Cinema 4D Fog Volumes Tutorial (Redshift)

  Рет қаралды 51,978

i_go_by_zak

i_go_by_zak

Күн бұрын

Hi Everyone! In this tutorial I run through some of the basics of setting up fog volumes inside Cinema 4D and rendering those out using Redshift.
I've also just uploaded a follow up tutorial where I take another pass at a foam material using some of the methods described in this video. Here's the link to that one:
• Volume Foam Material i...
Chapters:
0:00 - Intro / Examples
0:44 - Basic Fog Volume Setup
24:22 - Gradient Poster Breakdown
26:51 - Rendering Multiple Volume Builders
29:58 - Localized Fog Landscape Breakdown
34:13 - Cartoony Puff of Smoke Breakdown
39:21 - Smokey Tank Breakdown
43:55 - Wall of Fog Breakdown (! Be sure to turn on "Volume Contribution" in your Mesh Light!)
47:45 - Fog Gallery Breakdown / Volume From Splines

Пікірлер: 71
@igobyzak
@igobyzak 3 жыл бұрын
I forgot to turn on "Volume Contribution" in my mesh light at 46:56. That will allow the area mesh light to interact with the volume properly.
@knubeltier6519
@knubeltier6519 3 ай бұрын
Great Tutorial, helped me alot with my project. Thanks for that! I was wondering if you have a tip. Im trying to make a realistic 3D earth. Thanks to your tips, my atmosphere is looking better but the cloudes are giving me a headache. Im using a cloudmap from nasa, highres and want to mask the volume. Any tip on that? Thank you
@yaliwang-jewelry
@yaliwang-jewelry Ай бұрын
Bravo! Thank you so much! so informative and so detailed!
@donross7820
@donross7820 2 жыл бұрын
Superb tutorial and one of my favorites right now. Thank you! This is packed with shocking techniques.
@davidvale
@davidvale 2 жыл бұрын
Thank you so much for your tutorial! Very helpful!!
@robmorissette7586
@robmorissette7586 3 жыл бұрын
Glad you're back to making tuts man. So helpful. Thanks!
@igobyzak
@igobyzak 3 жыл бұрын
Thanks so much, Rob! Glad you're finding them helpful!
@joshuacox4124
@joshuacox4124 2 жыл бұрын
This has been so helpful, thank you!
@MuhammadHassan_0292
@MuhammadHassan_0292 3 жыл бұрын
Amazing and very informative tutorial...
@DeanRipper
@DeanRipper 3 жыл бұрын
amazing breakdown!! playing with these techniques asap
@igobyzak
@igobyzak 3 жыл бұрын
Thanks so much!
@studiospeets
@studiospeets 2 жыл бұрын
Awesome, this was exactly what I was looking for.
@a__ed7445
@a__ed7445 3 жыл бұрын
Thanks for this nice tutorial - the "Fog Curve" is gold.
@igobyzak
@igobyzak 3 жыл бұрын
Thanks for watching!
@altberg__
@altberg__ 2 жыл бұрын
once more. i have to thank you. really good stuff.
@Usselino
@Usselino 2 жыл бұрын
Cool! Thank you for this!
@Vannellus
@Vannellus Жыл бұрын
Very, very, very nice tutorial. I learned so much and I like the way you do it. Your voice is calm and relaxed. Keep on. U have one more subscriber 😀
@igobyzak
@igobyzak Жыл бұрын
Thanks so much! I appreciate the subscription!
@jessicanelson4969
@jessicanelson4969 3 жыл бұрын
Another great tut!! Thanks, Nerd ;)
@patrickgibson7963
@patrickgibson7963 2 жыл бұрын
Love your work buddy. Really nice stuff!
@igobyzak
@igobyzak 2 жыл бұрын
Thanks so much! Thanks for watching!
@Nielsc4dtutorials
@Nielsc4dtutorials Жыл бұрын
Great video, thanks!
@bosustreet4964
@bosustreet4964 2 жыл бұрын
thank you it helped me a lot
@rubysnell6755
@rubysnell6755 2 жыл бұрын
dude you have the most exciting redshift and c4d tutorial channel around - so many people use octane, so it is harder to find videos that show such cool and fun techniques but your stuff is amazing every single time! thanks so much for the content!!
@igobyzak
@igobyzak 2 жыл бұрын
Ah!! Thanks so much!!
@bronsoncjmj
@bronsoncjmj 2 жыл бұрын
This is a life saver, thank you! I've been trying to figure out a way to make a good looking planet atmosphere and this natural falloff worked perfectly! Can't wait to start utilizing these tips in other projects.
@igobyzak
@igobyzak 2 жыл бұрын
Thanks for watching!
@bronsoncjmj
@bronsoncjmj 2 жыл бұрын
@@igobyzak thanks for making it!
@ekaterinazakharova1016
@ekaterinazakharova1016 2 жыл бұрын
THANK YOU!!!
@weclome
@weclome 3 жыл бұрын
Great tutorial! And nice you're contributing to Vincent's patreon.
@user-xi2bo7pj1n
@user-xi2bo7pj1n 8 ай бұрын
Fog wall with the chandelier was exactly what I wanted! Nice one
@igobyzak
@igobyzak 8 ай бұрын
Thanks! Glad you found it useful!
@STUDIOSTEPS_motion
@STUDIOSTEPS_motion 4 ай бұрын
There’s some work from future deluxe a few years back for nura headphones with some gradient coloured fog volumes. Not sure what renderer it was used. Might have been coloured lights in the fog or dine in post ?
@eduardo.lunkes
@eduardo.lunkes 2 жыл бұрын
5:54 In C4D R23 the subtract objects works fine without the Fog Curve but the volume seems transparent. When I put the Fog Curve, the volume density seems correct, like the diference on 5:44
@arleksey
@arleksey 3 жыл бұрын
never thought about RS Volume combined with Volume Builder, big thanks! could you tell us what is the working monitor you are using? (brand, model) it seems to be 4k, 32"?
@igobyzak
@igobyzak 3 жыл бұрын
Thanks for watching! Yeah, I'm using 2 ViewSonic VP2768-4K 27" monitors.
@annakhiryanov9022
@annakhiryanov9022 3 жыл бұрын
Thanks for an awesome tutorial! for the chandelier tutorial how did you get the shadows to be on the volume object? mine doesn't seem to have shadows from the chandelier
@igobyzak
@igobyzak 3 жыл бұрын
Hmm... Make sure your lights have Volume Contribution turned up, the volume material is not emissive and dense enough to receive shadows. It should work!
@TheGrandmaster1
@TheGrandmaster1 2 жыл бұрын
Damn man, you're better than all the big expensive courses. Do you have any huge full courses available? I'd buy one right now.
@igobyzak
@igobyzak 2 жыл бұрын
Ah thanks so much! Appreciate the kind words. Some things in the works so stay tuned!
@atilladeniz
@atilladeniz 3 жыл бұрын
Hiii Zak!! can you give me the tank breakdown for educ playground?
@ariendebeer
@ariendebeer 6 күн бұрын
Amazing tutorial thank you! I don't suppose you know if it's possible to add a coloured gradient to the fog that goes in a specific UV direction eg left to right or up to down as opposed to from the inside out?
@igobyzak
@igobyzak 3 күн бұрын
I believe in the latest versions of Redshift you can add a gradient from a Ramp or State node to do what you want
@rafthecreator3387
@rafthecreator3387 9 ай бұрын
goat
@igobyzak
@igobyzak 9 ай бұрын
🫶
@althornhill9491
@althornhill9491 3 жыл бұрын
What kind of volume settings would be best for creating a wispy smoke material? for example, smoke from an incense burner or matchstick?
@igobyzak
@igobyzak 3 жыл бұрын
That would be tricky. If you were going for realism, you'd need an actual particle fluid solver like x-particles.
@siong9547
@siong9547 3 жыл бұрын
can you update a tutorial of how to use falloff effect 😭.
@mariiazharkova4901
@mariiazharkova4901 2 жыл бұрын
Thanks! how did u make this texture of the mountains?
@igobyzak
@igobyzak 2 жыл бұрын
Thanks for watching! I think I just used a noise as displacement, but the noise was stretched to appear more like stripes.
@BrainGrapes
@BrainGrapes 3 жыл бұрын
How easy/possible do you think it’ll be for me to translate this to octane?
@igobyzak
@igobyzak 3 жыл бұрын
Hi Tom, I've never used octane so I'm not sure how it handles rendering volumes. If Octane has a "Volume Material" I'd guess it should be pretty close to the Redshift workflow.
@joshingleby9956
@joshingleby9956 2 жыл бұрын
How are you achieving what seems to be an extreme shallow depth of field in the orbs @ 25min? I'm playing around with fog curves, DoF on the camera, etc and can't achieve anything similar.
@igobyzak
@igobyzak 2 жыл бұрын
I believe I've just got the fog volumes in the distance set to really low density using the scattering and absorption settings of the volume material.
@joshingleby9956
@joshingleby9956 2 жыл бұрын
@@igobyzak Thanks for taking the time to reply. Hmm, odd. Maybe the geometry is displaced in a way I'm not seeing and its actually much flatter on those dark orbs. Good to know though thanks again.
@rumrollingpaper
@rumrollingpaper 3 жыл бұрын
When I set the Scatter Channel to Volume builder the cube is just black in my redshift renderview.
@ivanluthi3034
@ivanluthi3034 2 жыл бұрын
same here
@ivanluthi3034
@ivanluthi3034 2 жыл бұрын
when I add "volume builder" (2:24) everything becomes much too bright. The whole scene is becoming white. I can't find any solution for this. Pls help.
@yashkatira98
@yashkatira98 3 жыл бұрын
Woww can we achieve this in r20 ? Bcz its does not have fog multiple options
@victorimaginator2355
@victorimaginator2355 2 жыл бұрын
Yep, add Reshape Layer with "Curve" selected in Filter Type dropdown. Seems like it works different, but it works =)
@manuelamontenegro9603
@manuelamontenegro9603 2 жыл бұрын
is there another tutorial on how to set up the area you have in the begging fo the tutorial?
@igobyzak
@igobyzak 2 жыл бұрын
Do you mean the grid of looping animations playing?
@STUDIOSTEPS_motion
@STUDIOSTEPS_motion 4 ай бұрын
Do you think this method is faster to render than say volume lighting for fog ?
@igobyzak
@igobyzak 4 ай бұрын
I'm not sure, I haven't done any speed comparisons. I think the voxel size of the fog volume would play a big part in render speed.
@TranslucentStudios
@TranslucentStudios Жыл бұрын
Have you done any more experimenting with this? Any updates?
@igobyzak
@igobyzak Жыл бұрын
It's been a while since I played around with fog volumes. I should dive back in soon and see if anything exciting has changed.
@piccolosamathegodofdestruc373
@piccolosamathegodofdestruc373 2 жыл бұрын
cannot add "fog curve" layer. Help
@igobyzak
@igobyzak 2 жыл бұрын
The fog curve was added a version or two of Cinema 4d after the volumes were first introduced. You may need to upgrade Cinema to use that feature.
@piccolosamathegodofdestruc373
@piccolosamathegodofdestruc373 2 жыл бұрын
@@igobyzak thanks
@ImRealizee
@ImRealizee 2 жыл бұрын
the new redshift and c4d r25 update is really fucked up. Its so hard to switch from octane to redshift oof
@wusubi1647
@wusubi1647 3 жыл бұрын
Ummmm based
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