Firstly, thank you for sharing this valuable learning resource; it's a treasure for beginners! I'm considering using this in animation, but I'm unsure how the light interactions and object and camera movements may differ. I suspect the workflow would change considerably. Could you perhaps create a tutorial on this? Or do you have other resources you'd recommend? Thank you once again for sharing, and I appreciate any advice on this topic in advance!
@yaliwang-jewelry12 күн бұрын
Bravo! Thank you so much! so informative and so detailed!
@mangosteen_media13 күн бұрын
This is probably the hardest tutorial I've ever tried to follow along with. beginner warning - def intermediate to advanced. I couldn't even get the sweep to create the same volume as in the video.
@igobyzak12 күн бұрын
Yeah this may be difficult for beginners but hang in there! If you run into specific problems feel free to ask here.
@davidepezza896113 күн бұрын
TOP
@nato_slmn15 күн бұрын
this might be the best video on youtube
@ilikeitwhatisit27 күн бұрын
coming back with another question- when you set to save as jpg it applies the view transforms automatically. But if I try to export as jpg an image already rendered in the picture viewer, it doesn't apply the view transform. Any idea how to fix this? Thank you!
@igobyzak12 күн бұрын
There was a bug in Cinema that prevented the view transform from being applied to jpg images saved from the picture viewer, but I thought it had been fixed. What version of Cinema are you using?
@ilikeitwhatisit11 күн бұрын
@@igobyzak I'm using the latest version of c4d + rs.
@bodobanaliАй бұрын
Thing is: When dong all the ACES workflow in the end my exported video look exactly like in Ae when looking at in VLC Player. Nice. BUT: as soon as i send it to my iPhone it differs significantly. And when looking at the same file on my iPad it's a new 3rd look i get. (btw whe i use sidecar to use iPad as second monitor the video also differs again. It near the Ae look, but not exactly same.). Can someone confirm?
@neondepthАй бұрын
This is exactly what I need for an upcoming project. Thank you!! ☺
@igobyzakАй бұрын
Chanelle! I'm glad it helped! 🙌💙
@FreakTenoАй бұрын
Thank you so much! what an amazing trick masking the domlight with portallight! cheers ~
@igobyzakАй бұрын
Thanks! Yeah it's a nice effect!
@houseofjpgАй бұрын
U're my hero man
@Ricardo-de9juАй бұрын
I've noticed that dealing with imported textures, for instance some artwork for a product rendering, Aces color profile fuck up your image turning it dark and dull. That's pretty bad in my opinion. Color conversions should be more accurate.
@igobyzakАй бұрын
Yeah it's a common issue with brand accurate colors being changed by the tone mapping that's happening when going from high dynamic range ACEScg to low dynamic range sRGB. It isn't really an oversight or a lack of accuracy, it's just a situation where you can't have it all. It's either you tonemap and colors and intensity of the original "brand" colors change or you don't tonemap. Can't have both unfortunately.
@Ricardo-de9juАй бұрын
@@igobyzakI've realized that applying an inverted color profile works in those situations, but it's a good idea to reduce the highlights to prevent them from blowing out in your renders. I think a lot of people still don't know how to deal with this new color management and we find a lot of distorted information.
@PolinaZhuravkovaАй бұрын
hello! why I can't find Constant Node (Using r24)
@igobyzakАй бұрын
If you're using the new nodes, you'd want a "Value" node to get a float.
@thehomedepothouseplant9986Ай бұрын
Awesome awesome video. Thanks so much Zak!!!!!!!!!
@igobyzakАй бұрын
Thanks!
@ViktorAdriaansens2 ай бұрын
If you're doing any color or exposure corrections, like offset, gamma, gain, or any of the other knobs I reccommend adding 2 more color space transform nodes, where you go from whatever color space and gamma you're in (for example SRGB with SRGB) to 'Davinci Wide Gamut' and 'Davinci Intermediate' for the gamma. Then placing any and all corrections after that first Color space transform, then a second Color Space transform with the exact opposite settings, going from Davinci Wide Gamut and Davinci Intermediate back to SRGB. It's an even larger color space than ACES and way more forgiving making color corrections and helps prevent clipping more than just applying color corrections in SRGB or ACES color space
@igobyzak2 ай бұрын
You can add color space transforms and go into Davinci Wide Gamut and Davinci Intermediate, there would be nothing wrong with doing that, but there is no benefit in doing this. Just transforming into a wider color gamut does not increase the colors in our footage or renders. And because, currently, there are no display color spaces that can display all the colors in either ACEScg or Davinci Wide Gamut (humans can't even see all the colors in these wide gamuts) the colors are still limited by our output display space. So taking an ACEScg render, converting it into Davinci Wide Gamut, cranking up the saturation, would not give you any benefit because you still have to output to some display space. sRGB colors are only as saturated as sRGB colors. And P3 can only be as saturated as P3 colors allow. As far as clipping goes, you really shouldn't be clipping colors in either Davinci Wide Gamut or ACES; that's going to cause problems when it's time to export. We have gamut mapping and parametric gamut mapping with ACES transform nodes so we can adjust the way the colors are being "pulled in" from clipping. Again, no real benefit to using Davinci gamut and gamma. Also, because I'm using ACEScct for the color correcting, which is a log gamma curve, a lot like Davinci Intermediate, there's really no benefit do doing what you're saying in terms of the way the tools on the color page react. It's not as though we're trying to color grade in Linear gamma, which would be much less intuitive. The only reason I can think of transforming into Davinci Wide Gamut and Davinci Intermediate is to use a specific LUT that was designed to work in Davinci Wide Gamut instead of ACEScct. The LUT wouldn't be exactly the same, but it could be fine to use it this way.
@murphyuriaguereka43602 ай бұрын
Thank you for the lesson.
@igobyzak2 ай бұрын
Thanks for watching!
@murphyuriaguereka43602 ай бұрын
This is the most realistic interior scene I have seen in Redshift so far. Thank you so much for the knowledge and the gobos, Sir.
@igobyzak2 ай бұрын
Thanks! Glad you found it helpful!
@JackVaughan2 ай бұрын
So great. Thank you very very much for this!
@igobyzak2 ай бұрын
Thanks! Glad it helped!
@alexplaza47392 ай бұрын
Thanks!!!
@igobyzak2 ай бұрын
You're welcome!!
@8505angel2 ай бұрын
Wow! such a great tut. Thanks!!!!!!!!!
@igobyzak2 ай бұрын
Thanks!
@8505angel2 ай бұрын
Amazing tutorial!
@JonasNoell3 ай бұрын
Awesome, this tutorial helped me answer almost all my questions that I had! Big ThumbsUp!!!!👍
@igobyzak3 ай бұрын
Glad it helped!
@cactusface233 ай бұрын
brilliant!
@igobyzak3 ай бұрын
Thanks so much!
@chinmaythorat3 ай бұрын
Superb Stuff Zak !!! Learned something new today 😇
@igobyzak3 ай бұрын
My goal achieved! Thanks so much!
@igis92PL3 ай бұрын
hi, great tutorial but I am struggling with the Deliver tab - I keep getting the same issue - Render Job failed as the current clip could not be processed - Failed to decode the video frame. - not sure what setting needs to change - if I export single frame in MP4 r EXR it works fine but the only waty to export stills atm is through screen grab.
@igobyzak3 ай бұрын
Not sure what the reason is for this. You can try setting the render speed in the deliver tab to something much lower than the default "Maximum" setting. Also, from the Color tab, you can add stills to the Gallery then export stills from the Gallery.
@trksnoos3 ай бұрын
Nice golden TIPS mate
@muinasjutumees3 ай бұрын
I'm not a Davinci user myself, sometimes I'm leaning towards learning an node based compositor, but what are the lets say extreme benefits you get from working with for example Fusion vs AE for similar work as the tutorial?
@igobyzak3 ай бұрын
Much more robust tools in Fusion and especially Nuke compared to AE. The ability to use World Position Pass is huge. No such workflow for that in AE as far as I know. Plus the color grading tools in AE don't even come close to what Resolve offers.
@muinasjutumees3 ай бұрын
Thanks, could this be a video idea to compare useful features of other compositora (conpared to AE)!? ;)
@muinasjutumees3 ай бұрын
Excellent education! All your videos are very high quality and well eloborated in the topic you are discussing. Thank you!
@igobyzak3 ай бұрын
Thanks so much! 🙏
@STUDIOSTEPS_motion3 ай бұрын
Do you think this method is faster to render than say volume lighting for fog ?
@igobyzak3 ай бұрын
I'm not sure, I haven't done any speed comparisons. I think the voxel size of the fog volume would play a big part in render speed.
@simontrickfilmer3 ай бұрын
why is: New Solid: H:0/S:0/B:100 light gray? It's even called "light grey" 😞
@igobyzak3 ай бұрын
Because it's being tonemapped by the ACES Transform. Actual white in this scenario is reserved for glowing objects or very bright specular highlights, values above 1. It would be like a sheet of paper compared to an LED panel...the paper next to the LED panel would be closer to a light gray compared to the white of the LED light.
@simontrickfilmer3 ай бұрын
@@igobyzak thanks! I did it now while set the Display Color Space set to None
@loganpenciu73173 ай бұрын
Doing the lord's work bro. You literally unraveled the entire Redshift to Davinci Resolve Workflow.
@igobyzak3 ай бұрын
Haha, thanks! Glad you found it useful!
@loganpenciu73173 ай бұрын
@@igobyzak Hey Zak I have a quick question, what do you do about LUTs? Do you just bake them into the image via Redshift then export? Or Do you have a workflow in Davinci?
@igobyzak3 ай бұрын
@@loganpenciu7317 I love a good film emulation LUT! But I never bake them into the image via Redshift. That would clamp the high dynamic range and I don't want that. I apply my LUTs in Davinci Resolve. But it's important to know the LUTs you're using. Like what color space are they expecting as input, and what color space are they spitting back out. The LUTs I use are made for ACEScct , and return ACEScct gamma. So I just plug these into my node graph at the timeline level before my final ACES transform from ACEScct to sRGB.
@loganpenciu73173 ай бұрын
@@igobyzak Thank you for the response! That makes sense. Can you point me in the direction of getting ACEScct LUTs? Or do you just convert them yourself?
@Ricardo-de9ju4 ай бұрын
Awesome content. Would love to see more RS stuff. Thanks for sharing interesting things, that makes the whole difference.
@igobyzak4 ай бұрын
Thanks so much! More in the works!
@STUDIOSTEPS_motion4 ай бұрын
that portal / dome light combo is incredble! Love seeing lights being broken up etc
@igobyzak4 ай бұрын
Thanks so much! Yeah I think it can add some nice spatial and color variations. Real light is really complex so the more ways we can grunge up our 3D lighting the better.
@MrSunamo5 ай бұрын
Such a great tutorial. I'm working with Octane in Blender using an ACES workflow and have been looking for information precisely like this on how to combine passes and edit them in Resolve. Thanks!
@igobyzak5 ай бұрын
Thanks so much! Glad it helped!
@photoindra5 ай бұрын
Such a great video. Visual explanation of what are "lift, gamma, gain, offset" is the best that I've seen. And this tip on how to "clip" grey whites to actual whites at 1:10:27 is super useful.
@igobyzak5 ай бұрын
Thanks so much! Glad you found it helpful! 🙌
@clausbohm98075 ай бұрын
8:13 a little gremlin snuck into your video ..ha ha ha!
@igobyzak5 ай бұрын
It slipped through! I try to edit them all out.
@nickjamesgordon5 ай бұрын
Amazing, literally just needed to figure this out and you've published a vid 17 hours ago😀
@igobyzak5 ай бұрын
Glad it helped!
@ali.3d5 ай бұрын
yessss banger video mate! 🙌🏽
@igobyzak5 ай бұрын
Hey! Thanks so much!
@photoindra5 ай бұрын
Thank you for this video. It answers various questions that I had about optimizing work with mattes in Davinci.
@igobyzak5 ай бұрын
Nice! Glad it helped!
@ntotheizm5 ай бұрын
I said it a few times, you're the best teacher out there.
@igobyzak5 ай бұрын
Thank you so much!
@user-zp7zy4pt6w5 ай бұрын
Thanks a lot! but when i use project settings method the acestransformnode looks very dark in fusion part .Can't this method be used in the fusion part?
@igobyzak5 ай бұрын
It depends on what you're trying to achieve. You can use an Aces transform node in fusion, but what are you transforming to and why? Are you transforming to sRGB and exporting from Fusion? If so, that should work just fine. But if you're transforming to sRGB then going to the color tab for corrections then exporting through the deliver tab you may be applying incorrect transforms or applying double transforms. Hard to say without more details.
@user-zp7zy4pt6w5 ай бұрын
@@igobyzak Thank you for your reply.Using Aces transform node alone it works very well both in color tab and fusion tab like in your video. After setting color management in project settings, I connected an Aces transform node from ACEScct to sRGB in the color tab and it works fine too. Then I go to the fusion tab, connect a same setting Aces transform node after the MediaOut node, the color became very dark in the fusion viewport.Did I do something wrong?
@Ricardo-de9ju6 ай бұрын
Hey, don't give up this channel, so much informative!.
@igobyzak6 ай бұрын
Not giving up! Just been super busy! Thanks for your support, I really appreciate it!
@MidnightFlight3786 ай бұрын
Thank you very much for this video. I've been trying to wrap my head around colorspaces for some time... I wanted to ask you what do you think about AgX and the workflow associated with it? It seems to me that it's much more artist and userfriendly than ACES... I've been experimenting with it for a personal project, wondering what other people think and how they use it... Thank you once again for your time and efforts!
@igobyzak6 ай бұрын
I haven't really messed around too much with AgX but I know people seem to like it. One thing to remember though is that the text and reasoning surrounding AgX is based on the ACES 1.2 standard, before ACES implemented the gamut mapping option. I think before this happened, AgX provided a solid alternative to ACES, but I don't really think, in my work anyway, it's as necessary these days. We have more control over hue shifts and contrast with ACES now.
@Ricardo-de9ju6 ай бұрын
Baking in sRGB is only available for the beauty channel in Regular Image saving options. How to save Multi-pass Image with all channels in sRGB? For still images, 16 bit depth, post processed in PS Aces is pain in neck. I can't save the AOVs with sRGB applied.
@igobyzak6 ай бұрын
You're right, you're not able to save out AOVs with sRGB transformed applied. But this is a good thing! If AOVs are in sRGB gamma and not linear, adding them up would not give you your beauty pass. Only when the gamma is 1 (Linear) are we able to add up the separate channels and re-create what we see in our Redshift Renderview as our Beauty pass. You can think about it this way, let's say we have a very simple 5 AOV multipass EXR: Diffuse, Reflection, Refraction, GI, and Specular Highlights. We add all these passes together and we get our Linear beauty pass. Now we convert this linear gamma to sRGB and we get our final image. But, if we instead convert each pass from linear to sRGB and then add them all together we'd get 5 sRGB gamma curves applied and it would look crazy! And, yeah, unfortunately Photoshop is not well equipped to handle a 32bit ACES workflow. Maybe someday they'll update the program to make all of our lives easier, but for now I'd say do your ACES conversion and general grading in a program like After Effects or Resolve then export as a 16bit Tiff for final retouching and subtle color correction in Photoshop. Hope that helps!
@Ricardo-de9ju6 ай бұрын
@@igobyzak Thanks for your reply, Zak. It took me quite a few days, but I figure it out how to work ACES in 32 bits inside Photoshop. Now everything makes sense, I was going crazy.
@PotatoHate6 ай бұрын
Great video, now my understanding is that if i want to export my render as a HDR video then i would do Rec 2020 format, not really sure what gamma tag to use for that. Can you make a vid on how to do same thing but for hdr output workflow for youtube, this seem to be a very annoying and confusing process for hdr content creation.
@igobyzak6 ай бұрын
HDR color grading and output gets a little tricky. The question is, do you want your HDR output to look exactly like your SDR (sRGB or Rec.709) grade? Or do you want your HDR output to take advantage of more colors and higher brightness value of the HDR format? In order to actually see proper HDR in Resolve, I believe you need a dedicated output signal to an HDR compatible monitor. A card like a Deck Link from Black Magic will send an untouched video signal directly to the monitor, bypassing the operating system's color management. This is really going to be important if you want to do a dedicated HDR grade on your render. Output settings are going to depend on the final destination of your render and what monitor you're using to grade your HDR output. If your dedicated HDR monitor is only capable of 1000nits, I don't believe you can accurately grade to an HDR format above this nit level. So you'd want your final output to be something like Rec.2020 color space with whatever gamma your final delivery would use (and your HDR monitor is displaying). I believe you've got a choice between HLG and PQ (ST2084). But I've never done any of this, so take all of this with a grain of salt.
@PotatoHate6 ай бұрын
@@igobyzak so I was thinking is to have it look same as srgb but with higher value/brightness range since render outputs 32 bit color depth and usual non HDR video just remaps these values to something it can display, my idea was to utilize this brightness data for HDR output. Also I don't really understand why you have to get specific hardware to display HDR content from PC. Media players have been doing it for years like VLC and klite codec pack and KZbin can play HDR on your PC with HDR display so why would davinci playback of HDR content require specific hardware?
@andrewhartsock78646 ай бұрын
What type of lighting setup do you use? The glass looks so clear in the renderview. Would really appreciate any input.
@igobyzak6 ай бұрын
I think it's just a simple HDR for the ambient lighting since most of the light is coming from the emission of the neon.
@milatsumay48536 ай бұрын
photography background for sure =)
@jbach6 ай бұрын
This is great. Thanks for sharing. Could you possible quickly summarize why you choose Davinci YRGB Color Managed over ACES cct for Color Science?
@igobyzak6 ай бұрын
Thanks! This is something I need to look into again, but I think I preferred this method because I was having issues importing brand graphic sRGB images. It's pretty common in my work to have brand graphics overlay the animation and I think I was having trouble getting those sRGB colors to remain unchanged. But I should look into this workflow again; it's possible I was missing something.
@ikbo6 ай бұрын
you don't use the new node graph for materials?
@igobyzak6 ай бұрын
I still prefer the old nodes
@mpc3657 ай бұрын
Would be great to see this updated for the new node editor. I'm new to RS and can't find some of the node names used here in the latest version 😣
@igobyzak6 ай бұрын
Honestly, I still haven't moved to the new nodes. I still prefer the old ones.