Thank you for the video. When you model things like figures, do you make a T-shaped model and then rig it? Or do you initially position it and sculping it? I don't know what to do.
The plug-in used in the tutorial seems to be broken in blender 4.1. チュートリアルで使用されたプラグインは、Blender 4.1で破損しているようです。
@user-dk4jv2eh5s2 ай бұрын
please give me 3d model
@GJYYNGIIАй бұрын
It's not for download.
@helgevaloisen2 ай бұрын
I'm a beginner in character modeling and your video helped me a lot in understanding the general workflow, I was able to follow along with my own model, thank you a lot!❤
I found out that you can easily make facial expressions using Sculpting, just toggle the Topology option on, and you'll be able to move either upper or lower lips, eyelids with more independence. Very useful, this is how I managed to accurately shape the lips of the base mesh.