
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