Persian immortals vs gallic archers maybe? They use both Bows and Spears…. So… 😅
@shimazutakuma10318 минут бұрын
Funny how the enemy cav didn’t switch to swords after the charge if they’re prolonging the fight… pretty sure most of these units have lance and swords… and yes they do switch weapons when ALT was pressed, kinda like the phalangite infantry or triarii 😅
@wintersking42906 сағат бұрын
Wtf is even happening here. The Saxons aren't in vanilla Rome total war and the celts don't get praetorian cavalry. What is going on.
@qualityoldgames77215 сағат бұрын
Thanks for the comment. You are quite right. For some of these tests I import units from vanilla to BI and vice versa. It can be done with rather minimal modding :)
@wintersking42906 сағат бұрын
But, the saxons aren't in the vanilla game, they're only in barbarian invasion...
@josephpaul04846 сағат бұрын
I just realize how insanely stronger Defense in BI compared to the Vanilla, I often find that deploying your Generals is far more common when smashing through the lines of the enemies unlike in Vanilla mostly in early-mid game the General Cavalries have substantial lesser Defense and put in more high risk to killing your own General in mid-battle.
@qualityoldgames77215 сағат бұрын
Thanks for the comment. Agreed, it seems the main difference is indeed the increased defense. At the same time, the importance of armour piercing is increased :)
@TheKOB20106 сағат бұрын
Something RTW and BI have in common; always upgrade your troops.
@qualityoldgames77215 сағат бұрын
True. Here that seemed surprisingly important as the melee attack value of eastern general is so low :) Thanks for the comment.
@hayatobstgemusehandel53197 сағат бұрын
Can you do clibinarii immortals vs john pork cavalry? They might be the only unit capable of defeating them
@qualityoldgames77215 сағат бұрын
Thanks for the comment. Could you elaborate that john pork cav a bit? I am a bit in a loss with that one :)
@hayatobstgemusehandel53193 сағат бұрын
@@qualityoldgames7721 unfortunately no
@relunxet18 сағат бұрын
Alexander immortals vs comitatenses 🎉🎉
@qualityoldgames772116 сағат бұрын
Thanks for the suggestion. I will add that to To-Do list :)
@relunxet15 сағат бұрын
@qualityoldgames7721 after that can you do Alexander unit himself vs all cavalry units in Og rome?
@qualityoldgames77215 сағат бұрын
@ I will add those to TO-Do list as well. :)
@theveryproudmoroccan283422 сағат бұрын
Historically what made the Spartiates(Spartan citizens) so good compared to other greek Militias wasnt their skill at arms but it was their innovative and superior military organization, logistics, psychological warfare and propaganda. Spartan citizens were the tallest fittest healthiest and most disciplined of greeks add in the cohesion they had thanks to their brotherhood among the members of their syssitia and their use of psychological warfare(military uniforms, long but well groomed hair and beard, their silence and stoicism in battle and them incorporating poetry and dance in the phalanx where Spartan citizens would march and move accordingly to the rhytm of flutes and them chanting poetry during battle)add in the myth they created out of the heroic sacrifice of the greeks and now we know why the Spartan army was the best citizen militia of its time. All of these were by products of the agoge which wasnt about military training at all it was a state funded public education designed to create citizens capable of fullfiling all their civic duties from politics to diplomacy to serving in the civic army to taking part in olympic games. the stats in rome total war are too op but still fun and can be applicable to the artistically exagerrated Spartans of 300.
@qualityoldgames772116 сағат бұрын
Thank You for the interesting historical information :)
@taylorswiftslovers765422 сағат бұрын
what's the difficulty of this game, please ?
@qualityoldgames772116 сағат бұрын
This is on very hard / very hard :) Thanks for the comment.
@rorschach1985ifyКүн бұрын
Would have been a perfect opportunity to showcase Shield Wall in the 2nd test since the units with that ability do so much better at resisting charges, so long as they are spread wide enough so their flanks are not open they are almost impossible for cavalry to beat unless you're something insane like Immortals. The fact the Hearth Troops still mostly won anyway really shows how tough they are even without their special formation.
@qualityoldgames772116 сағат бұрын
Thanks for the comment. Agreed. :)
@godkingКүн бұрын
Had a feeling the hearth troops would win
@qualityoldgames772116 сағат бұрын
Well felt ;) Thanks for the comment.
@tldr7159Күн бұрын
Damn it feels so fucking good to pick what only around 12% people picked and be right. Cav in a prolonged melee fight are just no good. Close fight of course, but the SH troops were also a lot cheaper, so its actually quite impressive what they accomplished.
@DFuxa21 сағат бұрын
Feels bad I didn't say anything about it in the post :(
@qualityoldgames772116 сағат бұрын
Agreed on that :) Thanks for the comment.
@ouroze2221Күн бұрын
ERE vs Parthia in OG Rome ERE = 1 x Imperial Household Bodyguard, 2 x Equites Catafractarii, 4 x Comitatenses Parthia = 1 x Armoured Eastern General, 4 x Cataphracts, 4 x Eastern Infantry, 3 x Slingers
@qualityoldgames772116 сағат бұрын
Thanks for the comment. I will add that to To-Do list :)
@TheFishwargammerКүн бұрын
It was quite frustrating watching the cataphracts versus, they seem to be in a constant state of retreat and do not seem to make as many attacks, but when they do they actually inflict a surprising amount of damage - do they have a shieldwall formation by any chance?
@qualityoldgames772116 сағат бұрын
Thanks for the comment. In Barbarian Invasion they do have shield wall :)
@possiblyannoyingvidsКүн бұрын
seems to me the only way to win as iberian infantry is to fight iberian infantry!!
@qualityoldgames7721Күн бұрын
Thanks for the comment. That will certainly help :D
@TheKOB2010Күн бұрын
Does praetorian cavalry have an alternate weapon?
@qualityoldgames7721Күн бұрын
Thanks for the comment. Yea, they have a sword, which gives them a slight bonus to melee :)
@THEREAL-0n1Күн бұрын
Rome 1 👍
@qualityoldgames7721Күн бұрын
Indeed :) Thanks for the comment.
@lukasnagel4492Күн бұрын
The Problem is that cav shouldnt fight heavy infantry stationary. Charge and Retreat, then Charge again and so on would be a better tactic and would much likely been used.
@qualityoldgames7721Күн бұрын
Thanks for the comment. Agreed on that. Mostly this test was about testing if there are differences in game mechanics in vanilla and BI :)
@sarmatiancougar7556Күн бұрын
I asked for this test and I personally thought the theory about charge bonuses being better in BI was BS. Now you've proven it. Myth busted.
@qualityoldgames7721Күн бұрын
Thanks for the comment. Yea, seems to be the case :)
@rorschach1985ifyКүн бұрын
I think the only time charge bonus would be better would be with Lancers because they are purposely meant to be used to cycle charge. For all other cavalry units I don't see why they would be any better.
@sarmatiancougar7556Күн бұрын
Oh, the Bull Warriors 😊 the least cost effective unit in the entirety of Rome 1
@qualityoldgames7721Күн бұрын
Yea, or at least a very good contender for the title :) Thanks for the comment.
@ouroze2221Күн бұрын
Hounds of Culann vs Legionary Cohort
@qualityoldgames7721Күн бұрын
Thanks for the comment. That is the plan at some point ;)
@maartenh.9159Күн бұрын
the 2 generals died there because they had no place to retreat to i think
@qualityoldgames7721Күн бұрын
Yea, that is probable. I actually brought the ship there for an avenue of retreat but... :D Thanks for the comment.
@maartenh.9159Күн бұрын
nice video but i think it would have been ok to see some upgrades on some of the archers since the macedonians get temples of artemis. It would have the amount of troops been the same but maybe have given ur archers a bit more punch
@qualityoldgames7721Күн бұрын
Thanks for the comment. Yea, perhaps upgrades and xp should be utilized more in these :)
@Bartosh-r4kКүн бұрын
thanks for this campaign
@qualityoldgames7721Күн бұрын
Thank You! :)
@couchpotatoe91Күн бұрын
The thing that's interesting about this style of campaign imo is that the difficulty doesn't get trivial in the lategame, on the contrary: When playing normally, you eventually end up with elite troops and an army composition that will wipe the floor with the mediocre armies your enemies field. Here you're at "maximum power" much, much earlier and you're under time pressure to deal with the Romans before they get their Marian reforms, but even aside from that Barbarians will eventually get Chosen Swordsmen, etc. You *could* try disrupting the Romans by getting a fleet big enough not to get sinked easily (very important!), some spies (for chance of open gates) and try hitting individual unprotected cities from the coast, raze them for money and to destroy all buildings to stifle all progress towards Marian reforms, then retreat back to your ships as soon as a big army arrives. 🤔
@qualityoldgames7721Күн бұрын
Thanks for the comment. Yea, I think I will need to use that start against Romans in any case. Make 1-2 fronts and then backstab with armies from fleets to take down the production from their heartlands :)
@couchpotatoe91Күн бұрын
@qualityoldgames7721 Yeah. I'd really go full scorched Earth in that case. Retrain your infantry, but then demolish even the barracks. Cherry on top would be destroying their government building with an assassin every turn afterwards, but finances might be tight. It would save you a lot of army though but iirc assassins are super expensive in rtw vanilla, like 500 gold upkeep. That's three infantry, then again preventing a city from building barracks back up might be worth more. 🤔 Definitely a lot of "micro" involved in that. But super interesting strategically in that you can't just fight the enemy head-on and win over the long run like in vanilla where your elephant-sacred-band-armies annihilate everything they touch with little resistance and casualties as they steamroll into Rome.
@Alphastar69Күн бұрын
You can recruit elephants in Carthage from the start - have you considered doing an elephants only campaign? (making an exception for peasants to keep public order)
@qualityoldgames7721Күн бұрын
Thanks for the comment. Actually, my deathless run was pretty much Elephants only. Link to the series below if you are interested ;D kzbin.info/aero/PLzgwn6yANNZwEi34sgiXrHGq84c81JSXQ
@couchpotatoe91Күн бұрын
You'll want markets for sure. Not only will they grow your city, they also unlock the blacksmith which is the only way to make your iberian infantry stronger. The 6000 pop one gives +1/+1 (bronze), the next one just unlocks with 24000 pop (+2/+2). So trying to rush for the 6000 +1/+1 seems good, it'll give your infantry some much needed buff.
@qualityoldgames7721Күн бұрын
Thanks for the comment. Agreed, Armorer should be rather important :)
@divicospower9112Күн бұрын
I died laughing at 8:10
@qualityoldgames7721Күн бұрын
:D Thanks for the comment.
@tuanvuanh742Күн бұрын
Gotta do more micro management on settlements. Since you don't need stable and practice range, break them down immediately to gain some cash. That helps reduce cultural penalty as well. Use the money to build and upgrade your troops. Some shrines can upgrade weapon and armor, don't break them. You can get silver weapon and armor. And I use more forts to slow down the enemies' advance.
@micahbonewell5994Күн бұрын
yeah I'm confused at his lack of fort and watch towers
@qualityoldgames7721Күн бұрын
Thanks for the comment. Yea, I need to pay more attention to demolishing those redundant buildings. And some well-placed Forts will be useful. At the same time, can't afford too many of them ;)
@qualityoldgames7721Күн бұрын
@ I'm cheapskate ;) Thanks for the comment.
@tuanvuanh742Күн бұрын
@@qualityoldgames7721 I spent quite some happy time with RTW and mods like Europa Barbarorum, Extended Greek Mod, RS...back then. When playing as underdog, information is important. I think using spies and assassins is a good way to go (and I love the assassin stuff, quite addictive ;) ) Putting worn down unit in fort is the cheapest way to slow down the enemy, and with luck you can trap and besiege them. Can't wait to see you conquered the world with maxed out Iberian infantry ;)
@qualityoldgames7721Күн бұрын
@ Thanks for the comment. Sounds like interesting mods. It seems, I am more of a brute force type player relying on armies instead of agents ;D
@allisdust.d7472Күн бұрын
i love this campaign
@qualityoldgames7721Күн бұрын
Yea, it feels rather challenging :) Thanks for the comment.
@couchpotatoe91Күн бұрын
I second this. Who wants to watch someone winning all the time? 😁
@JapanIn-u7yКүн бұрын
look like weapon and armor upgrade was much effective to those op unit in rtw
@qualityoldgames7721Күн бұрын
Agreed on that :) Thanks for the comment.
@DFuxaКүн бұрын
I was almost worried that my prediction would be undone by that unlucky morale break, but numbers indeed saw the Saxons through.
@qualityoldgames7721Күн бұрын
Thanks for the comment. Indeed it did :)
@rorschach1985ifyКүн бұрын
You really need to do a 2nd match with Shield Wall to see the difference. Remember to spread the formation out because like double clicking for Phalanx units, they fight much better than if left alone as we have both seen how vulnerable Shield wall formations are from the front.
@qualityoldgames7721Күн бұрын
Thanks for the comment. Yea. I actually tried some importing to Remastered for more complicated tests but seems it is not easy (or at least similar) than importing to the OG... But perhaps at some point :)
@adamcsathy32842 күн бұрын
This is the most autistically Finnish video I've ever seen, I love it
@qualityoldgames7721Күн бұрын
XD Thanks for the comment.
@boshengjones17782 күн бұрын
I love your video. This game is my all time favourite. Spartian Tier: Default vanilla normal horse archer. Spartan Wannabe Tier: Slinger, Cataphract, Elephant Decent: both Bodyguard cav Bad: long range horse archer Trash: all infantry, foot archer, siege. The only S tier units in the entire game in my opinion is the default horse archer and chariot archer. In the more modern total war game, you need to unlock general trait or technology of parthian tactic to be able to shoot arrows on the move, or to shoot backward. These HA is just op right out of the gate. Also in the vanilla version of the game, so many units from all factions have low armour, only noticeble exception being the Roman legion and urban cohort and Greek heavy hoplite. If you wannna face stacks of post marian roman armies at late game, dont sweat. 3-4 units of Elephant just charge into their center, and your other cav should just mop up the rest. If you are cash strapped, or for logistical reason wanna faster trained army recruit from nearby regions in Italy or Greece, then go for slingers. Slingers counter heavy foot soldiers. Army compostion 7-8 slingers, and the rest cav. Let slingers tire out their heavy front line infantry, use cav to kill their missile and cav. Only engage exhausted infantry, shoot from their back, which you should have at least one or two surviving unit of sling with still half of their ammo left. Watch and be amazed, that the tickling dmage of what is like maybe 2 or 3 ? and somehow their gonna muder those urban cohort. I think one of the dev talked about this in an interview I've seen somewhere, sorry I can't find the link. But the story is that they tried to give peasant the ability to sling, but only for 1 damage, and half range of the already horrible short slinger range. Yet it turned out to be too powerful, because if they shoot slings even if just 1 damage they have a chance to kill urban cohort from the back. The low trajectory of slings also mean all the shots if directly shooting into the back of a unit cannot miss, they all go into the formation, and they eventually always hit someone. Therefore the seemingly low damage slings become machine guns.
@qualityoldgames7721Күн бұрын
Thanks for the comment. Very good points :)
@cdcdrr2 күн бұрын
Saxons: Come on boys, we have the advantage of numbers! That one unit in the centre: Fuck this, you guys are on your own.
@qualityoldgames77212 күн бұрын
Indeed :D Thanks for the comment.
@divicospower91122 күн бұрын
I would not put the highlands nobles in D tier. If you create them in the late game, of course they will be destroyed and they deserve D tier. But in the beginning of the game, they rule the battlefields. The feudal knights (on feet) end their reign but before they come, nothing can stop them. They crush spearmen, billmen, chain mail knights (if they don't receive the charge) and can pretty easily kill the generals. A or S at the start of the game, D for the end. They could go to B tier.
@qualityoldgames77212 күн бұрын
Thanks for the comment. A very interesting point. Could work :)
@ctccaspido2 күн бұрын
another Sun Tzu tactic that peasants gives againt our Roman brothers before civil wars, are that you can recruit and 4.800 army of them or 2 armies, let them go to the city that you want to conquer, make the instantly desappear, and watch how that city goes to caos and become rebel and you only are wating with a full heavy army to conquest before the other roman faction starts spaming armies there.
@qualityoldgames77212 күн бұрын
Ah, never have tried that one. But I guess it can work rather nicely :D Thanks for the comment.
@lukasnagel44922 күн бұрын
2 hp make the difference
@qualityoldgames77212 күн бұрын
At least in cost ;) Thanks for the comment.
@TheKOB20102 күн бұрын
The only surprise from this test was the one unit of HTs running from the pila barrage. I wouldn’t expect a morale shock like that from an elite unit.
@qualityoldgames77212 күн бұрын
Yea, the pila can be rather scary :) Thanks for the comment.
@rorschach1985ifyКүн бұрын
At least they turned that aside in the latter half and won anyway. Showed how the tough defense of the Hearth Troops is really effective in long battles like that and can help routing units to return with enough time to win the battle. Really want to see how that 6 vs 4 match would go with Shield wall used since it really helps to soften the initial barrage of Pila.