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@janeangmar1397
@janeangmar1397 4 ай бұрын
Thank you so much. THERES NOTHING ELSE OUT THERE FOR THIS.
@yurigadaisukida4457
@yurigadaisukida4457 4 ай бұрын
This is exactly what I was looking for almost But wondering if it can be added to audio ques played at runtime
@Thintastic
@Thintastic 9 ай бұрын
Awesome
@Utopia2023Game2
@Utopia2023Game2 11 ай бұрын
yea exactly what i looked for ... tnx
@thedog2320
@thedog2320 11 ай бұрын
seriously great tutorial.
@saeedarjmand
@saeedarjmand 11 ай бұрын
It shows in Lite, but it fails in rendering animation. What should I do in rendering animation? I used the light function to illuminate the facade
@malcolmosborne8686
@malcolmosborne8686 Жыл бұрын
Thanks for such a clear and concise explanation!
@juliamorgana703
@juliamorgana703 Жыл бұрын
Thank you very much, great explanation!
@Wadetata
@Wadetata Жыл бұрын
First comment in a year. This is still pretty cool
@j.c.s5630
@j.c.s5630 Жыл бұрын
i was hoping i could debug the VR Preview by using the spectator and the WASDL keys there on the PC while having the headset on my head. that way i could inspect things in the scene at runtime. even set breakpoints and look at blueprints debugging. in Editor Preferences the "Level Editor >> Play >> Play in Editor I checked "Viewport Gets HMDControl" and uncheck "Should Minimize Editor on VRPIE" But for HTC Vive Pro 2/SteamVR that doesnt result in movement in the editor. so then i press play in the editor and can tab to get the spectator camera and move around with WASDL but i didnt see the HMD present.
@David_Fernandez
@David_Fernandez Жыл бұрын
Is it possilbe to use a feature like the "look at" from the cinemacamera? So the Scene Capture 2D will follow the VR headset character? Thanks in advance!
@David_Fernandez
@David_Fernandez Жыл бұрын
So good! So simple and so straight ... other videos take 70 minutes for this, and still they make it confusing. Thank you!
@mateosanzpedemonte7342
@mateosanzpedemonte7342 Жыл бұрын
What a creative solution! Excellent 5 stars!
@Gideon_the_Seraph
@Gideon_the_Seraph Жыл бұрын
i was really struggling to find a way to do this and youtube searching gave me no results. then randomly this perfect video appeared in my recommended. thank you so much. also, for anyone else in the future, this works in unreal engine 5
@GAMEBR0VIP2462
@GAMEBR0VIP2462 2 жыл бұрын
hey i downloaded your project , and the display is duplicating per eye . each eye in my HP Reverb 2 is showing the mask for two eyes , any idea how to fix ?.
@jennychou9196
@jennychou9196 2 жыл бұрын
Test with UE5 with rect light (better for TV having big flat screen) other than spot light. Then use Movie render queue to render it. It still works perfectly. Thank you, Unrealist!
@Dkatz23
@Dkatz23 2 жыл бұрын
Thank you so much you just saved me on this project !
@hyperrhydra7743
@hyperrhydra7743 2 жыл бұрын
im getting a failed to allocate shadowmap channel because of overlapping lights, how can i fix this?
@ajax2309
@ajax2309 2 жыл бұрын
I LOVE YOU ❤
@alfonsoalcaide2585
@alfonsoalcaide2585 2 жыл бұрын
Hi. How can I create the ARKit texture material in unreal 4.27? Thanks you.
@arielgimenez_95
@arielgimenez_95 2 жыл бұрын
Woo, thanks
@deblasidev
@deblasidev 2 жыл бұрын
Biggest lifesaver EVER!!!
@octavusart
@octavusart 2 жыл бұрын
Hi, I have a problem with the ScreenPosition node (I am using UE5). The Mask Texture is being duplicated per eye.
@GAMEBR0VIP2462
@GAMEBR0VIP2462 2 жыл бұрын
did you fix this ?
@Guilgd
@Guilgd 2 жыл бұрын
Great tutorial!! just find that with ue5 the TSR mess a lot with the grid, any idea or suggestion about how to fix that?
@dacarly1330
@dacarly1330 2 жыл бұрын
So mine works in realtime but not in the cinematic. Do you have any ideas?
@supernova8216
@supernova8216 2 жыл бұрын
just for some snuk pops like me, who is having a issue with the black screen and video not being displayed even on editor, what you have to do is go to the corner open project settings search for directX change from directX 12 to 11, this is because the 12 one is experimental and it doesnt support the video player yet.
@Texasdudeful
@Texasdudeful 2 жыл бұрын
Thank you brother, works on ue5 perfectly
@christophertopel5914
@christophertopel5914 2 жыл бұрын
When creating the ARKitCamera Texture, is there an alternative for those using ARCore for iOS AR deployment? I'm trying to create dropshadows on the surface of my editor plane but I can't replicate the ARKitCameraTexture because there is no option for it in Materials/Textures.
@loux6153
@loux6153 2 жыл бұрын
thanks you sir, I used your technique for rendering a scene where I had to put a TV and it looks awesome so thanks a lot.
@yurigadaisukida4457
@yurigadaisukida4457 2 жыл бұрын
This is amazing! Do Orissa projectile next!
@jwallace2913
@jwallace2913 2 жыл бұрын
Really interesting tutorial, the TV lighting is great but this just opened my eyes to the possibilities using the 2D capture/texture/lighting.. thank you!
@DylanVanRoost
@DylanVanRoost 2 жыл бұрын
Hey, can you make a tutorial about choosing the media to the tv to play that exact video? Instead of just one media
@ДмитрийКоротких-г8о
@ДмитрийКоротких-г8о 2 жыл бұрын
Hello, please tell me how(can) to use Augmented Reality (AR) in Unreal Engine using FullHD Сamera, DeckLink output HDMI, (no phone) in RealTime?
@jonlon4406
@jonlon4406 3 жыл бұрын
Nice video, I want to make a material that, when applied to a model, will only render a flat-color cross section of the model as it intersects with other geometry. not shpereMask or BoxMask
@sphinx039cat
@sphinx039cat 3 жыл бұрын
thanks, this is explained very great!
@manonthedollar
@manonthedollar 3 жыл бұрын
Man, I've been trying to figure this out forever. I can finally get in my elevator! Thank you!
@amelieelmquist3646
@amelieelmquist3646 2 жыл бұрын
Were you using UE4 or UE5? I'm trying to figure out how to apply this to UE5 so my VR person can go inside a portapotty (UE5 as in Unreal Engine 5)
@gusakerman2648
@gusakerman2648 3 жыл бұрын
Great tutorial! I'm having an issue though, every time i re-open my project the media-texture file goes missing. Which in turn screws up the whole thing, having to redo everything each time. Anyone have any solutions for this?
@antixian
@antixian 2 жыл бұрын
add a movies folder in your content folder - put your movies there and then save them. dont put anything else in that folder. try it and see if that helps. if not maybe your drive the file is on goes to sleep or isnt available when you load the project?
@ZoraJones
@ZoraJones 2 жыл бұрын
@@antixian hi there! i did this - put the video in the content folder but it still happens. it's the content folder of the particular project, right? drive doesnt go to sleep either :/ what am i doing wrong? thanks in advance!
@frankbruning6998
@frankbruning6998 3 жыл бұрын
Has every LED TV, blowing?
@nowahblanco9935
@nowahblanco9935 3 жыл бұрын
sick
@DurgasiMuralidhar
@DurgasiMuralidhar 3 жыл бұрын
Greatest tutorial ever love from India
@marcfree2855
@marcfree2855 3 жыл бұрын
Litten cat
@samiam.402
@samiam.402 3 жыл бұрын
Are you a god among men? This is the perfect tutorial. There is enough detail that I learned a bunch, but not too much so I got bored. And There are so many nuanced nodes that I never would've thought to use, and it's pretty epic how seamlessly you were able to help me get the effect I was going for.
@tronconcept2742
@tronconcept2742 3 жыл бұрын
Everybody. subscribe this chanel now. This is a great tutorial
@mr.raider744
@mr.raider744 3 жыл бұрын
those who dislike the video are the one's who spend all their life before finding him !
@mr.raider744
@mr.raider744 3 жыл бұрын
hey ! i've seen your recreated effect video of the overwatch shield and i'd really want to see the box effect from call of duty zombies ! and nice video btw xD
@Si-Toecutter
@Si-Toecutter 3 жыл бұрын
drag and drop it onto your TV..... yeah well that didnt work, why would it, why would it know which part is a screen
@gusakerman2648
@gusakerman2648 3 жыл бұрын
That is, if your TV object has a separate mesh for the screen. Otherwise just make a plane the size of the screen and place it precisely in front of it. Then drag and drop onto that plane-mesh :)
@waterponyM3D
@waterponyM3D 3 жыл бұрын
Hello, cool Tutorial. But my texture is always just Black. Even if i dont use a render Target and try any other texture. Do you know why? Thank you alot
@SwitchMaxFX
@SwitchMaxFX 3 жыл бұрын
Thank you! Works perfectly on unreal 5
@aaron0405peace
@aaron0405peace 3 жыл бұрын
wait so..if i have 10 screens with different video playing on monitors, i need to repeat this process 10 times??......
@ince55ant
@ince55ant 3 жыл бұрын
🐱