Surprised by the lack of bard coverage in dawntrail right now, appreciate this vid! One thing I didn’t see mentioned is that the new barrage is better because you can use barrage off cooldown regardless of if you have “hawks eye” since the buffs are separate now, so you don’t risk drifting it if you already have hawks eye and enter your burst window
@NekoDalianАй бұрын
The AST card changes are a straight improvement over Endwalker in extreme and savage content. I think anyone who argues otherwise did not try to main AST in Endwalker. The less attention my brain has to pay to cards, the more attention it can pay to keeping people alive (including myself). AST also appears to be doing more damage than any other healer atm, so clearly they're not suffering.
@SethinnolАй бұрын
The Dancer Opener order kind of matters. You NEED to hit Tilana at the right place, because it gives you the espirit you need to hit Dance of the Dawn. Everything else is pretty flexible, but there is a priority
@somepickles8722Ай бұрын
GIVE ME BACK MY EYEs! -Roxy wolf Fnafsb
@dinguskahn4855Ай бұрын
Very concise and helpful info! I knew bard felt better but i didn't really look into the specifics. Appreciate the breakdown on all these classes. 🙏
@SH1NK1R01Ай бұрын
Wide volley is actually a returning skill from hw. It was pruned in the sb class rework .
@dovakingblingАй бұрын
@@SH1NK1R01 that's pretty cool, I only started in shadowbringers so never knew
@mocmeo4425Ай бұрын
new bard QoL is perfect, now it doesn't feel like ass to play anymore and has been my go to phys range. On the other hand tho i think dancer got worse somehow with addition of finishing move being locked out if your standard step is on cd so you are punished hard for drifting. MCH is the same as ever
@tonarinoyamato1251Ай бұрын
I must say im a big fan of the opener/rotations illustrations that you have made. They really help visualise the changes made to the classes!
@dovakingblingАй бұрын
Thank you! I wish I did it earlier for casters and the like. It's easier to see it laid out than just explain what all the abilities do. It also would have been easier to show if all my classes were lv100, but that's a bit unrealistic 😂
@puppachinoАй бұрын
I genuinely hate this. They removed so many of the features we recieved in Endwalker. They removed Sharpcast, so no Enchanced Sharpcast feature. They removed Enhanced Flare from our upgraded High Fire II, they removed the other half of Paradox. As a replacement to these features we got? Nothing. Nothing at all. High Thunder is damage neutral, even a DPS loss when used early for movement compared to old Sharpcast Thunder III because the Thundercloud proc used to deal the entire DOT in a burst then reapply. Flare Star severely punishes the dropping of Enochian more than ever, it also discourages early finishes to your Fire Phase dumping on Despair as even that is now a damage loss. The Enchanced Polyglot trait is frankly useless because you shoukd ALWAYS dump the two you revieve in 2 minute burst. It puts no pressure on the BLM player to even use them in burst outside of intuition. This rework is a nightmare. Progging with BLM is genuinely trolling. Evem if you use it solely for mechs you know in and out it's DPS output, even at IT'S BEST, it'w absolute pinnacle is only SLIGHTLY better than a RDM preforming at the same level. They need to revert this change. It is abyssmal.
@puppachinoАй бұрын
As an adage; I didn't even play non-standard. This has completely killed this job even in it's standard format.
@dovakingblingАй бұрын
Have they ever reverted the changes to a class from negative responses to it? I've only played since the end of shadowbringers, but for all the changes I saw people complaining about, I don't recall anything ever being reverted. It's a shame, I was super excited to play blm for this tier and now I'm questioning it, the small optimisations from sharpcast thunder and despair being cut. And Ley lines/polyglot becoming easier as well. I'll still give it a good try at a later date, but after all I've heard I'm not too hopeful. I always thought blm was a class that was safe from big changes 🙁
@puppachinoАй бұрын
@@dovakingbling I can still see ways it can be saved and redeemed. Given back what what taken while keeping the change they want to see. They could just make the server tick on BLM UI 1-3 just give 2500, 5000 and 10,000MP per "tick" or 3 seconds. Bringing back Paradox in Ice can allow anyone, provided they didn't skip out on casting Blizzard IV their full amount of MP. Having Despair make Flare Star instant cast and making Despair giving a buff equal in potency to the amount of Fire IV's casted, that way they can "nerf" specific off-standard rotations that end fire phase early for a technical DPS up by simply reducing the extra potency given by each individual Fire IV. Removing Sharpcast was entirely unnecessary but if they REFUSE to back down on the change entirely they need to make potency adjustments or a special trait for Thunderhead that just makes it... not shit compared to old Thunder III and Sharpcast. Truthfully the old system was not complicated and anyone who neglected buffs simply failed to understand RNG manipulation and also specific timing of that manipulation was Sharpcasts entire gimmick. Truthfully I have maybe one better solution that being Thunder III being restored and when cast, it GIVES High Thunder which just does the same "burst" of damage Thunder III did while re-applying the DOT. Truthfully, we need major and concise criticism on the job by the very limited people who love it. It isn't limited because it's hard but because the job is designed willingly about restrictions and finding ways to elevate them. Mobility is not an issue for a vast majority of classes, BLM is one of the few that sacrifices mobility for it's class identity. You can SEE a good Black Mage in the wild because of HOW they create movement opportunities when they need it, exactly as they need it. Unfortunately major voices in the XIV community, bar Eku Splosion, don't see how detrimental the changes are to the job are and even then his (Eku Splosions) criticisms are agreed upon broadly (by people who understands and love the job) or celebrated by bad faith community members celebrating the "death" of the "special treatment" that BLM had, that "special treatment" being great job and class fantasy design - is sad. If we have people celebrating over the loss of a job, I don't want to play with these people. If they don't change it, we just have to let them know we are willing to leave until they make compromise. The fact DRG and AST were supposed to get reworks sickens me this expansion by how little they've truly changed while BLM was so casually deconstructed without fanfare. It feels malicious, atleast to me. Most of the changes this expansion feel either Reductive (removes features) or retroactive (not actually a feature you gain going from LVL90-100)
@dovakingblingАй бұрын
@@puppachino You have a very well laid out argument. The changes you would make to the class not only seem simple to do but a lot more fun than what they did. Is there any way for square enix to actually know that the blackmage enjoyers do not like the changes though? I didn't know about the distain for it until I made the video, but I tried to avoid most things ffxiv related since dawntrail came out. I also agree that a lot of the changes feel reductive, like, despite making the buff window 20s universally, dark knight and gunbreaker both lost the damage on their gap closer, because it was too "busy" or something. Dragoon losing dragon sight and spineshatter dive, blackmages losing sharpcast. These were like my most played classes in their respective roles as well
@puppachinoАй бұрын
@@dovakingbling I've written on forums. It's all I can do.
@PE2ROАй бұрын
BLM is ruined, no more non standard rotation, the DPS is trashtier, and you can't even optimize a single thing because they force you to play with umbral phase. I've never considered to reroll but since DT i might do it.
@JMP7656Ай бұрын
Showing the Endwalker openers vs the new Dawntrail ones was very helpful Small thing on NInja at 15:40, the new Trick Attack upgrade actually is significant in that it makes the debuff an AoE, which is a massive buff for Ninja in dungeons and multitarget scenarios. Honestly would've been cool if they did the same thing for Mug/Dokumori, but maybe that would be too OP for dungeons.
@dovakingblingАй бұрын
Damn, yeah, Kunai's Bane being aoe makes the aoe Huton make more sense as well, very useful. Thank you!
@ToydynoАй бұрын
End of the video reminds me of doing my finals presentation for english... I feel you brother lol
@dovakingblingАй бұрын
Words just all blend together after a while. It do be a struggle 🥲
@sag2057Ай бұрын
They ruined the fun of monk…
@navyrayneАй бұрын
lol, I've been enjoying it
@ek9750Ай бұрын
I am a monk main since stormblood and its never been more fun than in dawntrail
@idontlikeURLsАй бұрын
I disagree, it's very more funny now, even more on 100. I only wait we don't lost the fun bkkick rotation on 7.01
@0xx0CoffeeFoam0xx0xАй бұрын
in my opinion they gutted the ability to free play Monk? idk how to describe it but it used to feel very loose. now it's rigid. get a ball, spend a ball.
@ThedoctorxivАй бұрын
@@0xx0CoffeeFoam0xx0x MNK was very rigid to begin with, all it did was take away the illusion of freedom, which isn’t a bad thing, plus no more dot to upkeep, or a dmg buff. If anything it’s better now because of it.
@z.c.639Ай бұрын
THANK YOU SO MUCH
@siduxjxhdgzhdjxhxuuxxyhgg1079Ай бұрын
Nice!
@serafall171Ай бұрын
binged all these videos, awesome stuff!
@RikadouАй бұрын
Good video. Minor changes, your 94 abilities twice were said as 92 on the audio. Keep up the great work! Edit: 16:43 has capture video missing.
@dovakingblingАй бұрын
Thank you for pointing this out, I'll see if I can do anything to fix it without removing the video 👍 KZbin's editing function is extremely limited, so best I could do is blur it 😔
@RikadouАй бұрын
@@dovakingbling Keep at it sir. You're doing great. Been watching a few of your vids. Take some time and realize the content is hot but still relevant and have a friend be a 'spot' editor for you until you hit it big. Good luck!
@FirestormHFАй бұрын
The aoe nerf actually annoys me. Im a big fan of using a quad flare rotation and they just gut it for no reason.
@dovakingblingАй бұрын
@FirestormHF yeah, all the aoe potenties for black mage were reduced for some reason. I guess it must of been too op? but these drops seem harsh
@ashlynnsmith7842Ай бұрын
Cute accent
@dovakingblingАй бұрын
Thank you :)
@GarnetDust24Ай бұрын
I’m keeping sharpcast on my bars idgaf
@dovakingblingАй бұрын
@@GarnetDust24 oh yeah, definitely. Shaprcast will stay with me as well
@GarnetDust24Ай бұрын
@@dovakingbling I replaced it with flare star but it’s staying 😭
@HyouVizerАй бұрын
Whm divine caress hp shield only 10s, should be 30s. Thats way too tight of a defensive buff window. I like ast new cards but miss the seal mechanic and astrodyne too. some of defense/heal cards are great in dungeons, but mostly feel useless during 8 player content. Instead of the new draw giving 2k mp, each card when played should give mp lol. Am enjoying 7.0 ast bit more than I thought. Philosophia baffles me as Sage is primary a ability healer. Yet this ability buffs healing spells, which sage only has 2 of, single target and aoe of heals with their shield versions same buttons. The rest of its heals are abilities, so should buff "healing actions" instead so it synergies with its aoe kardia effect too. Sch has a party wide healing actions buff (Fey Illumination) yet sage cant even get that.
@HyouVizerАй бұрын
devs mention drg and ast rework, yet wasnt much. Meanwhile blm was the actual rework....go figure lol.
@SirStrikeFreedomАй бұрын
Is it me or was BLM gutted? Oh well, PCT is my main now anyway
@HyouVizerАй бұрын
seems like most picto mains are former blm and hardcore smn (before it got dumbed down rework).
@tonarinoyamato1251Ай бұрын
Was BLM really gutted? Feels like the dps still should be fine no?
@rjhick1Ай бұрын
They ruined Black Mage
@PE2ROАй бұрын
100%
@PrinceRapthorneАй бұрын
A fellow Angelic outfit enjoyer. I approve!
@MahkloompahАй бұрын
3:25 i would like to point out that on top of the potency increase it also makes them instant casts
@dovakingblingАй бұрын
Aw damn, it totally does. My bad 👍
@tonarinoyamato1251Ай бұрын
Great video, very emotive and fun to watch! 🤩
@achilleonvАй бұрын
I miss the AST from it's initial release. I liked having to know what the cards did and the pre boss battle prep you had to perform. You had to burn the correct cards and hold the buff until needed.
@dovakingblingАй бұрын
Unfortunately I never got to experience much of the earlier classes. I started playing around shadowbringers, but I never fully levelled and learned classes before endwalker came out, so I pretty much only know endwalker classes. It would have been cool to play it
@HCSR2Ай бұрын
You missed Warrior.
@HyouVizerАй бұрын
LOL
@dovakingblingАй бұрын
ONE THING I MISSED OUT Sage: At level 82 gets Eukrasian Dyskrasia, an aoe dot with a 40 potency dot over 30 seconds. This is used after using Eukrasia on Dyskrasia II
@shadowman2101Ай бұрын
Nice vid, think you missed the aoe dot for Sage below 90. I have talked about this a lot before hand and if they aren’t gonna make healers have more attack options they should have a magic combo that just changes the basic spell so it isn’t so boring. After picto having it I really hope they take the page from them and give it to healers. Take away all the challenge of healers and tanks then please make their moves change so I’m not spamming the same combo/attack for over 90% of the fight please lol
@dovakingblingАй бұрын
Ah shoot, I did totally miss that one, yeah. Aoe dot is pretty cool as well. And yeah, I agree. With picto and viper (Kinda) have one button combos that chain between 3 different attacks. It would be nice to see it on healers. Although it wouldn't change anything mechanically, it would be more interesting visually.
@shadowman2101Ай бұрын
@@dovakingbling they made it clear they won’t change healers back to the a realm/heaves days so might as well not get bored of the same attack spell for 4+ years now. Tanks and healers just feel so boring since they made them so easy. Rather have more visual flair than nothing at all but that’s just me.
@iantaakalla8180Ай бұрын
I really hope Pictomancer is just a testing ground for how mages and healers should play given that it seems to be the obvious mage choice.
@NekoDalianАй бұрын
I will counter that pressing the same 3 buttons over and over is not an improvement over pressing a single button over and over. Just ask anyone who plays a job with a 1-2-3 combo how much they enjoy doing that combo. I'm gonna guess they'll say "What are you talking about? That's just filler until I can get to the actual DPS part of my rotation."
@shadowman2101Ай бұрын
@@NekoDalian if you are saying pressing same button for combo or just one is the same then yes it is the same. as a tank and healer main then yes there is no difference especially after playing vpr as my new main and trying picto out. rather have less buttons for the filler and more cool buttons for my burst or even small burst windows. really like the 30 sec small burst gunbreaker has. love that every 30 seconds I am gonna be able to do an ability and a 3 part combo with more ogcd to press. think 1 min of boring is bad and 2 min of boring is even worse(aka healers especially with there 2 min follow up, besides sge of course which at least we get every 1 min lol). I think they need to make more things for us to do as a tank or healer if they arent gonna change anything with combat flow. I want us to have to make dps sacrifices to do tank or healer stuff because that is our role.
@tonarinoyamato1251Ай бұрын
I'm not sure if I am to be happy or sad to see such miniscule alterations to the scholar class. Though not being able to zoom across the arena makes the class seem more unforgiving as you don't have a "get out of jail free" card to utilize compared to sage and now white mage, I think it is in good taste to bring more options for those who often find themselves running content for the first time. Alas I'd say that I'm quite pleased with the path Square Enix decided to trail to expand on the healer class and hope that the masses find that these changes sit well with them. Lest I forget, I truly hope this resolves the healer strikes ere long for I have a certain DPS class to level, art thou not of the same notion?
@dovakingblingАй бұрын
I can tell you already that the masses will not be happy with these changes, a lot of them were hoping for entire healer overhauls while these changes are minimal at best. It also emphasizes the homogeny between all the classes, with all of them receiving essentially the same vein of upgrades every single level. While a lot of people were complaining in endwalker that classes were losing their unique identity, I believe that argument will be stronger than ever now. Also, the only reason the dps queues are so long is because everyone and their grandmother is levelling viper and pictomancer, it's nothing to do with a healer strike. Tank queues are instant as well for this very reason
@vibeczech1965Ай бұрын
The only reason DPS queues are so bad are because the two newest jobs, picto and viper, are both DPS
@jackball344Ай бұрын
The one thing I’m wondering about for warrior is all the primal skills auto crit expects primal wrath. Why?
@chronix79462 ай бұрын
Dark knight no longer getting backflips is the saddest news out of this update
@dovakingblingАй бұрын
@@chronix7946 The new gap closer doesn't come close to how good plunge felt. It's a sad day for all dark knights
@chronix7946Ай бұрын
@@dovakingbling for real, I'd take plunge animation just with no damage over the shadow slide any day
@sceanic2 ай бұрын
Could use more energy in your delivery.
@dovakingbling2 ай бұрын
Thank you for the criticism, I agree with you. The video didn't flow as well as I wanted it to since I was hoping to get it out for all classes on release day. My expectations were far too much with the amount of time I had and I lost quality due to it. I'll work for longer for the future ones so they're more enjoyable and energetic :D
FYI, if you exit the game and come back on the file, the salmonberries bushes will "reset" and you will have more. Also, if you eat food that gives + foraging skills, you will get 4 berries per bush i believe
@audreyl6067 ай бұрын
i finally caught up on all the vods/unedited vids. i hope i catch the next one. i still plan on trying this out myself and i have a lot of ideas about strategy. getting perfection on normal profit margins is 100% doable, but i don't think 25% like you're doing is possible (i mean it is possible but would be slow and would require a lot of billboard quests to make all the money lol). one idea i have for you when you stream would be to keep a list on screen of what items you are working on (eg spring seeds, bat wings) :)
@audreyl6067 ай бұрын
finally selling those winter foregeables was too satisfying
@ashleighharris58017 ай бұрын
This is an interesting concept for a challenge and I love it! Hope to see more! It's kinda like a living shiny dex for pokemon, but make it Stardew Valley. 😂
@jinga98627 ай бұрын
Are you allowed to use the quality trash cans for extra money or no?
@jinga98627 ай бұрын
Can't wait until you have to ship 999 of iridium quality Starfruit wine for the gold clock money
@kazuya317 ай бұрын
Shame i missed this, i tried this challenge and im having so much fun with it, wanted to share my experience and some of my strategies ill hopefully catch the next one