Top 10 FF1 Party Setups According to YOU!
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@mfntonberry
@mfntonberry 38 минут бұрын
Thas a good video
@TheReturnersHideout
@TheReturnersHideout 35 минут бұрын
Thank you, Tonberry!
@shaunalburt901
@shaunalburt901 Сағат бұрын
I just bought off eBay the PlayStation two platinum Final Fantasy 10 because it was the only one I could find for very good condition. You know they cost me about 12 bucks not too bad.
@logansorenssen
@logansorenssen Сағат бұрын
My go-to is FTR, RDM, WHM, and then either another FTR, another RDM, a BLB/MNK or THF/NIN. I like each of them for different reasons - the MNK hits like a truck, is lightning-quick and gets a lot of HP, but has bad defense and gets hit hard. The THF flatly stinks, but the NIN is awesome. The FTR can both take it and dish it out The second RDM can deal a fair bit of physical damage and can also throw around more Fira/Thundara/Blizzara to mop up those big mook packs. I find I don't really miss the endgame black magic spells - NUKE/Flare is fine, it's useful, but ZAP!, STOP and XXXX/Kill are overrated. It's awesome when ZAP! kablams an entire mook pack in one go, but beating them all with raw damage from HOLY/FADE or even just Blizzaga/Thundaga/Firaga is almost as satisfying, and still does *something* even when the dice go wrong. Endgame-wise, KNT gets Excalibur, RWZ gets Masamune, WWZ gets Thor's Hammer, and the last guy gets fists (MNK), Sasuke's Katana (NIN) or the Sun Sword (KNT or RWZ). This setup also lets me get FAST on my strikers and FOG/RUSE/INV2 on my tank PDQ. Turn 1: KNT uses RUSE. RWZ uses FAST on KNT. WWZ uses FOG2. RWZ uses FAST on other RWZ. Next turn, commence beatdown except for last RWZ using FAST on himself. (WWZ uses HOLY, Healaga, Curaja, Nul<ELEMENT> or INV2 as necessary). Nothing can take much of that.
@DTSephiroth
@DTSephiroth 2 сағат бұрын
Where is the rest of the video? My go to party for FF1 was always Fighter, Red Mage, White Mage, Black Mage. I've been told Red Mage, Red Mage, White Mage, Black Mage can be very op if played correctly.
@michaelruiz6530
@michaelruiz6530 2 сағат бұрын
The Ice cave was the first time I had a game over all because of the mages. especially in groups they could cast rub, and one shot your whole party unprepared.
@1funkylionsfan913
@1funkylionsfan913 3 сағат бұрын
Solid list... i think its tome to run it yet again. Just got to figure out what party to run
@matthewhibner1092
@matthewhibner1092 5 сағат бұрын
I was seven years old when my older brothers friend sold me his copy along with the strategy guide for $20. His previous save was still on there... The first time I ever played Final Fantasy, I spawn next to this weird hole in the ground that kinda creeps me out, the guide calls it Marsh Cave. I go inside and I am blasted with every childhood phobia I had: spiders, snakes, zombies...and other horrifying things I had never heard of. All of them were incredibly detailed and frightening to my child eyes, killing me over and over until I broke. I turned it off and didn't play it again until I was a teenager. Overcoming my fear of the Marsh Cave was a right of passage into manhood that I will never forget. Amano's terrifying monsters made me a lifelong fan and I have a good number of his books. Marsh Cave is my #1 but for completely different reasons. It's easy to me now, and I've beaten the game a number of times, but every time I see that awful hole in the ground...it gives me a grim face...lol
@landon.packrat3281
@landon.packrat3281 6 сағат бұрын
When I do a hardcore run on FF1 for the NES, I prefer the red mage to the black mage. This is because I can still cast Life on the white mage if she gets targeted.
@DanielSong39
@DanielSong39 8 сағат бұрын
Apparently the ideal party setups include at least 1 Fighter and 1 Red Mage The biggest benefit of a Red Mage is that it stays alive, the White and Black Mages die so easily
@Chadjessup41
@Chadjessup41 8 сағат бұрын
Great video Great videogame Great youTube player
@joelpenley9791
@joelpenley9791 9 сағат бұрын
1. Marsh 2. Earth 3. Ice This is also the order I would do them in. Once you have the airship, it makes grinding so much easier, which honesty your party comp and level is what really can make these dungeons easy or a slog. If you have access to fire magic, grinding on the peninsula of power made marsh a lot easier, but even still was tough. That’s why marsh is number 1. Earth is 2 because you have to go in, and get out to get the rod, only to then have to go in again. What a pain. Ice is really tough, but if you make it to the eye, grind for a bit, then you are good. Just don’t push your luck, the eye can instant kill unless you have prorings.
@thecowardlytimelord5322
@thecowardlytimelord5322 9 сағат бұрын
I almost always go with two warriors a red mage and a white mage, originally I used to go warrior, red mage, thief and white mage.
@Zeithri
@Zeithri 11 сағат бұрын
ihavebee}rolandbeowulfachil!esgilgameshiha vebeencalleda[undrednamesandwillbecalledat housandmorebeforetheworldgoesdimandcoldiam %heroshehasbeenn~melesssinceourbi=thaconst antadversarycaringfornothingbutmyruinaswor ddrenchedinmybloodfor%vermygreatestand+nly lovesheisthedarkoLetheenemyandloverwithout whoZmyveryexistencewouldbepatheticandvulga rourrelationshipiscom^lexandperhapseternal wemetonceinthegardenatthebeginningofthewor ldandunawareofourtwindestinieswematchedsta resacrossad;yf\untainandirecallhersmiling> tmebeforeshedevouredthelawnandtreeswithatr anslucentblueflameandtoreflagstonesfromthe athandhurledthemintotheskyscreamingmysins ipowderagranitemonumentinasoundlessflashsh oweringthegrasswithmoltendropsofitsgoldinF aysendingsmokingchipsofstoneskippingintoth efogshesplinte!sanancientoakwitha/orcethat takesmybreathandhurlsmetothegroundshelea%! - This line of garbled text comes from Marathon series, a series made by Bungie in the 90's for Macintosh. Most people took it for a Doom Clone, but it did so much more, so much much more before modern FPS even did. Now, let's look at the first line: I have been Roland, Beowulf, Achilles, Gilgamesh. I have been called a hundred names and will be called a thousand more before the world goes dim and cold. I am hero. Aside from the in-universe context for the player character, it also refers to the player themselves playing a game. How many games have we not played, taking on various amount of names and titles over the years, slain countless enemies like a miasmic wind across a million battlefields. And how many more shall grace our blades, spells and bullets? We are an inter-dimensional traveler that arrives at a world to clear out a great evil, or to be the great evil. So in other words, of course it's us. Duh. Final Fantasy games was established as multidimensional long ago in the FF5 era when Gilgamesh was sucked into the Interdimensional Rift.
@Zeithri
@Zeithri 11 сағат бұрын
Found your channel yesterday as KZbin told me of the FF1 dungeons. Lovely wonderful place those dungeons. FF1 is one of my favorites. Anyway. Don't play FFXIV. That's my first tip to enjoying it. Because the story is absolutely atrocious and some of the classes like Summoner have gotten so ripped apart over the year that they are no longer what they started out as. You will scream at characters when they act like twats, constantly, while your own character stands dumbfounded never acting when they should, and you'll go insane from pointing it out to people who will tell you that you are wrong because it's the best story ever yada yada yada total fanboys/girls who wouldn't recognize a good story if it so jumped up AND BIT THEM IN THEIR ARSE!!! .... But I also can't deny that FFXIV helped to drag me out of my own depression but only after years and years and years of terrible storywriting, things got better in Endlwalker, right afte they got at their worst in the previous expansion whose name eludes me, but that one disappointed me greatly. FFXIV loves to play fast and loose with established lore like it doesn't matter, then backtrack later and say that did matter, and yet it clearly never did... Anyway. 1) The best experience? 🎼The Greatest Adventure is what lies ahead, today and tomorrow is yet to be said. The chances, the changes are all yours to make. Let go of the moment that life makes you hold. To measure the meaning can make you delay; It's time you stop thinkin' and wasting the day. 🎶 With that sung, classes are irrelevant. You will inevitably want to try them all over time. Story is irrelevant. It's the people you meet that makes it worthwhile, it's the people I could meet that makes me return to that shitty game. Almost every time I add gametime to FFXIV and return, I chance meeting someone new for il and good. The only thing that is of massive importance, is that you avoid the PvE Hardcore Focused Hotspot servers, instead you join those that have some Roleplayers on it like Balmung, Mateus, Uh.. I forgot the name of the others, but find RP people. People who want to live in the world because that's where you'll derive the best experience from. If you hang around PvElitists, you'll quit sooner or later because of their elitist attitudes. They aren't in it for the game and experience, they are just covering up their shallow lives with meaningless content-grind. 2) I am currently not playing. For me, it's a combination of loneliness and escapism. But playing it, puts me off doing other work. I get caught up and waste my life with it. I don't enjoy it and yet, I also kinda do. I mostly return when I itch to get my friends close who seemingly never effing leave the game despite my best efforts to drag them into other games with me to play. I crave new experiences. I still, have so many quests left in the game to do and it's just a slogh. I had to keep a list of all the zones in the games, and how many side quests they had, and just go through them all, and I think I've managed to work myself up to Endwalker content finally but.. Not sure.. But that.. Is just too much. And it led me to the understanding that the people of this world are incapable of doing anything on their own as they expect you to do everything. EVERYTHING. I hate it, I HATE IT SO GODDAMN MUCH!! 3) I can relate to being bullied because of ones interest. As I said above, what I got out of playing this: Helped me get out of my depression a bit. I met friends. Connected with people. PS. If you ever need help or adventuring buddy, seek out Talamh Alainn @ Balmung ( eu.finalfantasyxiv.com/lodestone/character/10299025/ ) -points proudly to her chest- That's me. I help anytime, except with raids because it's torture for me mostly. And only when I have gametime added of course!
@Shorty_Lickens
@Shorty_Lickens 11 сағат бұрын
Yur about 37 years too late but thanks anyway, youngster.
@Shorty_Lickens
@Shorty_Lickens 11 сағат бұрын
Long time ago I found an excellent website analyzing just about every party setup thats even remotely usable. It was great. Cannot find it now. And in case anyone wonders why the 4 Black Belt party is so hated: In the late game they have lousy physical defense and TERRIBLE magic defense which you can never properly overcome. Even opal bracelets and pro-rings can only do so much. They tend to get butchered easily and even if you live you'll be going thru lots of healing potions between battles. In the remakes they altered stats a little bit so its not so brutal, also you can bulk purchase healing potions and they added stronger potions as well as phoenix downs, so its not nearly as bad. But the NES version was miserable. In fact the only reason to take a Black Belt at all was they cant use any spells or most equipment, so all they're really good for is saving money, assuming the rest of your party is well balanced, like Fighter, White Mage, Black Mage.
@Shorty_Lickens
@Shorty_Lickens 12 сағат бұрын
OH, and my worst experience ever was beating Lich and forgetting to use a tent when I left the Earth Cave. On the walk back to town I got attacked by a large party of undead who kept paralyzing me. I was unable to effectively fight back and died. Had to repeat the earth cave all over again. Super annoying. Second trip I remembered to save immediately on exit.
@Shorty_Lickens
@Shorty_Lickens 12 сағат бұрын
"10 HARDEST"?? Dude, theres like, only 11 in the game! And yeah Marsh cave is the first genuinely tough one. You need to grind for money to get level 3 and 4 spells, and the silver sword. If you have solid gear its much easier. Should you take in 4 Black Belts you are definitely gonna struggle. Also don't waste time on that one path with the mediocre loot. Not worth the trouble.
@JayAshkevron
@JayAshkevron 12 сағат бұрын
the 2 white mages and 2 black mages works well for the peninsula of power trick. Save up money to get at least one fire 2 and one harm 2, buy tents and healing items then go to the peninsula and save. Trigger fights until you get zombulls(because they are weak to fire and harm) and let them have it with fire and harm. Retreat to the town to rest and restock. Rinse and repeat until you have all the spells, levels and healing items you need for Marsh cave. Zombulls hit hard and often come with trolls so it may take a few tries to get this started but once you do and get those spells on all your makes its the fastest way to level early game.
@JayAshkevron
@JayAshkevron 12 сағат бұрын
I always feel like the Volcano is the easiest dungeon. Because the damage tiles do not spawn encounters. So if you stock up on potions and healing stuff and then walk on the damage tiles as much as possible you can get through it fairly fast. Then heal up before you fight the fiend. Other then the first level which you should get the treasures there I ignore all the other treasures except the one north of the Fiend. Also leveling early game is fairly easy if you use the peninsula of power, this also helps make Marsh cave much easier. Save up to buy fire 2 and or harm 2 to make zombulls die easier, use tents or cabins to save once you get there trigger random battles till you get zombulls, kill them with fire and harm, rinse and repeat, making trips back to town to rest and restock. until you have all the money and levels you could want for the first part of the game.
@DLPChris
@DLPChris 14 сағат бұрын
Marsh Cave is the filter. If you can make it through that, you can handle anything.
@DocDurrh
@DocDurrh 15 сағат бұрын
Red mage below white mage is insane.
@Gimili10
@Gimili10 17 сағат бұрын
I'd say the Sky Castle was the hardest when the game first came out. No Internet with which to help you when you get to the floor where you need to walk in a specific combination of directions to move on, remember? You needed Nintendo Power's "Strategy Guide." Greedy MFs!
@kellysamuel3383
@kellysamuel3383 18 сағат бұрын
The first time going into marsh cave you don’t know where everything is Which makes it take several runs to complete
@amyheartsyou
@amyheartsyou 18 сағат бұрын
Is the lino at the end pointing to the wrong video for anyone else?
@TheReturnersHideout
@TheReturnersHideout 17 сағат бұрын
Video isn’t out yet !
@faerieknight2298
@faerieknight2298 18 сағат бұрын
To be honest, ever since I first discovered the "Giant hallway" back in the 90's on my first FF1 play through, I've used it as a level grinding tool. One trek through that loop gets you well prepared for the Earth Cave.
@Shorty_Lickens
@Shorty_Lickens 11 сағат бұрын
You dont even have to loop. Just step in for the automatic encounter then step out and in again. Thats good in case you get heavily damaged on one battle and dont want to grind any more.
@rpgcraftsman520
@rpgcraftsman520 18 сағат бұрын
Do everyone a favor and look up "Final Fantasy Renaissance" please. I wanna see you give your thoughts :D
@kevinstanton5998
@kevinstanton5998 19 сағат бұрын
Back in the day i had to start a new game because of the marsh cave. I had 2 dead characters, no potions left, no antidotes, and the 2 remaining characters were poisoned. I saved the game so i wouldn't have to do the marsh cave again, but with them being poisoned i could never make it back to town. The poison drained my HP, and then eventually got a fight and 1 hit kills ya... and there was only 1 save slot originally. ... so...start new game lol
@gabegibler3393
@gabegibler3393 20 сағат бұрын
To be fair, airships <-- Miyazaki. But, in video games, yes.
@gartrellwhite7504
@gartrellwhite7504 20 сағат бұрын
You might want to put an epilepsy / flashing light warning for the sections of the video where the damaged tiles are being stepped on.
@TheReturnersHideout
@TheReturnersHideout 20 сағат бұрын
Ah crap yep - I did in one of my last videos and I thought I put it here too - thank you
@BlakeAustin2011
@BlakeAustin2011 21 сағат бұрын
So level 12-13 for earth and 14 for waterfall…but you have to beat ice to get to waterfall. I can’t imagine being 12-13 for earth wouldn’t net 16-17 for waterfall with ice song the way. And since most do volcano as well, that’s just more xp.
@TheReturnersHideout
@TheReturnersHideout 20 сағат бұрын
No no I said 18 for waterfall, recommended is 22
@tehcodingmonkey
@tehcodingmonkey 21 сағат бұрын
isn't there like only 10 dungeons in ff1? (ok maybe not but i'd imagine it not being a super high number)
@unusualdepths8213
@unusualdepths8213 21 сағат бұрын
Oh please do this with all the games. Love this.
@TheReturnersHideout
@TheReturnersHideout 21 сағат бұрын
Heya! That’s exactly what I plan on doing! I’m going through each game chronologically!
@JustinEvitable80
@JustinEvitable80 21 сағат бұрын
Great work, but I'd move Castle of Ordeal up the list a bit. Not only are there Sorcerers/Mindflayers but there are also R Goyles & Mancats who always start with FIR2 which will easily kill your group. In Origins version on Playstation, their spell orders are different making them more forgiving. Also, Medusas can turn you to stone easily at this point. Original NES version, the realm is easy to fail more than once. I knew Ice Cave would be Number one. Like mentioned, the undead are the problem, but my vote for the biggest problem are the Mages/Dark Wizards. Sorcerers/Mindflayers are also here and the Fr/White Dragons are also a big challenge.
@Shorty_Lickens
@Shorty_Lickens 11 сағат бұрын
Castle of Ordeal is definitely tough. I never enjoy it. Only good thing is it gives you your first healing helmet and that puppy is a life saver.
@bahamutskingdom
@bahamutskingdom 22 сағат бұрын
Played Final Fantasy on the NES now about 33 years before this video with zero issues. Just pull up the big boy pants and prepare for a rough and awesome ride. It is difficult for a lot of people now......but it is not a hard game if you put the effort in it.
@timleader3253
@timleader3253 22 сағат бұрын
My gut reaction was Marsh Cave, but Ice Cave might be even harder.
@TheTateful
@TheTateful 22 сағат бұрын
For when you get to it, Marsh Cave is harder than Diddy at a playground.
@poppaaz
@poppaaz 22 сағат бұрын
You’re way too late. I played it in the 80s
@jaysuede2627
@jaysuede2627 22 сағат бұрын
I personally had the most trouble with the Sunken Temple, if only because the RNG gods are unkind. Packs of ghosts can absolutely end your run.
@TheReturnersHideout
@TheReturnersHideout 22 сағат бұрын
You're 100% correct - and I brought this up in a previous video, but random encounters can wipe the floor with you more than a lot of the bosses can! The undead enemies are a prime example of this! Thanks so much for commenting!
@franimal86
@franimal86 22 сағат бұрын
All of the elemental bosses can be cheesed by using items/spells. Lich can be silenced with the lvl2 spell MUTE, Marilith can be put to sleep or paralyzed, like you mentioned, Kraken can be confused (the Wizard Staff comes in handy here), and like you mentioned, Tiamat can be TKO’d using Bane (or by using the Bane Sword AKA Razer that you get right before fighting them).
@TheReturnersHideout
@TheReturnersHideout 22 сағат бұрын
Try as I might, I could not mute Lich or paralyze Kary - the spells kept saying "ineffective" over and over, sometimes I can get Bane to work on Tiamat, but nothing just works right out of the box! But on top of all that, sometimes those bosses just hit SUPER hard! Thank you so much for commenting!
@goldengirl8355
@goldengirl8355 19 сағат бұрын
I thought bane was a broken spell. It never worked for me but I was playing on the original nes
@franimal86
@franimal86 12 сағат бұрын
@TheReturnersHideout No, you’re right. Bane on the OG NES has about a 1/9 chance of working on Tiamat because she is weak to Poison. QAKE actually has a slightly higher chance of working, but Bane is accessible to everyone with the sword. It’s not guaranteed. Bane also works on Kraken with about the same chance of 1/9 if you decide to do that dungeon last. Plus, it works well on a variety of enemies in all the dungeons to rack up some EXP. Kary is actually weak to status spells, but STUN only works when the enemy’s HP is below 300. So it’s pretty useless in the fight. Slp, even if it lands, isn’t great because she just wakes up a turn or two later. HOLD is the way to go. Lich is not weak to statuses so the likelihood of landing any status is quite low. But it is a cheese when you do because all its powerful spells will be blocked. I believe the chance is 1/201 lol The real trick to all the bosses (including the ones in the final dungeon) is to cast INV2 twice/thrice and become unhittable! There is a glitch in the OG game where accuracy is capped at 80 something and INV2 boosts the party’s evade by 40 and is stackable. Still have to watch out for spells and status effects, though. You can never be too cautious in the OG - death is around every corner.
@Matisaro
@Matisaro 22 сағат бұрын
Top 10 dungeons in ff1.....which has like 6 dungeons. lol
@TheReturnersHideout
@TheReturnersHideout 22 сағат бұрын
There's 1 or 2 that didn't make it on this list!
@franimal86
@franimal86 22 сағат бұрын
I was thinking the same thing, but he found 10! Haha
@Matisaro
@Matisaro 22 сағат бұрын
@@franimal86 I know I had to eat crow by the end lol
@hgc7000
@hgc7000 22 сағат бұрын
Never really thought to playthru with thsi set up, I've done 2 Warriors, a Red and White Mage, was almost there though!
@TheReturnersHideout
@TheReturnersHideout 22 сағат бұрын
Maybe that's your next playthrough!
@Pangora2
@Pangora2 23 сағат бұрын
As a wee lad, my first time playing the game I couldn't beat Garland until I came back later and realized a "Tent" could be used outside the Temple to restore HP. These things are not obvious when its your first RPG. Then I ran from most of the fights, got the Marsh Cave and the game said No. Even when I discovered levels and grinding, it was hours of Creeps and Ogres and that Cave still beat my ass. The only thing comparable was the Ice Cave. And that was the last dungeon with a map!!
@shinmalestat9272
@shinmalestat9272 16 сағат бұрын
Lol. Took me a month to realize have to EQUIP my weapons and armor. After that Garland was a breeze.
@franimal86
@franimal86 23 сағат бұрын
Teleporting in the Castle of Ordeals is a breeze once you figure out the route is always to take the bottom-most pillar
@TheReturnersHideout
@TheReturnersHideout 22 сағат бұрын
That's a solid way to remember it. I've got a speedy walkthrough releasing next week and I just give the basic run down of which teleports to use - but your way of explaining it made me stop and rethink it LOL - thanks so much for commenting!
@franimal86
@franimal86 12 сағат бұрын
Yah! That’s how I learned how to do it from a faq so I don’t mind sharing. Makes it easy to remember. Wish you luck on your video! I’ll make sure to give it a like 👍 You did a great job on this one.
@gurvmlk
@gurvmlk 23 сағат бұрын
When comparing dungeons, I feel like the main thing to keep in mind with the Marsh Cave is that inherently, it's not super difficult. Yes, it has some tough enemies, and the wizards at the end are particularly powerful, but overall the dungeon is rather short, straightforward, and not too difficult. The main challenge isn't the dungeon itself though, the the difficulty spike it represents. If it's your first time playing the game, there's about a 200% chance that you'll go to the Marsh Cave unprepared. And even when you are experienced, it's still very likely that your levels and spells are not up to snuff for what the dungeon expects. This results in the Marsh Cave gaining a lot of notoriety not simply because of the dungeon itself, but the inadequate strength of the player's party when they reach it.
@Pangora2
@Pangora2 23 сағат бұрын
Money is tight, and you would need to suffer through the sequence of getting the cash for PUREs and actually knowing Grinding was essential in the game. Young me did not do such things.
@shirrenthewanderer414
@shirrenthewanderer414 23 сағат бұрын
For the Ice Cavern, you forgot to mention the packs of Dark Elves that love to ambush you and spam Fire3 and BANE. Honorable mention goes to Mindflayers, and this is the first dungeon they appear in, and did I mention you need the Airship to buy ProRings.
@franimal86
@franimal86 23 сағат бұрын
If you see a dark elf, wizard or pack of zombies, run!
@ryanchurchill5081
@ryanchurchill5081 20 сағат бұрын
The funny thing about death touch it is considered non elemental so pro rings don't even help
@cedhabs20
@cedhabs20 23 сағат бұрын
My top 3 hardest dungeon are the Marsh Cave, the volcano and the final dungeon, 2000 years before. The Marsh Cave is one of the hardest dungeon, at that point, I arrive at the Marsh Cave around level 6, so your party is not powerful enough for it. You get poison and paralyse a ton and have enemies like scorpion, Red Skull and Wizard that are incredibly hard for that level. Volcano has some strong enemies to fight and you lose a lot of health just going around. The final boss has fight where you'll fight 4 green dragons, it's insanity.
@Veylon
@Veylon Күн бұрын
I don't know that it's objectively hardest, but the Marsh Cave by far feels the hardest. It's unreasonably complex for the first real dungeon of the game. The layout has numerous dead-ends, you have to strategize when to use your limited stockpile of spells, and you have to gear up, stock up, AND level up beforehand. It's a huge step up from simply walking up to Garland and smacking him down at Level 1.
@Shorty_Lickens
@Shorty_Lickens 11 сағат бұрын
Yeah I never died in there but I always bought level 3 spells and the silver sword before going in, and i skip the side paths with the shitty loot and just go straight for the crown.
@CaptainFES
@CaptainFES Күн бұрын
I remember having to abandon a playthrough after clearing the Ice Cave. I had a standard party of Fighter, Monk, White Mage and Black Mage. I ended up soft locking myself. My run was a disaster. By the time I exited, I only had my Black Mage and a tent. No other healing items. I could not make it back to my ship and to sail back to Crescent Lake.
@franimal86
@franimal86 23 сағат бұрын
Sailing back from the ice cave can be half the battle haha
@goldengirl8355
@goldengirl8355 19 сағат бұрын
Brutal!! Ahhh!!
@Shorty_Lickens
@Shorty_Lickens 11 сағат бұрын
Yup, the ice cave was brutal especially considering theres no warning about how tough the enemies are and all the damage floors. And yeah one of the thing I hate about the NES version is the RNG can kill you shockingly fast with things like ice breath and abnormally high damage (what we now call critical hits). Also you can only save with a tent or cabin or house, and you only have one save slot so you cannot experiment. I dont think I ever got soft locked in any game but it was totally possible. I had a worse experience. When leaving the earth cave after being Lich I didnt bother to save even though I had a tent. On the walk back to Melmond I got ambushed by a large undead party. They kept paralyzing me. I had a hard time fighting back. Eventually they wiped me out and I was screaming the whole time.
@CaptainFES
@CaptainFES Сағат бұрын
@@Shorty_Lickens Sadly. That wasn't my first playthrough. I was fully aware of how challenging the Ice Cave is. I was just reckless and though I can run pass everything.
@APackOfHungryGhosts
@APackOfHungryGhosts Күн бұрын
Gotta disagree. Marsh Cave is hands down the hardest. Every low-level run gets hung up there and at the Earth Cave. Everything after Lich becomes a breeze. But the sheer amount of poison in Marsh Cave is unforgiving. Just getting TO the Wizards with everyone alive and unpoisoned is a challenge in itself. Escaping afterwards, if you manage to kill them, is also a feat because no Exit/Warp spells that early. The rest of the list I agree with, but #1 spot belongs to Marsh Cave.
@TheReturnersHideout
@TheReturnersHideout Күн бұрын
That's fair! I definitely know why the Marsh Cave *could* be placed at the top of this list, for sure! It is considerably shorter than most on this list, and I think that might be one of the only reasons why I put it where I did. Thanks so much for commenting!
@runnersdialzero1244
@runnersdialzero1244 22 сағат бұрын
My first few attempts at this game on the NES always ended in the Marsh Cave. I was young and didn't *totally* get the levelling system (but got it enough to finish IV and V), but even when I did understand it, I was young, no maps, and here's this really repetitive dungeon with some **really** strong enemies as you go along. And, of course, when playing today, I've been grinding for hours near Pravoka and can just plow through the Marsh Cave in fifteen minutes if I get caught up in a lot of encounters. The only other dungeon that really got me for a while was the Sunken Shrine for very similar reasons.
@ryanchurchill5081
@ryanchurchill5081 20 сағат бұрын
I definitely do two runs in that cave first for crown or treasure then save and go back for what I didn't get
@APackOfHungryGhosts
@APackOfHungryGhosts 20 сағат бұрын
@@runnersdialzero1244 I am always doing low-level playthroughs, to transform at the lowest level possible for max-stat gain (on most classes), and the Marsh Cave is THE hardest part every time. When you run from everything except forced fights, have very limited gold, and no items or decent gear it is a grueling experience. Gotta pray for no more than 3 wizards or you won't survive.
@Ghalion666
@Ghalion666 20 сағат бұрын
I find ice cave harder because while the marsh cave is harder in the sense that I always take 2 trips, it doesnt wipe out my party due to bad luck sometimes like the ice cave does.