Voxy Release Teaser
1:04
2 ай бұрын
My Voxy Story
3:42
2 ай бұрын
Cyber Shadow Final Boss Flawless
0:18
Nine Sols Lady Ethereal
4:35
3 ай бұрын
Voxy Anor Londo WIP Timelaps
3:04
11 ай бұрын
Voxy - Anor Londo
0:49
11 ай бұрын
Voxy Tool - Voxel for Unreal Engine
1:50
Physical Layout Tool for UE5
0:35
2 жыл бұрын
Light Paint tool for Unreal Engine
1:18
UE4 Physical Layout Tool
1:25
3 жыл бұрын
UE4 Animation Retargeting Toolkit
1:07
UE4 Chain Component, Spline feature
5:00
UE4 Chain Component
0:24
4 жыл бұрын
UE4 C++ Chain Component Preview
0:21
Node Chaos RPG
1:05
4 жыл бұрын
Пікірлер
@nthr
@nthr 18 сағат бұрын
Any plans for PBR workflow in voxy editor?
@SaeidGholizade
@SaeidGholizade 8 сағат бұрын
you can have textures per color palette, I will post a tutorial later.
@deygus
@deygus Күн бұрын
Wow this looks really cool and fun to play with, can it handle destruction too? Like blowing up or destroying part of a wall in a game per say?
@SaeidGholizade
@SaeidGholizade 8 сағат бұрын
not yet, but it is on the future milestones.
@juliodiaz7778
@juliodiaz7778 Күн бұрын
I want a tutorial on how to use chain component!
@SaeidGholizade
@SaeidGholizade 8 сағат бұрын
haha, this is a wrong video context, but don't worry, I guess I have answered your email. if it wasn't you, you can send me an email as well.
@juliodiaz7778
@juliodiaz7778 5 күн бұрын
Is there a way you can share this chain component?
@SaeidGholizade
@SaeidGholizade 5 күн бұрын
www.unrealengine.com/marketplace/en-US/product/96eb704f096d401ca29a7efbfa362ec7 but it is not breakable!
@apreu-cy7tu
@apreu-cy7tu 6 күн бұрын
Very good tutorial, can you share this model for download?
@SaeidGholizade
@SaeidGholizade 6 күн бұрын
I have put the link in the description.
@YaMato172
@YaMato172 13 күн бұрын
0:40 how?
@SaeidGholizade
@SaeidGholizade 13 күн бұрын
I am just connecting components and extruding edges!
@YaMato172
@YaMato172 12 күн бұрын
@@SaeidGholizade what keys do I use to do this?
@SaeidGholizade
@SaeidGholizade 12 күн бұрын
@@YaMato172 F to fill the gaps and connect the component E to extrude
@BADC0FFEE
@BADC0FFEE 21 күн бұрын
sadly the import vox tool either does nothing or crashes at the moment...
@SaeidGholizade
@SaeidGholizade 21 күн бұрын
have you updated to the new version, I have solved the reported issues with vox import. please send me an email about your issue to track it down.
@BADC0FFEE
@BADC0FFEE 21 күн бұрын
@@SaeidGholizade I just did, it doesn't crash anymore but if you scale the grid down to 32x32 and save the asset nothing actually gets serialized, you end up with an empty asset when you close and reopen the file, should be easy to repro
@SaeidGholizade
@SaeidGholizade 21 күн бұрын
@@BADC0FFEE you need to save before the resize;
@pierreseaumaire6988
@pierreseaumaire6988 23 күн бұрын
COUNT ON ME
@SaeidGholizade
@SaeidGholizade 22 күн бұрын
for what?
@RwanLink
@RwanLink Ай бұрын
This is really good! But when I click, the meshes stay in the air, they don't move or fall and I have gravity checked. Any idea how to fix this? I use unreal 5.4
@SaeidGholizade
@SaeidGholizade Ай бұрын
would you please try 2 thing, 1- select the object and use enable gravity for selected button on top of the paint place tab 2- open the mesh and see it has collision
@RwanLink
@RwanLink Ай бұрын
@@SaeidGholizade I checked Enable gravity for selected actors and the meshes have colisions. I also tried in a very new scene as well.
@SaeidGholizade
@SaeidGholizade Ай бұрын
@@RwanLink what was the out come of clicking on the "Enable gravity for selected actors" button?
@RwanLink
@RwanLink Ай бұрын
@@SaeidGholizade Hey! I found the problem! I wanted to spawn small rocks as debris but in the collision tab I had the option ' Use Complexe colision as simple' checked, I uchecked it and it works now :)
@danielgracia3078
@danielgracia3078 24 күн бұрын
@@RwanLink Thanks ✨ i had the same Problem
@maxis_scott_engie_maximov_jr
@maxis_scott_engie_maximov_jr Ай бұрын
I'm not an Unreal Engine developer or user, but man this is cool And bloody hell the processing speed of it, I know that Voxels are notorious for huge polycounts and therefore slowdowns but wow these render and process fast, and that's with _physics_ Correct me if I'm wrong but from what I understand it also supports textures on voxels, which makes it's speed all the more impressive
@SaeidGholizade
@SaeidGholizade Ай бұрын
yaay, thank you for the kind words, and you are absolutely correct!
@stopmotionadventures4812
@stopmotionadventures4812 Ай бұрын
4 days ago
@SaeidGholizade
@SaeidGholizade Ай бұрын
@ViviendoElFuturo
@ViviendoElFuturo Ай бұрын
minecraft
@aliesfahanian2103
@aliesfahanian2103 Ай бұрын
Congrats!
@SaeidGholizade
@SaeidGholizade Ай бұрын
thank you
@gepthebestone
@gepthebestone 2 ай бұрын
i was here
@SaeidGholizade
@SaeidGholizade Ай бұрын
@RyDawgE
@RyDawgE 2 ай бұрын
Im definitely considering purchasing. does it support infinite terrain?
@SaeidGholizade
@SaeidGholizade 2 ай бұрын
You can generate landscape using height map, I’m still thinking how to expose procedurally generated voxel to users!
@jasmyn1258
@jasmyn1258 2 ай бұрын
Super excited for its release!! 🎉 I am very grateful for the immense amount of effort and work you put into this project!
@macxike
@macxike 2 ай бұрын
Awesome tool and very excited for it. When is the official release date?
@SaeidGholizade
@SaeidGholizade 2 ай бұрын
the plan is to send it for approval at the end of this week.
@macxike
@macxike 2 ай бұрын
@@SaeidGholizade if you need some sample art to demo your plugin feel free to reach out. Good luck!
@abductedbypixel8292
@abductedbypixel8292 2 ай бұрын
Persistence! Well done, let's see what creations this tool will give to the voxel world! Thank you!
@SaeidGholizade
@SaeidGholizade 2 ай бұрын
I can wait to see what voxel artists will make off with Voxy!
@RealMSHB
@RealMSHB 2 ай бұрын
@SaeidGholizade
@SaeidGholizade 2 ай бұрын
@glinnyfelicitas7812
@glinnyfelicitas7812 2 ай бұрын
Quit your job and give us this so we can make minecraft game 🦫🦫🦫
@SaeidGholizade
@SaeidGholizade 2 ай бұрын
how about I release Voxy and keep my job!? (most of the function are not exposed to blueprint yet, but will be soon)
@exagonum
@exagonum 2 ай бұрын
Wholesome!
@SaeidGholizade
@SaeidGholizade 2 ай бұрын
yaaay
@minimalfun
@minimalfun 2 ай бұрын
🤩🤩🤩
@SaeidGholizade
@SaeidGholizade 2 ай бұрын
Thank you
@mikecarter8880
@mikecarter8880 2 ай бұрын
Looking great.
@SaeidGholizade
@SaeidGholizade 2 ай бұрын
Thank you
@Knevilo
@Knevilo 2 ай бұрын
Cant wait to get my Hands on the Early Access Version <3
@SaeidGholizade
@SaeidGholizade 2 ай бұрын
The marketplace approval shouldn’t take more than a week, just a little but longer, I can’t wait to see what you pull off with it
@mkohan1
@mkohan1 2 ай бұрын
Greate work, man! 🦾
@SaeidGholizade
@SaeidGholizade 2 ай бұрын
Thank you
@aliesfahanian2103
@aliesfahanian2103 2 ай бұрын
I see a smiling face on thumbnail... 🤩
@SaeidGholizade
@SaeidGholizade 2 ай бұрын
Smiles everywhere!
@Mrfitnessmodel
@Mrfitnessmodel 2 ай бұрын
You’re amazing man,one man from land of persia💪🏽
@CrabeExtra
@CrabeExtra 2 ай бұрын
Good job!
@SaeidGholizade
@SaeidGholizade 2 ай бұрын
Thanks!
@echolitis
@echolitis 2 ай бұрын
Can you change the size of the voxel?
@SaeidGholizade
@SaeidGholizade 2 ай бұрын
you can set the global voxel size in project setting, but I am planning to add a per-volume voxel size as well
@echolitis
@echolitis 2 ай бұрын
@@SaeidGholizade If I go into project settings does that bring up the voxel size in general instead of yours being small?
@SaeidGholizade
@SaeidGholizade 2 ай бұрын
@@echolitis sorry, I don't get what you mean, but inside the project setting there will be Voxy Plugin setting that has Voxel Size.
@jasmyn1258
@jasmyn1258 3 ай бұрын
Soooo excited for this release! 🎉
@echolitis
@echolitis 3 ай бұрын
Are you able to change the block textures?
@SaeidGholizade
@SaeidGholizade 3 ай бұрын
Troy is that you? In the initial prototype, you could, but since I have changed everything, that is not available atm, it will be on my next milestone. dev.epicgames.com/community/learning/tutorials/m2xk/voxy-developing-a-voxel-tool-for-unreal-engine-5
@echolitis
@echolitis 3 ай бұрын
@@SaeidGholizade Yeah lol
@echolitis
@echolitis 3 ай бұрын
When can we get this?
@TheSquishyCats
@TheSquishyCats 3 ай бұрын
Now we need landscape! Procedural!
@SaeidGholizade
@SaeidGholizade 2 ай бұрын
you can generate voxelize landscape using heighmaps
@exagonum
@exagonum 3 ай бұрын
Wow love the progress of this plugin, cannot wait to purchase it hopefully by the end of this month!
@SaeidGholizade
@SaeidGholizade 3 ай бұрын
I am heavily testing it to the end of the month, the plan is to release a discontent early access version on marketplace, to gather possible issues and bugs on various hardware, then release the full version, have you joined the wishlist?
@exagonum
@exagonum 3 ай бұрын
@@SaeidGholizadeof course been following the development for a while!
@TheSquishyCats
@TheSquishyCats 2 ай бұрын
@@SaeidGholizadeIt’s end of the month. LolAny updates?
@SaeidGholizade
@SaeidGholizade 2 ай бұрын
@@TheSquishyCats the final version is under heavy QA test, will post an update soon. I have to prepare it for 5.4 but the whole development was for 5.3.
@wormjuice7772
@wormjuice7772 3 ай бұрын
Mind blown!
@ryanjstever
@ryanjstever 3 ай бұрын
Thanks for this addon! I have been playing with it for a bit and noticed that sometimes it does not recognize some geo. So for example, it doesnt cast a ray and then I do not get a red ball. Is it based on geo or collisions?
@SaeidGholizade
@SaeidGholizade 3 ай бұрын
if I can remember correctly, it was based on mesh collision, maybe I change it to hitproxy and read the gbuffers next time I update it!
@ryanjstever
@ryanjstever 3 ай бұрын
@@SaeidGholizade Thanks for confirming! Oh nice, yeah having both would be awesome :P
@ОлександрВасильєв-б5д
@ОлександрВасильєв-б5д 3 ай бұрын
Good, show us more pls how it works in engine.
@SaeidGholizade
@SaeidGholizade 3 ай бұрын
what you see in inside unreal engine, I have create the first few short tutorial as well, but later will add more kzbin.info/www/bejne/npvThZd6jciVnLM kzbin.info/www/bejne/l2LMipuqpZuoh6s
@Jozzpoly
@Jozzpoly 3 ай бұрын
I can't wait to have fun with voxels directly in Unreal!
@SaeidGholizade
@SaeidGholizade 3 ай бұрын
have you already wish listed it? www.shorturl.at/anEO3
@Jozzpoly
@Jozzpoly 3 ай бұрын
​@@SaeidGholizade Yep, now just keep up the hard work and let us know when you’re ready to release, or when you need some testers ;p
@talalal-failakawi1851
@talalal-failakawi1851 4 ай бұрын
What tool are you using?
@SaeidGholizade
@SaeidGholizade 4 ай бұрын
this is Voxy, a voxel art tool in unreal engine, take a look at the full video here kzbin.info/www/bejne/o5Dcamitjp2pZ9k
@DATECStudio
@DATECStudio 4 ай бұрын
Karet doroste ostad
@jafarsaffari7579
@jafarsaffari7579 4 ай бұрын
Great, I look forward to seeing your next tools. UnealEngine+SaeidGolizade will be complete.
@SaeidGholizade
@SaeidGholizade 4 ай бұрын
If I can survive😅
@songmars2713
@songmars2713 4 ай бұрын
I am very looking forward to it!
@momojawwad5660
@momojawwad5660 4 ай бұрын
When using the tool, it spawns objects from 1 point that is fixed and one point that is dynamic (the mouse cursor, working like the videos showcasing it) - anyone else having this issue where it's spawning from multiple points?
@SaeidGholizade
@SaeidGholizade 4 ай бұрын
this is a recently found bug, you probably have more than 1 viewport opened, please make sure you have just 1 viewport while using the tool, until I fix it in the update
@amin1
@amin1 4 ай бұрын
Sounds exciting!
@FarzinEbrahimii
@FarzinEbrahimii 4 ай бұрын
@wormjuice7772
@wormjuice7772 4 ай бұрын
Is there going to be a option to make a model, then use that model as a stamp?
@SaeidGholizade
@SaeidGholizade 4 ай бұрын
yes, I will demonstrate it in future videos.
@wormjuice7772
@wormjuice7772 4 ай бұрын
Awesome!
@CrabeExtra
@CrabeExtra 4 ай бұрын
Good job 👍
@exagonum
@exagonum 4 ай бұрын
Can’t wait to purchase, day 1 for me!
@SaeidGholizade
@SaeidGholizade 4 ай бұрын
please subscribe to the mailing list to know when it is released shorturl.at/anEO3
@wormjuice7772
@wormjuice7772 4 ай бұрын
Yes!!. Have been waiting for this🎉 Congrats on the good work.
@SaeidGholizade
@SaeidGholizade 4 ай бұрын
More to come!
@Sluggernaut
@Sluggernaut 4 ай бұрын
Looks like you start with 1,572,864 vertices? Is that 196,608 cubes? Or do different voxels share verts that touch? Super cool and amazingly fast! What are the voxels as a base class? Not actors for sure, right?
@SaeidGholizade
@SaeidGholizade 4 ай бұрын
the entire volume contains 16,777,216 voxels, that are being generated using compute shader, and rendered using a custom mesh with custom vertex shader. and since each volume just consumes less than 100mb of GPU memory, and the mesh is very optimized you have loads of volumes with different voxels.
@SaeidGholizade
@SaeidGholizade 4 ай бұрын
take a look at this post x.com/saeid_gholizade/status/1761836811838795945
@Sluggernaut
@Sluggernaut 4 ай бұрын
@@SaeidGholizade omfg dude wow