Hell Divers 2 Ship Glitch
0:10
3 ай бұрын
Hell Divers 2 Box Concealment
0:06
Ocean Waves!
3:00
3 ай бұрын
Dog informative video
1:22
3 ай бұрын
Unreal Engine 5 Fish Sim Setup v1
2:09
Niagara Sim testing
0:07
4 ай бұрын
Unreal Engine 5 UDS + OC5 + GES
1:07
Murky water test.
0:17
2 жыл бұрын
What time can do!
1:12
2 жыл бұрын
Things to come!
0:16
3 жыл бұрын
Пікірлер
@alphaone321
@alphaone321 18 күн бұрын
They patched it back in 😂😂😂
@Psykhosis420
@Psykhosis420 18 күн бұрын
Lmao updated title.
@dishmal
@dishmal 24 күн бұрын
I'm curious if you have an integration with UDS that would have the waves react to the weather as well? When it's very stormy, the waves would be much higher for example.
@Psykhosis420
@Psykhosis420 23 күн бұрын
Hey you would probably find what your looking from here, it connects a weather system currently by default set to UDS. To basically any wind system. It can even sync up to oceanology, and lake. Riverology will work in the future. github.com/delebash/UE_GlobalEnvironmentalSystem
@Psykhosis420
@Psykhosis420 28 күн бұрын
This is solved by removing this cvar incase anyone else experiences this in the future. r.SkinCache.RecomputeTangentsParallelDispatch=1 1 @bham Click to see attachment
@designbyKwik
@designbyKwik Ай бұрын
Looks like you've come quite a long way since earlier versions. Keep at it!
@budotsmedia_advertising
@budotsmedia_advertising Ай бұрын
oo so wha tcontrol system do you reccomend ,there are few on the marketplace ?
@Psykhosis420
@Psykhosis420 Ай бұрын
For physics?
@budotsmedia_advertising
@budotsmedia_advertising Ай бұрын
@@Psykhosis420 yes for control of the boat and simialr, i also would like to build a scn with SUP paddle board, dragon boat, kayak, jetski ...
@Psykhosis420
@Psykhosis420 Ай бұрын
@@budotsmedia_advertising I was working on combining multiple systems together to have a replicated boating system. Haven't worked on it in a bit as I'm currently doing course work. Main concept from here, kzbin.info/www/bejne/bJrPhZlvadaLrcU
@ohmygosh6176
@ohmygosh6176 2 ай бұрын
Devs: woops I knew I forgot something 😅 Happens all the time in software development.
@cinnamonbun8110
@cinnamonbun8110 2 ай бұрын
glad someone is mentioning this!
@Psykhosis420
@Psykhosis420 2 ай бұрын
For democracy!
@hanzo935
@hanzo935 2 ай бұрын
This worked perfectly with the last version i think 5.7.0, thank you!!
@chairgraveyard4790
@chairgraveyard4790 2 ай бұрын
How'd you get Oceanology to compile on 5.4?
@Psykhosis420
@Psykhosis420 2 ай бұрын
This was oceanology version 5.4.0 unreal 5.3.2
@kiradark2322
@kiradark2322 2 ай бұрын
Why use such an old version of Oceanology? They are currently at 5.6.0
@Psykhosis420
@Psykhosis420 2 ай бұрын
Because when this video was released this was the version available also this should still be relevant on new versions.
@MyGenerativeEra
@MyGenerativeEra 3 ай бұрын
this giving me assassin creed odyssey ship chasing vibe
@connorjade5460
@connorjade5460 3 ай бұрын
why didn't suicide squad game used this lol
@robvan6274
@robvan6274 3 ай бұрын
I followed this tutorial and it worked wonderfully, i got god rays working on oceanology 5.3 . I have one question, the draw distance now underwater is basically unlimited. Is there a way to have the god rays and reduce how far you can see? I e been trying to figure it out to no success.
@Psykhosis420
@Psykhosis420 3 ай бұрын
Might be able to tie it to your post process to get this sort of solution.
@GameDevAraz
@GameDevAraz 3 ай бұрын
this uncharted vibes
@GameDevAraz
@GameDevAraz 3 ай бұрын
are you gonna use the mesh slice node to get rid of water inside boat?
@Psykhosis420
@Psykhosis420 3 ай бұрын
Eventually not worried about it till the movements finished.
@GameDevAraz
@GameDevAraz 3 ай бұрын
@@Psykhosis420 so whats it all for?
@Psykhosis420
@Psykhosis420 3 ай бұрын
@@GameDevAraz Future is a replicated boat movement system that can be controlled by the player. Basically want to make something similar to gta.
@GameDevAraz
@GameDevAraz 3 ай бұрын
@@Psykhosis420 uncharted seems simlar, looks very good. 👍
@canaldemais
@canaldemais 3 ай бұрын
That looks great! How can you get the boat to move through the water?
@Psykhosis420
@Psykhosis420 3 ай бұрын
I followed this as a guide, plan is to make it network replicated with c++ in the future no eta. kzbin.info/www/bejne/bJrPhZlvadaLrcU
@Psykhosis420
@Psykhosis420 4 ай бұрын
Do note in this example I used the battleship that comes with Oceanology as an example and it would be a poor example to match with a speed boat of that size, refer to the fishing boat example for a closer representation of what you should expect for a boat of that size. You can always play around with the settings to get your desired buoyancy.
@megann7107
@megann7107 4 ай бұрын
Would love to know if there’s a tutorial on how you did this! I’m just starting in UE5 and if I can accomplish the same thing, it would actually convince me to get Oceanology. Unfortunately things like this is way over my head at this point 😅
@Psykhosis420
@Psykhosis420 4 ай бұрын
A lot of what I did here can be found in my other video found here. kzbin.info/www/bejne/enrReJmjf6pjeZY updated guide is written in Galidar studio discord. The weather syncing with ocean was accomplished with a github asset that's free to use. But everything's being updated quite a bit right now so the methods changed may make a video when it's more finalized.
@megann7107
@megann7107 4 ай бұрын
@@Psykhosis420 I really appreciate it!
@IIIQZAIII
@IIIQZAIII 4 ай бұрын
I like the foam sea
@ImperialDiecast
@ImperialDiecast 5 ай бұрын
the light flicker and the fov are the only things that give it away
@jesharescoffery7090
@jesharescoffery7090 5 ай бұрын
Look at dude to the left about to cross the street at 0:33.
@Psykhosis420
@Psykhosis420 5 ай бұрын
This is still for the most part relevant only major changes will be included in the oceanology discord integration section, which I will be continuing on in the future and maybe when things are more finalized I will make a new video but until then I will keep with the text guide in the mean time. Easier for me to maintain with updates than making new videos every so often to account for changes. discord.com/channels/654364478493687819/1156810806219001897/threads/1165974959047323729/1165974959047323729
@KatherineGrantSuttie
@KatherineGrantSuttie 7 ай бұрын
When I go to save the materials by 4:05 - I get the errror message "the current material has compilation errors, so it will not render in feature level SM6." please advise.
@Psykhosis420
@Psykhosis420 7 ай бұрын
Sadly this method no longer works as of the current oceanology versions, however with 5.1.6 coming out it will once again work fine. You could merge the 2 mpc into one to fix the error or wait for the newest update of OC.
@gabrielepardi5178
@gabrielepardi5178 8 ай бұрын
Thanks. The ripple effects Does not work with Uds with Ue4 on 4.27. Any suggestion on how I can get the ripple on lake and river?
@Psykhosis420
@Psykhosis420 7 ай бұрын
Havn't tried on 4.27 but will see if I can make some time to mess with it in the next week.
@gabrielepardi5178
@gabrielepardi5178 7 ай бұрын
@@Psykhosis420 thank you very much
@swinny_
@swinny_ 9 ай бұрын
very easy to follow and looks amazing on my end with the latest version of both THANKYOU!
@Marcin-Byterunners
@Marcin-Byterunners Жыл бұрын
I'm trying to replicate your steps, but nothing happens when I switch on the volumetric fog in ultra dynamic sky. What could I be doing wrong?
@_jeffrey_williams
@_jeffrey_williams 10 ай бұрын
Did you add the caustic sun master material to your cloud shadow function under UDS?
@danielelebash3781
@danielelebash3781 Жыл бұрын
This is awesome. I have a hard time seeing the blueprint changes. Could you post them on blueprintue if you get a chance. TY!
@ARMORHOUS3weplay
@ARMORHOUS3weplay Жыл бұрын
Uhm Hellz2ThaYeah!!!
@pandknz
@pandknz 2 жыл бұрын
nice work!
@_jeffrey_williams
@_jeffrey_williams 2 жыл бұрын
Nice work! Thanks! Do you know why the sun reflection is visible on the water while UDS is overcast?
@Psykhosis420
@Psykhosis420 2 жыл бұрын
Hey I cant seem to replicate this issue, may be something happening in your project settings. Everett Gunther may have a better idea, he could have seen something similar.
@tarabibi3456
@tarabibi3456 2 жыл бұрын
Thank you. Would you please make more video on Oceanology. Please,please
@Psykhosis420
@Psykhosis420 2 жыл бұрын
I will likely be making more in the future covering a variety of implementations and topics. No eta however.
@TrinityMysteriousSystem
@TrinityMysteriousSystem 2 жыл бұрын
Thank you! Now it will be easier to set everything up correctly. Wonderful job. 🤞👍🙌✌😃
@Psykhosis420
@Psykhosis420 2 жыл бұрын
Glad it was helpful I intend to do another when I learn more myself and expand on this.
@TrinityMysteriousSystem
@TrinityMysteriousSystem 2 жыл бұрын
@@Psykhosis420 We are always waiting for new videos. Thank you for your hard work.
@istealpixel7371
@istealpixel7371 2 жыл бұрын
Danke, big, big thx :-)
@Psykhosis420
@Psykhosis420 2 жыл бұрын
No problem happy to help if I can!