Ranking 12 YEARS of N64 mods
24:15
Optimizing with "Bad Code"
17:11
4 ай бұрын
Mario 64 but with a Shotgun
5:12
6 ай бұрын
Low Poly is OVERRATED
9:48
6 ай бұрын
Only Up 64 Walkthrough and Release
28:38
Mario 64's Physics are not perfect
22:00
Chat GPT4: How good is it really?
33:06
Using ChatGPT to Optimize Mario 64
13:24
Пікірлер
@TT-jl1qs
@TT-jl1qs 4 сағат бұрын
Having 64 bits also allow for larger than 4GB games which was useless until the next gen consoles.
@ryan___ryan2711
@ryan___ryan2711 9 сағат бұрын
Honestly wish professional companies made low fidelity graphics options and used this kind of model building.
@DestroyerX61
@DestroyerX61 10 сағат бұрын
hello kaze, is there any available 60fps rom hack that runs on original hardware?
@zrpui8064
@zrpui8064 11 сағат бұрын
Can the gta 5 map be played in mario 64 engine
@oscarlama
@oscarlama 16 сағат бұрын
anythimg can happen in a roll hack
@BabinSquared
@BabinSquared 19 сағат бұрын
Don't mind me, I'm just reading the code comments at 3:44.
@edaot714
@edaot714 20 сағат бұрын
its not working on project 64, anyone can help me?
@dupirechristophe7703
@dupirechristophe7703 20 сағат бұрын
"And they called him... the Doom Plumber..."
@flameofthephoenix8395
@flameofthephoenix8395 21 сағат бұрын
1:39 How fast would you have to go to get past the invisible wall preventing you from jumping over the bowser trap and get to the painting?
@plasma2942
@plasma2942 Күн бұрын
Bless your autism🙏🙏🙏
@smileygabe22
@smileygabe22 Күн бұрын
Can you do Zelda games??
@92LucAC
@92LucAC Күн бұрын
Love your changes and upgrades! I'm only not certain about the big fall one
@Mega_Croissantamence
@Mega_Croissantamence Күн бұрын
Vroom vroom
@newsuperbowserworld
@newsuperbowserworld Күн бұрын
This isn’t Mario Bros. This is Super Mario Bros. The title lied
@Boodoo4You
@Boodoo4You Күн бұрын
7:08 VROOM VROOM
@Luis-jl6oh
@Luis-jl6oh Күн бұрын
Marketing 😎
@Yoshito64
@Yoshito64 Күн бұрын
Es increíble que aiga gente que gaste su tiempo para hacer esto para otras personas
@rondlh20
@rondlh20 2 күн бұрын
64 bits = 16 bits audio + 16 bit CPU + 32 bits graphics. 3:26 What's a 64-bit comment for floating points? 5:23 That's false, there are ways around this
@flameofthephoenix8395
@flameofthephoenix8395 2 күн бұрын
0:13 What? Why would anyone have thought of that?
@wh1st
@wh1st 2 күн бұрын
One nitpicky correction: floating point numbers are not decimals, they are still binary and it can be problematic at times as there are decimals which cannot be represented correctly in binary float and vice versa. For example it is impossible to write 0.1 in binary, just like it is impossible to write full decimal representation of 1/3. So: NEVER use float for any money calculations, they will be often incorrect.
@Kyranyoutubevids
@Kyranyoutubevids 2 күн бұрын
Imagine if it was 4 player splitscreen with wario and waluigi as the 3rd and 4th players
@KazeN64
@KazeN64 2 күн бұрын
dont forget to like and subscribe and ring the notification bell
@palm.684
@palm.684 2 күн бұрын
1:11 so long gay bowser
@teroblepuns
@teroblepuns 2 күн бұрын
instead of scattering a lot of tiny plants around, you could make them bigger to fill the scene
@Ari-ez1vj
@Ari-ez1vj 2 күн бұрын
alright
@KazeN64
@KazeN64 2 күн бұрын
dont forget to like and subscribe and ring the notification bell
@amateurprogrammer25
@amateurprogrammer25 2 күн бұрын
hard to imagine that the entire videogame hardware industry throughout the 1990s was dictated by one dumb marketing decision by Sega when they released the Genesis in 1999, they could've picked any of a dozen metrics to compare it to the NES to. they could've picked the clock speed (7.67MHz on the Genesis vs 1.79MHz on the NES) they could've picked the amount of memory (64KB CPU RAM plus 64KB VRAM on the Genesis vs 2KB CPU RAM plus 2KB tile map on the NES) if they wanted to pick a metric that was actually _useful_ to compare video game console performance, they could've picked the number of simultaneous sprites (80 vs 16), parallax background layers (4 versus 1), or colors (the NES could only display 64 colors total, and only 4 per background tile) None of those metrics are particularly good measurements of how powerful a game console is, even back then, but any of them would've been a better indicator than the one they went with, which was the fucking CPU bus width. as shown in that video, that impacts absolutely nothing with regards to development, but for marketing reasons, every other console manufacturer at the time had to jump on the hype train, leading to dumb decisions like the 64-bit CPU in the N64 and the even dumber 64-bit graphics chip in the Atari Jaguar (which, by the way, came out 3 years before the N64)
@JagoShogun
@JagoShogun 2 күн бұрын
You can't fly in the afterlife.
@criticality2056
@criticality2056 2 күн бұрын
If 64 bit why was 64bit called a double word, not a word?
@lightascend2524
@lightascend2524 2 күн бұрын
I think "Henry Kümpel" (Latin 1) might be "Henry KÌmpel" (Latin 9) instead
@fortitudevalance8424
@fortitudevalance8424 2 күн бұрын
I think Nintendo did not want to make the same mistake as Atari did with the Jaguar but ended up making those errors. N64 was a bit of a flop compared to the all time legend PS2.
@blarghblargh
@blarghblargh 2 күн бұрын
Nice. After watching the other video, patches was the first thing that came to mind. Since we have visualization tools and an exhasutive list, fixing them all seemed like just a matter of busy work. But changing the code is an even better option. I'm guessing either would be distasteful to speed runners, esp if some of them end up in human exploitable glitches, but it'd be nice to have bugfixes for casual playthroughs
@nenben8759
@nenben8759 3 күн бұрын
oh hey, its emanuar. i dont know why i wasnt already subbed
@dante.redgrave
@dante.redgrave 3 күн бұрын
Force-A-Nature
@Monster_Rancher
@Monster_Rancher 3 күн бұрын
more bits = more good.
@terabyte38
@terabyte38 3 күн бұрын
Aqua64
@zungaloca
@zungaloca 3 күн бұрын
Crazy
@stfustfu7765
@stfustfu7765 3 күн бұрын
is this return to yoshi Island? Or what other hack? Not sure if this breathing ui and mechanics are present in all of your hacks... And yeah...Can these things be added to sm64 ex coop port of the game for pc and android? Thanks for all these things, man. Sm64 + your groundbreaking improvements really are making one of the best platformers of all time...I honestly dont see any other 3d platfromer to even compete with this, astounding work man!
@HyperMario64
@HyperMario64 3 күн бұрын
It makes me so happy to see millions of people enjoying technical content like that. Thank you for making these.
@fishcelery4894
@fishcelery4894 3 күн бұрын
you should make things further away have less detailed texture
@nintendonerdjoseph
@nintendonerdjoseph 3 күн бұрын
Those are not Gamecube graphics but they are still VERY impressive for the Nintendo 64!
@maryskuse4791
@maryskuse4791 3 күн бұрын
Ooh, what programs did you use to optimise the game? I've been meaning to make it run better on my copy, but I can't figure it out.
@mcrsrm
@mcrsrm 3 күн бұрын
You should make Mario 64 mods. Even re-entering the existing game with time-period accurate methods would be awesome to see.
@emmanuelchavezcastillo6746
@emmanuelchavezcastillo6746 4 күн бұрын
I think Turok 2 uses normal rigs instead of the fat rolls
@Nuion
@Nuion 4 күн бұрын
even tho this is a parody, I love it, video essays are my jam. love the content!
@cajampa
@cajampa 4 күн бұрын
64 bit N64 was just a scam, that's news to me. Amazing no one actually sat down a looked in to the details until now.
@vitalien3184
@vitalien3184 4 күн бұрын
Game audio way to loud in this vid
@danmerillat
@danmerillat 4 күн бұрын
you're wrong about 32bit vs 64bit color. 32bit color is 8 bits per channel, and that leads to very visible banding in many scenarios. That's why HDR is becoming slowly more prevalent, it can display gradiants without visible banding. As well as a brighter lights while still retaining detail in shadows.
@KazeN64
@KazeN64 4 күн бұрын
yeah maybe it would have been more visible if my video renderer had more than 8 bits per color
@lightbringer502
@lightbringer502 4 күн бұрын
I love how he not only improves the original code, explains it easily, but also doesn't shit on the original developers and pretend like they were incompetent.
@itryen7632
@itryen7632 4 күн бұрын
What the fuck. Stop.
@mee_is_sus
@mee_is_sus 4 күн бұрын
If you keep optimizing mario 64, it will start to look like your profile picture lol.
@kabirminecraft9617
@kabirminecraft9617 4 күн бұрын
Just use the L is Singleplayer model, it is a finished version of Beta weegee