C# Learn to Code | Part 3
32:43
2 жыл бұрын
C# Learn to Code  - Part 2
33:43
2 жыл бұрын
C# Learn to Code  - Part 1
37:19
2 жыл бұрын
Skin Modifier | Blender 3.0
6:35
3 жыл бұрын
Array Modifier Tutorial [Blender 2.9]
10:08
Пікірлер
@NotRue.
@NotRue. 5 күн бұрын
my huion pen tablet didn't came with the gloves 🤔😭
@Allie-w1l
@Allie-w1l 10 күн бұрын
Excellent advice! I'm not a programmer, but I spend too many hours a day on a PC. Now I'm making myself get up a few times to exercise along with a video.
@xortegaccaedu
@xortegaccaedu 16 күн бұрын
Only 12 mins in and loving this tutorial so much, thank you! Subscribed!
@jackscrack2312
@jackscrack2312 21 күн бұрын
Awesome!
@leeunboxing
@leeunboxing 21 күн бұрын
with the hair you have along the scalp there, is that like, offset inside of the face a little ? i'm struggling with how to make the hair look like it's attached to the character's head instead of just glued on top x(
@harshsingh8395
@harshsingh8395 29 күн бұрын
wowwww
@TheRenderTime
@TheRenderTime 29 күн бұрын
As a programmer myself, I fucking hate this OpenSource mindset type, like "I made this thing working, and in a way that's comfortable for me, and I absolutely don't care if it's comfortable to use for you. Now think for yourself how to made stuff, you aren't dumb, are you? I've provided all tools, so use your *creativity*, buddy. If not satisfied, write your own code"
@Allie-w1l
@Allie-w1l Ай бұрын
I've been slacking. Thanks for the inspiration!
@Allie-w1l
@Allie-w1l Ай бұрын
Thanks for the warning.
@Allie-w1l
@Allie-w1l Ай бұрын
Not sure I am afraid of it. lol! Maybe add something for scale?
@cazam7774
@cazam7774 Ай бұрын
HAIL LORD AZAZEL!!
@dannypachman9070
@dannypachman9070 2 ай бұрын
I'm able to use this technique for making an array on the X and Y axes but not the Z axis.
@alexmoor1166
@alexmoor1166 2 ай бұрын
I found problem with "vertex group" limit. I have a cube. I want to bevel only 3 edges of 1 face (not 4). So I'm adding this 3 edges to vtx group, apply bevel modifier to this group. But it changes 4 edges instead of 3. Think because it applies to vertexes - not to edges.
@KidTV-Cartoon
@KidTV-Cartoon 2 ай бұрын
Thank you, very useful☺
@nah1205
@nah1205 2 ай бұрын
u look like jschlatt's long lost twin
@mulhergatona12
@mulhergatona12 2 ай бұрын
So good! Thank you so much for this lesson!!!
@TheNerdArmory
@TheNerdArmory 2 ай бұрын
Hmmm, mine doesn't work. I made a uv sphere, made it an egg shape and i'm trying to make just the top.. 20% move up and become even more oblong on the top, kind of like achieving a lemon shape but when turning on prop editing, it doesn't do anything. Vertices, faces or edges, moving or scaling the selection of those just edits those and nothing else. So confused.
@alejandrapardo4806
@alejandrapardo4806 2 ай бұрын
Hello!, I don't speak much English, but I can understand a little of it. Thanks for explaining too, even though there is a language barrier, I managed to understand this tutorial.
@Bullkiller02
@Bullkiller02 2 ай бұрын
you could copy the object and move it and repeat with shift + R
@TheWeirdSide1
@TheWeirdSide1 11 күн бұрын
Copying objects means more render time, including in the viewport. It will quickly lag your system depending on complexity and number of clones. *Instancing* is a 'faked' way to have clones but not use use more system resources(gpu/ram/cpu). However, I had forgot what the 'copy last action' shortkeys was so thanks, lol!
@xSupaire
@xSupaire 3 ай бұрын
what does click and drag mean it doesn't even do a thing
@danimillistudios
@danimillistudios 3 ай бұрын
thank youuu! <3
@Loly3D
@Loly3D 4 ай бұрын
Please help when I press S it get small not smoother
@0bayan01
@0bayan01 4 ай бұрын
Great explanation
@thehighearners
@thehighearners 4 ай бұрын
How long did it take before your company bought you out of your contract?
@Allie-w1l
@Allie-w1l 4 ай бұрын
Very nice! I made the shield, but stopped short of doing the UV unwrapping and just watched the video, for now. Thank you!
@chonk3d607
@chonk3d607 4 ай бұрын
bueniiisiiimooo
@gaminghighpriest5293
@gaminghighpriest5293 4 ай бұрын
thank u SO MUCH
@viewHunter25
@viewHunter25 4 ай бұрын
Can u give me one graphics tablet I really helpful for me 😢
@PokéArk1000
@PokéArk1000 5 ай бұрын
In short, yes you can. I know cause I am.
@DonaldDrennan
@DonaldDrennan 5 ай бұрын
Why is this not working in Blender 4.0? I'm very frustrated. Thanks!
@BonkersFutures
@BonkersFutures 5 ай бұрын
Im not a coder, but if i was hiring and watched this for 1 minute I'd say you're hired.
@BonkersFutures
@BonkersFutures 5 ай бұрын
700th like
@00smash69
@00smash69 5 ай бұрын
Man you talk more than you show
@_garl1c_
@_garl1c_ 5 ай бұрын
i want to upload it to a game engine and i dont know if the circle curve is going to be visible :(
@pallaviguda8374
@pallaviguda8374 5 ай бұрын
How much compensation we need to pay to revature if we break the bond of 2 years?
@milesjago6036
@milesjago6036 5 ай бұрын
Thank you :)
@المبرمجرشاد
@المبرمجرشاد 5 ай бұрын
So how can make them have a same local library?
@theguardianarchives433
@theguardianarchives433 6 ай бұрын
Working minimum wage in a Software Engineer career on a wicked contact is damn near slavery
@theguardianarchives433
@theguardianarchives433 6 ай бұрын
It is not worth it. That training clause and contract are a no go. Better off staying independent
@razern420
@razern420 6 ай бұрын
tried applying to make some kind of frame to curvy glass , lag af lol trying to scale it down a bit only already lag
@HanSolocambo
@HanSolocambo 6 ай бұрын
Using two brushes for 9 minutes without any talk about settings for those brushes is not really what I'd call using them. I was expecting, with 2 brushes in that much time, to get a more in depth overview of how insanely powerful those brushes can be depending on how they're configured. You're missing like a LOT of what can be done.
@davebirley2280
@davebirley2280 6 ай бұрын
I've tried inflate brush numerous times in my 4 year Blender career and it's always the same no matter which version of Blender I try, nothing. Thanks for the video all the same.
@TheSpicySalmon
@TheSpicySalmon 6 ай бұрын
thx
@SolFolgarait
@SolFolgarait 6 ай бұрын
Great tutorial, super clear, increbibly practical. Thanks!
@fauzannrifai
@fauzannrifai 7 ай бұрын
you are amazing
@CherylynnLima
@CherylynnLima 7 ай бұрын
is there a way to tilt? like in curves?
@NiteSek-tm5dk
@NiteSek-tm5dk 7 ай бұрын
I have the issue of my weight paint physics not carrying over/showing in Unity. I did precisely THESE things for each bone for each part of my body "Cat Ear L, Cat Ear R, Boob L, Boob R, & Skirt".... 1: Entered Weight Paint Mode/Left click on rig & Shift+Left click on body. 2: Ctrl+Left click on targeted bone. 3: Weight painted desired area/body part for bone (I did this for all bones/body parts.) 4: Turned each bone into a spring bone (For movement.) 5: Tested physics with Interactive mode in pose mode (Looked AMAZING.) 6: Exported & made sure to select "Copy" & click the box icon to the right of it. 7: Imported avatar & applied avatar to scene & applied "Avatar Descriptor" as a component in Unity, pressed play mode,.... but NOOOOO physics :( Was there a step i missed/skipped in Blender or maybe a setting or something that needed to be adjusted? ?
@vy0m.
@vy0m. 7 ай бұрын
Thanks. I'm looking for the offset loop cut tool for like a hour and I finally got it.
@Roblox-Music
@Roblox-Music 7 ай бұрын
Make sure your display mode is set to scene or else you will not be able to set the child objects to the parent plane
@yoonminaaa3992
@yoonminaaa3992 7 ай бұрын
Which is better for teaching math