Primal Predator VFX Unreal Masterclass - Teaser Trailer 1 - Nyjo FX

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Nyjo FX

Nyjo FX

Күн бұрын

Primal Predator Unreal Edition is a new VFX Masterclass, one of the most complete around the world which covers the entire production process of creating a cinematic teaser, shot by shot, step by step, from zero to final video, completely done using Unreal Engine for VFX shots together with additional UE plug-ins and 3rd party tools like Houdini and EmberGen to create explosions, destruction, rain, smoke, fire and many other vfx tasks. You will learn how to manage animated caches, building natural environments, creating complex materials, working on lighting, rendering, compositing and final look adjustment.
We'll see how to manage complex projects, working with internal animation tools and caches created with Maya and Houdini, playing with realistic materials and lighting setup, preparing custom PCG setup, managind landscape, foilage, advanced athmophere, additional Niagara setup and more and more.
Rendering will be done entirely in UE with Lumen and Path tracing.
Millions of years ago a terrible predator is going hunting. Every other animal must find a place to hide. He is a primitive and scary predator but a more dangerous predator is coming from the sky, who will survive ? This is the storyline of #PrimalPredator by #NyjoFX.
Here you can see some stuff we are working on trying to follow our previous 3ds max series of shots.
SUBSCRIBE THE WAITING LIST ON OUR WEBSITE RIGHT NOW TO RECEIVE UPDATES.
COURSE START DATE : Summer 2024
PRE ORDER WILL OPEN ON : May 15th
To know more about it or subscribe the waiting list : nyjofx.com/
Some more informations about our Masterclass :
Primal Predator is the perfect course for anyone wanting to learn more about scene assembly, set dressing, populating procedual environments, shading, lighting, creating complex dynamic setup, adding amazing particle, pyro, water and volumetric effects, managing data between shots and different tools following a step-by-step series of lessons simulating the entire creation and planning process.
Build an Epic Full CGI, heavy VFX, Teaser
One of the most important thing is understanding how the entire VFX production pipeline and workflow works, so that's why all our new Masterclass will be 100% project based. Mastering VFX shots creation using different plug-ins, tools and features is a complex task putting all pieces together starting from an empty scene and make it working as in the upcoming trailer will gives you a complete skillset to create amazing reel contents and be ready to stay in production as a freelancer or in company team.
Lesson by lesson we'll build our skillset to become a professional artist or move our career to next level.
Join our comprehensive Unreal course and discover the secrets of creating breathtaking shots featuring thrilling dinosaur chases. This course will equip you with the skills to craft mesmerizing scenes filled with explosive action, captivating water effects, and an array of impressive visual effects. Our course covers every aspect of the process. Learn how to harness the power of Unreal/Houdini/EmberGen and unleash your creativity as you bring these incredible shots to life. Embark on an exciting journey where you'll master the art of cinematic storytelling and create awe-inspiring visuals that will leave your audience in awe. Don't miss this opportunity to become a master in Unreal and take your skills to new heights. Let' start creating amazing shots !
Some topics we are going to cover with this course :
complex and heavy VFX shots plannning
shot/project management
previz techniques
set dressing and procedural environment creation
creating complex natural environments with plants and thoushands of assets
managing I/O data between tools and software
learn how to use 3ds max in heavy VFX shots
understanding professional workflow and pipeline
creating and managing ocean sims, adding foam/spray, creating waterfall
complex realistic materials creation for realistic creatures and environment
production ready lighting setup and look development techniques
creature interaction FX with environment and plants
pyro and explosion simulation and rendering techniques in Embergen
additional FX done with Niagara
working with PCG and creating setup from scratch
understanding multi-pass compositing
working in post production to achieve cinematic look and adding a lot of secondary effects
many more stuff.....

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