The good thing with short tutorials is that if they are good, you will save hours of work. If they are bad, no time is wasted. This is a good one. Saved hours of work which I would never do anyway.
@maxim_ml4 күн бұрын
that was good
@benjaminbrock17395 күн бұрын
Just in case anyone else is confused by the derivative he introduces at 1:45, it's the numerical second derivative for three evenly spaced points: mathformeremortals.wordpress.com/2013/01/12/a-numerical-second-derivative-from-three-points/.
@abacaabaca813110 күн бұрын
Mr, this video is really good. I wanted to try to code this for a really long time. No KZbin video has explained about this before. So, thank you so much for the lesson.
@brihatratnabajracharya577911 күн бұрын
awesome video
@stan.corston12 күн бұрын
Great way to explain a complex idea ⚡️
@MikeSaintAntoine14 күн бұрын
Anyone else watching this because of the KAN paper that just came out? lol Great video! 👍
@user-cm5es5kk7j15 күн бұрын
help me a lot, can't wait to see more
@pokemonkaipokemon17 күн бұрын
can u make a video about Piecewise Affine Transformation . i made some diy book scanner .i have some curved pages while i scann . this issue is something that can be solved with a programm called abbyfinereader and the command straighten text line . but i am trying to correct it with python.
@stayhappy-forever18 күн бұрын
come back :(
@sreenivasulupala237421 күн бұрын
Excellent explanation. Thank you.
@argh44z21 күн бұрын
these videos are gold!
@bugra709722 күн бұрын
hats off.
@bugra709722 күн бұрын
grateful
@bugra709722 күн бұрын
you are the best. I watched many vids but that is the only one makes sense.
@jbrownson23 күн бұрын
excellent explanation, thanks
@precastdetailing23 күн бұрын
very good mate.
@bardiashahrestani329124 күн бұрын
hear me out. it'll be "Interpolation in 2.5 minutes" if you put the playback speed on 2x
@omarel-ghezawi646625 күн бұрын
Excellent in every respect. I read the remaining comments agreeing with most of them and ticking the like thumbs to save me repeating what they have said. Thanks a lot.
@solotron739026 күн бұрын
Finally! Someone who knows how explain complexity with simplicity.
@mohajeramirАй бұрын
Excellent
@junglemandudeАй бұрын
Thanks, what a video, in 8 minutes I have learnet so much, and very well explained with graphics indeed.
@Eis461Ай бұрын
Beneficial
@cloudyshАй бұрын
This was so surprisingly great :3
@metaljacket8102Ай бұрын
This is really awsome! It's the best video that explains DRL in such an easy to understand way!
@bombur9007Ай бұрын
how many layers should such network have
@FlaaroniАй бұрын
The third interpretation for mirror reflection is so funny out of context
@melissapereira6957Ай бұрын
I totally love the way you explained this :)
@tolkunovartАй бұрын
I've watched a bunch of different videos about Ray Tracing and Path Tracing and they all say that the rays fly out of the camera and reflect off the surface, the difference is that in Path Tracing many rays will reflect in random directions, while in Ray Tracing a single ray will reflect and fly directly to the light source. This raised a lot of questions in my mind, how do reflections, shadows, transparent materials, etc. work in Ray Tracing, but no one in their videos even thinks about it, they just reflect a ray once and that's it. I finally found this video that explained literally everything and answered all my questions, it's literally a diamond for me, thank you
@tuulymusic3856Ай бұрын
Please come back, your videos are great!
@creamycreations7881Ай бұрын
Just fuc**ng amazing video hats offf
@mineq4967Ай бұрын
but by what number do you change the weights like you never told us
@darthvader4899Ай бұрын
this is video is super underrated. In fact the whole channel is underrated.
@labCmais135Ай бұрын
Wow, just saw this 😂, its excellent, thank you
@shoe_BinАй бұрын
Soothing voice to learn about transformers and warm room is perfect for recipe for my sleep.🛌
@sumitpawar000Ай бұрын
Wow .. what an explanation sir ❤ Thank you 🙏
@UzunKamis2 ай бұрын
Part 1 -- Cubic Curves kzbin.info/www/bejne/j37PY2ifeKiFm9k Part 2 -- Catmull-Rom and Natural Cubic Splines kzbin.info/www/bejne/en3Wop6Ni5t2l8k Part 3 -- B-Splines and 2D kzbin.info/www/bejne/gKixZWaHdtF5a5I
@UzunKamis2 ай бұрын
Part 1 -- Cubic Curves kzbin.info/www/bejne/j37PY2ifeKiFm9k Part 2 -- Catmull-Rom and Natural Cubic Splines kzbin.info/www/bejne/en3Wop6Ni5t2l8k Part 3 -- B-Splines and 2D kzbin.info/www/bejne/gKixZWaHdtF5a5I
@UzunKamis2 ай бұрын
Thank you very much for this very explanatory video. It is the first time we are studying this with my project students. We would like to make some comments about what we get from the explanations. Please correct us if we are wrong. For NCS, we use f''[x_{k+1}]=g''[x_{k+1}] condition in the middle points together with f''[x_{1}]==0 and g''[x_{n}]==0 at the end points. While, for CRS, we use f'[x_{k+1}]=g'[x_{k+1}]=(g[x_{k+2}]-f[x_{k}])/(x_{k+2}-x_{k}) together with some derivative constraints (such as f'[x_{1}]=0 and g'[x_{n}]=-1) at the end points.
@solveigberling16622 ай бұрын
That was dope
@tushargupta19992 ай бұрын
This video is amazing. You explained everything in such a simple manner. I am feeling really motivated to learn more about reinforcement learning and neural networks after watching this.
@garvjoshi11112 ай бұрын
🔥🔥🔥 probably for the first time I'm using this emoji for education related things
@themax2go2 ай бұрын
agi: 1. ai develops understanding of win-loss conditions and sets policy params (inputs & actions) accordingly. 2. ai creates (= designs & builds) training env(s). 3. ai iterates, avals & adjusts policy parameters accordingly 4. done (or validation run(s) w/ human(s))
@user-hf5og1bt8j2 ай бұрын
amazing video! thank you!
@PranavAshok2 ай бұрын
You are really gifted at this! Thank you so much!
@_sudipidus_2 ай бұрын
This is so good I’m inspired to go back and learn Fourier and Taylor series
@jeffhall42143 ай бұрын
What if the spline is in 3D space and now there's a Z component as well? How do we account for that?
@g5min3 ай бұрын
see part 3...
@jeffhall42143 ай бұрын
Thank you sir. @@g5min
@memesalldayjack32673 ай бұрын
oh man, this tutorial is so well explained and compact, i already feel like i could come up with a rough code to do those subdivisions, tho the 3d part having multiple neighbors i haven't grasped yet, i think I'll look into that quad algorithm