Remaking Five Nights at Freddy's in Godot - Part 2 (Cameras)

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SpeedTV

SpeedTV

Күн бұрын

Пікірлер
@andres25493
@andres25493 13 күн бұрын
We need more game dev videos like this. Straight to the point no skipping anything, makes it authentic and relatable.
@Boostwoob_2
@Boostwoob_2 15 күн бұрын
Love how all scott cawthon sprites are messy with names and not organized, good luck with messing with more of these in the future. Excited for the programming of the animatronics moving around
@FlooferLand
@FlooferLand 14 күн бұрын
im a perfectionist and I've never been able to finish any game in the past 6 years the second i stopped naming anything and started writing garbage code I've finished my first project xD making and finishing a good game means making the worst code and messiest assets imaginable
@buzzbuzz20xx
@buzzbuzz20xx 9 күн бұрын
This is very cool ! I would absolutely follow this series when it's done ! Please continue
@poultryman0025
@poultryman0025 13 күн бұрын
p.s after a cam flip the arrow button goes away till you move your mouse off where the button is.
@Askxlcn
@Askxlcn 15 күн бұрын
16:07 in fnaf 1 when you flip up the cams, you can still go to the other side of the office, you can use it mid game to check on chica while watching foxy. that aside love what you're doing, keep it up!
@Speed-TV
@Speed-TV 15 күн бұрын
Really? I checked by playing the game on Steam first and I wasn't able to move the office while in the cameras.
@Askxlcn
@Askxlcn 15 күн бұрын
@@Speed-TV you're right, my bad I just checked it. sorry
@Speed-TV
@Speed-TV 15 күн бұрын
@@Askxlcn Don't be sorry for being helpful!
@prismamation
@prismamation 15 күн бұрын
I'm going to say, you did a very good job of game development
@fredericcasual
@fredericcasual 15 күн бұрын
6:24 Glad I'm not the only one who noticed scott's weird names 🙏😭 Great video, can't wait to see more!
@39bigmarks
@39bigmarks 9 күн бұрын
this is fantastic! just nitpicking here, in fnaf 1, when you hover over the camera button, it disappears until you stop hovering it. also i think the collision for it is a bit wider than the visual button.
@nick-gamerOfficial
@nick-gamerOfficial 14 күн бұрын
this is a really good series! i’m also remaking fnaf 1, but i’m still stuck with scratch at the moment. i do know a lot about the games quirks but you managed to make the game look very faithful to the original. also here’s a nice detail: for some reason, when flipping up the camera, during the animation, the fan stops spinning. good luck and can’t wait for the next episode!
@Nbrother1607
@Nbrother1607 14 күн бұрын
Why is the Godot logo looking at me through the door
@Engel1-h5z
@Engel1-h5z 15 күн бұрын
Man I love these videos. They're so simple and just entertaining I love them, keep up the good work man !
@bc100dev
@bc100dev 15 күн бұрын
17:03 that statement is not just you, it's a universal programming thing 😅😅
@axiinyaa
@axiinyaa 12 күн бұрын
I recommend things like the camera buttons, to make a seperate scene, so when you change something in the camera button scene it changes for all of the camera buttons, then in the main scene if you want to change how a button looks specifically, you can do that too!!
@Speed-TV
@Speed-TV 12 күн бұрын
Didn't think of that
@Speed-TV
@Speed-TV 12 күн бұрын
although I would still need to manually set the images for each one
@BubbledDEV
@BubbledDEV 12 күн бұрын
@@Speed-TV You wouldn't have to do that. Have the camera button scene export a variable for what camera it's tied to. Then create an animation that has every text image as a single frame, make the animation have a speed of 0, have it autoplay, and set the frame number to the camera variable in a script. That'll set the text automatically.
@nocluebruh3792
@nocluebruh3792 14 күн бұрын
amazing stuff once again dude:] I made my own little fnaf "engine" on another game engine a bit ago, basically a base if I wanted to make a fan game It wasn't a recreation but I had to make the camera system, power system etc this reminds me of that experience:)
@maxsilva3164
@maxsilva3164 12 күн бұрын
I'm very curious to see how you will develop the other mechanics of the game. I'll wait for the next episodes.
@sfm_pakic3527
@sfm_pakic3527 13 күн бұрын
this acutually a descent recreation of fnaf ngl
@issas_games
@issas_games 6 күн бұрын
4:19 the sound you used is for the cameras opening, but there is one separated sound that is the same but without this second part
@Speed-TV
@Speed-TV 6 күн бұрын
@issas_games I checked and this is the only sound of the camera flipping up
@issas_games
@issas_games 6 күн бұрын
@@Speed-TV strange, when I downloaded the game sounds, there is a sound called "put down" that is this exact thing, maybe is a custom sound added to make things easy
@Speed-TV
@Speed-TV 6 күн бұрын
@issas_games That's the sound of the monitor being put down
@Xenix-xb4gw
@Xenix-xb4gw 14 күн бұрын
this video is pretty good man
@MrDevMuSiCDakidak
@MrDevMuSiCDakidak 14 күн бұрын
you are making it good
@surfing_oofy
@surfing_oofy 14 күн бұрын
i watched a fnaf all glitches video from itztaken and apparently, for whatever reason, you can honk freddy's nose on the poster in the cameras.
@Speed-TV
@Speed-TV 14 күн бұрын
@@surfing_oofy i also watched that video! I might need to watch his videos again for the AI
@sfm_pakic3527
@sfm_pakic3527 13 күн бұрын
also btw the supply closet camera isn't meant to move at all and is suppose to be facing the left side of the screen just to let you know
@sfm_pakic3527
@sfm_pakic3527 13 күн бұрын
also in fnaf 1 you can honk freddy nose on the poster even if the cam are on
@sfm_pakic3527
@sfm_pakic3527 13 күн бұрын
also just to let you know, the fan turn off when you flip up the monitor
@sfm_pakic3527
@sfm_pakic3527 13 күн бұрын
i swear i never write any comment with such broken ass english jesus
@Wonskaaa
@Wonskaaa 15 күн бұрын
Will you release this as a framework or something? It would help me a lot son! Great vid :)
@bonniedegunny
@bonniedegunny 6 күн бұрын
btw freddys hand always goes outside of the suit cause of bad weight paiting during him making the models which is weird cause bonnie doesnt have the problem but freddy uses bonnies model retextured
@RENOMIZER
@RENOMIZER 15 күн бұрын
Alright lets gooo!!!
@mouze_trap
@mouze_trap 9 күн бұрын
i think you could still press Freddy's nose while in the camera
@shrippie-4214
@shrippie-4214 15 күн бұрын
Yeppie yai yay
@HGamesStudio-cs9dh
@HGamesStudio-cs9dh 14 күн бұрын
You should add the ambience
@Monumentous
@Monumentous 13 күн бұрын
maybe i should start using godot again...
@poisonedgamer3318
@poisonedgamer3318 14 күн бұрын
4:58 No freaking way...
@ModdedProp
@ModdedProp 14 күн бұрын
I want to see how you do the Animatronics AI
@Kalor122
@Kalor122 12 күн бұрын
Are you gonna share the godot project when it's finished? It looks very good!
@Speed-TV
@Speed-TV 12 күн бұрын
I can't because it would be too similar to the original game
@masongrey5907
@masongrey5907 15 күн бұрын
Hey man do you have any advice on how to start game development like you
@Speed-TV
@Speed-TV 15 күн бұрын
I started with Scratch at a young age. I guess just start simple and work your way up
@goldenmikytlgp3484
@goldenmikytlgp3484 13 күн бұрын
this is so interesting. but to be fair I do not understand anything about coding. I only do some stuff on freaking scratch
@Speed-TV
@Speed-TV 13 күн бұрын
I love Scratch, it is a great tool to start with and a great tool to stick with
@UlisesSanchezz
@UlisesSanchezz 12 күн бұрын
ACTUALLY ☝☝☝☝☝☝☝☝🤓🤓🤓🤓🤓🤓🤓🤓 as the names of the animations, variables, functions, and more things I don't remember right now, ar not essential at runtime nor app building, in order to reduce the final build as much as possible, clickteam automatically deletes all unnecessary data, such as names of the animations, disabled instructions, comments, code that does nothing...
@Speed-TV
@Speed-TV 12 күн бұрын
Are you sure? I have decompiled many fnaf fangames, and those have named animations and comments. I think Scott was just going fast in fnaf 1.
@UlisesSanchezz
@UlisesSanchezz 12 күн бұрын
@@Speed-TV I think some versions of clickteam did and others didn't, If I remember correctly the latest version of fusion does, but only when building
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