Too dark? Use this trick when making your games!

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UNF Games

UNF Games

Күн бұрын

🎮Learn to create a game in Unreal Engine 5: www.unfgames.com/action-game
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Has it even happened to you that you are entering a cave and everything is so dark that you can't see your character? In this quick Unreal Engine 5 Tutorial I will show you how you can fake some lighting so that your character is always visible regardless of how dark the environment is.
Questions? Let us know in the comments!
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Пікірлер: 21
@unfgames
@unfgames 8 ай бұрын
Getting serious about creating games? Check this out www.unfgames.com/action-game
@paullayton3881
@paullayton3881 9 ай бұрын
Nice tip... I just found the light mixer a few days ago. I f you right on the header that has the name and other details you can choose to add more parameters... Cast shadows, channels, intensity... Anyone you want
@unfgames
@unfgames 9 ай бұрын
Yes, that's super useful!
@the_owl_0886
@the_owl_0886 9 ай бұрын
i think this kind of videos is so good some fromsoftware tricks,very nice work and i hope see more like this
@xaby996
@xaby996 9 ай бұрын
Wow a nice quick tip!
@sebastianvonhohenberg729
@sebastianvonhohenberg729 9 ай бұрын
Diablo use this Trick since 1996!
@unfgames
@unfgames 9 ай бұрын
yep! many do!
@roydash5657
@roydash5657 9 ай бұрын
It's so amazing guide. Thank you so much
@unfgames
@unfgames 9 ай бұрын
welcome!
@roydash5657
@roydash5657 9 ай бұрын
@@unfgames 😊💕
@BigbearDev
@BigbearDev 2 ай бұрын
Hi! it works but how we can do it in multiplayer like players will not see the lights from other players?
@natecoet3291
@natecoet3291 9 ай бұрын
Very good tip 😊
@unfgames
@unfgames 9 ай бұрын
Glad it was helpful!
@zenparvez
@zenparvez 9 ай бұрын
Great tutorial, but an off topic, any plan on PCG world or village building for medieval times or anything related to that ? Hard to find anything related to this as of date. Thanks in advance.
@unfgames
@unfgames 9 ай бұрын
Will eventually touch PCG in the future, lots of cool stuff coming
@kenalpha3
@kenalpha3 9 ай бұрын
GJ. What object type did you use to colorize the blue spheres (for display to you in Editor = easy to see Pickups or Destructables)? Is it a Mesh or a primitive sphere collision? I didnt want to use a [hidden in Game] sphere Mesh (in all my pickups) because I thought the extra verts were unnecessary. But perhaps they dont count against performance since they are invisible in game anyways?
@unfgames
@unfgames 9 ай бұрын
They come with the Chaos files, they should be on the Engine folder
@roydash5657
@roydash5657 9 ай бұрын
Please next tutorial about custom collisions for map's from UE marketplace
@unfgames
@unfgames 9 ай бұрын
Noted !
@roydash5657
@roydash5657 9 ай бұрын
@@unfgames I am really so grateful! Thank you so much
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