Props to you for digging in and learning some C++ to make your dream a reality! It's honestly inspiring and something that I should definitely do myself. I just know I'm going to have to use it at some point in my project and I'm scared when the time comes. But I will remember this video and I too will dig my heels in and start learning! Keep up the great work, and great job on all of your videos dude!
@rockinpatty3464 күн бұрын
Fantastic video! Thank you so much! <3
@dannykontar94867 күн бұрын
The Jojo bit was actually goated. Subbed for the good editing.
@davidc_ac93779 күн бұрын
One suggestion, i am sure some comment already pointed out, but you dont need to re-evaluate the entire graph, you can only make pontual changes in the structure, so just re-evaluate the sector/area or even better, evaluate vertically only.
@Inveestigator9 күн бұрын
4:17 PinoPrime sticker on the PC
@LyubomirIko12 күн бұрын
Wouldn't be better if you get another devs in your team? The references games in question don't look like solo dev projects...
@Kreytonchild16 күн бұрын
aww man, I was looking forward to your game, but totally understand. You inspired me to start to work on my own open world game. You're completely right, I myself don't have much experience as well, but will also study and focus on making a smaller game to get an idea on game development.
@fakiirification16 күн бұрын
solo game development is quite likely the most difficult task a person can set out for themselves. I have started and stopped a few times. the amount of work is just staggering for anything more than a basic top down tile based game.
@Shiltz20 күн бұрын
This is a fantastic video and incredibly concise and helpful, well done!
@shuffle824 күн бұрын
Man, I couldn't stop watching! Love the way you share your work, truly inspiring stuff!
@GilliganTF225 күн бұрын
Some small game ideas that you could make are games like Buckshot Roulette, Hotline Miami, there's this cool game i saw recently called CRUEL and i think it's easy to make Other inspirations could be like Webfishing, small games
@UnconventionalPotato26 күн бұрын
Video editing game is on point , good luck to everyone
@ozaffer7728 күн бұрын
Thanks for the tut, been a good jumping off point. as others mentioned a bit to quick and missing some hotkey or what nodes to look up. Believe I got everything besides the grey windows for '0 to 1, 0 to 360, day/night' (guessing these are notes or sections/groups for organizing nodes) but I'm stuck at getting the sun to rotate. Always starts by raising to the horizon then it just stops. Also are you inputting the time dilation variable in the pin underneath it's link to the division node? doesn't seem to change anything for me. Edit: ok I added a pin under time's addition node now it doesn't stop at the horizon and both values effect the rotation speed ... Color nodes are 'Constant3Vector' if I'm not mistaken ... When making the night sky I needed to scale the static mesh above the cloudline atleast. I did 150,000 might adjust it later. ... Substrate seemed to work out until making the NightSky not sure why but the texture didn't seem to show up. Was gonna try it out but after 4 incompatible tuts in a row I'll hope to learn more about substrate later.
@killerhalochick129 күн бұрын
everytime i see your vids, i want to be your best friend... xD
@NakasasamaАй бұрын
Nice explanation of project creep aka scope creep. I have a dream game I'd like to do but to be honest unreal engine wasn't the engine I should have picked so I now have a bit of unreal knowledge and am looking to make an open world rpg game using voxel plugin v2.0.
@cananpriebeАй бұрын
Im sure its soul crushing to admit that, but don’t forget about your dream. Make a bunch of small games and I think later once your ready you should consider revisiting this project. But of course go what works for you so you don’t get too burnt out
@DanJackielzАй бұрын
You are so funny man, love your videos
@stal2496Ай бұрын
Have you started working on the new game?
@kantalliveАй бұрын
SMALL GAME!!!
@Mr_BuddersАй бұрын
Solo development is really hard if you're making your dream game, so thats why i just make small projects. Game development for me is just a hobby, cuz i enjoy making fun little games. Hope you finish your next game!!
@Gabriel-no6wvАй бұрын
You should absolutely make whatever the fuck you want, the same people that say "make small games" are the same people that don't teach you shit about making games, think about that.
@williambirАй бұрын
I admit, you explain stuff fast, but too fast, and skipping on keyboard shortcuts.
@ĐinhNghị-d3yАй бұрын
You watched Christ Zukowski videos, didn't you?
@s4bishiiАй бұрын
Is it that obvious?
@ĐinhNghị-d3yАй бұрын
@@s4bishii well yeah. You talked about streamable and managing, buildy, crafty game, seem align very well with Christ data :))
@Isteyak-78Ай бұрын
Remember... making an asset flip game is better than making an unreleased game😂
@s4bishiiАй бұрын
based!
@Isteyak-78Ай бұрын
We wanted to make games not because it's easy... But because I thought it will be easy 🙃
@XiaO-fe1fyАй бұрын
6:08 Oreste cameo
@s4bishiiАй бұрын
Oreste es eterno ♾️
@小兔-n6iАй бұрын
If the game is too big, then there must be some team or company do the job better than you which may be really mentally draining
@noahdirksen3623Ай бұрын
Remember that any time you place a new piece, it will at "distance to ground" will be 1 more than the smallest "distance" of its neighbours. So you dont need to recalculate everything all the time. Only whenever any neighbour is not atmost 1 more or less than its neighbour.
@MattyDoesGameDevАй бұрын
Your editing is God tier bro
@tapio355Ай бұрын
for some reason that scene with white muscular guys is hilarious
@kukukachuАй бұрын
sounds like scope creep got you.
@DaleTrevorsАй бұрын
My friend recorded an amateur fantasy movie ten years ago and it took him 10 years to edit it and add sfx, but after all that time he's finished this project and it's exactly what he envisioned in the past. maybe even better because he's grown his skills in that time. Don't worry - I have the same thing with my novel writing plans. Eventually we will create our dream projects, we just don't have to stress about the fact they don't come immediately.
@s4bishiiАй бұрын
Good luck to you my friend! We'll finish our dream projects one day!
@PolarbearYGTАй бұрын
No man. Don't go into making it streamable if it doesn't fit with the tone of the game even a little bit
@s4bishiiАй бұрын
It won't be weird, I'll only make it if it makes sense, don't worry
@Bryanox7Ай бұрын
real funny and self aware
@anbagamesАй бұрын
No joke, you could never finish a game and I'd still love your videos 😂 You've got an incredible talent for making your videos visually appealing and refreshing. Plus, they're hilarious haha. It's a real shame about Resttore, but I totally get your decision! Really looking forward to your future projects! Keep it up man
@s4bishiiАй бұрын
Thanks for the support dude, it really means a lot! 😁😁😁
@GoodguyGastlyАй бұрын
haha im in this video.
@s4bishiiАй бұрын
Absolute Legend!
@unrealhabitatАй бұрын
%100 that's the way
@JJVette10Ай бұрын
I think you should have it be like Ultrakill that has rooms that increase in difficulty as the players skill increases unlike a big difficulty jump. Also, to not make them TOO Prepared, don't require any level limits or overly excessive grinding.
@s4bishiiАй бұрын
Will do!
@riocz5094Ай бұрын
I wish you luck in your Dev. 💪
@s4bishiiАй бұрын
Thanks dude!
@PretendCodingАй бұрын
Design Pillars are singlehandedly the best tool you can use to avoid scope creep. Make a list of 3-8 things that are "pillars" of your game, ideas or themes that your game cannot live without. Each time you play a game and find a cool feature, ask yourself "does this feature support or is supported by my design pillars?" if the answer is no, don't put it in. There's a good video by Tim Cain here on KZbin covering the topic, and if you've never watched any of his videos, I highly recommend it. He's the father of such games as Fallout, Arcanum, Vampire: The Masquerade Bloodlines, and many more.
@s4bishiiАй бұрын
Oh I will be checking that video for sure! Thanks for the recommendation! I promise I'll try to figure out what I want to make before starting working on the new project, and stick to it as much as I can.
@lilpenguincoding9528Ай бұрын
I was genuinely worried that this would happen with your game. I have a lot of experience making games, and it is really hard to fully commit yourself to a project, then a year later realize that it's just not working due to lack of experience. So one thing that I would recommend, it play games that are similar to the one you want to make, and see what they do well, and don't, and use that to your advantage to make a game that makes big bucks!
@s4bishiiАй бұрын
Rookie mistake. And yes, I plan to play a few games in the shop management genre before starting working on the game, that way I know exactly what I need to do instead of making things up as I go.
@WattDesignsАй бұрын
Super high quality video, keep up the good work! :D
@s4bishiiАй бұрын
yoooo thanks a lot dude! It means a lot coming from the goblin king himself!
@TylerCatheyАй бұрын
i still would like that rain spline and tree bend tutorials
@s4bishiiАй бұрын
😶🌫️
@akalatiaАй бұрын
cool video
@sockableАй бұрын
you should make Elden Ring and Baldurs Gate into 1 game, and make them better. seems like a foolproof plan to me
@s4bishiiАй бұрын
you forgot about multiplayer!
@entergamingvn7186Ай бұрын
are you export all asset you used in your game ?
@s4bishiiАй бұрын
...yes? I'm not sure I understood your question 🤔
@ZuranthusАй бұрын
don't worry man, you made the same mistake everybody makes their first time
@s4bishiiАй бұрын
I'm pretty sure this is the rite of initiation to gamedev
@ZuranthusАй бұрын
@@s4bishii yes indeed, welcome home brother...one of us...one of us...one of us
@RNGeusАй бұрын
a good slap and you'll feel better right away
@s4bishiiАй бұрын
This slap is brought to you by RNGeus!
@LinkiZeldiАй бұрын
Love your editing! Hyped for your new project :)
@caligula8067Ай бұрын
your animation is good, and.. took less time than making features I guess? maybe try brutally simplify your game by converting most of it to animation?
@s4bishiiАй бұрын
I'm not that good at animation honestly, these are very simple animations and take me a lot of time.