Wow, so now the decals can be applied non-destructively and modified afterwards? Awesome!
@CariagaXIII3 жыл бұрын
i hope to see spline based painting on a surface
@Monkok3D3 жыл бұрын
The gizmo is scary as fuck, but the program itself looks better and better each day! Great progress
@Monkok3D3 жыл бұрын
I wonder if there will be curve tool to paint along, hope I made myself clear. Oh and if it would stay modifiable that would be amazing
@AD-Dom3 жыл бұрын
Ah yes, here comes true power!
@jecosci3 жыл бұрын
this is amazing
@daemonjofficial3 жыл бұрын
Hopefully ArmorPaint will become more stable. The only stable mesh I’ve been able to import is OBJ. FBX is hit or miss. OpenEXR support needs to added too.
@5ld7343 жыл бұрын
hello, I am considering buying this but on the fence, does it support baking all of the decals and materials into one map? like one base color map, one normal map, etc. So that it is better for games instead of dealing with multiple materials?
@Armory3d3 жыл бұрын
Hello, the default behavior is to merge all layers into single map during the export.
@5ld7343 жыл бұрын
@@Armory3d 👍🏻 thank you I think armorpaint is great
@jecosci3 жыл бұрын
hello. just purchased armorpaint 3 days ago. I was wondering how I could adjust the strength of the normal map I plugged in. Would anyone know how? thank you!
@Armory3d3 жыл бұрын
Hello, thanks for your support. In the latest 0.8dev builds a new "Normal Map" node is now available, which can be used to adjust the normal map strength.
@jecosci3 жыл бұрын
@@Armory3d thank you!
@syntaxed23 жыл бұрын
What GUI library is used for this? QT?
@Armory3d3 жыл бұрын
Hello, it's an 'in-house' library available at github.com/armory3d/zui.
@syntaxed23 жыл бұрын
@@Armory3d Oh wow, thanks for the info!
@KaiBuskirk3 жыл бұрын
Holy Smokes - Can i join your Discord?
@mcan-piano47183 жыл бұрын
Why it looks like blender UI and same node naming and input outputs Hahaa niceeeeeeeeeeeeeee.
@Iknowvfx3 жыл бұрын
you should start a discord channel.
@ilovecheesetoast78793 жыл бұрын
I hope you guys would keep this free like Blender or else Blender might take your place, because blender through node editing can also act like a substance painter, also I'm highly looking forward to your blender game engine =)
@rustyexe93783 жыл бұрын
Armors node editor is the same as Blenders, but it doesn't have some nodes(+ it doesn't have Node Wrangler, which is understandable, but if armory had node wrangler addon it would be fantastic, hopefully more users - more addons!), and armor is like 4 times better at texturing than blender. Texturing in blender is pain.
@alexkt34003 жыл бұрын
Since armory is open sou ce you can build it for free on your computer. I bought it after trying the built version, and let me tell you this was the best 17 euros I've spent all 2020
@ilovecheesetoast78793 жыл бұрын
@@alexkt3400 like RUSY exe said, if armory get's really better with nodes, it would really be great, and also their game engine, I would love to have a game engine inside blender, imagine the possibilities, like everything in one software and it also needs attention, armory isn't good at advertising :