how do you select objects with joints like i cant do that?
@darkvoid9131 Жыл бұрын
Great tutorial, thank you!
@SimonK912 жыл бұрын
Being new in maya, I would've probably chosen parent constraint rather than directly parenting the object to the joints.
@artSqoolType2 жыл бұрын
I'm keeping things simple by directly parenting. Parent Constraint is a more refined way and can be better for a more complicated rig.
@averysaltyperson72902 жыл бұрын
This is a really good tutorial! Ive had a bit of trouble on the IK handle section, it keeps comming up with '// Error: No valid items were selected. Must be joints, effectors, or nurbs curves.' and I haven't found any info on how to fix it. Is there a fix for this?
@artSqoolType2 жыл бұрын
Not sure, but make sure that when you have selected the IK Handle tool you click on joints. It may be easier to do in the persp view than in side or front view.
@kstz_e-sports2 жыл бұрын
why didnt you used skinning process instead of parenting joint directly to object?
@artSqoolType2 жыл бұрын
Skinning is good for objects that bend or stretch, but it's a more complicated approach and can even slow down playback. Solid objects like these don't need it.
@sanketbagwe9452 жыл бұрын
Sir where I get this file of lamp?
@artSqoolType2 жыл бұрын
Unfortunately you'll just have to make it :)
@suzanneVD02032 жыл бұрын
tthhhaaaankkkk yyooouu :D helped so much
@rajan_animations90882 жыл бұрын
💙💜
@ovi70513 жыл бұрын
thank you so much sir ........
@michelleknobloch77323 жыл бұрын
This video was really helpful. Thank you :)
@curlyt81983 жыл бұрын
Thank you very much sir 🙂😍
@seido75863 жыл бұрын
The "thank you" at the last is just so cute...
@PScraftGaming3 жыл бұрын
at 10min, i cant find the translate Z I only have X and Y
@beeceelad3 жыл бұрын
Don't just scale it for squash and stretch, you really should be rigging up a ball designed to squash stretch and roll, which all have variable pivot points (the ball squashes on the base of contact and rolls from the centre.) Using scale parameters is not the right way to go because this will affect your spacing. Also never animate geometry, you want to animate NURBS controllers. Animating purely on geometry is not how 3D animation is designed to work.
@artSqoolType3 жыл бұрын
Totally. I give this exercise to students who have animated balls in 2D, pencil on paper. I want to keep the exercise as simple as possible, but someone always asks how they could add squach and stretch.
@eymme55713 жыл бұрын
Thanks very helpful
@akashadearg-due14354 жыл бұрын
Gorgeous
@JokerOnePersonX34 жыл бұрын
Thanks! This video It's really helpful!
@ahangarabi4 жыл бұрын
👍👍👍👍😀😀😀😀
@jordanvanderkeyl6424 жыл бұрын
when I delete the breakdown keys, like at 7:57 , it deletes what I did with them. Making them no longer slowdown at the top. How can I fix that?
@artSqoolType4 жыл бұрын
No need to delete them if you are happy with the animation. I deleted the keys there to show another approach.
@o-yunorachang91214 жыл бұрын
Thank you very much! If not have this tutorial,I can't finish my Maya homework!thanks
@davidhallows23894 жыл бұрын
Just what I needed, ta.
@lucasdante46684 жыл бұрын
Thank you man. You helped me so much. Cheers and stay safe
@LeftoverAtoms4 жыл бұрын
Well I feel very dumb now, it was that simple to do this.
@victoriamarilyn4 жыл бұрын
I loved this tutorial! Thank you!
@emilynalexandrabolivarlimo7944 жыл бұрын
I´ve been driving crazy trying to find an easy and simple tutorial of how to Rig a mechanical arm! after wasting so much time I finally found this one, and It helped me a LOT!!! finally something easy and understandable!!!! amazing!!! thank you!!!!
@Rathemighty4 жыл бұрын
Fantastic! Thank you so much!
@dianamanfredi4 жыл бұрын
I learned so much! Thank you!!
@gaurisen61744 жыл бұрын
GOD BLESS YOU AND YOUR WHOLE FAMILY AND ALL YOUR DESCENDANTS.
@artSqoolType4 жыл бұрын
No problem
@estoesrelax4 жыл бұрын
well done
@honnaveerkamp83944 жыл бұрын
I animated one of my paintings using the techniques you shared: instagram.com/p/B8mTkKAj6Zi/?
@artSqoolType4 жыл бұрын
Great!
@honnaveerkamp83944 жыл бұрын
This is great! Thanks so much for sharing this.
@stevenross53425 жыл бұрын
Is it best practice to Always (In every case) Freeze Transformations/Delete History once you've finished modeling and moving onto rigging?
@artSqoolType5 жыл бұрын
Delete History yes, Freeze Transformations in almost every case!
@Astrovic15 жыл бұрын
cool video!:) you explain things very easy.. with with software do you record the videos so that all the keys youre pressing are showing on screen?
@artSqoolType5 жыл бұрын
Great to hear! I think I made this in Camtasia. You can turn on keyboard actions and edit them.
@RizuTheCatLady5 жыл бұрын
Best tutorial ever!!!
@татьянапетрова-и6ю5 жыл бұрын
That's fantastic!!!!!!!!!!!!!!!!!!! Thanx!!!!!!!
@yogeshprince84885 жыл бұрын
thank you, bro :)
@columbaespitia46955 жыл бұрын
El examen de Chuy en LAD x)
@unajoppie98815 жыл бұрын
Rigging seems very difficult to me, but your tutorial helped me a lot! I appreciate it with all my heart :) <3
@BAnimate5 жыл бұрын
Thank you for your tutorials! I am learning how to 3D modelling with maya and your videos are really helping me out! By the way, I would appreciate a lot if you would check my youtube channel. I recently posted my first 3D modelling video, I would like if you would go and check it out!
@Ben-gm3tb5 жыл бұрын
super useful and clear thanks helped a lot for my project
@bambi84855 жыл бұрын
Good tutorial to learn maya and English hahaha :) Thank you
@rKringtonezone5 жыл бұрын
I think you are making similar animation to Pixar iconic lamp animation. Am I right???.
@14hil815 жыл бұрын
Very useful tutorial for beginners thanks a lot
@ikbenlhmnn84215 жыл бұрын
thank you for this!😃
@ave19965 жыл бұрын
Can I use this to rig a spring, with a hook on the tip, that can also be rig?
@artSqoolType5 жыл бұрын
The springs would require a more complicated setup, I needed to keep this one simple!
@moali51535 жыл бұрын
yah it,s very brief and useful lesson .. I'm very grateful to you.
@ave19965 жыл бұрын
How do you limit the transformation of those circles of you parent the joints and ik?
@artSqoolType5 жыл бұрын
What would you like to limit?
@ave19965 жыл бұрын
For example, I want to limit the rotation of the head of that desk lamp or if I pull it down it will not go beyond the base stand. Something like that. Because I saw some videos using a sider control with min and max value. May be it’s just the same?
@artSqoolType5 жыл бұрын
You can give attributes min/max limits in Attribute Editor, but it's a simple value limit, for making the lamp head not go beyond the base would need a more complex setup. Generally I don't do this as I may be limiting the animation in some cases by such setup.
@ave19965 жыл бұрын
@@artSqoolType Thanks... I learned in this tutorial...