Пікірлер
@HazelSpring459
@HazelSpring459 6 сағат бұрын
I am following your Tutorial at the very monute of me writting this, The Car Eveent Graph is changed, any advie ?? Thank you for the tutorial helps me, learn a not HUGE TNX
@Silen1t
@Silen1t 7 сағат бұрын
My Checkpoint 5:01:44
@kydragon
@kydragon 21 сағат бұрын
2:00:54
@jephrennaicker4584
@jephrennaicker4584 Күн бұрын
this helped updating my old 2D game inputs!
@Silen1t
@Silen1t Күн бұрын
My checkpoint 4:31:12
@welorn
@welorn Күн бұрын
Wow this graphic Iis very styl😍
@kydragon
@kydragon Күн бұрын
1:28:19
@Silen1t
@Silen1t 2 күн бұрын
My checkpoint 1:39:41
@user-gb9kd7yf3n
@user-gb9kd7yf3n 2 күн бұрын
Can I launche my game if it was for mobile
@Silen1t
@Silen1t 2 күн бұрын
mu checkpoint 1:12:13
@chuhieu-xh2rm
@chuhieu-xh2rm 2 күн бұрын
cm
@zhanghz4720
@zhanghz4720 2 күн бұрын
Very helpful. Thank you so much ! (●'◡'●)
@Vanessa-im6tb
@Vanessa-im6tb 3 күн бұрын
why is ur accent lowkey hot man i'm trying to focus
@TheWoolyMantis
@TheWoolyMantis 3 күн бұрын
Great video! One thing that I'm confused about though, is that if you have the "Jump Max Hold Time" within the Character Movement settings set to something other than zero in order to create a variable jump, instead of doing a partial jump according to how long you pressed the jump button for, you will do a full jump if you pressed the jump button during the Buffer window no matter how long you pressed the jump button for. Any idea what's going on with that?
@kydragon
@kydragon 3 күн бұрын
48:05
@RenoRivsan
@RenoRivsan 4 күн бұрын
You should be a doctor
@MidnightshadeProductions
@MidnightshadeProductions 4 күн бұрын
in 5.4 they removed landscape input i had to get landscape from separate node
@eduardotorres-du1lf
@eduardotorres-du1lf 4 күн бұрын
Am kind of interesting on thisbtyoes of projects. I have a question, i have lots of arcade roms at the house that in personallu bought. I would love to somewhat make a remastered version of this games but not too much details, but i would also like to keep the same moves and content. How can i go about it? One example is the very first killer instinct 1 the arcade version
@jomesias
@jomesias 5 күн бұрын
This would be simpler, if the other engine version wasn’t a 12 gig download!! lol It will also occupy at least 40 gigabytes on your hard dive 🎉🎉😢
@saikatpurkait9802
@saikatpurkait9802 5 күн бұрын
Sir do SD full tutorial for beginners
@danieldogadajev1545
@danieldogadajev1545 6 күн бұрын
God I love your videos, they just give me more passion to learn ue and developing games
@Lootboy3000
@Lootboy3000 6 күн бұрын
what a nice video thx
@WhamBlam
@WhamBlam 7 күн бұрын
Spent 2 weeks following this tutorial. Now I have a decent game....nice
@WhamBlam
@WhamBlam 5 күн бұрын
I am trying to get the total resource amount. So I can do a simple subtract in a widget menu to spawn more. I can not figure out where we stored the total amount....I'm looking in the hud and wondering if I can read the total there....Or if I could create a variable instance editable and use it upon resource gathered to keep track....I know we're using the Key but not sure how to reference the amount of gold(Bones in my case lol) Anyways...I'm providing examples to show I've really delved into your tutorial. I've created a win game on enemy town base destroyed and gave them new buildings, health, and units with animations. Any extra help........ from the already 11+ hours +the rest of your channel...that you've graciously provided for free...........Would be appreciated greatly! With love!
@WhamBlam
@WhamBlam 2 күн бұрын
Got the value. Woo, now trying to cast the subtracted amount back to viewport.
@WhamBlam
@WhamBlam 2 күн бұрын
got it. next goal
@WhamBlam
@WhamBlam Күн бұрын
8:22:00 Attack for my own reference lol
@paulinhodofuturo
@paulinhodofuturo 7 күн бұрын
best tutorials in youtube
@askg7585
@askg7585 8 күн бұрын
I noticed an issue at @1:39:00; I was having the same issue and came back here to see if I missed anything. And I noticed the same problem here. As the character goes higher and higher on the slop, the hands are also translating in the z along with the pelvis. I found that when plugging in the right foot, left foot and pelvis offsets into the IK_Rig in the animation graph, that both the right and left hands from the IK Rig should also be exposed and have offsets applied as well. Both the right and left hands should have the pelvis offset applied to the hands as well to fig the hands from moving. At least that is what seemed to work for me.
@KylePrestenback
@KylePrestenback 8 күн бұрын
fantastic tutorial. Really great way to learn a lot of Blueprint details. How might someone add spline or cable like attributes to this so that the hookshot could be bendy and wavy as well?
@RenneAvillis
@RenneAvillis 9 күн бұрын
Thanks, bro! Is possible to use lattice inside sequencer?
@lalicornenoire
@lalicornenoire 9 күн бұрын
I've been doing textures for a couple years now and I have learned a LOT from this video. I didn't exactly get how normal maps worked until now. It's good to know! Thank you for this
@arcturus2685
@arcturus2685 9 күн бұрын
Amazing content!!!
@jacobachievement4260
@jacobachievement4260 10 күн бұрын
This tutorial is very helpful and easy to follow. You've restored my hope in Unreal, I appreciate it
@erksp7961
@erksp7961 11 күн бұрын
Thank you! I have been thinking about this and the need to get insight into the whole and total process, and not just bits here and there.
@GloriousReign
@GloriousReign 11 күн бұрын
These types of tutorials are fing dumb. We are looking to be game developers not create goddamn calculators
@Duerkul
@Duerkul 11 күн бұрын
Great video, this is gonna be fun to try!
@fjim1542
@fjim1542 11 күн бұрын
I cant find textures in the link.Isn't able to get now ?
@sambagamb
@sambagamb 11 күн бұрын
Super helpful, thankyou!
@HonchX
@HonchX 11 күн бұрын
when moving the splines around for the SHAPING of the mountain i don't get the active changes is there a setting or something
@ismael8926
@ismael8926 12 күн бұрын
Hey i got a question, how do you do it to have the texture samples show the movement of the texture?
@ERROR-yi1ge
@ERROR-yi1ge 13 күн бұрын
33:15
@apexpredator-fp1fs
@apexpredator-fp1fs 13 күн бұрын
Got it in my main thanks a lot !
@rtm1619
@rtm1619 13 күн бұрын
Did you add real time base building from the worker unit?
@Cer1um
@Cer1um 14 күн бұрын
Can you do the opposite? migrate from ue5 to ue4?
@deirmix
@deirmix 3 күн бұрын
I don't think it will work
@SchmisterTyler
@SchmisterTyler 14 күн бұрын
everytime i get it set up my weapon looks perfectly positioned in my modeler but when i test the game my sword is at some weird angle in my hand. Is it because im importing skeletal mesh weapons?
@kydragon
@kydragon 15 күн бұрын
38:14
@ERROR-yi1ge
@ERROR-yi1ge 15 күн бұрын
21:48 reflection 33:25 나이아가라 52:54 스파클 1:07:09 불스파클 1:22:40