There was a close miss with the earlier Plantronics Colorplus modes which should have become a more widespread standard but failed to become ubiquitous enough 🫤🤷♂️
@VK2FVAX2 күн бұрын
Amiga > Atari Junk. Always will be :) I own both.
@RetroDream2 күн бұрын
Yea
@erikkarsies4851Күн бұрын
Amiga was expensive junk at the beginning. But Atari didn't improve enough unfortunately and Amiga did. The 1200 was a good machine!
@DehnusNorder3 күн бұрын
I must be born later, as the VGA "bad examples" look better to me, so my nostalgia goggles are tuned different :P .
@RetroDream2 күн бұрын
Not the best examples yes
@mikeworthington19243 күн бұрын
BTW, you are aware that we are all old :)
@RetroDream2 күн бұрын
Yea
@RetroDream2 күн бұрын
For sure :)
@mikeworthington19243 күн бұрын
Wow a 520st or 1024 st, We had both, that was something, we were glued to that game.
@WavemStudios3 күн бұрын
Amiga with MIDI interface 🙂
@miked43773 күн бұрын
those are both impressive!! and beautiful computers and monitors! this was and is a great game to have in your home!
@RetroDream2 күн бұрын
Thanks!
@andrewbarber87583 күн бұрын
Ouch. Amiga beats the ST on graphics AND sound.
@RetroDream3 күн бұрын
but not on case design
@erikkarsies48513 күн бұрын
No, Frontier is actually slower on the Amiga 500.... about 10%! (The CPU is slighlty faster in the ST 8 Mhz vs Amiga 500 (Pal) 7.09 Mhz. And for this kind of polygon filled 3d games that really matters.)
@adroharv51403 күн бұрын
@@erikkarsies4851 it really isn't felt though to any massive extent. Better definitely but by very little and not at all something of an advantage like some Atari fans cling to
@erikkarsies4851Күн бұрын
@@adroharv5140 You actually can see the difference in the video if you pay close attention. But on the other hand both machines really struggled with it... especially on planets. Seconds per frame so to say. So I mostly stayed on space stations and sold the atmospheric shielding immediately. (There were other games were it mattered more and don't get me started about Amiga fans like stupid games just because they looked and sounded better on their newer machine)
@adroharv5140Күн бұрын
@@erikkarsies4851 I would personally say it's a noticeable difference certainly but it's also a marginal one. I came from owning and enjoying the heck out of mt Atari ST and having played this a lot on the ST I would have been hugely disappointed if the Amiga was comparatively dog slow but it isn't. I will say however that the claim of Amiga music automatically meaning it's better isn't the case. Wanderer 3dd, Xenon as an example sound much better on the ST and I'd argue that sometimes the Amiga sound fx could be rather harsh on the ears. ST Stunt car Racer is a little easier on the ears I think despite how the Amiga fx are very impressive. The claim though that ST music or fx is better though really comes down to how effectively both machines have effectively been used in getting the best or worst out of them which is why. Personally I like the ST'S limitation when it's been used particularly well but the Amiga could really sing when also being used effectively.
@WDeranged4 күн бұрын
It annoys me how so many Amiga games aren't full screen.
@RetroDream3 күн бұрын
Totally agree. It's a pity
@erikkarsies48513 күн бұрын
Frontier Elite would be even more a slideshow if they would have used the full screen. Amiga 500 lacking almost 1 Mhz compared to the ST is already problematic on this partly drawn screen. There a few 3d filled polygon games the performance is better on the ST. But both weren't really good enough really to be honest (although I did play it alot.)
@Mash4D3 күн бұрын
Its been a million years since I did it, but I thought you could hold left and right mouse buttons during boot to select 50/60hz, that way it will be full screen and run 20% higher frame rate.
@erikkarsies4851Күн бұрын
@@Mash4D No it wouldn't because the frame rate of the screen is something different than the speed of the CPU. Pal 7.09 Ntsc 7.16. It's less than 1% faster in Ntsc. But the Fullscreen might be nice though.
@funkyallday11874 күн бұрын
On voit quand meme que le 68000 etait au bout de sa vie
@RetroDream3 күн бұрын
étonnant qu'un jeu comme ça puisse tourner
@markg1554 күн бұрын
So satifying. Brings back memories from the Amiga. Frontier Elite II is in my top 5 played Amiga games ever.
@RetroDream3 күн бұрын
Really great game
@kingofmambo4 күн бұрын
On retombe en enfance / adolescence. Le design du ST est plus agréable quand même...
@RetroDream4 күн бұрын
Je trouve aussi
@boilerhousegarage4 күн бұрын
What a coincidence! I literally just started re-playing Frontier yesterday night! Although I'm still ST gaming, I'm playing the PC version through DOSbox.
@ArttuTheCat4 күн бұрын
I saw FRONTIER: ELITE II for the Amiga at a finnish 🇫🇮 website this month. I even made a bid for it - and lost it to another bidder 😹. The Atari ST version of this game looks and sounds absolutely retrospectively brilliant 😺👍🕹️. A big retrospective like 👍🕹️ from Vantaa, Finland 🇫🇮.
@RetroDream4 күн бұрын
Thanks a lot!
@m60a3tts17 күн бұрын
Still have it:)
@rjs11389 күн бұрын
When this got previewed in ST Format, i spent two weeks on holiday as a teenager longing to get back to my new 520 STFM. To this day it is in my top 5 games of all time; the music got me into Jarre, the art style was so unusual and well done, and the game concept...well. It is a game to be treasured for it's unique, creative and unconventional style, to this day (short of Commander Blood), nothing has been made like it since. I have had so many ideas for a possible Admiral Blood sequel over the years. Fantastic 🇬🇧
@RetroDream8 күн бұрын
You're right, it's a quite unique game that almost created its owned genre. Thanks for sharing!
@DrJ3RK89 күн бұрын
I have an MT-32 sitting in my basement. :) U6 has excellent music. (well, 7 and 8 do as well)
@infoseek230410 күн бұрын
I connect a CRT on my RTX and play these games over Dosbox. You dont even need an old PC. They look the same. in my opinion there are worlds between CRT and modern LCD displays in this use case.
@RetroDream10 күн бұрын
Of course there's a word between. Really not the same
@botezsimp580810 күн бұрын
I still love those old school graphics.
@b1ueocean10 күн бұрын
0:21 loved pulling back on them protection covers 😂
@b1ueocean10 күн бұрын
Loved this game… played it everyday before school 😊 Eventually moved on to Super Monaco GP on the Genesis. Favourite driving game those days was Hard Drivin’ on the arcades… threw a lot of coins in there just to drive on the loop and line up to complete a jump 😂
@RetroDream10 күн бұрын
Thanks for sharing! Seems like everyone loved it
@grantdodge708710 күн бұрын
Longest. Unskippable. Intro. Ever!! Swear ta god it killed me back then and still kills me whenever i fire up u6. Nice vid tho!
@RetroDream10 күн бұрын
Thanks! It IS skippable though you know
@brentgreeff111510 күн бұрын
Very cool but a zoom in would have been ideal when the text appears so we can read along.
@RetroDream10 күн бұрын
Thanks for the heads-up: next time, promise
@sandrodellisanti113912 күн бұрын
Ciao, for me personally in late 1989 it was the Amiga 500, but i think , both Computers made it , now i am 55 living in brunswick in Germany and using Debian Linux since 1998, so please stay safe and many greetings from brunswick in Germany..❤️ and hey.. loadwb.
@RetroDream10 күн бұрын
Thanks a lot
@2001pl13 күн бұрын
the One computer. absolutely.
@bjbell5218 күн бұрын
Without equivalent? what about the Atari 8-bit (that came out 3 years earlier)? It had a 4 voice sound chip, 256 colors (16? Bwahahahaaha), a serial port that allowed peripherals to be daisy chained together so extra cards were not needed (the Atari serial port was the father of today's USB port (some of the people who designed the Atari port also worked on the design of the USB port). They were the first home computer with a separate graphics co-processor that gave it capacities like sprites, had multiple graphics modes (somewhere around 12) and text modes (somewhere around 6) that could be mixed together to make custom screens. It's used a 6502C micro processor clocked at 1.79 mhz (1.0 mhz for the C64 - bwahahahaha). They had superior visuals and audio compared to other systems - the maker of the video left out (except for the Atari 8-bit). The making of this video LOVES C64 so I guess bad mouthing other systems, even LYING about them (see Atari 8-bit) is laughable.
@RetroDream14 күн бұрын
you could have made these excellent points without the BS mention. always eager to learn from my mistakes
@bjbell5214 күн бұрын
@@RetroDream Fixed
@billybob88419 күн бұрын
"some hardware issues" man, that's an understatement XD
@RetroDream14 күн бұрын
about which one
@billybob88414 күн бұрын
For the 360
@miked437719 күн бұрын
excellent video! ÿou have 4 st now!! nice! i loved my older systems too and make sure there cleaned to a tee....
@RetroDream14 күн бұрын
Thanks a lot! 5 ST now
@miked437714 күн бұрын
@@RetroDream cool
@rileychadwell563519 күн бұрын
Model I TRS-80 with 4k ram and a tape cassette player in 1979... And we even got the Amiga 1200 with Toaster in 1990.
@RetroDream14 күн бұрын
yup
@brendan72200219 күн бұрын
I've downloaded these games on steam. I'm feeling nostalgic.
@lis650219 күн бұрын
why were you starving your champions? and why your spellbook mentions Gor-class spells given that Gor isn't ever used?
@RetroDream14 күн бұрын
don't remember
@Choops696920 күн бұрын
I just 1ccd the game today with no guide. i love penta!
@Choops696912 күн бұрын
i just watahslak and im so nahppy!
@AlvinBrinson23 күн бұрын
1994 was my first graphical web experience. I had been on shell internet accounts via dialup for 2 years prior using things like IRC, ytalk, usenet, Archie, lynx etc
@jenpsakiscousin458923 күн бұрын
Falcon 3.0!!! You needed a custom autoexec but a great game, and gunship 2000
@almeidachannel712126 күн бұрын
Nice Video ! Sub & Big Like ! And Love Retro Games !
@RetroDream25 күн бұрын
Welcome aboard!
@nekokonata26 күн бұрын
nice video, that's a pretty red MSX!
@RetroDream25 күн бұрын
Thanks a lot!
@htcmeme26 күн бұрын
Great channel finely real hardware, not the ugly emulation.
@RetroDream25 күн бұрын
That's it, you summed it up very well. Only real stuff not emulation.
@rustymixer288628 күн бұрын
Faurchild f should been first
@JohnFarrugia-o8o29 күн бұрын
Hi , loved this game , spent hours and hours on my Atari st fm with this game , also the theme song was great, J M JARRE ..
@RetroDream27 күн бұрын
Great game yes! Thanks for your interest
@JDonahue79Ай бұрын
Ummm The Atari 5200 was NOT backwards compatible with the 2600. It required an adapter. The 7800 was only backwards compatible with the 2600.
@RetroDreamАй бұрын
thanks for the heads-up.
@Ericss2009Ай бұрын
"The VGA 256 colors result looked no better, and sometimes much worse than the original EGA versions. (proceeds to show a bunch of comparison pics in which the VGA graphics looked decidedly superior to EGA)"
@RetroDream27 күн бұрын
better next time
@inceptionalАй бұрын
5:56 Sega had no "dominance" in the home console market in any generation. To be clear, Nintendo's console outperformed Sega's in terms of sales by multiple millions of units (often tens of millions of units) literally every single one of the times the two companies had competing hardware on the market at the same time. And you can't really have more than one "dominant" system each generation if the word is to mean anything. So, factually, it's only accurate/true to say Nintendo [or Sony] dominated rather than Sega--unless you're talking about arcades or something--while Sega did well in the 16-bit generation but wasn't truly competitive with Nintendo [or Sony or Microsoft] in terms of total hardware sales in any generation, and absolutely never dominant. The same is true of Sega's handhelds vs the competition too, but to an even great degree, where Nintendo utterly dominated there. And I say that because it's important to record history accurately and be careful not to write a narrative that's maybe more reflective of some skewed fan viewpoint rather than the actual objective facts, especially when using terms like "dominated" in reference to any particular consoles and such. Without that proper level of objectivity and accuracy in the reporting, things like these "history of" videos lose a lot of their credibility and value as I see it. Just my two cents on that point there. All of Sega's systems did have some great games though, and plenty of which could happily go toe to toe with the classics on Nintendo's consoles in the same generations. They maybe weren't quite as iconic, influential, and timeless as the likes of the Mario games, the Zelda titles, the Donkey Kong Country series, or stuff like Super Metroid and Super Mario Kart for the most part, other than some of the main Sonic games, but there were still some great titles on Sega platforms regardless. So that's a fair and accurate statement that I certainly wouldn't have an issue with in videos like this. Very nice video in general though. :)
@RetroDreamАй бұрын
Good point, thanks for mentioning. You're right, there's only one dominant at a given time. But it's unfair to say Sega never was, as opposed to Nintendo. There were short periods were at least a specific segment of the market was for Sega: in 89 with the Megadrive, the 16bit segment was entirely owned by Sega until the release of the SNES in 92. And same in 91, the Game Gear was number 1 if we consider color portable consoles.
@inceptionalАй бұрын
@@RetroDream Outselling another system for a moment in time, especially one that wasn't even released yet, but not selling the most units overall doesn't really qualify as "dominating" and seems a bit of strange take imo. I'm sure many consoles have managed that feat, but we don't usually say they were "dominant" when talking about each generation of consoles historically like this. I mean, sure, some Sega consoles outsold the competition's systems before they launched for example, obviously. And they even had moments where they were the top sellers in one region or another for a while as well as actually sold more in some regions too. But that's not really the same thing as being "dominant" ultimately imo. If it is, we could and probably should then say the NES dominated the Genesis in the period before SNES launched actually, and globally at that, rather than saying the Genesis "dominated" against some system that hadn't even released yet. I guess it's a matter of perception and also how it comes across. I personally would just say "NES dominated the 8-bit generation, SNES dominated the 16-bit generation, PlayStation dominated the first 32-bit/-64-bit generation, PlayStation 2 dominated its generation, etc", for example. I think that's simple and clear, accurate, and would make sense to most people. And I don't think we need to confuse things by adding kinda random and somewhat narrative muddying [while still technically true] stuff like "NES dominated the early 16-bit generation, Genesis dominated over the unreleased SNES, Saturn outsold PlayStation before it launched, and Xbox dominated the GameCube, etc"--unless we do that equally for all systems and similar examples I suppose. Basically, Sega had no "dominance" of the global gaming scene in the late '80s early '90s (unless you're talking about the arcades). Nintendo completely dominated the globe with the NES during that time, and similarly with the Game Boy in the handheld space. And Nintendo also ultimately comfortably dominated the 16-bit generation globally when all is said and done with the SNES as well, by a decisive lead of 15-20 million units. But Sega did a very admirable job of making the Genesis compete with the SNES in terms of mind share in that generation for sure, and it had some cool edgy marketing and a bunch of great games and a bunch of expensive hardware add-ons that helped keep the Genesis relevant next to its 16-bit competition of the day. But, anyway, that's just my take on it.
@juststatedtheobvious9633Ай бұрын
The NA SNES was released in '91, and the Genesis maintained market lead for the next two years. The SNES would gain unquestioned market dominance thanks to Sega of Japan abandoning the market early, and failing to share the secrets of good game design with their western allies, unlike Nintendo with Rare and Argonaut. Another fun trick was sabotaging their own CD unit by hiding the specs from third parties; it's why the library is what it is. Sega of America, meanwhile, had questionable quality control, and even worse business sense. One of the least reported stories in game history is that they got on store shelves by giving retailers the ability to order as many games to be manufactured as they thought they could sell, and Sega had to buy back any unsold copies at their own expense. Suddenly, X-Perts looks a lot more painful, doesn't it? The Genesis made Sega famous, but it very nearly killed Sega. They absolutely couldn't afford to win that war, by the end. Especially not when Nintendo could get bargains on bulk order enhancement chips, while Sega was reduced to expensive add-ons to help ease the pain of the extra expense with a one time purchase that opened up libraries with limited audiences.
@inceptionalАй бұрын
@@juststatedtheobvious9633 Yeah, that's basically all true as well, and it explains some of the reasons why things went down the way they did for Sega. And a situation where a console has a lead of multiple millions of units over another purely because it came out a year or more earlier and literally didn't have the main other system from the same generation competing with it for sales during that time is definitely not it "dominating" that console generation. Once SNES came out it slowly caught up in total numbers and then ultimately took the lead and ended up the highest selling console of the 16-bit era by a pretty huge 15-20 million units at the end of the day. It easily outsold the Genesis and all other systems we often speak of as part of the same generation. That could very reasonably be called a dominating performance for the SNES there, not the Genesis. The Genesis launched a year or more earlier than the SNES and sold without any direct 16-bit competition for that time. It didn't "dominate" anything during that period, and in fact was still outsold by the humble 8-bit NES. So, if anything, it was the NES that was absolutely dominating for its whole generation and even the start of the 16-bit generation too. And, in general, since Nintendo outsold Sega during the 8-bit and 16-bit eras by around 50-60 millions units overall (and maybe the same again if we include the Game Boy sales too), and it was even still completely normal for laymen to refer to and kind of gaming as just "playing Nintendo" at that time, it was Nintendo that had very clear market dominance during the late '80s and early '90s. Now, people can debate the how and why of this Nintendo dominance, but that's a separate point to who was the market leader, who was dominant during that time, and which systems dominated during their respective generations. And in every case where Nintendo and Sega had consoles in the same generation, Nintendo dominated, both home and handheld. That was even true of the recent Mini systems as well, with the NES Minis selling 3.6 million units, the SNES Mini selling 5.28 million units, and the Genesis Mini not even breaking 1 million units according to Wikipedia. That's a more than 5-1 sales ratio for the SNES there. Now that's a comanding and dominating sales lead. That's why I do think it's important for KZbin creators to use words like "dominant/dominance" correctly.
@Z64bitАй бұрын
In certain regions it did. The Master System in South America and the Genesis/MD everywhere except Japan basically
@Ziplock9000Ай бұрын
The best one of them all was The Amiga 500. (The BBC Micro was actually in several models, A and B along with several 'master' versions). Missing Atari 600XL?
@RetroDreamАй бұрын
Missing many, difficult to get all
@GeorgesChannelАй бұрын
Great video and history lesson, my friend! I can only imagine how long it took to draw all the consoles.
@RetroDreamАй бұрын
Too long, my good friend :)
@pjpleissАй бұрын
One of the things I enjoyed about this video, is that the blurb for each console had the same feel and format as a military award ceremony.
@broblox8088Ай бұрын
The visuals are amazing!
@retroarcadefanАй бұрын
Where is the Fairchild Channel F?
@retroarcadefanАй бұрын
Also It is not COAL Ick O
@RetroDreamАй бұрын
The criteria was changeable cartridges
@retroarcadefanАй бұрын
@@RetroDream The Channel F HAS changeable cartridges. It was the first console to have them. Just look at any video review of it. I had one. Just look at any video that reviews or shows it in use.
@RetroDreamАй бұрын
Correct indeed. Thanks for the heads-up
@michaelmalakАй бұрын
Thanks. I just now added a citation to this video in the Wikipedia article on the 1980s
@RetroDreamАй бұрын
Thanks Michael for your interest and your support! Hope you enjoyed
@AliangerАй бұрын
Nice timeline visual and commentary. Some quick gameplay or related footage from a few games would fit the excited voice :)
@RetroDreamАй бұрын
Thanks! Will improve this series over time ;)
@BAZFANSHOTHITSClassicTunesАй бұрын
Good viideo , but you missed out the Commodore64 GS which tho not important is still a part of gaming history.