The 32X was a very capable piece of hardware; however, so was the Sega CD. As you mentioned, it's too bad that both platforms, for the first part, were not properly utilized.
@dwightdixon85089 күн бұрын
I remember buying 32x at launch with much excitement. After Burner & Space Harrier were so much better than the Genesis/MD versions. Doom & Star Wars Arcade were pretty good too so I was thrilled but wow, within that first year everything 32x came to a halt and I was pretty bummed so I moved onto Saturn & PS1.
@Anchises9 күн бұрын
It may not have been the greatest port, but Doom on 32x was my first real exposure to FPS games and I was obsessive about it. Coming from the Sega Megadrive era, it was absolutely stunning.
@Retro-cabin11 күн бұрын
You just reminded me, I still need to get after burner and space harrier for the 32x, they just keep going up in price😂. Nice video👍😎🍺.
@biotekkidb424212 күн бұрын
Shadow Squadron...
@DavidRobinson197813 күн бұрын
If only sega had made a cartridge adapter for 32x carts for the Saturn, they might have saved both platforms
@81632bit12 күн бұрын
It certainly would have been interesting if the cart slot on the Saturn had accepted 32x carts. I wonder if the requirement for the 68000 etc inside the Mega Drive made this just too costly to consider?
@lilmisssandi16 күн бұрын
totally agree with u i lived though this era and the amigas n atari st came later i didnt get an amiga till 92 same year i got a master system 2 in 80s i had commodore plus 4 n that was my 1st computer
@fredsmith197017 күн бұрын
The 8-bit market in the UK was thriving into the late 1980's and early 90's. I had a ZX81, replaced that with a Spectrum which I had for a few years (felt like a massive step up from the blocky black and white graphics of the ZX81 - although 3D Monster Maze was amazing.) We got the CPC464 shortly after it came out, and that felt like an evolutionary step up too... the improvements in colour graphics and different resolutions etc, and the fact that it was still a Z80 processor, meant I could continue to learn Z80 assembly. I then got an Amiga 500 early in 1988 (they were like rocking horse proverbial when they first came out) though I was acutely aware of the 8 bit ports of the 16 bit games that came out from then until the 90's. In 1984, the UK market for 8 bit computers and software was only just getting into it's stride.
@ctchich446917 күн бұрын
Maybe 84 in the US but not the UK. I was using my C64 into the early 90's then Mega Drive then Amiga. I actually upgraded to a C64 from a spectrum! Got that Xmas 1983.
@markstirton18 күн бұрын
Ran my C64 well into 89.
@jon-paulfilkins782018 күн бұрын
Must have been the build up to Christmas 1981, just hit my teens. Bentall's Centre, Top floor, a computer department, Saw Star Raiders running on an Atari 400 and Cloudy Mountain on the Intellevision and was blown away. 1982, decided I wanted a computer, started working a paper round, started working in a shop after school to save money. There was a couple of dedicated computer shops in town, I saw Orics (a contender) Dragons, Texas Instruments Ti 99/4a, Spectrums (a contender) the C=64 had yet to arrive. I wanted an Atari really, but with the release of the school backed BBC Micro at the same price, they were struggling to stay in shops. The Older Generation of ZX81 and Vic-20 were still in shops as well. I did see a Camputers Lynx for sale in a camera shop of all things! By mid 83 I had enough money and school demands meant I had to end my jobs I plumped for a Spectrum. In 86 I left school to get a job, Atari was dumping their XL line on Dixons and I eventually got my Atari! By then the MSX and Acorn Electron had arrived on the scene but were effectively also rans on launch. Amstrad which should have also kind of failed/become an also ran was doing well with the CPC family. Attending day release college up in London I saw an Enterprise in a shop window off Tottenham court road! The ONLY time I saw one in the wild. Must have been about 1988 a stall in the Epsom indoor market a bus ride away had a good selection of Atari software, stuff that was NOT budget label releases. Other computer specialists had shut down by then (one moved into an out of the way industrial estate and specialized further, the only place I saw an Archimedes for sale!). Travelled all the way over to SIlica shop of a 1050 disk drive and Mercenary on disk. Strangely some of the tourist trap stores near my Grandparents in Great Yarmouth had lots of old Atari 400/800 cartridge games cheap. I was enjoying the hunt. With the specialist stores closing you were likely buying hardware from Dixons, Boots or W.H. Smiths, software from the last two only. I saw the Sega Master system in a the Epsom indoor market and carts being sold but more people buying 8 bit software About the only place I saw it on shelves. I did see in boots a display of NES (including the Robot) the Christmas of 87 but that along with stock seemed to have disappeared in 88. Consoles really didn't really take off until around 1990. I can confidently say the article is talking absolute tosh. In fact I think its click bait.
@firsteerr18 күн бұрын
spot on the move to 16 bit was starting not to games systems , people were moving to adventure games and needed storage and speed as well as a more reliable way of loading such as the disk systems that came with the newer micros i got a Archimedes before anyone had a NES also those who were growing up from 1982 were moving into the jobs market and required a business type computer which many such as amstrad did and of course they wanted game son them as well so bit wrong really to say it jumped from 8 bit to consoles when there was a lot going on after 1985 including risc gem on Atari's acorns and of course the amiga all machines today thought of as gamers but really were business educational and games
@Alianger19 күн бұрын
The in-game audio is way too loud
@xeroniris21 күн бұрын
When i was a kid in the 80s, everyone had home micros. A few people maybe had a master system, but they were very rare. Everyone had computers. 8bit ones until the ST and Amiga took over in the late 80s. Consoles only took off among my peers with the Megadrive and SNES.
@codingwithculp23 күн бұрын
I can't remember what social media platform I was on recently but somebody in a thread was arguing that the 8-bit scene was dead by 1985 because of the release of 16 bit computers such as the Amiga and Atari ST and of course the PC was gaining steam. No. The 8-bit scene was really hitting its stride right around 1984/85 and 8-bit computer sales were INCREASING during that time. Those 16 bit systems were WAY more expensive than 8-bit machines and 8 bitters were mature by this time with HUGE amounts of software available. At least that was my experience in the US.
@jon-paulfilkins782018 күн бұрын
Same here in the UK, ST was making it mark around 87 ish but for most of us it was an aspiration, The kids who's parents bought them a BBC mirco in 83-ish tended to be the kids that had their parents buy then an ST in 87/88. Those kids like me that had just entered the job market, doing an apprenticeship, attending college/uni, you know, the age group that was the mass market for these things, we had to make do with 8 bit computers as consoles and 16 bit machines were just too expensive for us. The Amiga didn't start showing up in my social circle around the end of 89 ish. The Sega Master System was gaining traction around 89/90 with TV adverts etc and taking up shelf space in shops about then. I suppose my social circle was PC master race even back then even though the PC was yet to really be a consumer product😉 Consoles never really showed up until the PlayStation was out. Though most of the time it was more used as a CD player that could play worms 😛
@codingwithculp18 күн бұрын
@@jon-paulfilkins7820 I used my Commodore 64 as a daily driver all the way up until about 1990. Even when I went to college in 1988 and I was getting a computer science degree I was still one of the few people with a computer that I knew. I didn't know anyone with an Amiga or ST until 1988 and the only people I knew with an IBM PC were business owners who used them to run their business.
@ritchwaghorn654123 күн бұрын
Great video ! I completely agree, I grew up in the UK in the 1980s (in fact I received my first micro, a Commodore 16 for Christmas 1984) The 8 bit micros were everywhere in the UK and I can confirm that nobody had a console ( not in my circle of friends anyhow). It was mainly C64s, Spectrums and Amstrads ( I had one friend with an Acorn Electron) It really annoys me how the narrative purported by articles like this, alongside the mythical "Great Video Games Crash" of 1983, is deemed to be fact now. I lived through the 1980's in the UK , the crash did not happen!!! I have looked into this myself and for me the peak year of the 8 bit micros( for gaming) was 1987 such an amazing array of titles released that year!
@seraphinberktold708724 күн бұрын
Commodore Plus 4 and 116 models were introduced late into the market in 1984. They were no older systems as stated in the video. By that time the market shares were taken and both systems failed to compete with the ZX Spectrum. I always wonder if production volumes of 8-bits are valid. The C64, only produced by Commodore, has a wide range here. The ZX Spectrum, well, do those 5 million units cover Amstrad's versions, too? The Spanish company investronica which produced and introduced the ZX Spectrum 128 in that market before it reached the UK is not covered, I assume. And there were clones of the ZX Spectrum, more than 100 of them around the globe, especially in Eastern Europe and South America. I once came across a source which stated that Timex sold a considerable number of Spectrum-compatibles in Poland (maybe not those ill-fated US versions). It is impossible to determine just how many ZX Spectrum models and compatibles were built on a global scale.
@Umski26 күн бұрын
I would have been 4 at Christmas 1984 but my Dad naively went out and bought an Oric-1 (not sure exactly when) which was quirky but painfully frustrating to use - I stumbled by until Christmas 1993 when I pleaded for an Amiga 600 as the old Oric just wasn’t much use 😢
@JesterEric26 күн бұрын
The UK home computer market did crash Christmas 1984. Warehouses full of unsold Acorn Electrons and Spectrum+ computers. Getting rid of all the 48k Spectrums was one of the reasons for the late release of the 128. These had to be sold at knockdown prices to Dixons and were a big factor in the financial difficulties of both companies. It was the death knell for other British computer makers like Dragon Data et Al. Amstrad moved stock to other less developed European markets. Atari also dumped unsold old computers at knock down prices. Christmas 1984 was also the attempt by big Japanese companies to introduce MSX in the UK. They had to get an export subsidy to allow them to clear all the unsold computers at about one third of the original asking price by Christmas 1985
@81632bit26 күн бұрын
@@JesterEric I disagree. The market went from near a dozen competing formats cannibalising each others sales to 3 successful, big selling ones which dominated the next 6 years. The market continued growing. If anything, the market grew even faster after Christmas 1984.
@fredsmith197017 күн бұрын
@@81632bit Yep - in the early 80's, the market was flooded with lots of 8-bits that companies were hoping would be the next bit hit. It was inevitable that there would be winners and losers, with the C64, Spectrum and Amstrad being the ones remaining (with the Acorn machines on the sidelines, clinging on.) MSX came and went with a wimper in the UK. If anything, the plethora of different machines in 1984 helped to reduce prices, as the bigger players could afford to discount more, which forced the startups out. Amstrad "moving stock" into Europe was part of their initial strategy, hence the big following that evolved in both France and Spain.
@SimplyAustins26 күн бұрын
My first memory of playing a game in a home was a Grandstand machine (pong clone). My first gaming at my home was on a ZX Spectrum and I loved it. Everyone on my estate had a Spectrum of some kind all through the 80's. On estates with more money you found C64 and a few CPC. CPC had the issue with expensive monitors (colour). C64 was a beautiful machine BBC was only found in schools. My primary school had 1 that would be wheeled in when it was your class turn. You had 1 life then it was someone else's go (as in the whole school). I played Grannies Garden and died on the first question (chance). I never seen it again. 1989 Christmas I managed to get my parents to get me a Master System Plus package with Golvelllius and Spellcaster. Safari Hunt and Gang On built in! It was the games and price. I could go the library, rent a Spectrum game for 25p, tape it on my sister's double tape. Master System games was £30 back then. Just too much money and I never got any more games bought for my Master System. We just swapped what we had with mates. But in school, i was one of the first to get a Master System so my Spectrum had more life for a while. Spectrum was very popular even into the early 90s. It was just a perfect storm of price and access to 100s of games you could buy with just pocket money rather than Christmas if you was lucky. Loved all my computers and consoles. But it was all about who else had the same as you to make your ecosystem work.
@Barcrest26 күн бұрын
I have commented on a few bluesky posts about this. It wasnt until consoles had games that the home computers couldnt run that they started to dominate. Personally for me it was around the time of Street Fighter II, the 16 bit computers just couldnt pull it off. I got a snes to play it before shortly after ditching the ST for the PC.
@iamataldi27 күн бұрын
Love British retro gaming beef
@markdillon549427 күн бұрын
I got my C64 on xmas 1985 and the 8-bit scene was really just getting into its stride. Speccie, C64 and the Amstrad ruled the roost. But the best games were just ahead at that point. None of my friends owned an 8 bit console and had no wish to either. We all went straight from the 8 bits to the Atari ST and then to Amigas. Computer games were 'cheap' with huge libraries (being mostly cassette based in the UK) and had a thriving pirate scene that kids enjoyed. The cheap cassette media and self publishing meant that the rise of the teenage bedroom programmer boomed and we ended up with tons of one-man produced games at budget £1.99 levels. All that that never happened with expensive console cartridges. I think this article was written by someone that never owned an 8-bit computer. He has a complete misunderstanding and downright in-accurate recall of gaming history.
@81632bit27 күн бұрын
I have a sneaking suspicion that he was writing with the intention of drawing in readers with a very clickbait title and some "controversial" content.
@CommodoreVic20Ай бұрын
Never had one as a child but obviously as a collector I have one now 😊
@markdillon5494Ай бұрын
A fair old effort by the humble speccy for sure but that really is a colour disaster - made my eyes hurt.
@xXTheoLinuxXxАй бұрын
It was my first computer (and still have it) :)
@andyastrandАй бұрын
It is awesome. That soundtrack too
@WildMike1234Ай бұрын
My very first computer for Christmas when I was 13 in 1984. I was bitterly disappointed with it. A desperate lack of supporting software, poor memory capacity (even for the time), no sprites, below average sound capability, some daft marketing strategies by Commodore - no compatibility with other Commodore machines, a non standard controller port requiring the purchase of an over priced poor quality joystick that fell apart within a month of using it. It came complete with a software bundle of 'Punchy' (Hunchback clone), 'X-Zap' (a kind of shoot 'em up/action strategy game), 'Chess' and.... to complete the torment - 'Rolf Harris Picture Builder' which was a kind of 8-bit MS Paint. Mastertronic and Anco pulled out the stops trying to make affordable software for it but it was an out of date machine before it was even released. I did learn a bit of programming on it though, it had a large colour palette for an 8 bit machine and a built in Machine Code Assembly monitor and Vector Graphics platform. However, my memories of the C16 are largely negative due to my peers having a whale of a time with their C64, Amstrad CPC 464 and ZX Spectrums... and then me with this awful dud. Horrible experience that I look back on with an odd sense of anti-nostalgia.
@ArneChristianRosenfeldtАй бұрын
We bought a few books and learned BASIC and I learned assembler in the nice TEDmon and then we bought a PC with GW BASIC, MASM, and pirated games. Just drop you C16 fast enough. Planned obsolescence.
@theretroasylumАй бұрын
I was a big fan of the first game on the Spectrum which ai think was done really well. The main sprite didn’t look like the other versions but I think that it played really well. However I was pretty disappointed with its Spectrum sequel. The finished version ooked a bit different compared to the preview screen shots in the magazines and to be it just didn’t feel right to me. It did have a great AY rendition of the music on the title screen though.
@81632bitАй бұрын
Yeah, there was definitely a lot less colour clash and sprite colouring in the preview screens (which with hindsight were clearly mocked up for the magazines). Still, to get a game as large as Turrican 2 running on the Speccy was a hell of an achievement.
@mbcoll8154Ай бұрын
Played my atari through until I got a nintendo in 86 or so. We still traded 2600 games around in school but arcades were better and more social. I think the real reason for the "crash" was no great, must-have inexpensive system with killer games. NES fit that perfectly.
@hundgirridchannel2 ай бұрын
As always, the key for success is the software. Very few programmers were interested in developing game for the ST using time to polish the code because of Tramiel reputation and suddenly less market share. They instead focused on the Amiga, which was harder to program with its the custom chips, but they made more money. One example is the fact that the Amiga version of a typical '90s game had intro with "ultra" graphics and sound if you had 1Mb RAM (expansion needed, more money to pay), while the ST version of the game had nothing to make it compatible with the 520ST even if you ran it on a 1040ST. The PSG of the ST was capable of playing MOD music like the Amiga (with Quartet software), so if you really wanted you could theoretically make an intro with digitized music or a MOD music which sounded like an Amiga also for the ST, but it happened only with few software houses. We can say the same with the untrue statement of "jerky scrolling". Everyone has seen how Shadow of the beast runs perfectly on the Amiga and horribly on the ST making it unplayable and the fact is always the same: lazy programmers. If you look at Wrath of the demon which have a similar gameplay, you'll see a (playable) perfect multi parallax scrolling on the ST and a smoother one on the Amiga. Fun fact is that many games graphics/sprites/backgrounds were designed on the ST and then ported to the Amiga because it was easier to use. Bitmap Brothers games were designed on the ST. There's so much to say about the ST that most people don't know even after more than 30 years have passed. The truth for me is that I had both systems and still have and love both of them, they shared the same fate. They deserved more love from their companies, they were clearly much better than the x86s computers. Cheers
@andrewbevan46622 ай бұрын
Had to give up watching because of the constant background music
@andifaction93992 ай бұрын
How can i change disc of multi disc games ? Like Deep Fear
@JosefK2 ай бұрын
Maste Piece!!!
@locked012 ай бұрын
Nice but, it looks like Tpunix hasn't moved from version 0.6 in months. I wonder if we will ever see another update.
@hanzobi1926Ай бұрын
It's open source so others can contribute and not one person though.
@paulweston11062 ай бұрын
I was a Spectrum person, but my younger brother had one of these and I remember that when it shipped, they included a new firmware chip that you had to install yourself because they had updated it but not in time for the production run. MGT did a lot of peripherals for the Spectrum, I had one of their disk drive/printer interfaces. The Sam Coupe was an excellent little machine but came too late.
@81632bit2 ай бұрын
This is a reuploaded version. The audio should be louder (-13db vs -22db). I tried to make it even louder, but the audio was beginning to get distorted on the master, so it's as loud as I can push it. The loudness problem seems to be mostly affecting the KZbin TV app from what i can gather.
@enemyplayer2 ай бұрын
it sounds a lot better this time around
@josephkanowitz68752 ай бұрын
ב''ה, worth noting that media specifically called the ST the "Jackintosh" at the time. There was some skepticism if you didn't know all the details then, yet as far as raw capabilities they really were quite comparable. The IIgs really is an odd beast in comparison, but the similarity there is how schools ended up with both for niche or fandom reasons; Apple II users wanted the best II ever and STs ended up following musicians into music classrooms as noted, especially with the cost reasonable enough that most treated it simply like buying the synthesizer they would have been paired with.
@yorkshireitguys14182 ай бұрын
I so much wanted one of these but I got an Atari ST instead.
@1337Shockwav32 ай бұрын
Marketing it as the next "super Spectrum" was the biggest failure in the first place. And compared to the Enterprise which came in 1985 already the specs are meh at best. Never the less a mildly interesting system.
@81632bit2 ай бұрын
I don't know.... If it had launched when it was originally planned to do so, the Spectrum market was still huge and vibrant. The 16bit market was barely taking off, so it may well have done some reasonable numbers. But we'll never know.
@ZXSpectrum128K2 ай бұрын
It's basically a zx spectrum 16k in that tge entire 512kb of ram suffers from video ram contention only the 1mb ram interface runs full 6mhz more than doubling performance see snaper disks velesoft website for a speccy emulator at 2.4 times speccy
@81632bit2 ай бұрын
A correction: the SAM Coupe was commercially available from.1989 to 1999, not 1992 as stated in the video. My bad.
@kilianhekhuis2 ай бұрын
1999?? My god, I doubt they sold many in those days. 😂
@gdclemo2 ай бұрын
I had one of these, nice little machine. Good built-in BASIC. But it was underpowered, the Z80 wasn't fast enough to move that 24K display, especially when all RAM was shared with the graphics chip so you were effectively running at almost the same clock speed as a Spectrum. Sold it and got an Amiga 500, which was much much better.
@ZXSpectrum128K2 ай бұрын
1mb ram interface runs full 6mhz see snaper disks velesoft website for a speccy emulator at 2.4times speccy that's faster than a next at 7mhz!
@ZXSpectrum128K2 ай бұрын
780kb drives see snaper disks velesoft website run speccy software at full 6mhz thats 2.4 times faster than a speccy .4 faster than a next at 7mhz! theres loads of 128k software too Check out pang bubble ghost rick dangerous sprint n battle zone 3 tetrisi
@michaelelsy22092 ай бұрын
I wanted one but too expensive for me.
@nightbeast81052 ай бұрын
iirc according to the magazines at the time. games like DOF were running the speccy version with minor adjustments and the graphics updated (like with the amstrad ports). in some cases upcoming titles stated they were re-using ST graphics. they also mentioned about how games were easy to port. but how many of the games actually got made/released though was very limited unfortunately :/ I wanted one at the time and as I would have loved to have seen an updated or hacked versions of speccy classics up to the later arcade ports. R-Type, Rampage, Renegade, Gryzor, Gauntlet, Outrun, Chase HQ etc.. for example (the faster z80 would help tons) would have looked and played great on this system.
@StefanDrissen2 ай бұрын
@@nightbeast8105 faster Z80, yes, but needing to manipulate FOUR times as much screen memory without hardware support made it a challenge.
@craiggilchrist42232 ай бұрын
My friend had Amigas and Spectrums back in the day and really wanted a SAM Coupe.
@Larry2 ай бұрын
Did the SAM Coupe ever hit retail? I only ever remember seeing it mail order.
@81632bit2 ай бұрын
I think some small quantities did, but the vast majority of it's sales were indeed mail order.
@StefanDrissen2 ай бұрын
If you look at for example Your Sinclair issue 48 (December 1989) the MGT ad on page 28 includes a 'Details of my nearist stockist' check box. My dad picked mine up from Reading.
@kev73452 ай бұрын
I remember doing some work experience in my local computer shop where they had one on sale there. This was shortly after seeing it advertised in CRASH! magazine - must have been around 1989 or 1990 but can't be sure, they had a music demo playing on it, my naive teenage brain convinced me that it would go on to outsell the Amiga...
@StefanDrissen2 ай бұрын
@ it had 6 stereo channels, so it was “obviously” better than the Amiga. 😉
@whatamalike2 ай бұрын
I know that there was a few independently run computer shops that sold it but that's about all. You wouldn't expect to see one in dixons or the like I don't think.
@WooShell2 ай бұрын
Interesting system.. I thought I knew that era of computing quite well, but I never had heard of this one before.
@81632bit2 ай бұрын
It's an obscurity for sure.
@helmargesel39722 ай бұрын
Thanks for the information
@DougHolmes2 ай бұрын
I made a few games on the Coupé. Exodus was the main one though. From there I had a 17 year stint making games
@ZXSpectrum128K2 ай бұрын
Did u know the 1mb ram interface runs full 6mhz?
@CallousCoder2 ай бұрын
How many copies did it sell? 10? Because I have the feeling that’s the amount of Sam Coupe’s ever made 😂It’s even harder to find that the Holy Grail 😜
@ZXSpectrum128K2 ай бұрын
@@CallousCoder 12k according to Wikipedia which won't let me post my link
@CallousCoder2 ай бұрын
@@ZXSpectrum128K A bot more than 10 but still as rare as a lady of the night without herpes ;)
@RonniMenziesStirling2 ай бұрын
Me too! I made the "MegaDisk" games compilation, which was distributed by MGT for me, and also Review diskzine, amongst a load of other stuff. The SAM Coupe was an amazing machine for its time, but sadly did come out later than it should have.