Ok, if like me you spent 30 minutes wondering why caustics werent comig through check on bucket rendering in the preview window.
@jaygemini875 жыл бұрын
ahahahahah, omg me too
@_UpVector_3 жыл бұрын
I'm learning it on Katana and man I was going nuts! There is almost no material on the subject and obviously the settings are all scrambled around. Took me a day to figure this out and I thought it was a bug - now I know it's not. Cheers!
@smyrkphace3 жыл бұрын
@@_UpVector_ Learning this stuff is a never ending series of little gotchas like this. Even when youve done it a hundred times, youll come back later and make the same mistakes. lol.
@Terry_Williams3 жыл бұрын
I always come back to this video whenever I'm doing caustics because I always forget to right settings to put, thanks again.
@DannyLrsn2 жыл бұрын
Great walkthrough, Zak! Very happy to see how to best optimize caustics and how to be able to art direct them better.
@igobyzak2 жыл бұрын
Thanks so much!
@JonathanWinbush5 жыл бұрын
Great stuff I love seeing C4D Redshift tutorials like this keep it up!
@igobyzak5 жыл бұрын
Ah! Thanks, WINBUSH!
@bulba15613 жыл бұрын
Thank you for sharing such valuable knowledge. Definitely one of those channels where you can tell it’s by the heart
@igobyzak3 жыл бұрын
Thanks so much for watching and for the kind words!!
@SPu1se5 жыл бұрын
superb, bro! Wish you make more of such tutorials.
@igobyzak5 жыл бұрын
Thanks so much!
@robmorissette75865 жыл бұрын
Oh man, another banger. Thanks again for this detailed walkthrough.
@jerostephan3 жыл бұрын
Honestly, wow. I love you. Well, at least every tutorial you are doing, thank you so much!
@dominicsagona11864 жыл бұрын
Thanks!!! Easy to digest and I don't even have to 'test/explore' myself. Will be ready to go next time!
@theodoredaley22295 жыл бұрын
Really love how thorough you were with the methodology. Only thing would be maybe to linger a bit more on the settings you dial in but otherwise super duper clear! In terms of next tutorials, maybe go through settings for a realistic skin shader next? Or if too much, then perhaps lighting an interior scene (akin to a arch viz scene), it seems like you really are detail oriented (which is a great thing!). Also perhaps Render setting optimization when doing animations?
@zxcvbs4 жыл бұрын
Great video, i was fighting with lighting conditions and caustics. I also add an optix denoiser to remove some noise.
@marcelschaufelberger96375 жыл бұрын
really nice tutorial. very detailed and comprehensive. understandable explanations which are easy to follow. that's how it should be for a good learning effect. please do more of them. subsurface scattering would be nice, or controlling reflections with images seems a deep topic. thanks!
@igobyzak5 жыл бұрын
Thanks, Marcel! Will definitely keep those suggestions in mind.
@christian_spies4 жыл бұрын
Very insightful tutorial! Thanks Zak
@vincentschwenk5 жыл бұрын
nice work around, thanks
@dandin83213 жыл бұрын
Fantastic!
@zeettaaz5 жыл бұрын
Great tutorial. Thanks!!!
@Cinema4DTutorialsSV5 жыл бұрын
Good explanation! Thanks!
@igobyzak5 жыл бұрын
Thanks!
@MotionDesignersCommunityTV5 жыл бұрын
Thanks!!
@qmarskalami33235 жыл бұрын
Thanks Zak it was really helpful
@kadarrgo5 жыл бұрын
Really good stuff here. Thanks much. :)
@igobyzak5 жыл бұрын
Thanks, kadarrgo!
@arthurvalerevich86995 жыл бұрын
Soooo good & useful. Thx!
@루삼5 жыл бұрын
awesome
@mike-synthetica5 жыл бұрын
Hey thanks, this was super helpful!
@adam442004 жыл бұрын
that was really helpful thanks alot
@petesvids3 жыл бұрын
this is great, thanks for sharing :-)
@igobyzak3 жыл бұрын
Thanks!
@ELECTR0HERMIT2 жыл бұрын
BUCKET RENDER must be used to preview caustics in the redshift preview window live.
@joemorgan1990gd3 жыл бұрын
Thanks for the tut Zak! Having a lot of difficulty reducing the noise on the caustics even after following each step. Any ideas?
@igobyzak3 жыл бұрын
Just make sure your spotlights for caustics are narrow and only hitting the objects that cast caustics. Split your scene up into multiple caustics spotlights if necessary. Only the photon number in the lights affect noise level of caustics so crank those up. 10,000,000+ photons is not unheard of for clean renders. You can "blur" your caustics results with the "Search Radius" in the settings, but I've found this produces more of a muddled look rather than a "clean" look.
@onedayornever4 жыл бұрын
Thanks a lot bro
@irinashamarina9873 жыл бұрын
Thanks a lot for the tutorial! I don't know if I'm the only one to have this problem, but doing the exact same thing doesn't help to produce any caustics. Already checked settings, tags etc. Can it depend on my GPU? Or anything else?
@igobyzak3 жыл бұрын
Double check your RS object tag visibility has caustics enabled, your light is casting caustics photons, and you're using bucket rendering not just ipr progressive mode. Should work!
@irinashamarina9873 жыл бұрын
@@igobyzak Thank you for your response! I checked everything, turned on the bucket rendering as well. Everything should be fine, so it seems more like a bug. Hope it will work one day haha
@igobyzak3 жыл бұрын
@@irinashamarina987 The only other thing I can think is to make sure your light is bright enough. Try cranking up the intensity of your caustics light and see if anything shows up. Also, if you haven't already, add a Caustics AOV pass and check to see if anything is showing up there. Good luck!
@emmanuelodoom47372 жыл бұрын
Yea I know it’s a year later. But I’m having the same issue.
@duncanworrall98202 жыл бұрын
Hey Zak great tutorial - any idea how to turn off the spotlights "affect diffuse" & "affect specular" in RS3.06 (32mins in) so im just generating Photons - The ray tab has disappeared!
@igobyzak2 жыл бұрын
Hey thanks so much! Yeah, there are sliders now under the Details tab of the light where you can reduce diffuse, refections, transmission, etc to 0 for caustic photon emission only.
@duncanworrall98202 жыл бұрын
@@igobyzak Ah great found it - thanks
@rayan5 жыл бұрын
Just curious, how would you apply AOVs in the IPR or render view? I use maya but I figure it should be similar to C4D.
@BKMuziac5 жыл бұрын
under redshift AOV manager
@yoyoz3334 жыл бұрын
im getting a bi build up of blow out light at the base of my model. how do you avoid that?
@nicolasmounier95205 жыл бұрын
Hey Zak, thanks a lot for this great tutorial! It seems nothing is happening for me when I emit caustic photons from the light + from the material. Could you send me the scene at the beggining so I can check if I did something wrong? Thanks!
@smyrkphace5 жыл бұрын
switch on bucket mode, I spent a good 30 minutes scratching my head too.
@dumadumskaya4 жыл бұрын
Thanx!
@jluisroga5 жыл бұрын
Nerdss? Squeeeeze me???????????? hahaha In al seriousness great tuts, man. Thanks!
@shahrilsuhaimi51095 жыл бұрын
awesome tutorial...hope can share files project too~
@xpez96945 жыл бұрын
what video cards are you using? I am curious. These caustics are rendering pretty quick.
@igobyzak5 жыл бұрын
I've sped up the video during the renders, so it's quicker than it seems. But I do talk about some of the render times. I believe most of the caustics calculations happen on the processor side, not the graphics card. Make sure you're using the latest version of Redshift...there was an pretty big speed improvement made a while back that dramatically increased photon processing times.
@adamfilip5 жыл бұрын
how do you get light to split into colours like a prism?
@igobyzak5 жыл бұрын
That's Dispersion. A setting of 0 is invalid so the effect is off. A low value gives extreme rainbows while a high value gives a subtle prism effect.
@adamfilip4 жыл бұрын
trying to achieve water caustics. like in a murky lake.