Пікірлер
@rinaliny
@rinaliny 3 күн бұрын
Super cool~
@erickvonengelwalten8568
@erickvonengelwalten8568 5 күн бұрын
good tutorial, unecessary weird loud music
@DoodleNoodle-YT
@DoodleNoodle-YT 14 күн бұрын
Could you make an updated tutorial for 4.0+?
@kaibe5241
@kaibe5241 14 күн бұрын
How do you do this whilst maintaining the underlying textures.etc? Basically what I want to do, is take what I've done which is a semi-realistic planet design, and make it have more of a comic/anime stylised render.
@Clashy_The_Clown
@Clashy_The_Clown 19 күн бұрын
why my eye doesnot move with geometry in animation
@Beryesa.
@Beryesa. 29 күн бұрын
Vurdum kırdım bilmem ne yaptım şarkıları dinlemeye başladığınızı görünce dayanamayıp Türkçe müziği kurtarmaya gelmiş ❤
@residentsam13
@residentsam13 29 күн бұрын
Super useful and comprehensible tutorial, subbed!
@danig_pro7596
@danig_pro7596 Ай бұрын
dose it work in EEVEE?
@AriePutra-r9m
@AriePutra-r9m Ай бұрын
goddd
@Adomas_B
@Adomas_B Ай бұрын
This does not work in blender 4...
@edwardparish6621
@edwardparish6621 Ай бұрын
Thanks for the tutorial, it was very good. I did change your structure slightly, separating the iris (colour) nodes from the pupil (colour) ones, and separating them with factor nodes to demarcate the boundary between the two.
@edwardparish6621
@edwardparish6621 Ай бұрын
Just a heads up: at minute 6:00 you changed Z to zero in mapping. also in mapping if the type isn't selected as "Normal" then it will not appear as striations
@815-n8e
@815-n8e Ай бұрын
great tutorial v nice thanks
@thelordz33
@thelordz33 Ай бұрын
to really sell the effect, you should turn off soft shadows in eevee's render properties.
@NikTRPG
@NikTRPG Ай бұрын
many thanks!! Ducky3D also do something similar, but for money. and your tutorial is free... omg, thank you
@Lexscha
@Lexscha 2 ай бұрын
<3<3<3
@sketchframestudio
@sketchframestudio 2 ай бұрын
This is so cool. How well does it work for a moving camera ?
@hognado4075
@hognado4075 2 ай бұрын
i want to create white lines on dark backgrounds....
@Ratoons_wasTaken
@Ratoons_wasTaken 2 ай бұрын
Then do that? You can change the material of the outline from black to white in a few clicks
@Madewillarts
@Madewillarts 2 ай бұрын
Wow great one 👏
@BlissOn47
@BlissOn47 2 ай бұрын
I'm sorry but that looks ugly af
@lastsonofktn
@lastsonofktn 2 ай бұрын
Very cool thanks!!!
@sgeb4996
@sgeb4996 2 ай бұрын
Finally someone who really explained this procedural eye method like he REALLY knows what he is doing. I actually learned it after so many years. I can't believe it. Thank You for all your work.
@pixelmethat
@pixelmethat 2 ай бұрын
So stoked to hear that! Thank you!
@endermanncraftm
@endermanncraftm 2 ай бұрын
Really? How can you just have 2470 Subscribers? Your make the best Blender Tutorials in World!
@pixelmethat
@pixelmethat 2 ай бұрын
Thank you so much! I really appreciate it 🙏🏻
@chrisproductions6262
@chrisproductions6262 2 ай бұрын
Thank you! Been looking for a good eye tutorial
@maybe.-多分
@maybe.-多分 2 ай бұрын
Very good sir
@mattshroom33
@mattshroom33 2 ай бұрын
Ok now put it in a human face and look at it from the side.
@Eldr1tchGl1tch
@Eldr1tchGl1tch 3 ай бұрын
As a comic artist. Thank you
@Akii_edit
@Akii_edit 3 ай бұрын
pixel thats so cool man thanks
@pixelmethat
@pixelmethat 3 ай бұрын
Thanks! Really appreciate it 🙏🏻
@ДарьяФилёва-х5н
@ДарьяФилёва-х5н 3 ай бұрын
Thank you!
@brosis-aata
@brosis-aata 3 ай бұрын
I confused this vdo not clarify fuck
@ReyBlurr
@ReyBlurr 3 ай бұрын
Any idea how to send to UE5? Struggling with that atm
@GrapPhase
@GrapPhase 3 ай бұрын
why when i will render animation why it's look like shading is broke. why?
@travissmith7471
@travissmith7471 3 ай бұрын
I enjoyed your explanations during this tutorial. You were very helpful. Thanks for sharing.
@StitchlessJoes-m6l
@StitchlessJoes-m6l 3 ай бұрын
So much easier than many of the videos I watched... this is great!
@LuvTonique
@LuvTonique 3 ай бұрын
"Just check the box for Ambient Occlusion" Already completely lost because there is no box for Ambient Occlusion even if I use Search. In just 0:25 seconds I am already incapable of completing this tutorial. Kept watching. "And then screen space reflections" also nonexistent. Aight sweet off to a good start. More edits as I keep watching. "Refraction box" Nope! "Now scroll down a bit and turn on Screen Space Refraction" Nope! Not there, does not exist.
@lukewiese5189
@lukewiese5189 3 ай бұрын
This is exactly what I've been looking for! Love it.
@IberianInteractive
@IberianInteractive 3 ай бұрын
screen space refraction doesn't work for me, and I turned it on in the rendering options...
@HalilManSatranc
@HalilManSatranc 4 ай бұрын
its me from the eye video. When i import my model to blender back every clour of th eye is vanishing and i cant find a solution about it pleae help me
@HalilManSatranc
@HalilManSatranc 4 ай бұрын
(this is happening with fbx file.)
@HalilManSatranc
@HalilManSatranc 4 ай бұрын
theres no ambience thing in my blender
@pixelmethat
@pixelmethat 4 ай бұрын
With the latest version of Blender, they removed those options. For the best look turn on Raytracing instead. Hope that helps!
@HalilManSatranc
@HalilManSatranc 4 ай бұрын
@@pixelmethat if its possible, can you make an updated version of it?
@OzymandiasLvs
@OzymandiasLvs 4 ай бұрын
thanks, i was needing that!
@deadunicorn7877
@deadunicorn7877 4 ай бұрын
"Ambiant Occlusions" and "Screen Space Reflections" no longer exists in Blender 4.2, Please make an Updated tutorial!
@pixelmethat
@pixelmethat 4 ай бұрын
Yup! Now you got to turn on Raytracing I believe. But still an updated tutorial might be in the works!
@pilot4820
@pilot4820 2 ай бұрын
​@@pixelmethatwhere can i enable ray tracing?
@deadunicorn7877
@deadunicorn7877 4 ай бұрын
Now THATS how you give direction. Good Gorb!
@teeg420
@teeg420 4 ай бұрын
Is the shader something you’d have to add to every material separately?
@sladusthegreat
@sladusthegreat 4 ай бұрын
Just saw this. I am new to Blender. There are very few videos that I have found showing modeling for 3D printing. I wish there were more and in depth videos, even if it is for something like coasters. I will check out your channel.
@albertjingfors1018
@albertjingfors1018 4 ай бұрын
.
@JoshuaM8
@JoshuaM8 4 ай бұрын
This is a really well put together tutorial, thanks! Only issue I seem to be having at the moment is adding the color ramp doesn't have the effect of creating the dark pupil when I switch the sliders. The effect is more uniform across the whole eye, but hopefully I can figure that part out!
@goopuman
@goopuman 4 ай бұрын
I had a similar issue. If you're using blender 4.x, what I did was change the interpolation from b-spline to ease. that seemed to give me much more control over it
@goopuman
@goopuman 4 ай бұрын
sorry. specifically, the interpolation on the color ramp node leading from your gradient texture node. Just realized I was super vague there
@JoshuaM8
@JoshuaM8 4 ай бұрын
@@goopuman Thanks, that solved it! 😁👍
@goopuman
@goopuman 4 ай бұрын
@@JoshuaM8 awesome! You're welcome!
@TheRojo387
@TheRojo387 4 ай бұрын
Fuck UV spheres. I'm doing what I can to achieve the same with geodesic spheres.
@danyulwilson
@danyulwilson 4 ай бұрын
I’ve been doing collection grease pencil but it seems to make my pc take off whenever I do it. It’s fine in viewport but if I move the camera or change a parameter on line art thickness it takes ages to change. Surely it can’t be my PC as I’m on 64gb ram and 2070 super
@henriquelessa1497
@henriquelessa1497 4 ай бұрын
We have to use Raytracing now, how do we do the outer sphere effect at 2:42 in Blender 4.2 ?
@Vlavich
@Vlavich 25 күн бұрын
After you tur on Raytracing, put the roughtness at 0.1, Tranmission to max and then turn Alpha down to your desire. This worked for me at the moment
@aniketbhadwal4121
@aniketbhadwal4121 11 күн бұрын
​@@Vlavich thanks
@myloberry-nc6xy
@myloberry-nc6xy 10 күн бұрын
@@Vlavich how to use raytracing?
@DreamSnapAi
@DreamSnapAi 10 күн бұрын
@@Vlavich didn' work :(
@justinsurface7624
@justinsurface7624 9 күн бұрын
@myloberry-nc6xy ​ @DreamSnapAi Ray Tracing is in the Render options on your side bar, near the top of the list. I'm in Blender 4.3 and it's the third option down. The go back to your material in Shading, Turn that Roughness to .1, Transmission to the max, and mess with the Alpha like Vlavich said. It might look weird, so to make sure you know what you got, go to the top right corner of Blender and click Render, then Render Image. Assuming you already have a camera pointed at your model. (If not, click Shift + A in your layout viewport click camera and you can position you camera with Shift + `) And once your image renders that's what your eyeball will actually look like if you do an animation or just a still image
@SimpleHug
@SimpleHug 5 ай бұрын
I've been struggling to make one for over a year, your tutorial did the whole job, thank you so muchhh