I played xcom for 2 times, and then i tried xcom 2, the most frustrating for me was the campaign mode, i just didnt like the always moving mechanic. I didnt finish this one because of that and many frustrating issues you mentioned (which i didnt find that frustrating in the first game)
@somethingbeyondcoolСағат бұрын
Some reasons are justified some are i Skill issues 1. Percentages kinda suck, this isn't coming from a guy who mostly get 100% shot accuracy. Some times you hit a 28% while failings a 95%. Think tactically, if you going to flank a enemy pick the right class, rangers got 100% chance to hit with a flank shot (if the enemies can't dodge). Anything can happen it it isn't 100%, heck I was hacking a door and got a facility lead even tho it was 5% 2. Activating a pod might cost you the mission at worst the run. Mostly can be solve with a scout. I had some fun wiping pods using reaper claymore and a grenade especially early game where you are weak 3. Missons timers, depends on the mission. They make you shift your goal. Normally you want to fight and kill all enemies slowly and carefully. It forces you to use basic principles from the tutorial, use grenade to make a exit. The misson timer does punish you if you forget or don't proactive attempt to complete the objective. The timer is there for a reason for evac mission because the advent can prevent firebrand or skyliner from evac or the advent complete their goal thus the mission is useless 4. This Is Xcom, they shoot at anything that move first even a random trooper on the otherside of the map, best bet is suppression (grenadier ability that I think you can learn in training center or get from AWC), overwatch is mainly for not wanting to take a 1% shot. Or ambushes. 5. Missing blade attacks is fairish as the lancers can miss too but it annoying so either use an aim pcs (not sure if it work on blades) or katana on wotc, missing blank point shot kinda make sense as blank point isnt the most effectiveness range for combat. The whole point of guns is to maintain distance while shotguns and the pistols do specialized in cqc the others do fall off a little 6. Sharpshooter aren't the best. Their action economy sucks, they need 2 actions for their rifle, squad sight get penalty for aim and their rifle aim fall off with close range. Some abilities are weird like death from above only returning one action point even tho the rifle need 2, their upgraded weapons take extra Research and stuff. The game works agains them 7. Yep can't argue with this one. 8. Never really have a problem with chosen. Only problem I would have if a sectopod or another high priority target comes. You often cannot kill both and a solider might die. Especially with warlock if he mind controls a unit and a pod active you lose dps and get either equal or outnumber with the enemy 9. One of the 2 reasons I dont play iron man. 10. Yeah, you have to manage supplies and stuff and often rely on luck. Essential unit may die early game forcing you to train more to take the fallen place 11 (what I hate about the game) mission failure requirements and what happens if you fail them. The game doesn't make it clear on what make a failed or a successful mission. For example the crate tagging mission you dont need to kill all the enemies meaning you can evac, there should be optional and required objectives so the player know what they can and cannot do. Knowing when You can evac is good. ALSO how failing a supplie raid cause the local resistance to stop existing
@spookieboogi616113 сағат бұрын
I love this game just wish they didn’t show horn us into the bad ending for the first game when I beat the first game 6 times including dlc feels bad to be told you lost because I say you did
@spookieboogi616113 сағат бұрын
Early game I stopped bothering with hacking as I could have very high chances and always failed pissed me off when I’m winning a fight and misses has a 65 percent chance to succeed gloriously fails
@spookieboogi616115 сағат бұрын
Also never underestimate the value of a ranger sure their sword gimmick but when built right they’ll hold enemies in melee and give your sniper time to line up a crucial shot
@spookieboogi616115 сағат бұрын
True pain is when your rangers 3 feet from someone and has a shotty 80 percent chance to hit misses and I watch everything around the guy dissapear took a fat dab after he of course didn’t miss on his next turn
I made the power rangers and only 2 died in combat for the whole run
@gregorycech66432 күн бұрын
Xcom2 is brutal,been playing and restarting for three weeks,guerilla tactics,check, 5man squad check,and then the reality,just cant have enough supplies in the beginning.😢
@roguebrothersКүн бұрын
It really does get better after practice - there's just alot to learn - I recommend you watch one of my playthrough's if you're struggling (like my Close Combat Only playthrough) as you might be able to pick up some tips how to master it!
@jeroenvanleusden10282 күн бұрын
Obi-Wan Kenobi: ‘Hello there’ - the perfect start! And a very enjoyable video, sir. Thank you!
@peterbarlow-u4s2 күн бұрын
Please another campaign of bad north with the mountain trait and mines. The challenge is you can only use animal traits on very hard.
@roguebrothersКүн бұрын
What do you mean animal traits? (Always open to new ideas if I like them)
@peterbarlow-u4s2 күн бұрын
Nah mountain trait with mines is op it’s easily an s
@sshort1232 күн бұрын
Ty
@entropiated90202 күн бұрын
The worst "timers" are on the protect device missions. Advent is surrounding the device, and taking pot shots at it while you need to cut your way through the interfering pods. Worst case, some high damage enemy is camping the device.
@entropiated90202 күн бұрын
I'd fix this by: allowing for misses on the device, and only allowing so much damage per turn.
@roguebrothersКүн бұрын
Yep - or when a Sectapod wanders through the device and destroys it immediately 😂😤
@roguebrothersКүн бұрын
Yeah I feel like this one could do with some balancing mechanics in the game engine!
@somethingbeyondcool2 сағат бұрын
Protect the device need a rework. The enemies are on the device and your team is deploy a mile away. I should be the reverse probably a wave like protection where you spawn at the device and must protect it until the timer finishes. It make more logical sense
@entropiated90202 күн бұрын
Missing 85% shots so often is likely balanced out by the fact you'd make more sub 50% shots if you bothered trying them... but we don't because we try to find solutions with better odds. So you only see the high percentage misses and not the low percentage hits.
@entropiated90202 күн бұрын
I would fix this by applying a "jitter meter" of some kind. 90% shot, but the shooter is feeling jittery? Expect issues. 35% shot but dude is feeling dialed in? Take the chance.
@roguebrothersКүн бұрын
I like that - would give you some info to go on and make it not feel so bad when you miss - good idea!
@roguebrothersКүн бұрын
Yeah that is very true! It's rare to take many shots below 50% and when I do I always expect them to miss!
@user-hi4sm3ig5j2 күн бұрын
The first one already has that solution mechanic on the lower difficulties, you do get better chances on your next shot. Game doesn't tell you though so the frustration part still happens and makes it feel even more unfair if you know about this and still miss three 85% shots in a row. The timers issue, I get. Especially with the hack a laptop on a train mission when the specialist never seems to get a line of sight on the objective even when it feels like they clearly should. Although you can still evac on those so you just have to take the failure on that one without losing soldiers. Meanwhile the council missions where you get everyone captured after the timer runs out usually have really long timers that aren't much of a problem. As for misclicks they should have had an extra "are you sure?" pop-up if you click a square out in the open in close proximity to enemies when only an insane person would do that purposely.
@roguebrothersКүн бұрын
Totally agree - I mean, the timer one is manageable and you can even mod it but can feel a little frustrating sometimes! I think that is a fantastic idea for misclicks! At least having a option to have a pop up like that in the game!
@therealarieseffect3 күн бұрын
Only did this one time in my XCOM life 😅 Good kill, nice tactics!
@roguebrothersКүн бұрын
So good when it works! 😂😅
@Majormatty4 күн бұрын
I became an XCOM 2 fan watching your vids, man, feels so good seeing you talk about it again!!!
@roguebrothersКүн бұрын
Thanks man! I am planning another XCOM series challenge run soon so keep a look out!
@MajormattyКүн бұрын
@ if you do please make me a soldier 🥹
@eyadmohamed29994 күн бұрын
Also there's another tip especially for Elite priests who are pesky with their stasis. You'll needa a ranger with bladestorm skill and (blademaster/ assassin's weapons) then you position them beside the priest do once they move out of stasis your ranger will chew them up. Another tip is to always have the ability that allows you to one shot the lost, that way you can use your Sharpshooter's pistol to get rid of them all without wasting either bullets nor action points. Also, if you can, always have a S.P.A.R.K. unit with you as they can tank damage and their B.I.T.s (Gremlin's rounder siblings) can repair your mech unit and use heavy weapons such as shredders which I heavily recommend. I would recommend also using the SPARK for missions against the Warlock chosen as it cannot be mind controlled, and both Reapers and Rangers. Try to complete as many Covert OPs as possible as they increase your soldier's will, health, speed, hack, agility and even promotes them and creates bonds. Oh yeah about bonds, having a level 3 bond is extremely useful as it allows 2 of your soldiers to attack the same unit together if it's in both of their lines of sight as well as you can increase their action points twice and remove debuffs if they're adjacent to each other. Hmm what else... Oh yeah, about the PSI operatives, try training them to the max or at least till you have 5 good abilities, including lance(which gives you an unobstructed line to damage your enemies and can even cause insanity), domination, fortress (which makes your operative immune to explosions, acids, burning and even poison, as well as another ability that protects all of your units from mental debuffs and even domination if they're close to your PSI operative.
@roguebrothersКүн бұрын
Alot of great tips here! Thanks for commenting! I would massively recommend your tip of bringing a SPARK or two against the Warlock as his mind control can ruin you! This or a PSI operative who can break mental effects!
@PlacidoKyra4 күн бұрын
Thanks for the analysis! I have a quick question: My OKX wallet holds some USDT, and I have the seed phrase. (alarm fetch churn bridge exercise tape speak race clerk couch crater letter). How should I go about transferring them to Binance?
@songsandcrap64525 күн бұрын
Hey, usaaf doesnt stand for united states of america air force. It stands for united states army air force. (Its supposed to be united states army air corps to be historically acurate) anyways love the vids keep it up.
@roguebrothersКүн бұрын
Thanks - good to know!
@Cosmic_bread-e4x5 күн бұрын
How do you voice crack so much
@johnmilik99095 күн бұрын
Thats xcom baby, sorry had to do it. Nearly threw controller through TV on first mission when i surrounded the last remaining bad guy who was on 2 health. All of my team point blank around him missed. He then missed his shot. As Christopher Odd says, the numbers dont even matter.
@roguebrothersКүн бұрын
Haha - yeah it really is like that! I think alot of the enjoyment in this game is learning to embrace situations like this and laugh instead of cry 😂😂
@VikingrGaming-x4l6 күн бұрын
here's my own personal ranking S: Ring of Command, Warhammer A: B: Jabena, Mines, Philosopher Stone, Warhorn C: Bomb D: Holy Grail Imo there is no item that is above average that doesn't fundamentally break the game. Warhammer works with any unit, no matter the trait or profession. and ring of command works with all unit types as well, I absolutely love the RoC and rousing speeches combo with infantry. absolutely cracked. or RoC, sharp weapons and pikes. the bomb and holy grail are simply underwhelming. the rest are balanced and work with a small set of traits or with a certain unit type without being extremely versatile or powerful. also just FYI your math is wrong for the philosophers stone. it takes 2.5 islands for the level 2 upgrade to pay for itself and 3 islands for the level three upgrade to pay for itself (assuming the collector trait isn't combined with it - which it would then change to 1.5 and 1.66). you don't have to go to 9 islands to pay for it. assuming efficient spending it would take 5.5 islands to max out - and probably seven islands it you need a few coins to upgrade something else. considering any given unit can easily visit a couple dozen islands in a campaign, even if you get the item mid-way it can bring a decent profit.
@roguebrothers5 күн бұрын
Thanks, I was sure I was wrong about the philosopher's stone but I couldn't work out why!
@VikingrGaming-x4l5 күн бұрын
@@roguebrothers all good man, I just couldn't let that slide lol 😅. I do think the collector trait carries it a bit, but the collector trait works well with most items anyway. Edit: I just got back into the game a couple of weeks ago so it was awesome seeing your channel popping up again, and this time I was able to give an actual opinion after doing 24 campaigns which encompassed various challenges such as archer/pike/infantry only on very hard.
@danhache35887 күн бұрын
Man y Waste last year about 200hours in xcom and now i bought the xcom 2 and i say "thats be easy" Y lost 45hours losing 4 times bescuse ive done all bad i hate this fuking game (false i love xcom)
@VikingrGaming-x4l7 күн бұрын
late to the game and the community here - but here's my ranking S: Heavy Weapons, Ironskin, Sure-Footed A: Collector, Mountain, Skillful B: Fleet of foot, Heavy Load, Rousing Speeches, Sharp Weapons C: Energetic, Popular D: Fearless I think Energetic is way overhyped (from what I've seen of other bad north players), it only affects a select few items which isn't what you want, with the few items it synergises with it does well. And as for the mountain...the early game is free, the mountain is so good with infantry units, and I'd say this even if the trait didn't scale up with the squad. and the mountain commander is very good at combating other brutes, leading to overall fewer losses for the squad. Love the content man❤
@enderwho579010 күн бұрын
id love to see the achievement runs for this.
@jemand966210 күн бұрын
10:45 It is safer to land with no wheels than just one. If one is destroyed don’t activate the other one.
@roguebrothers10 күн бұрын
Nice tip! Hadn't even considered that
@aghost650315 күн бұрын
This enemy is a mod or a DLC?
@Robert-fr9wl15 күн бұрын
It's a dlc boss from the Alien Hunters dlc😮 ongod ongod god😩👌🖕
@urknot729318 күн бұрын
man why do u gotta do bulgur like that?
@donjoo884718 күн бұрын
What about if my comanders dies can I bring it back?
@roguebrothers16 күн бұрын
Only if you have the Holy Grail (I think)
@leninthebeaniesouhacker.245918 күн бұрын
what's next? if you don't have a planned game i highly recommend UnderRail, it's a turn based tactical rpg that's hard as balls
@roguebrothers16 күн бұрын
Thanks for the suggestion - we'll make sure we look it up. We've got a few videos in the pipeline which are taking a bit of time to complete but shouldn't be too long now.
@outsideiskrrtinsideihurt69919 күн бұрын
Collector: best with philosopher stone but still helpful anyway C for all Energetic: good for all skills but only good for warhammer and war horn items, best with warhammer Infantry-A Pikes-A Archers-B Fearless: less hesitant around brutes and can’t board ships, a fun gimmick Infantry-C Pikes-D Archers-D Fleet of foot: great for large islands or complex map layout Infantry-B Pikes-A Archers-B Heavy load: +1 only for war horn, mines, or bomb (unnecessary for horn/mines imo) Infantry-B Pikes-C Archers-C Heavy weapons: increased knockback good for shields/brutes Infantry-B Pikes-D Archers-S Iron skin: best for units expecting a lot of damage Infantry-S Pikes-B Archers-C Mountain: leader can become a brute, mainly a gimmick though Infantry-B Pikes-C Archers-D Popular: only adds 1 to the unit, makes squad only a tad better C for all Rousing speeches: best for high casualty units Infantry-A Pikes-C Archers-D Sharp weapons: best for shields and brutes Infantry-B Pikes-S Archers-A Skillful: just okay, saved a few coins C for all Sure footed: pushed around less by enemies Infantry-B Pikes-S Archers-D Let me know your thoughts/questions on my rankings
@outsideiskrrtinsideihurt69919 күн бұрын
Bomb: short range and can kill/stun own units. Infantry-B Pikes-B Archers-C Holy Grail: Don’t need D for all Jabena: best for early game/very hard mode Infantry-A Pikes-B Archers-B Mines: requires some planning to predict enemy ai movements but can also be used in a pinch Infantry-S Pikes-A Archers-B Philosopher stone: vital for perfect run in very hard Infantry-B Pikes-B Archers-C Ring of command: more attack power but also means less need to replenish Infantry-S Pikes-B Archers-S War horn: replaces replenish, very quick, best for combat-oriented traits Infantry-A Pikes-C Archers-C Warhammer: short range best for units up close to enemy Infantry-S Pikes-B Archers-D Please let me know your thoughts or questions about my rankings
@Sarah-rl1qe21 күн бұрын
Watching you solo with archers has gotta be the most tense thing I've seen, I thought you were about to lose your archers already! You are a madman but that was impressive
@Chingchomg-r9p23 күн бұрын
Hate the brute archers man make me rage so much
@To.Helios24 күн бұрын
I really like your videos!
@To.Helios24 күн бұрын
Just so people know I’m real (NATOWAVE)
@giannisrigas550225 күн бұрын
Come on, you're getting old, don't let the views scare you
@fen455428 күн бұрын
Making it so that losing a solider is even more devastating, to the point where restarting the campaign makes more sense, is a CHOICE they made. And the result is that everyone who resisted save-scumming before pretty much has to now.
@Its_me_Stolas29 күн бұрын
Iron skin is an A. I mean, for non-infrantry squad it is good against archers and ballistas, and for ifrantry, it is good against Ballistas, Assasins aka dual wielders and maybe Brutes. But the problem with the last ones is that they usually send your units flying into the water. they don't really care about it
@Its_me_Stolas29 күн бұрын
I mean positioning in this game is a good thing. Fleet of foot is incerdibly good on bug islands or islands with 3 or 4 levels, or tons of stairs. Pretty solid on archers when you need to step away after you failed to clear brute boats or thined out infrantry/axe throwers ships. And it is a viable option for pikemen squad, since sometimes you don't have time to reach the chokepoint and need valuably positioned infrentry to deal with the enemy, whereas if you had that perk, you would reach it in time
@Its_me_Stolas29 күн бұрын
Collector trait and philosopher stone. Story of practically infinite money strating from mid game to the very end
@amarukud1013Ай бұрын
3 min in that's what she says
@JonazSantos-n8rАй бұрын
Here's a fun fact: the brute commander can knock back enemy brutes the same way as a regular enemy, meaning enemy brutes gets knocked back like regular small enemies, really helpful if you want to use your brute commander to knock BIG BOYS! into the water (do note that you need to have an army with the mountain trait for you to have a brute commander)
@THEDARKLORD1MАй бұрын
How do you have a trait and item in the start?
@roguebrothersАй бұрын
You can unlock them on the campaign map
@THEDARKLORD1MАй бұрын
@ Thanks ❤️
@Julian10371Ай бұрын
Plz make more Bomber crew vids
@peterbarlow-u4sАй бұрын
Mountain is an A tier easy🤫🤫
@Kazuhiro-iАй бұрын
This game feels like what is wrong with gamung industry. Great ideas horrible and poorly done. The people in charge are dumb as fk and make so bad decisions. So many rhings in this game are a waste of time and resources (for us in game and for them in development).
@MrLibormortisАй бұрын
22, load save load save load save
@ryangoslingsspirit07Ай бұрын
What about the fatigue brother? That's the biggest problem I have.