The Biggest Boss Monster Ever!
11:31
2 жыл бұрын
Nil Rider Trailer
1:10
2 жыл бұрын
Nil geometry explained!
7:16
2 жыл бұрын
Portals to Non-Euclidean Geometries
8:32
Non-Euclidean Retro Platformer
1:55
2 жыл бұрын
Semi-Euclidean Portals
8:46
2 жыл бұрын
Non-Euclidean geometry AND portals!
9:48
Too many shapes to see all of them
1:01
14400-sided die
1:00
2 жыл бұрын
HyperRogue non-Euclidean VR demo
2:06
Non-Euclidean recursive house
1:06
3 жыл бұрын
Imprecise Birds
1:03
3 жыл бұрын
Spherical Portal
1:40
3 жыл бұрын
Self-Hiding Knot Portal
0:51
3 жыл бұрын
Blocky Knot Portal v2
1:42
3 жыл бұрын
Blocky Knot Portal v1
1:34
3 жыл бұрын
hyperbolic spirograph
4:32
3 жыл бұрын
Bringris Trailer
0:37
3 жыл бұрын
Ascending and Descending in Nil
2:09
Пікірлер
@5374seth
@5374seth Күн бұрын
I always wanted to play minecraft except it's a fever dream and your brain hurts edition
@solsol9515
@solsol9515 2 күн бұрын
The motion sickness dimension
@insanelyheinousbeefer
@insanelyheinousbeefer 4 күн бұрын
the only one of these that didnt make me furious and nauseous was the teal room, because "oh hey, thats just animal crossing"
@van4195
@van4195 4 күн бұрын
i'm drunk and this is fucking amazing but i also can't stop laughing
@injuringflea727yeet
@injuringflea727yeet 4 күн бұрын
Woah.
@Kingofcarbsyes
@Kingofcarbsyes 5 күн бұрын
I thought I had trypophobia
@chaosruby9792
@chaosruby9792 5 күн бұрын
i forgot why i'm watching this video, this isn't even close to what im currently learning in math in the slightest, relationships in patterns explained using tables, term number and term value
@kozmobluemusic
@kozmobluemusic 9 күн бұрын
why was i expecting jazz music to play over this
@DevWolf31
@DevWolf31 9 күн бұрын
I got hypnotized by this video.
@notokek
@notokek 10 күн бұрын
Imagine looking at it in VR
@petrasfurtado
@petrasfurtado 10 күн бұрын
It's amazing, but sometimes I feel like my eyes (or my brain) are bleeding out, the more I kinda understand what I see.
@AltrrxOfficial
@AltrrxOfficial 12 күн бұрын
also cool video
@AltrrxOfficial
@AltrrxOfficial 12 күн бұрын
i made a video demonstrating the noneuclidean hyperbolic plane
@kilianfolger5313
@kilianfolger5313 12 күн бұрын
"You had better follow us, we don't want you to get lost here." I'll be having nightmares of that tonight.
@phu004
@phu004 13 күн бұрын
I am curious what kind of accent is this?
@sayoksarkar1106
@sayoksarkar1106 14 күн бұрын
The way I skipped to the end to get back to my Euclidean world 😅
@tylerwilliams33
@tylerwilliams33 16 күн бұрын
Taking shrooms then tripping and falling into the tezzeract.
@FraktalyFraktsal2024
@FraktalyFraktsal2024 17 күн бұрын
cool, i understand what's happening.
@stefankrause5138
@stefankrause5138 18 күн бұрын
that was an 8 minute Salvia-trip
@AnassAttak
@AnassAttak 18 күн бұрын
the video was truly inspiring, thank you !!
@CSelH
@CSelH 19 күн бұрын
Ya best start believing in non-euclidian worlds, lass, cause yar in one!
@Jar.Headed
@Jar.Headed 19 күн бұрын
I wonder what S*E*H would look like, with 1 spherical dimension, 1 Hyperbolic, and 1 Euclidean. Would really like to see that!
@ZenoRogue
@ZenoRogue 19 күн бұрын
Geometry specifies how two dimensions interact. so S1, E1 and H1 is the same thing. And x means that the dimension between components do not interact (i.e., in Euclidean way), so you just get Euclidean space.
@AltrrxOfficial
@AltrrxOfficial 22 күн бұрын
zeno, can you read my other suggestion comment?
@ZenoRogue
@ZenoRogue 22 күн бұрын
Which one? (try joining the HyperRogue Discord server, that is better for conversation)
@AltrrxOfficial
@AltrrxOfficial 22 күн бұрын
zeno, noneuclidean portals demo restricts me to the current geometry
@ZenoRogue
@ZenoRogue 22 күн бұрын
In what way?
@AltrrxOfficial
@AltrrxOfficial 16 күн бұрын
@@ZenoRogue its teleporting me back to the current geometry, when i go thru a portal it flips me and teleports me back to current geometry, example: if i want to go from H3 to H2 Bring, it will flip me 180 degrees and teleport me back to H3
@AltrrxOfficial
@AltrrxOfficial 16 күн бұрын
@@ZenoRogue second notification incase you accidentally close first one :D
@AltrrxOfficial
@AltrrxOfficial 23 күн бұрын
zeno, im lagging a lot in rogueviz demos, how do i stop the lag?
@ZenoRogue
@ZenoRogue 23 күн бұрын
You mean low framerate? * Some demos are just slow (the videos are not rendered in real time) * either for a good reason (generally, rendering non-Euclidean geometries is sometimes very hard computationally) or because they have not been optimized well * if you have bad hardware (CPU/GPU), they might work better on good hardware * it is often possible to reduce the quality -- which improves the framerate but has its costs (for example by reducing the rendering range by pressing '1' 'r' )
@AltrrxOfficial
@AltrrxOfficial 22 күн бұрын
@@ZenoRogue also in the non euclidean portal collection its restricting me to the current geometry, how do i disable it?
@AltrrxOfficial
@AltrrxOfficial 24 күн бұрын
please make an horosphere explroring thingy i love being mindbent
@ZenoRogue
@ZenoRogue 22 күн бұрын
That is not a very specific description...
@raphaelargus2984
@raphaelargus2984 24 күн бұрын
If you get to the end you find Cthulhu.
@AltrrxOfficial
@AltrrxOfficial 26 күн бұрын
note that at 2:20 there is a inversion pattern where z (the complex plane) is z^-1.
@AltrrxOfficial
@AltrrxOfficial 26 күн бұрын
great video (the noise is killing my ears)
@AltrrxOfficial
@AltrrxOfficial 26 күн бұрын
so can you make an sandbox that lets you modify the geometry like in the video? like this gui _______________________________________ | X multiplier : 0.5 +------- 1 | | Y multiplier : 0.5 +------- 1 | | Fold Y? : [ON] - [OFF] | | Fold X? : [ON] - [OFF] | | _Custom X/Y formula? : [ON] - [OFF] _| because im curious if i can make spherical geometry and more :D and the custom x/y formula would change the x/y multiplier 2 an formula input that would have a default euclidean formula and u can modify it with variables NORTH, SOUTH, EAST, WEST, UP, DOWN and start = (x,y,z) example is (x,y - north*z)
@ZenoRogue
@ZenoRogue 22 күн бұрын
The problem is that (in the current implementation) modifying the geometry this way needs recomputing some stuff, which takes some time.
@nekomimicatears
@nekomimicatears 26 күн бұрын
KZbin?? What???
@FraktalyFraktsal2024
@FraktalyFraktsal2024 27 күн бұрын
Thought it was spherical-hyperbolic anonymous cylindrical geometry
@nCuXoDeJl
@nCuXoDeJl 28 күн бұрын
Awesome!
@buchanfoulsham6314
@buchanfoulsham6314 29 күн бұрын
Reminds me of taking DMT 😂
@hgfvgreghgrdey
@hgfvgreghgrdey Ай бұрын
honestly,niceee
@hcutter9802
@hcutter9802 Ай бұрын
Fabulous, thank you
@FraktalyFraktsal2024
@FraktalyFraktsal2024 Ай бұрын
Timestamps: 0:00 Euclidean geometry 0:47 Cylindrical Hyperbolic geometry 2:29 Hyperbolic geometry (all curved in 3 dimensions) 3:50 Cylindrical geometry 4:53 Spherical geometry 5:40 Cylindrical Horocyclic geometry 6:35 Toroidial(?) geometry
@fragglet
@fragglet Ай бұрын
Somebody tell me what was in that brownie I ate
@FraktalyFraktsal2024
@FraktalyFraktsal2024 Ай бұрын
Some patterns look like the elephant valley of the Julia set.
@VitorMiguell
@VitorMiguell Ай бұрын
What is this music bro😂
@Jabberwockybird
@Jabberwockybird Ай бұрын
yidle-diddle-didle-didle man
@akeem2983
@akeem2983 Ай бұрын
I accidentally discovered something like this when playing with Hypermine! This game could be configured to not use air resistance in its physics. If the player will jump from a tower or a hill too tall while air resistance is disabled - while falling the player may miss the ground and start to perpetually fly in some sort of an orbit "around" the ground, despite the fact that this ground is actually flat! Well, mostly flat - it has hills and stuff. Weirdly, when left flying this way, the player will slowly raise both its "apoapsis" and its "periapsis" if these words are even suitable here, I guess they raise because of slight imperfections of gravity calculations that result in slow accumulation of speed by the player
@Kyoz
@Kyoz Ай бұрын
🤍
@kozmobluemusic
@kozmobluemusic Ай бұрын
non-euclidean geometry is literally math on drugs
@AltrrxOfficial
@AltrrxOfficial Ай бұрын
Gimmie space The space in question:
@bigtonithegreatjamboni9850
@bigtonithegreatjamboni9850 Ай бұрын
Can you make a non-euclidian butt?
@nathankoziol7368
@nathankoziol7368 Ай бұрын
Holonomy in the hyperbolic world
@romashkahehe6270
@romashkahehe6270 Ай бұрын
VERY COOL GAME!!! With each new discovery, the unknown becomes more and more!! So many locations and different mechanics...
@RaelNikolaidis
@RaelNikolaidis Ай бұрын
So, in String Theory, all those different curled up dimensions? These are them. 😊
@justawhim
@justawhim Ай бұрын
I am wondering how the game engine is storing the coordinates and rendering these. ray tracing magic? And how would gravity work ?