Wow! Very good explanation with demonstrative example, thanks for that
@marveltime3600Ай бұрын
good one bro
@robotazuladoАй бұрын
marry me
@robotazuladoАй бұрын
underrated video, +1000 and like
@robotazuladoАй бұрын
underrated video, thanks, +10 and like and sub
@silentcaayАй бұрын
This adds bloom to the scene but it doesn't actually make the texture emissive, which is what I clicked the video hoping to learn. It seems you can have an alpha channel or an emissive texture but not both? I can't seem to figure out a way to do that. I want to make a sprite glow particularly bright but doing that through bloom post-processing will blow out the entire scene. My hunt for a solution continues...
@tancao964527 күн бұрын
bro same here, how is the search going?
@silentcaay27 күн бұрын
@@tancao9645 I gave up and went with a less emissive look. 🤷♂
@silentcaay5 күн бұрын
@@tancao9645 I just came across a technique that could be useful but I haven't played with it much yet. Using shader graphs, you can utilize a dissolve threshold to cut out parts of the material. You don't get the feathering you can get with an alpha channel, but it does allow for partial transparency combined with HDR emission.
@shrijanmaram7939Ай бұрын
Exactly what I needed
@broodeaterАй бұрын
Gute Arbeit!
@scoop95512 ай бұрын
Hey Thanks for the videos! very helpful, i'm wondering if you know how to create an emission map for the sprite i'm using, is there some easy tool i can use since i'm not really good with them.
@DaCoder3.142 ай бұрын
Lol you're the only person who had a tutorial that i was looking for and I already watch your minecraft moding vids. Thanks man, your videos are always great.
@guilhermerochanogueira-i8w2 ай бұрын
Lov U
@mancans68623 ай бұрын
Worked for me! ty
@Imdedlol3 ай бұрын
what do if it says insal queue or endless install
@einfachnurtoni3 ай бұрын
very deutsch
@adalutegames3 ай бұрын
i dont want everything affected by bloom. So I put my global volume threshold at 1 and then tried to control the emissiveness through the materials SurfaceInput Emission by having the HDR really bright on obj i want to bloom and then on another amterial i have the HDR dark. but actually when i adjust the hdr brightness and darkness, nothing happens my scene for bloom.
@zixenvernon16433 ай бұрын
after adding this code my character moves like they have bricks on their feet. everytime i jump it's only 0.00003 unites off the ground. What gives?
@Dimeless_3 ай бұрын
Cristal clear tutorial, thanks !
@VanshDivyanshu164 ай бұрын
I LOVE YOU ! THANKYOUU
@KajolTarate-z8u4 ай бұрын
do we have to install unity editor
@ruffleraveninc36024 ай бұрын
In my project the object only rotates about 90 degrees around the object then reverses direction. I assume it’s clamping for some reason but no clue why.
@hardcore.based.indusian21674 ай бұрын
great Tutorial
@keithpatience745 ай бұрын
Hello. This is awesome. Im using this to control a helicopter sprite. How can i have a delay so that the helicopter flies back slightly before turning the other direction? Im assuming its something to do with the rb.velocity.x < value
@M2DF35 ай бұрын
Frick rigidbody
@yasaminalizadehashrafi9245 ай бұрын
oh and it when I drag and drop a script into an objects inspector it doesn't work.. it says something like this: Can't add script Can't add script component 'Car' because the script class cannot be found. Make sure that there are no compile errors and that the file name and class name match.
@yasaminalizadehashrafi9245 ай бұрын
in my inspector I used to be able to see all the attributes in my script but now they are missing and I don't understand why it's also not private attributes, and yes I have saved the scripted that is not the problem either... it doesn't show the serlizefield ones either.. please help me out...do you have any clue as to what might be a problem?
@S_Trigo5 ай бұрын
THANK YOU SO MUCHHH I HATE QUATERNIONSS FINALLY SOMEONE WHO DOESN'T USE QUATERNIONS
@rogformer5 ай бұрын
I have watched maybe 8 hours of content trying to find a simple and efficent way to make this work while also allowing me to try and figure out how to build a system on top of it to snap to locations. This is the only video that remotely does this. Thank you. Would love a snapping tutorial as well! Subscribed.
@ahu3fi16 ай бұрын
i love this channel ❤❤❤
@jackgames30096 ай бұрын
I do the Cursor.visible = false; and it still shows nothing happens
@TheAtticus826 ай бұрын
Was looking for a tutorial exactly like this. Thank you!
@yokami_94086 ай бұрын
Waiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiit ! Kaupenjoe ! I remember following your minecraft tutorials :')
@jetdragon57 ай бұрын
I get an error after I did 1:12 (Cursor.lockstate = CursorLockMode.locked;) and it says " 'Cursor' does not have a definition for lockstate'" Code here: using System.Collections; using System.Collections.Generic; using UnityEngine; public class HideMouse : MonoBehaviour { // Start is called before the first frame update void Start() { Cursor.visible = false; Cursor.lockstate = CursorLockMode.Locked; } }
@Geny7 ай бұрын
There is a typo, it should be Cursor.lockState, not Cursor.lockstate.(capital S)
@mikhailhumphries7 ай бұрын
When you coming back?
@razlubinsky8 ай бұрын
I got here because I wanted to know how to separate the bloom effect of the sword from the light2d effect so when the sword is shining the light doesn't have to (im doing something similar with a lightsaber and candles but the lightsaber is getting really bright when near the candles and I need them to be on different layers somehow). if you can read this, please do a video on that or at least answer me here with a comment :(
@DrBlort8 ай бұрын
Great example, thank you!
@kongb74808 ай бұрын
thank you very much, I didn't think this problem could be solved so easily
@Drippy_Flippy8 ай бұрын
it keeps spamming UnassignedReferenceException: The variable rotateAround of PlayerRotation has not been assigned. You probably need to assign the rotateAround variable of the PlayerRotation script in the inspector. UnityEngine.Transform.get_position () (at <c5ed782439084ef1bc2ad85eec89e9fe>:0) PlayerRotation.Update () (at Assets/Scripts/PlayerRotation.cs:16) in the console but my code is working. I already assigned the variable, but it says it didn't.
@guitarcoversua39258 ай бұрын
Finally someone who talks at my speed
@asleepcat8 ай бұрын
Can you try to make this compatible with the ''A pathfinding'' project, because no matter how hard I try, I think I'm missing some things, can you please explain in detail how LOS would be compatible with this project, etc.? I won't say things like it's very watchable, but rest assured, I will watch the video until the end, even if it is 10 hours long. pls :'D
@The_Winkelmann9 ай бұрын
It works Well but when i Walk to the left and then stop it just looks to the right if you have time Can you help?
@themagicall73707 ай бұрын
Hello, the following code works for me: float moveX = Input.GetAxisRaw("Horizontal"); if (moveX < 0){ spriteRenderer.flipX = true; } else if (moveX > 0) { spriteRenderer.flipX = false; }
@Kenon-5 ай бұрын
@@themagicall7370 yeah this works for me too
@12371eric3 ай бұрын
This is because the rigidbody has inertia. To avoid this, only flip the sprite if horizontal movement is being input by the player, and ignore the inertia value of the rigidbody. float horizontalMovement = Input.GetAxis("Horizontal"); if (horizontalMovement != 0) { spriteRenderer.flipX = horizontalMovement < 0; }
@petitcoke9 ай бұрын
How would i do this in 3D?
@GiangNguyen-ho5st10 ай бұрын
Is it possible to make it so that when the player is out of sight, the enemy would still run to the last seen position to look for the player?
@AlanMathew-r6n10 ай бұрын
I tried what you said, but the inspector is not showing the thing that I published
@PouyanZ310 ай бұрын
thank u so much brother
@Atoll.s11 ай бұрын
Very nice guide!
@gbaierski11 ай бұрын
Thanks mate!
@sandeshsg533711 ай бұрын
I get "Install failed: Validation Failed" as soon as the editor starts installing , i tried running it as admin , i turned off my windows firewall, i am not using VPN , I set the UAC to low , i have literally tried all the solutions on stack overflow , still no luck. I have uninstalled and reinstalled like 26 times, PLEASE SEND HELP
@STATIC-LB11 ай бұрын
i had the same problem i thibk you went on the wrong website and i belive its a hacker or melacious FAKE version of unity and Due to the firewall the hacker wasent able to get acces to your computer