Path-Tracing on iOS | ArmorPaint
1:30
Photo to PBR Material | ArmorLab
4:07
Processing Textures | ArmorLab
4:14
Color ID Masks | ArmorPaint
1:01
Жыл бұрын
Importing assets on iOS | ArmorPaint
1:12
Texturing a Cowboy | ArmorPaint 0.8
3:06
Edge Wear | ArmorPaint
1:51
3 жыл бұрын
Cloud Library | ArmorPaint
1:10
3 жыл бұрын
Decal Layer | ArmorPaint
0:58
3 жыл бұрын
Decal Mask | ArmorPaint
1:37
3 жыл бұрын
Fill Mask | ArmorPaint
0:31
4 жыл бұрын
Stencil Mask | ArmorPaint
0:51
4 жыл бұрын
Brush Jitter | ArmorPaint
0:36
4 жыл бұрын
Lazy Mouse | ArmorPaint
0:27
4 жыл бұрын
Real-Time Path Tracing | ArmorPaint
4:48
Live Brush Preview | ArmorPaint
0:30
Directional Brush | ArmorPaint
0:57
4 жыл бұрын
Unreal Engine Plugin | ArmorPaint
0:59
Texturing a Cowboy | ArmorPaint 0.6
4:03
River | Armory
0:49
5 жыл бұрын
Texturing a Cowboy | ArmorPaint 0.5
4:01
Armory 0.5 is out
1:28
6 жыл бұрын
Twin-Stick Template
0:50
6 жыл бұрын
Armory is now FREE | 0.4
0:26
6 жыл бұрын
ArmorPaint 0.3 is out
3:01
6 жыл бұрын
Voxel World
2:16
6 жыл бұрын
Voxel GI Teapots | Docs
1:07
6 жыл бұрын
Пікірлер
@Manja500
@Manja500 21 күн бұрын
Please do not buy this software, they are scamming people. They are charging for a piece of software that will not stay open for more than a minute at a time, and the devs don't care. At least 10 people a day complaining about this in the discord, they are ignored.
@Manja500
@Manja500 21 күн бұрын
Do not buy this, it is a scam. Half the user base can't even use the software they are charging for because it wont stop crashing. People are complaining about it in the Discord, the devs don't care.
@HarvestrX
@HarvestrX Ай бұрын
Great, where is a video or anything that explains how to do the text to photo?
@tetematete6609
@tetematete6609 Ай бұрын
AI :(
@ruslancgi3220
@ruslancgi3220 2 ай бұрын
Спасибо друг. Очень ждем обновления программы.
@EbenPineal
@EbenPineal 2 ай бұрын
Hello, is Armorlab different from Armorpainter?
@HarvestrX
@HarvestrX Ай бұрын
Yes. Armor Paint is more like Substance Painter. Lab isn't like Substance Designer though, far from it. Watch the videos on the website and you'll see what Lab does.
@EbenPineal
@EbenPineal 2 ай бұрын
Hello i was wondering if it was possible to create textures with armor painter to export them as jpeg and use them as buffer or layer extraction with nomad sculpt?
@EvgenySereda21
@EvgenySereda21 3 ай бұрын
Is Armor Paint already available for Android, or do you have no plans to release it on this platform?
@EvgenySereda21
@EvgenySereda21 3 ай бұрын
What is the approximate release date for the Android application?
@roendpunt
@roendpunt 3 ай бұрын
Just recently bought your armorlab, and I'm pretty impressed with it. The software that Adobe destroyed(substance) and u it brought back! Are there any updates we can expect in the near future? Also, I was an idiot not buying your double pack with armor paint. Will purchase this also on a later date just to support your cause! ❤ Keep on going with this great work!
@Noahkennys
@Noahkennys 3 ай бұрын
I'm thinking about buying the Android version, but in my country the price is quite expensive. If you promise not remove the Android version from the Playstore, and at least release future updates. I'll buy it with pleasure :D
@WastedCheez
@WastedCheez 4 ай бұрын
the fact you can do that on an ipad is amazing! I was looking for an app like that!
@flaconoil8015
@flaconoil8015 4 ай бұрын
Impossible to download from the website. Clicking on download button do nothing. Clicking on "dev 0.1" neither. tester in chrome, opera and Brave browsers.
@eineatombombe
@eineatombombe 10 күн бұрын
you have to but on gumroad
@Good_luck_981
@Good_luck_981 5 ай бұрын
Is The Armory3D Game Engine Dead ???
@GhettoWxzrd
@GhettoWxzrd 5 ай бұрын
You're telling me, you did this in 4 minutes, and the videos not sped up?! Insane. I think the streamline process of both ArmorPaint and Substance Painter are pretty close now.
@justanothernobody7142
@justanothernobody7142 5 ай бұрын
They are just dragging and droping PBR textures onto a model.
@ChadDore
@ChadDore 6 ай бұрын
That cowboy looks gay as the day is long.
@morganixxx
@morganixxx 6 ай бұрын
I wanted to buy it, but I noticed that the last update was over 9 months ago... Do you still support this app?
@justanothernobody7142
@justanothernobody7142 5 ай бұрын
I bought this ages ago and the updates are at a snails pace which is a shame as it could be a good competitor to Substance. However it feels like there's only one person working on it and at the moment it seems like they are just wasting time with stuff like Android and Ipad versions. As much as I despise Adobe you're much better off paying out for the Steam version of Substance right now Imo.
@morganixxx
@morganixxx 5 ай бұрын
@@justanothernobody7142 I wanted to buy it for iPad, I didn't even know it was available for PC too. and the substance painter costs too much if I sometimes need it to finish my digital fashion projects from CLO3D
@justanothernobody7142
@justanothernobody7142 5 ай бұрын
@@morganixxx Ok well it might suit your needs. It is being updated but as you can see it's not very fast, it takes years for things to get added. Also be prepared to look for some tutorials as it's not exactly intuitive.
@Ashutosh_2527-m5
@Ashutosh_2527-m5 6 ай бұрын
Lighting Is Beautiful 😍
@reaktorleak89
@reaktorleak89 6 ай бұрын
I'm going to test this on a game asset this weekend, Substance is testing our patience.
@1989johno
@1989johno 7 ай бұрын
Will armorlab be implementing some sort of free photogrammetry ? Like meshroom ??
@EridaniOpsCG
@EridaniOpsCG 7 ай бұрын
Thank you! Love the program
@1989johno
@1989johno 7 ай бұрын
do you have a roadmap? will the ui and workflow get any updates? i would love to store brushes and textures inside a library and not have to remake them each time i open it, any masking plans for curvature ,cavity etc?
@1989johno
@1989johno 7 ай бұрын
Can you add a color picker that chooses the color and not the material node please ??? We can pick using the node P picker but we dont have a hotkey for itn
@erikals
@erikals 8 ай бұрын
Armorpaint, should i use DXR or VKRT ? Choosing between ArmorPaint DXR and VKRT depends on your specific needs and system config: 🟥 DXR (DirectX Raytracing): 🟥 Pros: Potentially better performance on Windows systems with compatible NVIDIA graphics cards. 🟥 Cons: Requires DirectX 12 compatible hardware, limiting its use on older systems. Only available in experimental ArmorPaintDXR builds, which might have stability issues. 🟦 VKRT (Vulkan Ray Tracing): 🟦 Pros: Wider compatibility (Win, Linux, macOS) and on potentially older hardware. More stable. 🟦 Cons: Might not perform as well as DXR on specific hardware, especially NVIDIA GPUs. A recommendation, If you have a recent Windows system with a powerful NVIDIA graphics card and want the best potential performance, try DXR cautiously, keeping in mind its experimental nature. Otherwise, if you prioritize broader compatibility, stability, or are unsure about your hardware, choose VKRT. Ultimately, try both, and see which one performs better.
@asa466
@asa466 8 ай бұрын
It crashes for me whenever I hit "run", I haven't been able to get any output. I'm running on Mac OS, Apple M1
@Allisfm
@Allisfm 8 ай бұрын
Hi there! Purchased this stuff for quick work arounds to adjust in-game stuff for video trailers. See, I have a couple of questions: is there an option to transfer blender objects with shaders or at least transfer an object and the textures it uses into the project (to avoid looking for textures on the hard drive one more time)? When to expect the update to fix exporting from blender 4.0 version? (at the moment it doesnt work at 4.0 but works ok at 3.6) thanx! Great project and I wish you all the best to expand the development!
@Olstman
@Olstman 9 ай бұрын
I agree with all the comments, a great solution at a very affordable price is every artist's dream. So I don't even know if I have the right to suggest something considering the price is so affordable)). But if I were to suggest it, it would be cool to make it auto-detect so that you don't have to do so many actions, but can just drag and drop the material to the appropriate ID color and it will automatically apply where you need it.
@emergencyrussell
@emergencyrussell 9 ай бұрын
When compiling the project with the `..\armorcore\Kinc\make --from ..\armorcore -g direct3d11` line: "Found 8 errors in 2 files. Errors 6 File ../../../base/Sources/NodeShader.ts:172 Errors 2 File ../../../base/Sources/UIFiles.ts:8 Error: kfile did not call resolve, no project created."
@trickster721
@trickster721 9 ай бұрын
It would be nice to see a video of a more realistic artist's workflow in this software that actually shows off the tools, instead of just slowly drag materials into slots.
@MindboxHost
@MindboxHost 9 ай бұрын
Is there a way to create your own UV maps yet in ArmorPaint?
@EridaniOpsCG
@EridaniOpsCG 7 ай бұрын
Yeah, but I got a lot of errors and ended up doing it in Blender with N-Gone Pro and exporting to AP
@davidmonteiro6822
@davidmonteiro6822 9 ай бұрын
need more basic tutorials on painting !
@art.leosilva
@art.leosilva 9 ай бұрын
Does it bake other naps like curvature, height and opacity?
@erikals
@erikals 8 ай бұрын
🟦 Baking options - ArmorPaint AO🔹(DXR, VKRT, Metal): Bake ambient occlusion. Strength, Radius and Offset can be configured. Curvature:🔹Bake mesh curvature. Strength, Radius and Offset can be configured. Lightmap🔹(DXR, VKRT, Metal): Bake irradiance from the environment. Bent Normal🔹(DXR, VKRT, Metal): Bake the normals indicating the least occluded direction for a point. Thickness🔹(DXR, VKRT, Metal): Bake mesh thickness. Works similar to AO baker, but uses flipped normals. Normal:🔹Bake normal map from high-poly mesh. Object Normal:🔹Bake object-space normals encoded into (0-1) range. Height:🔹Bake height map from high-poly mesh. Derivative:🔹Bake derivative normals from high-poly mesh. wip Position:🔹Bake object-space positions encoded into (0-1) range. TexCoord:🔹Bake mesh uv map. Material ID:🔹Bake colored material IDs. Object ID:🔹Bake colored object IDs. Vertex Color:🔹Bake vertex color data. Metal -Ray-traced baking, available on macOS with apple silicion and iOS with Apple M1 or newer. Cavity:🔹Use AO baker with small Radius to bake Cavity. Dirt:🔹Use Curvature baker to create dirt masks.
@i.j7326
@i.j7326 10 ай бұрын
I need some more help base on uploading because when I upload I can’t ever see my mesh right infront of me
@daveyhu
@daveyhu 10 ай бұрын
Fantastic tool and I hope you'll start to convert adobe substance customers to your software. That said, is being able to import materials and smart materials made in designer/painter on the roadmap? I really want to use ArmorPaint but sadly, half the magic of substance is the vast library of materials I've accumulated there.
@roofoofighter
@roofoofighter 11 ай бұрын
Does the desktop version include the IOS version or do I have to buy the app twice?
@RoN43wwq
@RoN43wwq Жыл бұрын
so great
@Ghost-zm1rk
@Ghost-zm1rk Жыл бұрын
ITS JUST THAT EASY!!!!!!! JUST TRY HARDER!!!!!!!!
@petterlarsson7257
@petterlarsson7257 Жыл бұрын
SO MANY BUNNIES
@damnman7226
@damnman7226 Жыл бұрын
when i try to download armor paint on pc nothing happens
@Armory3d
@Armory3d Жыл бұрын
Hi, if possible please open a bug report at github.com/armory3d/armortools/issues, will investigate.
@andymvisuals
@andymvisuals Жыл бұрын
It looks amazing! Do you guys offer any trial versions to get a grip on the software?
@Armory3d
@Armory3d Жыл бұрын
Thanks a lot! It can be compiled for free at github.com/armory3d/armortools/tree/main/armorlab. The pre-built version is only meant as a convenience feature and for funding the project development.
@andymvisuals
@andymvisuals Жыл бұрын
@@Armory3d thank you, will give it a try
@pawall3deller468
@pawall3deller468 Жыл бұрын
why waste time and do it on ios
@Evercreeper
@Evercreeper Жыл бұрын
its a mobile model maker dingus the real question is why be like you and decide to not have raytrace baking in your rendering process
@Armory3d
@Armory3d Жыл бұрын
The ios version is surprisingly popular so I added it there as well. :)
@pawall3deller468
@pawall3deller468 Жыл бұрын
@@Armory3d WOW! A android? There are more devices on it =)
@JIN-TECH
@JIN-TECH Жыл бұрын
Does ArmorPaint have masks on layers?
@Armory3d
@Armory3d Жыл бұрын
Yes :)
@RM-lh7on
@RM-lh7on Жыл бұрын
and Android??? Please 😢
@Armory3d
@Armory3d Жыл бұрын
Should be doable on Android via Vulkan. :)
@captureinsidethesound
@captureinsidethesound 2 ай бұрын
@@Armory3d, the option for Path Tracing isn’t available for Android, at least not the paid version on Google Play.
@kipchickensout
@kipchickensout Жыл бұрын
That looks very promising and cool! I'm not really doing stuff like that anymore but I can't wait to see where it goes :)
@ErikBorchersVR
@ErikBorchersVR Жыл бұрын
This looks like a very interesting alternative to substance painter! I'm excited to try it out.
@PRATHAM_TALUKDAR
@PRATHAM_TALUKDAR Жыл бұрын
Download link?
@Armory3d
@Armory3d Жыл бұрын
Might be a bit out-dated now but it is available at github.com/armory3d/voxel_world.
@CrushingJosch
@CrushingJosch Жыл бұрын
Wow, that looks very useful! Is this seamlessly integrated into ArmorPaint or is the ArmorLab a separate standalone software?
@Armory3d
@Armory3d Жыл бұрын
It is stand-alone but should work well with ArmorPaint. Using ArmorLab to generate materials for the ArmorPaint cloud library. :)
@pixelvader2451
@pixelvader2451 Жыл бұрын
Cool