Ukraine's FarCry | Suffering Through
1:08:15
Suffering Through: Watch Dogs 2
1:56:17
Is Quantum Break Remedy's Worst Game?
26:57
You HAVE to PLAY Darkwood
20:58
2 жыл бұрын
The Best Mech Game I've Ever Played
17:18
Suffering Through: Watch Dogs 1
1:22:56
Tony Hawk but Orb (Exo One Review)
8:17
A channel Update.
4:56
2 жыл бұрын
Пікірлер
@sleeper6548
@sleeper6548 6 сағат бұрын
21:11 Ravensholm? Ravenholm? We dont go there
@placeholdername3818
@placeholdername3818 2 күн бұрын
Honestly, after playing this game, whoever wrote it and approved needs to be investigated. I feel like someone's personal beliefs definitely influenced the story.
@Pretender6
@Pretender6 2 күн бұрын
My Question is, which game would you recommand for a new casual gamer, chronological with Old Blood then New Order?
@ConversingGames
@ConversingGames 2 күн бұрын
Definitely do it chronologically. Just adjust the difficulty to your preference and have fun!
@AJHaydenTV
@AJHaydenTV 3 күн бұрын
This game is built on a great idea, in theory. It's not that it was executed poorly, it's that the idea wasn't really executed at all. The mechanics are shallow and the story is fed to the player in drips of exposition. It all adds up to a disappointing nothing of a game.
@johna9543
@johna9543 6 күн бұрын
Hide in a trashcan simulator 😆 at least played out part 1 with Arthur to finish that story
@SenorBear
@SenorBear 6 күн бұрын
I think if you're expectations are comsmically low, and you saw how the game developed, it's genuinely not too bad. The one thing I had the most fun with is just sprinting around as Arthur. Once you get all the upgrades my man is a fucking marathon runner, and it feels pretty good. However, if you're doing anything but running in a straight line, you have this sort of floatiness akin to payday 2. And I cried at the final cutscene 'cause I'm a pussy.
@Felix_Schmitz
@Felix_Schmitz 7 күн бұрын
Good Video. But it doesn't fit my taste that much. I felt more focus on the fear of forgetting than on the joy of when one actually remembers moments. Especially the ending fuels existential dread and I wouldn't recommend watching this video when one has anxiety. Still, good video
@TTVBEENZ42
@TTVBEENZ42 7 күн бұрын
Best game I’ve ever played
@SayMy_User_Name
@SayMy_User_Name 8 күн бұрын
Home front 2 and it’s expansion pass is on sale right now on ps store for $4 all together tax included .. this video has convinced me to give it a shot
@aduckofsomesort
@aduckofsomesort 8 күн бұрын
Joy isn’t like an anti-depressant… Anti-depressants don’t make you forget things, hallucinate, and feel a sense of euphoria.
@aduckofsomesort
@aduckofsomesort 8 күн бұрын
There was a lot of good ideas into this, it’s just like none of it was done very well at all. I wouldn’t mind them giving it another go.
@roach590
@roach590 9 күн бұрын
I really don't understand why they tried to make this a procedurally generated survival game? Like who came up with the idea? Why?
@frankaliberti
@frankaliberti 9 күн бұрын
It’s so obvious Leonard is the bad guy. I just replayed the game and the message is loud and clear. Whomever thinks the dad is played off as a nice guy or that that pedos are okay, didn’t play the game. Irvin is obviously sick, too. Jesus, you people need to learn about nuance and work on your emotional intelligence.
@TheTrueAegonTargaryen
@TheTrueAegonTargaryen 10 күн бұрын
Ngl this is one of my favorite games ever.
@EK-jc7xn
@EK-jc7xn 11 күн бұрын
thanks for this vid and explaining some stuff!
@drricemice2046
@drricemice2046 11 күн бұрын
After playing this game it really didnt dawn on me that when you are in the intro and you are beating the dead right the lady offers Arthur a joy pill and he declines it and from there is chased and kicked out of town. But when you play the game you can take joy when you want and it has a limit to how long it last and then you lose the effects tbh i feel like it would be way more logical and realistic for Arthur to understand he should just take the pill or pretended to take and it just act like nothing is wrong so that way you at least still have access to town and not getting the shit beat out of you
@K3end0
@K3end0 12 күн бұрын
As one of those backers - what a freaking did Disappointment. If they didnt chase trends and went for a story driven narrative stealth/exploration/linear immersive sim it would have been great. Instead the game spent far too long as a terrible survival/crafting game. If it was made today, they'd be trying to make a We Happy Extraction Shooter.
@Shazol-
@Shazol- 13 күн бұрын
I hope this game gets a remake or remaster so bad. I rlly need to get that platinum again
@ThatDudeCobz
@ThatDudeCobz 16 күн бұрын
Since all this game offers is a cool retro futurist art style and nothing more- Just go play Deathloop instead. Seriously. Way better use of the art style with actual thought put into the gameplay mechanics, story and combat.
@Andre_APM
@Andre_APM 18 күн бұрын
1:00:47 Sorry, the other what?
@JessePinkman_yea
@JessePinkman_yea 18 күн бұрын
This is one of the very gew games where i have fun doing nothing and just walking around. It feels and looks like a take over.
@arnaudfrechette9902
@arnaudfrechette9902 20 күн бұрын
funny thing, ill probably forget this video
@ConversingGames
@ConversingGames 20 күн бұрын
If I wanted to make stuff to stand the test of time. I wouldn't be making half baked essays on youtube. So I think that's okay with me
@scream4help311
@scream4help311 24 күн бұрын
i loved the start of it it had so much potential
@Abbiebrighten
@Abbiebrighten 25 күн бұрын
I cant imagine how hard these videos are to edit...it must be a nightmare when you start...these are the best videos of this type on you tube...and We Happy Few was very good and entertaining...you deserve more subscribers and a lot more views...(even though We Happy Few got good views) .its kinda sad really these videos take so much effort and know how...your work is appreciated by the few though...keep up yr EXCELLENT work.
@ConversingGames
@ConversingGames 25 күн бұрын
Thank you! They're a nightmare to edit, for sure. We Happy Few took just under two years to make start to finish; so I'm really glad that it got popular!
@8.e565
@8.e565 26 күн бұрын
This game could be so much better if they just made maybe 3 maps that the game picks randomly instead of an ai going building go there alleyway go in street
@utatanepiko7087
@utatanepiko7087 28 күн бұрын
1:00:47 "The other power bottom is ready on the bed" said so casually that I almost missed it. Didn't know you were a joking sort XD But seriously, my favorite part of this game is that the protagonist isn't perfect. I know flaws are necessary to any good character, but there's not a lot of protags that makes mistakes just as terribly as Arthur does, like when he essentially damned his brother because he was also a scared child, and being unreasonably angry at Sally (which is also a normal human reaction too for why he was angry at all, you'll be surprised). Flaws in personality and monumental mistakes like that are different to me. It makes the game surprisingly dark and also pity him since you can see he regrets it so much and didn't even remember he did that to begin with. On top of that, judging by the cutscene with the dude that was at the train, he tried to go with Percy, but he wasn't allowed to because he didn't want to put "one more child on that train than [his] duty obligates." And the fact being that he was a scared child that was supposed to be on the train instead. I love protags like this Another part I love is that fact he didn't get a happy ending. He just has to accept he essentially killed his brother and move on. "Life moves on. That is the mercy." Hard way to say "Time heals all wounds." But with everything else that happens in the game, it feels like its inconclusive. Adding problems that didn't get resolved at all like the fact the Joy isn't working as well as it did before. It could've been such an interesting thing to see, seeing how the citizens reacting to remembering what happened. I almost prefer Arthur to Sally because even though Sally's story and goals is much more important and dire than Arthur's, his character is much more interesting, the ending is much more solemn. And Sally is sooo poorly written! Both of these stories could've been great if there were more tweeks to it. That's not even considering the gameplay (even though I acknowledged it a little bit about how the Joy isn't working anymore). Not only that, but Sally's goals is further dumbed down because the main goal, taking care of the baby and keeping it secret, and her being weaker, is void with upgrades (which for the baby part, is for the better good god-). But like what was said in the video, playing as Sally is still the same as playing as Arthur. They should've used the extra content as a way to tie up the loose ends that Arthur's story couldn't since you're playing as a different character with different perspectives and different goals. But they didn't.... Also why are you able to play as Ollie at all? He seems considerably less important than Sally is because she's also a downer and was childhood friends with Arthur, and we spent considerably more time with her while playing as Sally (in the story, not gameplay)
@ConversingGames
@ConversingGames 28 күн бұрын
Sometimes I feel a little goofy you know
@robbeflot5428
@robbeflot5428 29 күн бұрын
I loved darkwood so much I torturered myself figuring out the entire story and answering almost every question...
@Chill_IAms
@Chill_IAms 29 күн бұрын
This could of been another type of Bioshock but sadly wasn't
@wierdwheel4404
@wierdwheel4404 Ай бұрын
I love this game I couldn’t tell you why lol
@mr.2cents.846
@mr.2cents.846 Ай бұрын
If this game ever get's a remake, the women in this game are a little out of oripirtion. Their legs are 20% too short.
@disguisedcyclops4593
@disguisedcyclops4593 Ай бұрын
great presentation? Are you kidding? the walk speed is an absolute crawl, and the run speed can hardly be called powerwalking. You're given a camera to use as a light source, then immediately given a flashlight (you only really need one of them). There are tons of rooms that go unused and might as well be completely absent from the game (The dining room, bathrooms, museum, several guest rooms, etc.). and the part where you use the microphone was a nightmare. Rant about design flaws aside, I was severely disappointed by the story of the game. As the game progressed, I was hoping for the story to play out more like; "A girl who looked up to her father uncovers the truth that he was a malicious predatory monster", and the big reveal would be that HE was the one who killed Rachel. Not only revealing his true nature, but also displaying that these types of relationships are predatory and abusive rather than painting them as romantic and loving. Day 9 is when I started to feel sick. Before the reveal, I really liked these characters. I loved Nicole and Irving, and I wanted to see them escape and run off into the sunset together, but instead they both fuckin die. This game sucks. It had so much potential, but it ended up with a horrible story and a nasty theme.
@coyoteteeth3806
@coyoteteeth3806 Ай бұрын
I think my least favorite part of this game is the randomly generated maps, especially since the map changes in the different acts. My first playthrough I had a mission almost 2000 km away in the garden district, and I had to run back forth which took a really long time. I almost put down the game just for that
@ConversingGames
@ConversingGames Ай бұрын
Thats fucked
@createwithimagination1336
@createwithimagination1336 Ай бұрын
We Happy Few is one of the most underrated video games I've played. Although it had a lot of glitches and bugs, I love the story.
@YabukiFatal
@YabukiFatal Ай бұрын
Yes
@izraelburgess937
@izraelburgess937 Ай бұрын
This game is garbage 😂😂
@Flutterwhat
@Flutterwhat Ай бұрын
Your prasise of some of the narrative elements of the storyline, which I was actually pretty engaged with by the end of your review, makes me really urge you to reconsider a proper review of the DLCs. I haven't already checked If you have done so. but I imageing if it is more of a focused adventure, perhaps it really explores the themes and elements of we happy few that the base game failed to. who knows? edit: btw fantastic review. Im looking forward to pouring over your other videos. I can see where the creative effort in the story is and I like that you can see it too, while coming away with a feirce recommendations against it.
@ConversingGames
@ConversingGames Ай бұрын
My review of the DLCs is coming just not soon sadly. Thank you for the kind words!
@AgathaASR
@AgathaASR Ай бұрын
Ended the game today, great video bud
@joshkidman1616
@joshkidman1616 Ай бұрын
I do recommend that you play the nicolightbearer. DLC and the we all fall down. DLC both pretty awesome. They were done a lot better than me.Actual game was
@owen-yl1uq
@owen-yl1uq Ай бұрын
The fact the open map just leaves you to sprint straight across right after any of the dramatic flashback scenes is so stupid.
@eli7980
@eli7980 Ай бұрын
I always wondered why my favorite let's players would only play this game for one or two videos and then quit for seemingly no reason. Makes sense now.
@MEEPMANISREAL
@MEEPMANISREAL Ай бұрын
If the game got remade maybe i dunno
@antonprokhorov6185
@antonprokhorov6185 Ай бұрын
I have mixed feelings because: a) I agree writing sucks at places, and it's not gonna be the game I'll remember for long; b) I don't get where the author of that video saw that it tries to excuse something at all It is a story told by a daughter who expresses jelousy about the fact that her father's with another young girl. For me whole plot seems much more Freudian - the conflict where not just father groomed young girl, but that his daughter would like to be on her placed, to own her father mentally and physically. Recall how she speaks of her mother - she's not really interested talking about her. Then grasp Jung's "Two essays on Analytical Psychology", with the approximately close story of a woman that goes histerical and how it traverses deep into her relationship with her father The way Nicole tries to remember some memories involving her father and Rachell - usually is brought with sense of disgust to him. Yet, she represses such memories, that's what Irving wants to uncover there, not just to tell her the truth straight away but to reconstruct this whole thing so she accepts the truth. Inasmuch as she represses this, she also represses her memories of an evil-father, that's why we see him being that "kind, bright person" Hockey stick murder, and the scene with mannequins implying that the first thought should be "So Nicole killed Rachell, alright", cause there's no chance you'll figure that it was her mother. That thing might just mean about a representing situation where Nicole was even more aware of everything, that she indeed wanted to kill Rachell herself, subconsciously It's lame we didn't figure more about Claire's motivation and character And in general I'd say next - I think that's what game writers were trying to say, but the game is still badly written, it's just not that reason you're trying to uncover here. It can't have both "I am a bad writer" and "I'll write and construct so well plot that leads to the fact that Leonard is a good guy hence we here excuse grooming"
@Bookgurl656
@Bookgurl656 2 ай бұрын
Actually, about running: you have upgrades! If you upgrade, people will turn their head and won’t care about you running.
@ConversingGames
@ConversingGames 2 ай бұрын
I believe I mention it in Sally's chapter or maybe even in a bit of pop-up text somewhere. But yeah you do get a perk that turns off this annoying little 'feature'. But in my mind, it speaks more to the devs unwavering commitment to never committing to anything. If you (as a game dev) are going to add something that is annoying into the game, and you think it's great; at least actually stand by it. Pathologic, Darkwood, etc, are games that are full of hostile design but are actually captivating to play because that hostile design makes the game interesting to play. It's all about consequences. We Happy Few just doesn't respect itself nor the player enough to even entertain that idea
@Bookgurl656
@Bookgurl656 2 ай бұрын
@@ConversingGames I can agree with that. Hell, I tried to play the game myself, and I couldn’t finish it. I LOVE the story and the characters, don’t get me wrong, but I feel like it would have been better if it were like the DLC’s. Linear, one way things that got straight to the point, and are actually FUN to play, like We All Fall Down. I definitely think you should look into the DLC’s, because those…those are what WHF are SUPPOSED to be.
@Gregbaltzer
@Gregbaltzer 2 ай бұрын
I'm playing it now, as a Far Cry fan, and for me it's a 7/10 (because I feel like being nice). My issues is it's so bloody easy. Capturing a strike point is not difficult at all, and once you do the game becomes even easier. Eventually you'll run around with no resistance at all. Taking a base it Far Cry is much more difficult,requires more tactics, and is more satifying. I'm in the 4th area but it all feels the same. The enemies are all the same. My second biggest complaint is that the game lacks personality. You can run around an entire area and you'll never find individuals who grant side quest, just some job board distractions. The characters are so bland. Still the game serves as a mild distraction if you've played all the Far Cry games and want something else. I would honestly say even my least favorite Far Cry game is more fun then this.