Yawnoc Teaser Trailer
1:10
Ай бұрын
2023 Pygame Projects
6:23
9 ай бұрын
I Made Multiplayer Gamedev EASY!
9:51
Spritestacks - Pygame Tutorial
8:19
Pygame CE - Better & Faster
6:29
Жыл бұрын
2022 Pygame Projects
4:09
Жыл бұрын
I Went on a Shader Adventure
10:32
2 жыл бұрын
How I Added Shaders to Pygame
6:01
2 жыл бұрын
Cosmos Adrift
3:34
2 жыл бұрын
1 YEAR of Gamedev got me This
7:39
2 жыл бұрын
2021 Pygame Projects
5:51
2 жыл бұрын
Gamedev as a Business ft. Tim Beaudet
58:11
Why You Should Write Bad Code
8:55
2 жыл бұрын
Пікірлер
@memegenerator5821
@memegenerator5821 8 сағат бұрын
How do u export it to a exe without being flagged a virus??
@skylark.kraken
@skylark.kraken Күн бұрын
I can’t clearly see the character and the nature of the enemies it’s really difficult to predict what is going to happen. I’m not sure if the premise is good
@skylark.kraken
@skylark.kraken Күн бұрын
0:38 those are some very long lines
@trifilosgr
@trifilosgr Күн бұрын
i dont get why ppl that are bothering with game dev talk about other branches...
@NikitaLemeshev-e8r
@NikitaLemeshev-e8r Күн бұрын
Great video. I wonder do you still use Pygame CE or old Pygame? 🤔
@DaFluffyPotato
@DaFluffyPotato Күн бұрын
pygame-ce
@pradlx36
@pradlx36 Күн бұрын
İ like your work keep up the goodies 😀👍
@ukrainian333
@ukrainian333 2 күн бұрын
Can you convert your Planet generator to GIF/JPEG export SaaS, like for export this to 360 frames to set that as animated wallpaper on PC ? 🤔
@h3l_l
@h3l_l 2 күн бұрын
Nuts.
@Renner4k
@Renner4k 2 күн бұрын
"Play some beat saber for some exercise" lol
@austintaylor5683
@austintaylor5683 2 күн бұрын
Recent software engineering grad from a university and went the exact same route. Homeschooled, dual enrolled, internships, etc. Super difficult question to answer. I think internships are the most important reason to go to college. You also kind of have to realize that college doesn’t teach you many skills that actually help your degree. Out of the numerous classes you are going to take, only about 4-8 of them are actually useful. Many of the professors don’t know what they are doing, using very simple or dated methods, or aren’t very good at coding themselves and have turned what you thought would be a programming course into an entire no code course. The silver lining is that most companies (for whatever reason) highly value a degree and going to college allows you to network with other companies and get internships that then turn into full time roles.
@VistaLargaGames
@VistaLargaGames 2 күн бұрын
I welcome the hurricane. I’m in Florida. And have a full time job. I gamedev on the sides about to release (4 years in). Whenever we have tropical storms or hurricane, we don’t go into work and that means more gamedev time :) Can’t wait to go full time. Soon. Soon. Check out my devlogs!
@GeikoTreyarch
@GeikoTreyarch 3 күн бұрын
Damn if only i learned this months ago before i added SOOO MUCH MENUS to my game -.- Refactoring will take awhile but definitely will need to be done aince this causes less bugs
@vryvader2623
@vryvader2623 3 күн бұрын
I love your work style my guy! 😁 you need to step it up now, add more dificulty in your life. Get an Asian wife 😂
@Barbs_
@Barbs_ 3 күн бұрын
I love your idea of trying to squeeze work in especially on days that you don't have much time since I tend to schedule a lot of small gaps of nothing. I'll try it out for a week and let everyone know how it goes! For those interested I'm a full time college student (~50-60 hours per week between lectures, commuting, and studying), as well as being on 2 hockey teams, and trying to squeeze in rock climbing and game development.
@MladenMijatov
@MladenMijatov 3 күн бұрын
Be careful about burnouts. I've had so many of those over the years and they still creep up from time to time. And software development is a hobby and a job for me. I love doing this stuff. These combined work schedules over-saturation with coding is a recipe for one. Good luck with the release.
@WhatDoYouWant000
@WhatDoYouWant000 4 күн бұрын
Whats your opinion on the Godot situation?? Im really intrested in hearing this from you
@HTD_777
@HTD_777 4 күн бұрын
1:24:24 the player can still go through stones please can anyone one help 😢
@tanjibulanimations5653
@tanjibulanimations5653 4 күн бұрын
Bro make a face reveal video😁
@MastermindAtWork
@MastermindAtWork 4 күн бұрын
It's crazy that I came back to this video, cause the same issues Pygame had with you and other devs is the same issues Godot is currently facing. It's a shame when history repeats itself...
@Wh0NeedsFr1ends
@Wh0NeedsFr1ends 4 күн бұрын
Voice is getting deeper
@aldo6532
@aldo6532 4 күн бұрын
I have a big problem which is my dopamine addiction. KZbin has been the last big one in my life. All the other social media don’t hold me in that way and I can ignore them. But the KZbin algorithm has me down to a t. Would you happen to have any advice on how to get out of this one thing which is getting in the way of productivity or more importantly, my focus? Uninstalling it from all my devices doesn’t work I still access it on the browser of my phone.
@aldo6532
@aldo6532 4 күн бұрын
Yo, how long was the nap!?
@artlessdev4120
@artlessdev4120 5 күн бұрын
what keyboard is that at the end?
@mdkarim831
@mdkarim831 5 күн бұрын
It’s cuz yawnoc looks like the perfect on-the-go handheld game.
@minsan6696
@minsan6696 5 күн бұрын
Godot is also following the same footstep as the Pygame and now, going to be forked like Pygame CE
@AbdelrahmanEssam-c1v
@AbdelrahmanEssam-c1v 5 күн бұрын
Simple dude with a dream like the contact ❤
@ApenasRenato-ke8fw
@ApenasRenato-ke8fw 5 күн бұрын
does pygame build for steam deck???
@DaFluffyPotato
@DaFluffyPotato 5 күн бұрын
The Steam Deck is Linux
@ApenasRenato-ke8fw
@ApenasRenato-ke8fw 5 күн бұрын
3:28, the stuff you were eating is called "mechidão" here in brazil haha
@tfozo
@tfozo 5 күн бұрын
king is back
@gameknight6797
@gameknight6797 6 күн бұрын
Hey, I'm the new guy Have you heard of me? Im DaFluffyPotato on KZbin You're who?💀
@Skeffles
@Skeffles 6 күн бұрын
Very interesting ramble. Good luck getting to your release date. Putting in that much time with a day job is tough but I believe you can do it, with limited effects on your sanity.
@thepunisherxxx6804
@thepunisherxxx6804 6 күн бұрын
Love your approach. Health/exercise/food really is essential to get right when you're working hard like this, no matter the type of work. Have you thought about using your day job money for contract work to assist your project? Asset creation or buying, or outsourcing some functions in the code for someone else to write? Scaling your work out to more humans?
@DaFluffyPotato
@DaFluffyPotato 6 күн бұрын
I can't outsource code since it's Python and I generally prefer to have full creative control, so I'm not particularly interested in hiring other stuff out. I've learned to make the art and music myself, so it's a bit of a waste of those skills to hire for those roles. Also, I'm not confident I would get a good return on an investment doing that.
@scottwarner7729
@scottwarner7729 6 күн бұрын
If your game give 8-10 hours of content, it should be priced higher than $5. That's insanely devaluing your own labor and the quality of the content. Don't undersell.
@DaFluffyPotato
@DaFluffyPotato 6 күн бұрын
I'm currently projected to make ~$100/hr for the work I put into Yawnoc. That doesn't feel like underselling to me.
@scottwarner7729
@scottwarner7729 5 күн бұрын
@@DaFluffyPotato I get that that feels like a lot when you look at a projection at that amount, but it's still underselling. If you're delivering an experience that has 8-10 hours of solid content and loads more replayability, you're not valuing the game accurately if you're setting the price at $5. It may not feel like by setting the price that low you're underselling based on the time you put in, but what you're actually saying is that you're an exceptional developer, and you're capable of outputting content at a rate much faster than others. That means your time is worth more.
@GiggaGMikeE
@GiggaGMikeE 6 күн бұрын
Meanwhile I just dev while at work because fuck this job.
@DrNerhu
@DrNerhu 6 күн бұрын
Hey, just discovered your channel. The game looks solid and I love the concept. I wanted to give a piece of feedback though of how I feel after looking at the game footage you shown in this video. There an issue for me with the readability during combat. Not sure what it is, but I find the rocks being disturbing, because they are the same color of the enemies. The player's bullets are quite chunky and hide the automata once you start shooting at it. I don't have a solution to offer but I am sure you can somehow improve this.
@DaFluffyPotato
@DaFluffyPotato 6 күн бұрын
The rocks have already been changed. The bullets don't really hide the machines since they disappear when they hit, although the vfx when you hit your shots can. There's not much of a need to see them unless they move though. I was playing on a higher difficulty setting for the background footage here, so everything is more chaotic than normal.
@DrNerhu
@DrNerhu Күн бұрын
@@DaFluffyPotato nice, looking forward to see it then :)
@thefirstcoatline
@thefirstcoatline 6 күн бұрын
Are you sure you're just a normal guy?
@DaFluffyPotato
@DaFluffyPotato 6 күн бұрын
Did I say I was?
@epicgeometro
@epicgeometro 6 күн бұрын
6:10 average Florida man schedule
@SugeryGold
@SugeryGold 6 күн бұрын
You should price it at 10$ or even 15$ - 20$ and commonly have it on sale. First of all cuz people love feeling like they’re getting a bargain but even more importantly a lot of people write off games priced less than 9$ assuming that if they were worth looking into they would be priced more
@DaFluffyPotato
@DaFluffyPotato 6 күн бұрын
While still a very different game, Vampire Survivors is priced at $5 and did just fine. Froggo's Adventure: Verdant Venture also did pretty well at $1. If Yawnoc does well, I'll probably work on a ton of updates and eventually increase the price. I'd rather have a popular game with good reviews for now.
@SugeryGold
@SugeryGold 6 күн бұрын
@@DaFluffyPotato you make a good point especially because you already one the jam so it’s it most likely isn’t going to be flying under the radar in any way
@UnderArea51
@UnderArea51 6 күн бұрын
Hope you are safe and sound from all the storms! Nature is being awful this week!
@stubbie4421
@stubbie4421 6 күн бұрын
I’m trying to do this, school, and work… it’s hard.
@DaFluffyPotato
@DaFluffyPotato 6 күн бұрын
There was a time I was doing gamedev, school, work, and contracting. Making a large scale game wasn't really an option at that time.
@tkjo64
@tkjo64 7 күн бұрын
im not sure if th game is 2d or 3d
@ArktikusYoutube
@ArktikusYoutube 7 күн бұрын
Looks amazing and thank you for the great insight of your schedule. Really helps to see how other people handle it!
@overratedprogrammer
@overratedprogrammer 7 күн бұрын
I'm very jealous of waking up at 8:30 and getting home at 6:30.. and 32 hour work weeks?? I guess I need to look at contract jobs..
@DaFluffyPotato
@DaFluffyPotato 7 күн бұрын
You can get up at 8:30 and get home at 5:30 with a 40hr job if you live somewhere with a short commute.
@overratedprogrammer
@overratedprogrammer 6 күн бұрын
@@DaFluffyPotato Unfortunately right now I'm working 50 hour weeks. (AND I have to get up at 4 or 5! I hate this so much lol) I keep telling myself I'm going to get another job but surprise just like game development I'm too exhausted to actually take action. Paired with me getting distracted on so many different projects like this weekend I spent on my retro cabinet build.. I'm setting a strict goal for myself starting tonight, not even tomorrow. Taking your advice and FORCING myself to work on my game
@DaFluffyPotato
@DaFluffyPotato 6 күн бұрын
For me, anything past 65 hour weeks is not sustainable long term. Just be careful to not go too hard. lol
@platonvin1022
@platonvin1022 7 күн бұрын
idea: try different types of ca, like water cells with "waves" that suck you in them and deal damage, 2d porjections of 3d/4d ca, or wfc instead of ca for smth like plants (that iteratevly grow from a seed)
@DaFluffyPotato
@DaFluffyPotato 7 күн бұрын
Projection wouldn't work too well because it'd be hard for the player to keep up with mentally. I was thinking about using it for one of the areas, but it'd just be too confusing.
@anonofDeath
@anonofDeath 7 күн бұрын
man, I really need a 32 hour job. That sounds like bliss
@thepunisherxxx6804
@thepunisherxxx6804 6 күн бұрын
Me too man. Most people are fine working, just wish we all had better balance. 4 day work week would be fantastic for my mental health. 3rd day really makes it feel like a REST.
@asimplenameichose151
@asimplenameichose151 5 күн бұрын
Yes ... I'm a software guy too, but my '40-hour' week is usually 60+ and sometimes - for some stretches - over 80, back to back. If someone could let me know what vertical you have to get into to pick up reasonable comp (in US) for 32 hours I would be grateful.
@anonofDeath
@anonofDeath 5 күн бұрын
@@asimplenameichose151 same man, with my 1hr commute and overtime, it's actually so draining.
@DaFluffyPotato
@DaFluffyPotato 2 күн бұрын
I work for a small company, so I do just about any type of software you can think of. Embedded software, web development, tooling, data science, automation, etc. I use C++ for the embedded stuff and Python for everything else. The company is a company I started working for in 2020, so they were willing to accommodate my request for 32 hours when I asked for it this year. Being in a small company makes things pretty flexible.
@asimplenameichose151
@asimplenameichose151 2 күн бұрын
@@DaFluffyPotato I'm at a small company also, but it's a consultancy (all we do is software) ... due to the nature of the work and the present economy we are presently strapped for resources and the norm is to work far more hours just to get things out the door rather than otherwise. Maybe I will need to look into other verticals.
@secretsofshadowsgame
@secretsofshadowsgame 7 күн бұрын
Yawnoc looks fun! It's also funny to see the contrast in routines between regular, productive people vs productivity gurus on youtube... They really do be over-complicating things with 2hour long morning routines. By the way, what's the font your using for Yawnoc? I'm having some issues getting a clean pixel font for my game and yours looks really good
@DaFluffyPotato
@DaFluffyPotato 7 күн бұрын
I made the font. I previously announced it as being in the public domain as a blog post on my website, but that got lost when I removed the blog. You can just take it out of my games.
@secretsofshadowsgame
@secretsofshadowsgame 7 күн бұрын
@@DaFluffyPotato 🙏🙏 thanks man
@AntonioVivaldi-si5mr
@AntonioVivaldi-si5mr 7 күн бұрын
You are awesome and stay frosty! wishlisted! subscribed! make devologs! *wanna join and be on the journey boat PS: Also that stuff is rly health have lotsa water too and brush teeth twice + workout, the chair can be hard on the back, neck and legs dont forget cus our body can become a pain as time goes by.
@neozoid7009
@neozoid7009 7 күн бұрын
Wooowww
@neozoid7009
@neozoid7009 7 күн бұрын
Food devlog !! Pls
@DaFluffyPotato
@DaFluffyPotato 7 күн бұрын
that would be a bit off topic
@neozoid7009
@neozoid7009 7 күн бұрын
@@DaFluffyPotato I just want to see some , What U eat In a Day , doing Programming/GameDev !! Hehe ..)
@reidaslaranjas6961
@reidaslaranjas6961 7 күн бұрын
It's really nice to see that you're doing well, mate. Great video as always.