Best Camel Combo: Gurjaras: +40 melee armor, up to +400% bonus damage, +250% creation speed Hindustanis: Imperial Camel with +20 attack against buildings and created 200% faster Saracens:+250% hit points Berbers: Free camels with +150 HP/minute healing
@billdewall615217 сағат бұрын
It's pretty wild how dated this AI feels just a few years later.
@euripidestzikas895917 сағат бұрын
The Scorpions with the best DPS are of the Celts + Romans + Chinese combo. The extra projectiles of Khmer sound good but, when it comes to units with such high RoF, the game can't handle the extra projectiles, so it slows the RoF down. A Celt-Roman-Khmer Scorpion actually does LESS DPS than a Celt-Roman Scorpion. Please, if you read this, verify it with your own tests. If you add Mongols to the combo, then your extra HP and speed will make the lack of range kind of irrelevant, and they may not be free but they will only cost wood which you, as Celts and Romans, are going to have plenty of.
@euripidestzikas895917 сағат бұрын
If you do decide to verify this, can you please check the numbers for some of the bonuses? I think the mod actually messes up some of the math gives you more than it should. Some examples I 've found: Celt siege has +330% RoF instead of +250%. Ethiopian archers have +330% RoF instead of +180%. Cuman palisades have +400% HP instead of +330%. Chinese demos have +900% HP instead of +500%. Bohemian spearmen do much more extra bonus damage than they should. It 's not just the numbers shown in-game, Celt Scorpions actually have the same DPS as Roman Scorpions. Am I going crazy?
@lokazhammersmith18 сағат бұрын
Talking about the best archer combo yet completely forgetting the composite bowmen flat out ignoring any armor boosts is almost criminal. One of their pitfalls is their lack of damage upgrades compared to other civs in regular games but with shared techs that flips the issue on its head entirely.
@NerdMusik18 сағат бұрын
Berserker is one of my, favorite unique units, so much fun to use
@Micaiah-q8k18 сағат бұрын
More history videos!
@graf_spee18 сағат бұрын
need make a naval dream team maybe vikins portuguese spanish and koreans
@euripidestzikas895918 сағат бұрын
Khmer + Malay + Lithuanians + Ethiopians Instead of making Aging-Up free (with Italians), it's better to have more resources. With this combo, you essentially start the game in Imperial with 1900F and 2100G. And you can be attacking with Winged Hussars and free Elite Battle Elephants before your opponent can even reach Feudal.
@SpiritOfTheLaw17 сағат бұрын
Wow, Ethiopians/Lithuanians is a great call. 1000F to start pays for the Feudal advance and then aging up gives you the gold to advance further. Genius!
@joeyjoeyze19 сағат бұрын
"China... Once united, must divide..."
@Tareltonlives19 сағат бұрын
Shotel facing Mangudai: Call an ambulance But not for me
@johncohnor965519 сағат бұрын
Could you make a video about the bonus/units in this mod that end up being underwhelming?
@terriblyterrified874220 сағат бұрын
8:23 10x Goth infantry training program: KILL
@robincray11620 сағат бұрын
Tatars give +20 range to trebuchets with their Imp Age unique tech. 😊 Might be enough to make trebs viable against teuton +30 range castles
@injest192820 сағат бұрын
I knew the popular khmer Italians malay combo for super speed imp but didn't think of adding cumans. The combo I'd seen before is portugese instead of cumans for instant massive eco with fetorias, but honestly I think cumans beats it with sheer speed
@perrymeril20 сағат бұрын
Imagine goth+japanese+rome+viking, Goths do get heavy scorpions to help out when they're not just doing heavy infantry spam too.
@fabiorosa943521 сағат бұрын
8:15 please send this clip to Nili, some of those groups pathed like a blind, drunk elephant trying to walk around a glass shop.
@John-ve4gm21 сағат бұрын
what about cav archers?
@UmTalDeMariochi21 сағат бұрын
Spanish + Incas + Roman + Bizantines = Build Quicker than your opponent can destroy you, your buildings have a lot of Hp and your villagers and infantary are op. AND your counter units are free
@chrisdaley285221 сағат бұрын
A funny comp to try is to make the most OP siege elephants. Dravidians to make them regen 300hp/min and ignore armour. Bengalis to triple their attack speed and make them ignore bonus damage and resist conversion. Slavs to make them free. Teutons for +40 melee armour.
@PikyTheGoofball21 сағат бұрын
From some of the T90 10x Shared Civ Tech on Forest Nothing, I remember there was one or two games where Bombard Cannons had such insane fire rate (one of the games) and insane splash damage & radius (another game) that it created kill zones to barely let anyone enter. They'd melt anything before stuff got into range or unless the units had enough range to snipe or were fast enough to get close to the Bombard Cannons, seems like that combo would be fun if you're wanting a carpet of enemy or friendly units in Black Forest choke points 11
@Dr.-Dank18 сағат бұрын
Right? That would be what, Spanish, Turks, Bohemians, and Ethiopians?
@leaguesmanoframsgate22 сағат бұрын
Assuming Imperial Skirmisher and Imperial Camel Rider work the way it *feels* like they should, here's some interesting options: TURBOSKIRM BUILD:- Vietnamese: Imperial Skirmishers (+10 Attack, +10 Pierce Armour), +200% HP Aztecs: Atlatl (+10 Attack, +10 Range), created 150% faster Britons: Yeomen (+10 Range), Archery Ranges work 100% faster Inca: Andean Sling (No minimum range), cost no food. Rating: C+. Skirmishers are trash for a reason, and being able to counter archers seems less than entirely useful in this meta. TURBOCAMEL BUILD:- Hindustanis: Imperial Camel Riders (+200 HP, +10 Attack), +200% Attack Speed, +20 Attack vs. Standard Buildings Malians: Farimba (+50 Attack) Berbers: Maghrebi Camels (Camels regenerate 150 HP/min), stable units are free from Castle Age, Castles work 250% faster Saracens: +250% HP Rating: B. Imperial Camel Riders being free is nice, and they have an insane amount of HP as well as regen, but the lack of speed and creation speed is less than optimal.
@kaniox14122 сағат бұрын
What about romans teutons bulgars and slavs for infantry armor ? And splash dmg or swith out slavs with goths
@ElQuePregunto22 сағат бұрын
Let me see if I got it well: 3 to make 2 houses THEN 6 shepherds 4 to wood 1 to Lure a boar 1 to make a new house and collect berries 3 more for berries And then creating as many villagers as possible
@thiagoborges547623 сағат бұрын
Finally AOE2 DE Will Make An Update Again, But This Time Again, It Will Divide The Chinese Civilization, I Hope Age Of Empires Doesn't Remove The Chinese, Besides That It Was Supposed To Have The Nest Of Bees In The Original Game As The 2nd Unique Unit, But It Didn't Happen
@yourpancake65223 сағат бұрын
I don't remember the four civilizations, but my brother and I once made 10000 hp battle elephants
@KaiserAventus23 сағат бұрын
I missed a skirm combo :/
@Paladin000523 сағат бұрын
Beware of Mayans on 10x forest nothing unless you're a fan of multi-hour games.
@brianfhunter23 сағат бұрын
Spirit of the Law - Here some Great Combos Comment section - Here some completely Broken Combos that will make the enemy team uninstall the game and cry on the corner of the room....
@TheArklyte23 сағат бұрын
That's some Hollywood level units, especially trebuchets.
@reubendias18Күн бұрын
Broken gunpowder and naval civs would be great
@annominous826Күн бұрын
Let's see. Aztecs for instant unit creation, Incas for free castles and no food cost for units, Portuguese to remove the gold cost too, and Sicilians for instant castle construction and conversion immunity. I think that's the best you can do for petards.
@Mine-md8ozКүн бұрын
Yes
@lumptydumpty6992Күн бұрын
Does Torsion engines work on flaming camels?
@denizumut1Күн бұрын
armenians + aztec + bengalis + lithuanians = warrior priest for entire team with high hp, high attack, high armor, and trains super fast. can swap lithuanians with any other monk civ or infantry civ. for example, byzans for super fast healingor burmese for free techs and extra more attack. or even saracens for passive area of effect healing
@JakobusMaximusКүн бұрын
There should be a mod where all campaign dialog is redone in sotl's soothing voice. Either fully voiced or 11labs.
@sgtpepper8581Күн бұрын
No bombard canon bonus? :(
@dennisaskeland5870Күн бұрын
This one is in dire need of renewal
@h3xiceroКүн бұрын
I'm so happy to see the 10x mod get this kind of notice! Your videos have helped me be aware of so many tiny bonuses to account for each time I go through a new update Also, Camel supremacy is the best: Cumans / Hindustani / Gurjaras / Saracens
@Marcara081Күн бұрын
I love the idea of a civ combo that creates free units so fast that it blockades the opposing team and forces them to resign if only because they can't reach the other side of the map.
@Phreak5h0wКүн бұрын
It always bothered me, that die onager move forward when they fire. Due to inertia, shouldn't they retreat a little, and when the arm hits the cross beam, move a bit forward again?
@andrewaugustin3769Күн бұрын
Everybody sleeping on the georgian malian lith tcs. Shooting +30 range, 80 arrows that have plus 20 damage. Each volley doing 30x80(2400) damage at 40ish range.
@pokefurankuКүн бұрын
6:50 what about armenians? Composite Bowman ignore armor
@sirjmo21 сағат бұрын
The problem with that is Elephants and other fast high hp units. Their damage is just not enough to kill them faster than they get created. Big HP sponges are just too easy to make broken and thus need to be considered when theorycrafting.
@Aedan-SilkКүн бұрын
Stoked for this video. Thanks for sharing!
@whoc4r3s117Күн бұрын
Awesome mod
@4ndroianerКүн бұрын
I would love to see a showmatch or something where civ bonuses are just shared and not 10x. Keeping the good balance of aoe2 but adding more team combo
@da_BemBemКүн бұрын
I lost my shit at the onager going warp 5
@AngztКүн бұрын
Monks auto-convert once they get attacked, so if you can actually get them to survive for a little, they might not need that micro. Bengalis for +30/+30 armor Aztecs for +50 HP per tech Portuguese to make them free Spanish for conversion speed This kind of hinges on how Spanish Inquisition scales to 10x, exactly. Of course, the main issue now is the rest time after a conversion and the slow movement speed as well as entirely reactive (or micro intense) play. I don't think this is actually viable, but it could be damn annoying to play against.
@ZiggyMandarrКүн бұрын
I think it'd be interesting if you save Flemmish Revolution. Like you research it and then get a one use button to click at any TC.
@CrossilКүн бұрын
I was expecting Armenian Composite Bowmen as the choice archer unit, since they just ignore armor altogether. They also fire in a straight line, which at long ranges is kinda preferable.
@BlueShellshockКүн бұрын
I want to play a 10x mod of Age of Mythology now. Set 10x free barracks units, picking up Anubis’ Anubites with a 40 range jump - I’d totally dig that.