EmberGen Explosion Simulation
0:05
Nyjo FX - Official Logo Animation
0:05
Пікірлер
@ThreeDCreateTutorials
@ThreeDCreateTutorials 9 күн бұрын
Nicccce love the video you put together!
@NyjoFX
@NyjoFX 9 күн бұрын
Thanks a lot, we are preparing more shots, soon we'll post updated teaser ;)
@graphbes7310
@graphbes7310 25 күн бұрын
Can you also make a full video on importing water liquigen to unreal world?
@NyjoFX
@NyjoFX 24 күн бұрын
Absolutely, we are preparing it and it will be online this month.
@graphbes7310
@graphbes7310 22 күн бұрын
@@NyjoFX thank you for your effort
@jlyn8228
@jlyn8228 Ай бұрын
This new software is amazing. Also that does not look like orange fanta, it looks like urine! But good job tho.
@NyjoFX
@NyjoFX Ай бұрын
Yeah LiquiGen is amazing, BTW this clip is just a preview...it is not a final render.....if you are talking about its look in LiquiGen viewport, actually it is not possible to shade it in the right way, if you talking about the rendering at the beginning, it has a wip shader applied just to render a preview, I think you are talking about the path tracer preview and viewport shaded view in LiquiGen, but again, it is not possible at the moment to have comple shaders on it....
@ВиталийОленяк
@ВиталийОленяк Ай бұрын
Looks cool
@NyjoFX
@NyjoFX Ай бұрын
Thanks a lot!
@nourghafarji
@nourghafarji Ай бұрын
Amazing tutorial thanks. Is there a way to do interactions with other meshes in a real manner, for example pouring cereal on top of milk simulating the cereal float and all
@NyjoFX
@NyjoFX Ай бұрын
Thanks. Problem is that actually simulation is not "bi-directional", so fluids can interact and collides with meshes/objects but can't generate secondary motion like moving the meshes when fluid collides, in your example it is still not possible, objects can't float or move based on fluids interaction as it can be done with Phoenix and/or Houdini. BTW it would be a really welcome additional feature !
@nourghafarji
@nourghafarji Ай бұрын
I think it should be more thicker
@NyjoFX
@NyjoFX Ай бұрын
You are right it needs still some tweaks, we are investigating about it with the 0.3 Alpha version of LiquiGen so we have to understand if there are still limits controlling some king of fluids or it depends just on how some parameters are working together ;)
@jordantylerflores
@jordantylerflores Ай бұрын
Amazing work. Can't wait until I can get a bigger card for these types of sims!
@NyjoFX
@NyjoFX Ай бұрын
Thanks, yeah it is the same for me. Actually we are still working RTX 3090 on our workstations, we were thinking to update to RTX 4090 but still not sure, maybe we can still have more patience waiting for 5090, problem is that it seems memory will be again 24GB or maybe a little bit more and it would be interesting to have more and more, for example 48GB as in thee A6000 series.....
@jordantylerflores
@jordantylerflores Ай бұрын
@@NyjoFX I think you would lose a significant amount of speed since that series isn't a "real-time'' rendering card. I am looking forward to the 50 series and already have a significant amount put away, but I wish we didn't have to pick one or the other.
@NyjoFX
@NyjoFX Ай бұрын
@@jordantylerflores I would love to have a faster video card with more memory to play with LiquiGen and EmberGen, they are really fast, but speed is never enough, ahahahah
@JasonKey3D
@JasonKey3D Ай бұрын
nice 🌊
@NyjoFX
@NyjoFX Ай бұрын
Thanks a lot !
@Israel2099
@Israel2099 Ай бұрын
Good result!
@NyjoFX
@NyjoFX Ай бұрын
Thanks, as I said in this video, Blender is not our main software and I used it just 2 or 3 times for tasks asked by clients sent us assets in Blender...so it can be done in a better way for sure ;)
@cgimadesimple
@cgimadesimple Ай бұрын
sooo cool!!
@NyjoFX
@NyjoFX Ай бұрын
Thanks a lot !
@GAVINPeng-jr5ow
@GAVINPeng-jr5ow Ай бұрын
great tutorial ! if you can please do a Unreal 5 video as well. Thanks!
@NyjoFX
@NyjoFX Ай бұрын
Absolutely, this week we are going to cover Blender and then we'll move to Unreal for last part of this tutorial series. Thanks !
@ohboyVisuals
@ohboyVisuals Ай бұрын
Here, the waiting tutorial button!
@NyjoFX
@NyjoFX Ай бұрын
ahhahaha we'll work on it soon ;)
@MographChamp
@MographChamp Ай бұрын
if you can please do a C4D video as well. Thanks!
@NyjoFX
@NyjoFX Ай бұрын
We can try to do something for it. C4D is not in our pipeline but we can plan something....
@futureframe1985
@futureframe1985 Ай бұрын
similar to honey
@NyjoFX
@NyjoFX Ай бұрын
Yeah, we are playing with sim params to see how to tweak it at the moment....you can prepare different kind of stuff like different chocolate density or completely different materials like honey etc etc
@shivdholakia
@shivdholakia Ай бұрын
Great tutorial, thanks for sharing! Looking forward to part 2 of the same.
@NyjoFX
@NyjoFX Ай бұрын
Thanks, Part 2 and Part 3 are released ;)
@shivdholakia
@shivdholakia Ай бұрын
@@NyjoFX Awesome, thanks! 😎👍
@sekenjonathan
@sekenjonathan Ай бұрын
Another awesome tutorial! Thank you 🙏🔥💯
@NyjoFX
@NyjoFX Ай бұрын
You are welcome and thanks a lot for following us !
@cg.man_aka_kevin
@cg.man_aka_kevin Ай бұрын
That vorticity is a Houdini quality!
@NyjoFX
@NyjoFX Ай бұрын
Houdini is obviously amazing and everyone knows it, but I think EmberGen can create some really nice stuff at really high speed and if you are able to manage and layering nodes/forces in it you will be able to create amazing stuff.
@cg.man_aka_kevin
@cg.man_aka_kevin Ай бұрын
@@NyjoFX Yes...
@DimiArt
@DimiArt Ай бұрын
​@@cg.man_aka_kevinliquigen is also amazing
@sekenjonathan
@sekenjonathan 2 ай бұрын
Awesome tutorial! Thank you.
@NyjoFX
@NyjoFX 2 ай бұрын
You are welcome and thanks for following us !
@dolgrentaps
@dolgrentaps 2 ай бұрын
incredible your tutorial ! do you think there's a way to export the texture and white water in a soft like blender?
@NyjoFX
@NyjoFX 2 ай бұрын
Absolutely yes, this week we'll post a new free video to show how to export stuff out of LiquiGen and how to import it in Houdini and 3ds max, then before end of August we'll post Part 3 about Blender and Unreal. Thanks a lot !
@dolgrentaps
@dolgrentaps 2 ай бұрын
@@NyjoFX nice thx !
@tariq0513
@tariq0513 Ай бұрын
you can export by using the simulation node. Just drag from where it says Mesh. And it will automatically create an export node. Export the mesh as alembic (.abc). In blender, just assign it a water shader.
@julianveverica
@julianveverica 2 ай бұрын
Can I export to Blender?
@NyjoFX
@NyjoFX 2 ай бұрын
Everything can be exported out as Alembic for example, and then you can import it in any other tool like Blender. We are going to post Part 2 tutorial to show how to do it.
@Handcraftedcc
@Handcraftedcc 2 ай бұрын
Curious, how do you think so far liquigen compares to Houdini in terms of quality? Obviously it will beat houdini in speed, but what about in simulation and meshing quality?
@NyjoFX
@NyjoFX 2 ай бұрын
So, it is a complex question because actually LiquiGen is still under heavy development, BTW I think I can say that actually Houdini is better and deeper full of advanced features to manage fluid simulation, meshing is far better but we should see the final 1.0 version to have a clear idea about what LiquiGen will be able to do and how. Sim speed is better is LiquiGen due to GPU but I think that for the moment we are talking about two different tools, that have different market/user/tasks target so it is nice to have both in pipeline ;) BTW again, LiquiGen seems coming really great....on the other side Houdini is amazing ;)
@RichJamez
@RichJamez 2 ай бұрын
Full computer specs?
@NyjoFX
@NyjoFX 2 ай бұрын
Recorded this video on a Ryzen 9 7950X, 128GB ram and a RTX 3090 ;) with a better GPU like 4090 it will be faster and faster simulating and rendering and with a 48GB PRO gpu you will be able to add more details before reaching defined particles/voxels limits....
@RichJamez
@RichJamez 2 ай бұрын
@@NyjoFX appreciate it! I was planning to build a new computer using 14700k and rtx 4090 with 96gb DDR 5 ram 5600 but since the rtx 5090 is coming in a few months and also the new Intel 15th gen cpus, I'm waiting and saving more money for that instead. Is 96gb ram good enough for liquid/Ember Gen stimulations?
@IamSH1VA
@IamSH1VA 2 ай бұрын
@@RichJamez haven't you heard, Intel 13th & 14th gen CPU's are failing? You should look into it before buying
@RichJamez
@RichJamez 2 ай бұрын
@@IamSH1VA yes I heard about it. I've decided to wait for the Intel 15th gen release in the few months. I want to be on the new Intel Z890 motherboards that supports the new Intel socket 1851 until 2026. I just hope the 15th gen doesn't have issues similar to the 13th/14th gen.
@MographChamp
@MographChamp 2 ай бұрын
when I view the "Trapped Air" and the "Wave Crests" the color of the mesh in my viewport is yellow, but your viewport shows purple. Is there are way to tweak that color parameter? It's hard to see any of the white water display with a yellow mesh representation. 27:07 into your tutorial. Update - later into the tutorial I went back and checked again and now it's purple.
@NyjoFX
@NyjoFX 2 ай бұрын
Yeah, I had same issue, sometimes I see it yellow and sometimes I can't see the trapped air or crest color values, then if I close LiquiGen and launch it again everything works fine again, I think it is related to some alpha stage issue, still investigating to understand more about this issue....
@devix7474
@devix7474 2 ай бұрын
Despite it's about water, the tutorial is fire!❤‍🔥
@NyjoFX
@NyjoFX 2 ай бұрын
ahahahaha thanks a lot !
@ramixsabeh
@ramixsabeh 2 ай бұрын
Amazing ! Can't wait to check out the tutorial ♥
@NyjoFX
@NyjoFX 2 ай бұрын
Thanks a lot, finishing to prepare it right now and tomorrow it will be out ;)
@davoodkharmanzar4881
@davoodkharmanzar4881 2 ай бұрын
incredible ... but where is tutorial?
@NyjoFX
@NyjoFX 2 ай бұрын
Thanks, free tutorial will be posted tomorrow here on our KZbin channel, in Part 1 we'll see how to create it in LiquiGen, and next week in Part 2 we'll see how to export it in other tools like Unreal ;)
@raplevision86417
@raplevision86417 2 ай бұрын
nice work
@NyjoFX
@NyjoFX 2 ай бұрын
Thanks a lot!
@crypt0sFX
@crypt0sFX 2 ай бұрын
Impressive!
@NyjoFX
@NyjoFX 2 ай бұрын
Thanks a lot for your message, we are just playing with some initial tests about whitewater in LiquiGen and it seems really great !
@JasonKey3D
@JasonKey3D 2 ай бұрын
nice!! 🔥
@NyjoFX
@NyjoFX 2 ай бұрын
Thanks !
@ale_dp9
@ale_dp9 2 ай бұрын
epicc!!!!!
@NyjoFX
@NyjoFX 2 ай бұрын
Thanks a lot !
@wasafat5048
@wasafat5048 3 ай бұрын
Nice video , you are the best
@NyjoFX
@NyjoFX 2 ай бұрын
Thanks a lot
@res00rny
@res00rny 3 ай бұрын
Thanks. But how to freeze the cloud?
@NyjoFX
@NyjoFX 2 ай бұрын
There are different ways to do it, it depends on what you'd like to achieve, can you explain me how you'd like to manage and use it ?
@Flomastersss
@Flomastersss 3 ай бұрын
maniac :)
@themoodoflk1
@themoodoflk1 3 ай бұрын
I'm checking in to see if you have more information about liquigen. Will this be developed to have white water, mist particles etc? And if yes is it going to be easy to export in unreal engine for instance? Phoenix fd can only export in Alembic and the white water particles look very chanky. Hopefully, this can export everything in VDB. let us know if you have any more info about this because it is going to be a game-changer. I am really interested in working on sea simulations for boats. Thank you!
@NyjoFX
@NyjoFX 2 ай бұрын
Hi, it is under development, this is the 1st alpha we had the possibility to test, a lot of new features will be released in coming builds, we know about whitewater and some more stuff and I think it will works fine with Unreal but it is still not clear all features we'll have in 1st commetcial release, sorry to have not so much details at the moment.
@Pixel_Prowess
@Pixel_Prowess 5 ай бұрын
Can you make a full tutorials on this
@NyjoFX
@NyjoFX 4 ай бұрын
We are preparing a Masterclass for Unreal and we are going to do something related to LiquiGen ;)
@graphbes7310
@graphbes7310 22 күн бұрын
hope to see soon this video tutorials if you can make
@elconravi
@elconravi 5 ай бұрын
But they did in 90's without this tech!!
@NyjoFX
@NyjoFX 5 ай бұрын
Yeah, we are talking about amazing VFX genius artists and that's why we like to remember what they done in the past ;)
@MAXGAMINGYT265
@MAXGAMINGYT265 4 ай бұрын
Yesss❤❤
@rozyborsalino3709
@rozyborsalino3709 5 ай бұрын
…-🎞️;✨🍯🧑🏼‍🎨🐝✨&🎪…
@Somethinginvisible1
@Somethinginvisible1 5 ай бұрын
so good!
@NyjoFX
@NyjoFX 5 ай бұрын
Thanks a lot!
@ivander1511
@ivander1511 6 ай бұрын
Oh wow, this is damn impressive for an alpha release. How long did it take to set all this up?
@NyjoFX
@NyjoFX 6 ай бұрын
Yeah, it is really fast and powerful, I think it took 5 minutes to setup and maybe 15 minutes to make tweaks ;)
@Enryo-
@Enryo- 3 ай бұрын
@@NyjoFX i feel like that is kinda crazy fast...
@DimiArt
@DimiArt 3 ай бұрын
@@Enryo- it is!
@NyjoFX
@NyjoFX 2 ай бұрын
@@Enryo- Absolutely!
@Hasnaindalal
@Hasnaindalal 6 ай бұрын
Its been 10 months. Have you laready uploaded a tutorial somewhere else ? or its still in production? really interested in your tutorials Nyjo
@NyjoFX
@NyjoFX 6 ай бұрын
Thanks for your message. We planned a complete course for EmberGen, we hope to release it end of 2024, you can check our roadmap on our website : nyjofx.com/
@brdklt
@brdklt 6 ай бұрын
Molto interessante!
@NyjoFX
@NyjoFX 6 ай бұрын
Grazie !
@brdklt
@brdklt 6 ай бұрын
You are doing a great job 👏
@NyjoFX
@NyjoFX 6 ай бұрын
Thanks
@Hasnaindalal
@Hasnaindalal 6 ай бұрын
Can we export the gpu particles to blender like VDB ? I mean the purple glowly thing from the center
@NyjoFX
@NyjoFX 6 ай бұрын
Yeah absolutely yes. You can export it using the export particles node in Alembic file format and then importing it in Blender.
@Hasnaindalal
@Hasnaindalal 6 ай бұрын
The storm which you made is what i want to show exactly... So i think i can render in embergen only.. but i have GTX 1080Ti and 64gb ram... Do you think my gou can take...with the amount of details you have added ?
@mitch9244
@mitch9244 6 ай бұрын
looks bad
@NyjoFX
@NyjoFX 6 ай бұрын
What is bad for you ? We know perfectly that it is not 100% done in the right way but we are talking about a test done with a 0.1 Alpha initial release....so let's talk about it and give us your thoughts about it so we can explain why it is working in this way. Thanks
@DimiArt
@DimiArt 3 ай бұрын
🤨show us something that looks good then?
@TheLegendOfTerry
@TheLegendOfTerry 6 ай бұрын
The audio for this video is only in the left channel and the volume is 20% of what it should be. I had to crank my speakers to hear your voice. Thank you though.
@NyjoFX
@NyjoFX 6 ай бұрын
Yeah, we done some tests using AI audio but it is not working how we expected so we are back to standard audio recording. Thanks
@johannes3530
@johannes3530 6 ай бұрын
Will LiquiGen be a separat software to buy or will it be part of EmberGen?
@xyxerq
@xyxerq 6 ай бұрын
separate
@NyjoFX
@NyjoFX 6 ай бұрын
Yeah it is a separate tool, and it will be part of JangaFX Suite, EmberGen, GeoGen and LiquiGen....
@GartiOG
@GartiOG 7 ай бұрын
when is it coming out ?
@NyjoFX
@NyjoFX 6 ай бұрын
Hi, if you are taking about tutorial about it we are planning to have it when a new and more stable/complete build will be released and some on the stuff we are testing will be part about our 1st LiquiGen course we are planning to be released as soon as final commercial version will be available on the market.
@GartiOG
@GartiOG 6 ай бұрын
@@NyjoFX cool
@javiergonzales2829
@javiergonzales2829 7 ай бұрын
LiquiGen is promessing! How did you merged the flip fluid with the river mesh ?
@NyjoFX
@NyjoFX 7 ай бұрын
Yeah it is really promising, doing a lot of R&D with it and it is amazing for 0.1 Alpha. BTW we used decals in UE to mask it in this test, nothing so special, it was just a rough test.
@ReyFilmsOfficial
@ReyFilmsOfficial 2 ай бұрын
@@NyjoFXamazing. how did you managed to export water sim Alembic into Unreal ?
@patrickg.1521
@patrickg.1521 7 ай бұрын
Helps a lot to start ..... Thank you !
@NyjoFX
@NyjoFX 7 ай бұрын
Thanks to you for watching!
@johnprashanth
@johnprashanth 7 ай бұрын
If that looks like water, I look like Brad Pitt
@RichKetones
@RichKetones 7 ай бұрын
Let them cook bro
@patrickg.1521
@patrickg.1521 7 ай бұрын
simulate muddy water in a river : And you do look a bit like Brad Pitt , amazing . 👍👍👍👍
@NyjoFX
@NyjoFX 7 ай бұрын
It is done using an initial alpha version of a fluid simulation software, we are all testing it to understand how it can be used to create different kind of stuff, so it is not a complete 100% shot, no bubbles, no foam, no complex feature to control sim and meshing so it is just an initial test to see how to manage fluid sims in LiquiGen.