This tutorial is very interesting, thank you, I would like to practice doing this tutorial again, would it be possible to have the reference images of the characters in jpeg? THANKS
@AlexCheparevКүн бұрын
Check the description
@Doc2rjae072 күн бұрын
Awesome series my friend🙏
@DoDo-te2me11 күн бұрын
Классно делаешь, сколько учился ?
@FunnyGamerAkash2413 күн бұрын
Please please i need this model reference image sir .. please
@AlexCheparev13 күн бұрын
Read the description! The link to the project is in the description.
@FunnyGamerAkash2413 күн бұрын
Please please i need this model reference image sir .. please
@ArtsyAustin23 күн бұрын
Thank you so much for this FREE tutorial! Thank you for taking the time to make an easy to understand and in-depth demonstration. More power to you! 🙌🙌🙌
@Nuri_Archive24 күн бұрын
Unwrap 버튼을 누르지않고 Texture 버튼을 누르면 Unwrap 사전설정대로 자동으로 진행됩니다. 그리고 Simplify 옵션에서 Color Reprojection을 Disable -> Enable로 바꿔주면 또 Texture 작업을 하지 않아도됩니다.
@ariawitch296226 күн бұрын
How did you unsmooth it back? 😢
@AlexCheparev26 күн бұрын
3 for smooth preview, 1 to unsmooth. CTRL+Z if that doesn't work.
@SamuelSolt-lu9xv27 күн бұрын
Super
@f1pitpass29 күн бұрын
thanks. subbed
@yvonnesterling316329 күн бұрын
wow, this tutorial is amazing! I'm so glad I found it. It's easy to understand, straight to the point, and you give excellent pointers. I took 3D art classes in college and not ocne did they tell me to make squares during low poly to make sure the mesh doesn't skew when you smooth it. Thank you for making this.
@yordlecafeinoso29 күн бұрын
No se si en este punto leas los comentarios pero me quedó la duda de en que parte creaste el saco bocal, no se si accidentalmente me lo habré salteado en las partes anteriores.
@СултанСайлау-ш5дАй бұрын
30:21 when choose build up the surface and then click the object ear it transforms into choas . Something don't work
@СултанСайлау-ш5дАй бұрын
15:06 how you do that?
@heathercastillo4964Ай бұрын
Exactly what I needed. Thanks for making my job quicker today :D
@AleyChecoАй бұрын
I was sweating buckets the whole time with the UVS holy shit but great video!
@haz7072Ай бұрын
thank you so much! may I ask, what's the song at the start?
@haz7072Ай бұрын
nvm found it! it's "we always thought the future would be kind of fun" by chris zabriskie
@SaM-tl5nzАй бұрын
Planar projection 👍🏻👍🏻
@yordlecafeinosoАй бұрын
Inglish is not my first lenguaje but you explain this so perfect, i don't need te subtitles for understand you. I have just one problem, the mesh remains visible in the model even if I don't select it, I hope you can answer 😅 please.
@tristanbrown5497Ай бұрын
this was so simple but so incredibly helpful thank you
@thisbbyari5064Ай бұрын
4:57
@RephielJahzielEdillonSandoval2 ай бұрын
Hello, Im a animation student and I was wondering how did you curve the extrude tool on making the arms and legs. when I try to extrude it its just going straight but not bending seamlessly just like you did. I hope someone can explain as im stuck on that part and want to implement this kind of workflow
@isaaccontrerassolis5430Ай бұрын
Are you extruding with Shift + dragging the extrude from the center pivot like in the video?
@nuwanjvn51242 ай бұрын
reference image please 🤔
@AlexCheparev2 ай бұрын
Check the parteon link in the description.
@Curry.lathan2 ай бұрын
Thank you! Very helpful!
@mitadrubiswas79802 ай бұрын
great work ! great tutorial. Really looking forward to more maya modelling tutorials!
@natashageorginacarrilloalv28113 ай бұрын
Hola, mucho gusto. Me explico mejor en español, así que lo escribiré en este idioma, espero que les sirva. Si van a modelar para riggear después, les recomiendo hacer 3 divisiones (2 extrusiones aparte del original) en las articulaciones para que sea más difícil que se rompa el modelo. Me lo han enseñado así y me ha funcionado
@FrazerFrancisArtStudio3 ай бұрын
Thanks Brother, like your method. Wish me luck for my KZbin Channel, now 231 subscribers ❤
@alxrbrs3 ай бұрын
just in case if anybody was feeling lazy regarding making your image plane transparent. lol Click on the image plane(s) and in the channel box under "imagePlaneShape" look for "Alpha Gain" This controls the opacity/alpha and bring it down to like 0.05 or whatever number you desire. hopefully this will help somebody down the line.
@faritalent44573 ай бұрын
God thanks ✨️🤍
@EliseLuneux3 ай бұрын
5 years later still an amazing tutorial
@malizanu3 ай бұрын
Thank you so much for this series! I mostly focus on prop modeling, but I need to model a character for college and your videos taught me more than any classes. Hoping for more soon 🙏
@faritalent44573 ай бұрын
Hi That's really really great... I'm making my first character with you 🎉😃 My charachter is different with you but I'm learning from you 😊🤍 Good luck 💚
@Sammy2133 ай бұрын
I watch this every time I make a hand.
@Iad833 ай бұрын
Great video, learned a lot :) Looking forward to the next one.
@mdtalha2203 ай бұрын
Part 7 please?
@faritalent44573 ай бұрын
Thank you for your valuable work 🙏🥰
@carlosclarke72003 ай бұрын
I have never modeled a full character. I believe you tutorials are going to help me to complete that and take me a very far way in modeling.
@carlosclarke72003 ай бұрын
I love that use of transparent image in maya. I have watch another tutorial on you tube but I am so not getting it. Can you do a short tutorial on how you did it? Thanks in advance.
@shavin183 ай бұрын
Just one question the new retopo mesh with all the details..how dense is that now with all the subdivisions..is that ideal to show a wireframe pass.
@moajrtoons3 ай бұрын
Do you have a tutorial a adding leaves to the tree branches
@razan_psut3 ай бұрын
the clothes dont simulate on the avatar anymore after i import it as alembic. and a fitting sheet passes right through the character. any idea why?
@wenchiehchu51314 ай бұрын
hey, I enjoy the video very much! but I am getting trouble to make the mouth sock. would anyone let me know where can i find this part of the video?
@sidthasciencekid83854 ай бұрын
question, why is it that when you add divisions, your mesh starts to round out? I don't get it
@AlexCheparev4 ай бұрын
@@sidthasciencekid8385 I use “subdivided” not “add divisions”
@AlexCheparev4 ай бұрын
@@sidthasciencekid8385 or now it’s called Smooth
@BazigarPanda4 ай бұрын
CAN YOU PLEASE LINK THE REFERENCE IMAGE USED <3333
@BazigarPanda4 ай бұрын
CAN YOU PLEASEE LINK THE REFERENCE IMAGE USED <3333333
@AlexCheparev4 ай бұрын
Check the description. You can download the whole project on my Patreon page.
@ehisdavid969217 күн бұрын
@@AlexCheparev Its not opening at the moment
@alittlebitofeverything4034 ай бұрын
I actually love watching this! Makes me so excited to make my own. Also you’ve helped me so much to understand how to maintain edge flow, while also making it pretty :)
@lld54614 ай бұрын
totally different between the origin one
@g.v1934 ай бұрын
we want more character Modeling Videos Sir😊
@pidgezz4 ай бұрын
can i ask what the benefit of making the UVs symmetrical is? i presume something to do with the texturing process, i'm just unsure how it would make it easier or really affect it much. thanks!
@AlexCheparev4 ай бұрын
@@pidgezz symmetrical UVs allow for painting with symmetry. It could save a lot of texturing time.