Thank you. I'm trying to get into voice acting and this has helped. You make things sound much simpler than when I read them online. Your video on XLR cables has really brought me up to speed on those, though I'm still figuring out exactly what an audio interface is used for. Either way, thanks for the help!
@user-ww6wl5sx7l10 күн бұрын
I don't understand what the Render option is doing. Does the render level reflect what the mesh object would look like if it was exported out into a game engine like Godot?
@PascalPerigaud_FT-1319 күн бұрын
Deeply admiring such knowledge, I am speechless. Thank you
@georodin878520 күн бұрын
hmmm how can I apply this on a color result?
@FlyingBanana7821 күн бұрын
Which would be more intensive on the computer. This (geometry node) or the ANT landscape addon?
@PhoenixSS22 күн бұрын
Bro how do i view all old one file pervious history?
@TallFrenchyVevo22 күн бұрын
my diamonds came out metallic for some reason
@darryncampbell9821Ай бұрын
Excellent explanation
@jordanmason210Ай бұрын
2:27 is kinda realistic like look at it through a camera lens perspective since most pictures that are dark will have some sort of noise in them when taking the picture but honestly this helps :) Thanks so much for this
@JLMilanoАй бұрын
This no longer works
@flavienhatton2447Ай бұрын
Hello, Great tutorial. Have you tried applying it to a diamond in blender 4.1? I’ve tried applying it following your tutorial’ but it keeps the blue tint.
@moonlight-oh8sv2 ай бұрын
Thank you, this was really informative
@EmilyRudnick2 ай бұрын
Is there a way to blur edges via this method or something similar?
@user-vh7rw1zp4b2 ай бұрын
Спасибо
@user-tp3go7tj4v2 ай бұрын
Cool
@KarlBandlien2 ай бұрын
Bro you just saved my life thank you so much.
@richardweddle34083 ай бұрын
John Martinez - thanks for this. Now please make another video showing how you assemble all the parts, one part at a time, in the bag.
@unicopious3 ай бұрын
Great tutorial! I'm wondering what the best way is to convert this to an aiStandardSurface shader in Maya, though. Any help would be appreciated!
@olleriefilms3 ай бұрын
Green plants 😂😂😂😂
@acesandspades62913 ай бұрын
I know this is old.... but this is the best exaplantion how light paths work, you are the man, thanks alot
@ltfilm3 ай бұрын
Oh no, this video is now considered old?! But glad it helped you!
@RenzoIsNoob4 ай бұрын
Do you know how I would change there file path when it autosave? I would like to put them in a file so It doesn't get to messy
@ltfilm3 ай бұрын
Sorry, I don't know of any way to send the backups to a separate folder. It just defaults to whatever folder the main file is in. Perhaps there is some plugin or something that someone has made to do that, but I don't know of any.
@stevenlitvintchouk31314 ай бұрын
Excellent! There are just so many materials where you want the texture to be blurred at least slightly. Just what I needed!
@ltfilm3 ай бұрын
Glad it helped!
@nicksnow18434 ай бұрын
THANK YOU!!
@ltfilm3 ай бұрын
You're welcome!
@smackheadnify4 ай бұрын
why do i not have the option for GGX and the Random Walk in blender???
@ltfilm3 ай бұрын
In the new versions of Blender, the principled BSDF was revamped and those options were moved under the subsurface and specular subcategories. I guess they decided it would make more sense to have them under the heading of the property it would most affect, rather then out on the top level where it's less clear what it is actually doing.
@smackheadnify3 ай бұрын
@@ltfilm Thanks for telling me this!
@simonsaysgray4 ай бұрын
thanks for the video! helped me a lot!
@ltfilm4 ай бұрын
Glad it helped!
@jerrynkumu5 ай бұрын
Thanks!
@ltfilm5 ай бұрын
Glad I could help!
@tamikabatalova5 ай бұрын
hi, amazing tutorial and explanation! thank you so much for sharing! for some reason when I got to the part where you added Map range and value & math nodes, it didn't give the same effect which you got with purple and yellow bands showing through. The only way I was able to get a similar effect was either by plugging the Fresnel Factor node into Mix RGB or by removing the Mix RGB node, which then results in the colour range that you display in the video. but I can't understand why a Mix colour node would disrupt it, or why you would add it in the first place.
@ltfilm5 ай бұрын
Thanks for watching it! I'm afraid I don't quite understand the setup you're describing. I don't believe I connected the Map range and value/math nodes to the mix RGB. They should connect to the IOR input of the refraction BSDF. The mix RGB is there to correct the darkening that happens when connecting the color ramp to the color input of the refraction BSDF. I can't remember if I had a reason why 1.55 was the value for the mix RGB or if I just figured it out by trial and error. If you have any more questions or just want me to elaborate on anything further, let me know!
@CapVFX6 ай бұрын
Great video! Can I use this method to blur out a bump map normal?
@ltfilm6 ай бұрын
Yes, I believe you can use it for bump mapping. But not for displacement. It gives really weird results if you do that, so make sure you don’t mix them up!
@backyy077 ай бұрын
Thx for the video, I was looking to decrease my render times but didnt quite know what light paths did. Also now that ive read that other comment, you do sound like Michel Jackson.
@ltfilm7 ай бұрын
Glad I could help! And oh no, that’s going to become a thing, isn’t it?
@neroze217 ай бұрын
Slowly slowy
@ltfilm7 ай бұрын
You’re right, and I did do a more reasonably-paced full length tutorial as well!
7 ай бұрын
thank you very much. You helped me a lot. :)
@ltfilm7 ай бұрын
Glad I could help!
@JohnB-lt2ou7 ай бұрын
At approximately 4 minutes, you explain an "infinite vertices along a virtual line" concept. YES, very helpful in understanding one of the important aspects of SD modifier. Thank you. #subscribed!
@ltfilm7 ай бұрын
Glad it was helpful!
@jeka_stolenko7 ай бұрын
This is by far the most indepth EXPLANATION and not these typical "You usually put this here, that over there and there it goes brrrrrr". Kudos How the hell this video is left with 1.3k views only?
@ltfilm7 ай бұрын
Thanks! I really appreciate this comment a lot. Always great to hear someone got a lot of value out of one of my videos!
@yaseen.977 ай бұрын
So does it matter for me When i watch video and image or play game on smart phone with 10 bit display is enough or 12 bit better?
@ltfilm7 ай бұрын
It would really depend on the content you’re viewing. An 8-bit video signal doesn’t benefit from being displayed on a 10 bit or higher monitor, but a 10-bit signal on an 8-bit monitor will lose some of the nuances that differentiate the 10-bit signal. However, true 10-bit consumer displays are somewhat rare and expensive. 8+2 bit monitors are more common, but are only imitating true 10-bit. (That’s a whole rabbit hole in itself.) And as far as I know, there aren’t any 12-bit consumer displays available. If any exist, they would fall firmly under the “professional” category and cost many thousand dollars. Tldr: Figure out what bit depth the media you’re consuming is at and get a display that matches that. 8-bit displays are probably good enough. 10-bit will provide a noticeably better experience, but are also noticeably more expensive. 12-bit for all intents and purposes doesn’t exist for you and me.
@AntoineVanGeyseghem8 ай бұрын
Ok, thanks. :)
@richochet8 ай бұрын
Brilliant, really well done!
@ltfilm8 ай бұрын
Thanks!
@gavinjamesatkins45908 ай бұрын
Thank you for this video.
@ltfilm8 ай бұрын
Glad I could help!
@thomas77269 ай бұрын
AMAZING! REALLY AMAZING!
@ltfilm9 ай бұрын
Thanks!
@YouTolan9 ай бұрын
How do you access the encoder knob on the side to adjust gain, headphones and make menu selections?
@ltfilm9 ай бұрын
I do it through the side panel. Just unzip it at the top and reach in!
@YouTolan7 ай бұрын
Doesnt seem like a way to do it on the fly quickly. Also zipping makes noise!
@FloKorp869 ай бұрын
Thanks for the tutorial, but please slow it down. As a beginner, it's impossible to follow along. Also, it would really help if you showed the finished node setup :)
@ltfilm9 ай бұрын
Thanks! I totally agree with you. I was just memeing on this one haha. Look up Ian Hubert if you don’t know what I mean. But, I’ve got an actual in-depth tutorial that goes through the whole process and explains in MUCH more detail.
@FloKorp869 ай бұрын
@@ltfilm Haha. Ok, now I get it! First I was like...whaaat. How am I supposed to follow this!? But I looked up the long version on your channel and am modeling a landscape now. Thanks <3
@ltfilm9 ай бұрын
Glad it could help!
@FormulaBirchTheKing9 ай бұрын
i cant find the lights paths option in my 4.0 blender
@ltfilm9 ай бұрын
Is your render engine set to Cycles? I see the light paths option in mine. If it's set to Eevee or Workbench, there is no light paths option.
@blanchsb10 ай бұрын
Nice video. One thing you can do at the end of the video is simply duplicate the mapping node and leave the X/Y/Z untouched so that the blur doesn't blur in a particular direction
@fckdischit10 ай бұрын
This is so helpful and informative. Thank you!
@ltfilm10 ай бұрын
Glad it was helpful!
@juanblanco744910 ай бұрын
excellent tutorial. thanks
@ltfilm10 ай бұрын
Glad it was helpful!
@mtrivelin10 ай бұрын
Thanks very much. Old veteran here, trying learning new tricks again. After 20 years using Maya with Mental Ray, Turtle, Arnold and Vray, it's time to give a chance to the so commented Blender. ( It's me or Blender shares similarities with my beloved / hated Lightwave?)
@ltfilm10 ай бұрын
I’ve never used Lightwave, but I’m glad I can help you start your Blender journey!
@OGPatriot0310 ай бұрын
Thank you, this is an awesome trick that's useful for me in all sorts of scenarios! (At first I accidentally used the value output of the white noise texture rather than color and got discombobulated results, but after switching to color as shown it just works perfectly like I would expect a blur node would, fantastic!)
@ltfilm10 ай бұрын
Glad it helped!
@Gio_EL10 ай бұрын
Hi, neat video man! I want to ask, would you know how well a Zoom F8n Pro would fit in this bag? I know the bag is rated to accommodate the F8 but the F8 is taller than the MixPre. In this video you have your Lectrosonics wireless receivers directly on top of your MixPre in the bag's main compartment, if it were a F8 instead would this all still fit? Cheers! - 🐧
@ltfilm10 ай бұрын
I don’t imagine it would fit with the receivers on top. The F8N pro is 0.7 inches taller than the MixPre, and the receivers are already a tight fit.
@Gio_EL10 ай бұрын
@@ltfilm Thank you for your insight! This helps. = D
@SoundSpeeding10 ай бұрын
I love looking at compact bag builds! Too often we're carrying far too much weight on spines due to our heavy mixing bag while booming at the same time, it's important to also have lightweight bags too. I made a couple of videos recently about my lightweight bags: kzbin.info/www/bejne/Y5CXf3amhLehoZo kzbin.info/www/bejne/rYekontoftqAirM
@stivosaurus10 ай бұрын
Mmm, geometry nodes! I was doing great following the tutorial until the "Set Resolution to infinity" part when my computer burst into flames. I look forward to playing with this more after the firemen leave.
@ltfilm10 ай бұрын
Thanks for the comment! Hmm, wonder why your computer would do that? Probably just a coincidence. I was able to run the setup fine on a literal potato with infinity x 2 resolution. Feel free to share it with the firefighters!