where did you declare the global variables like "officePan"?
@Speed-TV4 күн бұрын
Create a script (not attached to any node) and then in the project settings, go to autoload and then add it there. Whatever you name the autoload (such as "Global") is the identifier. Any variable, signal, or function you declare in that script can be accessed with any other script.
@nobody-is-here.9 күн бұрын
the lights also jam when bonnie or chica get to your office
@Jacksonmw0811 күн бұрын
Hello Mr. Speed TV, I would like to propose a collaboration on my fifth FNAF fan game. I am currently developing this game for my franchise and would appreciate your input and expertise.
@Speed-TV11 күн бұрын
@@Jacksonmw08 DM me on reddit if you need help: u/LEDlight45
@Jacksonmw0811 күн бұрын
@ I got it :D
@rasyasejati12 күн бұрын
5:00 that's funny 14:34 15:04 16:40
@D3VH14 күн бұрын
🦊
@NationKnightsForeveroriginal15 күн бұрын
foxy can also move if the camera is up on a different camera
@Speed-TV14 күн бұрын
He can't
@Boostwoob_215 күн бұрын
Great work on this. Idk if this will help, but there are so.e youtube videos explaining the ai of animatronics, like the ones from thebones5. Love seeing you get jumpscared even knowing it will happen lol
@Speed-TV15 күн бұрын
I watched almost all of the videos, they didn't really help though
@HGamesStudio-cs9dh15 күн бұрын
Nice job! But I think Bonnie, Chica and Freddy jumpscare you as soon as you flip the camera up.
@Speed-TV15 күн бұрын
They don't
@HGamesStudio-cs9dh14 күн бұрын
@SpeedTv *When their in the office*
@Speed-TV14 күн бұрын
@@HGamesStudio-cs9dh Bonnie and Chica take 30 seconds to flip the camera down. But Freddy can't kill you with the cameras up
@HGamesStudio-cs9dh14 күн бұрын
@@Speed-TV ok
@MysticNinTorres15 күн бұрын
It’s always fun to watch someone recreate FNaF 1 in different ways and forms, and using Godot for this is impressive for how similar and simple the game is to replicate.
@emisorano15 күн бұрын
first movement cannot be bonnie and chica, only one animatronic can move per frame and on 20/20 chica will move alone while bonnie waits until their movement clocks desync since she has priority over bonnie
@Speed-TV15 күн бұрын
If you pause the video and go frame-by-frame, you can see that Chica left 1 frame after Bonnie did
@SamDevAnimator15 күн бұрын
When foxy knocks the door he rest you some batery and every time that gets to the door rest more energy Posdata: Good video
@Speed-TV15 күн бұрын
I don't have the power system yet, it might be next video
@SamDevAnimator15 күн бұрын
@@Speed-TV good
@alecboreing15 күн бұрын
you forgot to add the griddy ai where the animatronics griddy into your office and hit a clip on you. every 0.3535 seconds there will be a movement opportunity and once it gets to 30 moves there will be a 0.1 chance that the next movement will be a clip on you and they do the griddy
@Speed-TV15 күн бұрын
Is this at the bottom of the lost media ice berg?
@TheRealBl4k_15 күн бұрын
7:03 - 7:20 Every FNaF 1, Night 2 gameplay ever
@pizzadoofus15 күн бұрын
should of just watched the tech rules video lmao
@Speed-TV15 күн бұрын
I watched it several times but it actually doesn't do a good job at explaining
@CoralineHecc15 күн бұрын
i recently did this exact same project but in gamemaker, so watching this series from the perspective of someone who also had to figure all of this out is really awesome :D
@Shy0115 күн бұрын
The light audio also flickers btw!
@Speed-TV15 күн бұрын
Totally forgot!
@zjamnaa15 күн бұрын
Welp, time to ditch scratch and clickteam and move to godot
@Speed-TV15 күн бұрын
@@zjamnaa If you're still learning I think Scratch is a good place to start
@VirtuGuy15 күн бұрын
Did you implement the thing where Foxy waits for the door to be fully opened or closed before jumpscaring you?
@Speed-TV15 күн бұрын
@VirtuGuy yes
@MrEyez251815 күн бұрын
Curse youtube for recommending me this so late
@issas_games15 күн бұрын
4:19 the sound you used is for the cameras opening, but there is one separated sound that is the same but without this second part
@Speed-TV15 күн бұрын
@issas_games I checked and this is the only sound of the camera flipping up
@issas_games15 күн бұрын
@@Speed-TV strange, when I downloaded the game sounds, there is a sound called "put down" that is this exact thing, maybe is a custom sound added to make things easy
@Speed-TV15 күн бұрын
@issas_games That's the sound of the monitor being put down
@SpedAtomic15 күн бұрын
you probably shouldnt be able to move your camera during a jumpscare unless im tweaking
@Speed-TV15 күн бұрын
@@SpedAtomic I think you can
@NotBigSurprise15 күн бұрын
i would highly recommend looking into the videos made by thebones5 he's pretty much an expert on the technical side of fnaf, and he made videos explaining how each of the games work
@Speed-TV15 күн бұрын
@@NotBigSurprise He is my favorite Fnaf channel and I've been watching him a lot recently! Unfortunately his Fnaf 1 video wasn't much help but that's okay
@AratPrime15 күн бұрын
I´ve been trying to get into gamedev after programming for 2 years-ish and this seems like a decent first fun proyect! I've changed your global script to use a match instead of an if-else statement for the keys; imo it makes it a bit cleaner and more easy to expand so try it if you want (could probably be better but it works lol): func _input(event:InputEvent) -> void: if event is InputEventKey: if event.is_pressed(): match event.keycode: KEY_ESCAPE: get_tree().quit() KEY_F11: if DisplayServer.window_get_mode() == DisplayServer.WINDOW_MODE_EXCLUSIVE_FULLSCREEN: DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_WINDOWED) DisplayServer.window_set_size(Vector2i(1152, 648)) DisplayServer.window_set_position(Vector2i(int((DisplayServer.screen_get_size().x/2.0)-(DisplayServer.window_get_size().x/2.0)),int((DisplayServer.screen_get_size().y/2.0)-(DisplayServer.window_get_size().y/2.0)))) else: DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_EXCLUSIVE_FULLSCREEN)
@bonniedegunny15 күн бұрын
btw freddys hand always goes outside of the suit cause of bad weight paiting during him making the models which is weird cause bonnie doesnt have the problem but freddy uses bonnies model retextured
@nick-gamerOfficial15 күн бұрын
NO WAY IM IN THE VIDEO!! THANK YOU SO MUCH!!
@nick-gamerOfficial15 күн бұрын
btw, if you didn’t already add it, the west hall camera is supposed to flicker the same as the lights in the hallway. great series, keep it up!
@nick-gamerOfficial15 күн бұрын
also, when they jam the button, they jam both buttons, not just the door button.
@poultryman002515 күн бұрын
I was in the vid too and It was indeed very hype. Also let's hope he doesn't notice that their is a perfect ai breakdown for fnaf 1 on yt
@nick-gamerOfficial15 күн бұрын
@@poultryman0025 very true
@nick-gamerOfficial15 күн бұрын
forgot to mention that when the animatronic is in the office and you have your camera up, as soon as its near the 30 second limit, the animatronics play a sound (prob about 3 variants of it)
@idoblenderstuffs15 күн бұрын
Animatronics can only enter your office while the camera is up btw
@Speed-TV15 күн бұрын
@idoblenderstuffs If they do it while the camera is down then they lock the door but still show up at the door
@idoblenderstuffs15 күн бұрын
@Speed-TV yeah to be fair I did remember it wrong I just went back and checked the game
@theemeraldweegee250315 күн бұрын
Will you release the project files when this is finished?
@Speed-TV15 күн бұрын
@@theemeraldweegee2503 Unfortunately I can't
@godzilla847015 күн бұрын
Even when it's actually finished? Or is it because of copyright? @Speed-TV
@Speed-TV15 күн бұрын
@@godzilla8470 It's because of copyright
@godzilla847015 күн бұрын
@@Speed-TV damn
@maxsilva316416 күн бұрын
Now I understand that Scott was afraid of his own game in his development, especially Bonnie. 13:56 I found this part funny, the code giving an error while the jumpscare sound plays, the Erro Jumpscare😆.
@nz-marl16 күн бұрын
Bonnie can move to the Dining Area, Backstage and any room on the left. Bonnie is different from the animatronics, he can teleport unlike Chica or Freddy from room to room. He can teleport into your blind spot if he is in the Supply Closet or West Hall. It can also happen if he is in the Dining Area/Backstage, it is rare, but not impossible.
@Speed-TV15 күн бұрын
@@nz-marl This is accurate except he can't move to the left door from the dining area or backstage
@soulstriker616 күн бұрын
15:55 a bug where the screens/monitors on the desk look a bit off when getting jumpscared by foxy. (Cool vid and good job on the ai)
@MadamLava09416 күн бұрын
Bonnie spooking you by teleporting to your door first time visually testing the AI ingame was great
@JDoughnutYT16 күн бұрын
I Love watching these videos. As a game developer, these videos are almost satisfying for me.
@ImKike1916 күн бұрын
Thats so cool!
@abodyx964916 күн бұрын
YESSSSSSSS I LOVE YOU MANN
@buzzbuzz20xx16 күн бұрын
Amazing ! keep going please
@zetwave16 күн бұрын
I’m always tuning in for these
@hypertopia380016 күн бұрын
Love the videos! Definitely cool, there’s not a lot of like Fnaf devlog videos on KZbin.
@Askxlcn16 күн бұрын
Are you gonna open-source the project? once you finish it love the series <3
@Speed-TV16 күн бұрын
No, and thanks!
@Wonskaaa16 күн бұрын
@@Speed-TVcould you atleast share the code? it would really help people like me
@Speed-TV15 күн бұрын
@@Wonskaaa I can't because of copyright, but I can if I were to do a fangame like Fnac
@Wonskaaa15 күн бұрын
@Speed-TV hmmm, how about you make a framework based on this with original assets instead? that way the copyright won't screw you over
@Speed-TV15 күн бұрын
@@Wonskaaa That would basically be a reskin of the game
@pippacompanyofficial866116 күн бұрын
Very good!!!
@abodyx964917 күн бұрын
11:28 i want you give me the script pweety please? xd
@Speed-TV17 күн бұрын
If you're trying to remake this project, I have an updated version where no shader is needed for the divided static github.com/The2AndOnly/Fnaf-title-screen
@abodyx964918 күн бұрын
1:04
@abodyx964918 күн бұрын
bro did he say ctrl+s or ctrl c
@buzzbuzz20xx18 күн бұрын
Very good, Keep going !
@buzzbuzz20xx18 күн бұрын
This is very cool ! I would absolutely follow this series when it's done ! Please continue
@39bigmarks18 күн бұрын
this is fantastic! just nitpicking here, in fnaf 1, when you hover over the camera button, it disappears until you stop hovering it. also i think the collision for it is a bit wider than the visual button.
@39bigmarks18 күн бұрын
youtube chose you to add their useless features again: the "ai generated video summary" lol. way to go, youtube, but great video anyway. one thing i suggest is to add the flickering of the door light when you press it, and the flickering of the light above you in the office.
@Speed-TV18 күн бұрын
@@39bigmarks I think the AI video summaries are actually good because it solves those videos that take forever to get to the point. Also the office light doesn't flicker but thanks for suggesting the door lights.
@39bigmarks18 күн бұрын
@@Speed-TV the ai just summarizes what's already there lol, the title of the video is basically the same, but just using different words 😭, also yw