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@zsigmondfeher4624
@zsigmondfeher4624 10 сағат бұрын
Im back
@miller_kool124
@miller_kool124 10 күн бұрын
The toxic feature was already restored in that fnaf fan gane from 2015
@alexanderross8462
@alexanderross8462 10 күн бұрын
Jumpscares: 4:19 and 10:10
@BrunaFNAF
@BrunaFNAF Ай бұрын
Hello great video, but i have some questions regarding the reboot system, you said that it take 4-10 seconds to reboot one system alone, but how does that happens exactly? you mentioned the 1-3 random number that will be the counter begin, so if the number is 1 then we have 9 seconds till it reachs 10 seconds, right? so, how it can take 10 seconds for the reboot? or 4 seconds if the intial number is at max 3? After the random number is choosen, is it 1 second for each number added? I went into my gameplays and manualy timed some reboot of one system and found times between 5-8 seconds, never 9 or 10 seconds for one reboot, i'm so confused about the times, thank you and sorry if my english is no good.
@fnaffanatic
@fnaffanatic Ай бұрын
W
@firestarex3544
@firestarex3544 Ай бұрын
Seems like most of the characters start to become buggy at max difficulty. I imagine the level cap was an easier solution to fixing the problem than readjusting all the character AI's to work properly up to 20.
@namesmitt
@namesmitt Ай бұрын
Remember when Scott considered doing this very same thing for SL 10/20 by capping the AI at 15, but decided against it since the mode would be built upon a lie? I forgot his exact words, but that was the reasoning.
@TheGrammarNazi123
@TheGrammarNazi123 Ай бұрын
It's not even custom. They're all just presets in that game.
@namesmitt
@namesmitt Ай бұрын
@@TheGrammarNazi123 A lie stacked on top another lie 🥳
@bendy514
@bendy514 Ай бұрын
Fun fact in fnaf 1, the hardest freddy can get is AI level 9. But this is because at AI level 9, he reaches maximum movement speed so increasing the AI level further than that will not change his behavior
@namesmitt
@namesmitt Ай бұрын
Are we just gonna forget the Random number from 1-20 <= AI then
@bendy514
@bendy514 Ай бұрын
@@namesmitt if the random number is lower or equal to the AI level, then they move. How ever for freddy the actual equation used is different than every other animatronic so at AI level 9, no matter what the random number is, he will still move and never fail
@namesmitt
@namesmitt Ай бұрын
You’re confusing his camera cooldown for his movement formula. At 10 or above, he can’t be stalled by being watched anymore because 1000 - AI * 100 is 0 frames of cooldown, but he still needs to succeed his X in 20 chance to actually advance.
@ErdemtugsC
@ErdemtugsC Ай бұрын
Game exploiter uploaded but suspicious due to the date
@BetaToonzOfficial
@BetaToonzOfficial Ай бұрын
Let’s see Dawko beat this 💀
@THGMR-ox7sd
@THGMR-ox7sd Ай бұрын
I already knew this and it’s really weird. Don’t know why this is the case.
@lostforce7965
@lostforce7965 Ай бұрын
Didnt knew that
@roxentrail5388
@roxentrail5388 Ай бұрын
Anyone else notice the fake "Night 7" on the top right corner?
@Abdullah_Afton
@Abdullah_Afton Ай бұрын
Posted on april 1… i wonder why 🤔
@next-time-eat-a-salad
@next-time-eat-a-salad Ай бұрын
the video isn’t a april fools video
@Fangamer1254
@Fangamer1254 Ай бұрын
I have a suggestion. Maybe show us how every FNaF game plays out on double of movement opportunities. (2x faster)
@tuxedobird
@tuxedobird Ай бұрын
I’m curious, is Foxy set to always be above 0 too? Since he still kills when he’s “not active”
@namesmitt
@namesmitt Ай бұрын
Foxy operates on an always-increasing timer; the only thing his AI does is determine how high the timer needs to be before he can move.
@ettiSurreal
@ettiSurreal Ай бұрын
okay so, this isn't the first time someone has tried and recorded (and beaten) true 10/20. look it up. basically the thing is, the ai is capped not because its too hard, but because it lets you exploit how the game (more specifically foxy) works to make it super easy.
@8brayden8
@8brayden8 Ай бұрын
Others have already commented this but i figured I would comment myself, I beat “true” 10/20 a little over a year ago on my second channel. The uncapped version of 10/20 is actually easier than normal 10/20 for reasons you can find in the comments of that video :D kzbin.info/www/bejne/fqetfKKnfZWFnassi=AfWb6sSfNK6UrC7x
@GameExploiters
@GameExploiters Ай бұрын
Ah, sorry for the mistake then. I pinned your comment
@Kacper42PL
@Kacper42PL Ай бұрын
So the old Scooter Sockton did the FNaF SL Golden Freddy Mode already in FNaF 2 huh
@StupidMarioBros1Fan
@StupidMarioBros1Fan Ай бұрын
*reads comments* Oh so this _isn't_ an April Fool's Joke, so this is actually real. Huh, what's funny though is that this actually fits with how FNaF1 & FNaF 3 were developed: Scott when making FNaF 1: Oh man, everyone at Max Difficulty is really hard. Eh I'll leave it in for people to mess around with. Doubt anyone can beat it though. Scott when making FNaF 2: Oh man, everyone at Max Difficulty is really hard. Guess I better add some limitations to make it beatable so people don't go crazy trying to win. Will have to lie about the AI Levels but no one will notice. Scott when making FNaF 3: Ok everyone at Max Difficulty is actually impossible, guess I just won't include a Custom Night because people would be able to tell that the higher AI Levels won't change anything.
@michelebuford
@michelebuford Ай бұрын
Ha 😂
@andreimihail3677
@andreimihail3677 Ай бұрын
Where can I find anything about Fnaf 3's AI?
@Lizuma
@Lizuma Ай бұрын
I already knew the AI levels are capped before 20, so wasn’t fooled into thinking this was April Fools
@Philliamfnaf
@Philliamfnaf Ай бұрын
Send that to DJSterf and he'll completely destroy the 10/20 mode
@MidnightLobster7
@MidnightLobster7 Ай бұрын
Considering how 20 mode is very difficult and luck based as is, maybe Scott wanted to make it so it was actually possible to complete? With how notorious the mode is as we know it, I imagine a true 20 mode is probably nearly impossible (if possible at all).
@Philliamfnaf
@Philliamfnaf Ай бұрын
I don't think he necessarily made it so "10/20 mode is possible". He clarified many times that he wanted them to be impossible. I'd say he just wanted each animatronic to be "fair" at level 20 separately. If you set a single character to level 20, it shouldn't insta-kill you.
@serdnALof
@serdnALof Ай бұрын
1:38 brayden modified the game and he beat it, you can found the video on his secondary channel (brayden 2). He said that True 10/20 is way easier than "False?" 10/20.
@8brayden8
@8brayden8 Ай бұрын
hey thats me
@KaKa-ey5ou
@KaKa-ey5ou Ай бұрын
​@@8brayden8 hey i was wondering, why does true 10/20 mode is easier than capped 10/20 mode?
@8brayden8
@8brayden8 Ай бұрын
@@KaKa-ey5ou basically when foxy has entered his kill stage he can only kill you if you flash the hall or if you hit a 10 second interval without a blackout happening. Because of everyone’s increased AI you will pretty much always have a blackout every time you drop the monitor, meaning you can cover up all 10 second intervals all night, making foxy basically non existent. This also means you can wind an extra second longer every flip because you don’t need to worry about keeping foxy from entering his kill stage, making toy Bonnie much much easier to compensate for.
@KaKa-ey5ou
@KaKa-ey5ou Ай бұрын
@@8brayden8 Oh, so basically we cant do that with foxy in normal 10/20 because of the higher chance of not getting a blackout every time we flip the monitor?
@8brayden8
@8brayden8 Ай бұрын
@@KaKa-ey5ou yep
@ianharris9260
@ianharris9260 Ай бұрын
Time to share this to markiplier tell him that he was never truly the king of five nights at freddy's
@peliqueirolaza09
@peliqueirolaza09 Ай бұрын
Bro at this point I have no idea if a video is April Fools themed or not 💀
@GameExploiters
@GameExploiters Ай бұрын
Also, for anyone wondering, this is not an April Fools video lol
@CandiedC
@CandiedC Ай бұрын
I’m automatically assuming this isnt an April fools joke as it is currently April 2nd where i live
@peliqueirolaza09
@peliqueirolaza09 Ай бұрын
Nice!
@CandiedC
@CandiedC Ай бұрын
Swag video, keep it up!
@Creeperkid735
@Creeperkid735 Ай бұрын
I love having absolutely no idea if something is an April Fool's joke or not
@GameExploiters
@GameExploiters Ай бұрын
Mb, the video is not a joke tho lol
@zdenkoslav1053
@zdenkoslav1053 Ай бұрын
after 3 months new video but its april fools :(
@GameExploiters
@GameExploiters Ай бұрын
Mb, the video is not a joke tho lol
@TheBadDeadFox
@TheBadDeadFox Ай бұрын
From what I remember, Withered Foxy's capped at 17 because if it goes any higher, he immediately succeeds his movement opportunities and whenever you flash the hallway, he would immediately jumpscare the player. Golden Freddy could be capped at 10 to make him appear rarer and more mysterious, perhaps? Regarding the other animatronics, I have no idea, maybe Scott wanted to make their movements less predictable? 75% chance to move at AI level 15 opposed to 100% chance to move at AI level 20.
@reda84.
@reda84. Ай бұрын
You're probably right about it being to make them less predictable, because in fnaf 1, bonnie and chica have several rooms they can decide to move to (and bonnie just teleports) while in fnaf 2, they all have a set path which they take every time. So in fnaf 1 it's totally random when they show up, while in fnaf 2 you'd always know exactly where they are without the cap
@aubrey_h
@aubrey_h Ай бұрын
iirc true 10/20 has been completed with mfa editing by brayden, meaning withered foxy is possible at 20. Scott probably just thought he was too difficult at that level
@8brayden8
@8brayden8 Ай бұрын
hey thats me
@treezieltd
@treezieltd Ай бұрын
April fools?
@EchoSeeker19
@EchoSeeker19 Ай бұрын
huh its April Fools
@I.Dont_haveYouTube
@I.Dont_haveYouTube Ай бұрын
Wait it's April Fools....
@brendanjf1556
@brendanjf1556 Ай бұрын
wait it is april fools day :(
@Obedthian-UK
@Obedthian-UK Ай бұрын
Grrrr gyatt cawton was lying
@toxxythetrash
@toxxythetrash Ай бұрын
i guess markiplier has to go back to the 2nd game with this modified version and prove he truly is the king of five nights at freddy's
@CP-zn2mg
@CP-zn2mg Ай бұрын
He isn’t the king. Or hasn’t been since 2015 lmao
@Glitchmouse2
@Glitchmouse2 Ай бұрын
@@CP-zn2mg you don’t get the joke
@DT-Source
@DT-Source Ай бұрын
Scott has lied to us all
@Obedthian-UK
@Obedthian-UK Ай бұрын
Yes
@michelebuford
@michelebuford Ай бұрын
Indeed
@SierraVogel
@SierraVogel Ай бұрын
careful caseoh is watching you….
@williamschnarr7961
@williamschnarr7961 2 ай бұрын
Dutchman speaking Dutch English too fast for my baby boy brain
@donlastromp9801
@donlastromp9801 2 ай бұрын
One thing I think would’ve been good to mention too is *why the Paperpals have their own A.I counter. It’s part of an Easter egg of sorts. Most everyone was aware that the paperpals were able to appear in your office but it was assumed that withered chica would bring them in (for whatever reason) or it was a random chance. However this isn’t the case. The A.I level you showed is actually the deciding factor in if the paper pals will appear in your office. They work like every other animatronic as you described so I won’t re-tread old ground. The only additional info is that there is a 1% chance their A.I level will actually be high enough to let them move when starting a night as they can only be set to either one or zero. This isn’t including how lucky you’d have to get with all the checks. Secondly is that there is code that specifically prevents their A.I level going up on any night other than night 7 meaning they will only have the chance to appear on custom night and none of the other 6
@DAJTheYouTuber_2007
@DAJTheYouTuber_2007 2 ай бұрын
2:22 "ay bro the pizza's here"
@FusionCyborg
@FusionCyborg 3 ай бұрын
8:26 In a nutshell: This counter was meant to count up by 1 for every frame you have the camera tablet open & flashlight shining on a secret character. Once it reached 30, you would experience a signal interruption, with a metal running sound effect being played, and the secret character you were looking at disappears. There are other lines of code that constantly set it to 0 or 1 if a blackout is in progress, which is why it doesn't work as intended. Also for anyone wondering, Shadow Bonnie uses a separate random(x) function from the random(1000) used for the other secret characters, which just like the random function described in the video, generates a new number every time the camera tablet is closed. Specifically, Shadow Bonnie uses random(1000000), which due to Clickteam being 16-bit, ends up translating to a 1/16,384 chance. So the odds of encountering Shadow Bonnie are 1/16,384 per-camera-tablet-closure.
@Blonder_Studio
@Blonder_Studio 3 ай бұрын
9:12 the most cancerous mechanic in the entire game full of cancerous mechanics
@fluffyboi4411
@fluffyboi4411 3 ай бұрын
I kinda agree the hallucination mechanic is kinda bullshit because there's no way to tell which Springtrap is real and if you don't find the real one quick enough he is gonna vent and get to you which is how one of my night 5 runs ended