Let's Talk About Unity
5:05
10 ай бұрын
New Shader Graph Course Out Now!
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GATHER - Steam Launch Trailer
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Announcing Game Develop Month
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New Card Battler Game Course!
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2 жыл бұрын
Theme Reveal! - GamesPlusJam 2022
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Пікірлер
@jovial_joe_k
@jovial_joe_k 17 минут бұрын
Absolutely loved this course! Well-explained and wonderfully put together! Thanks for all of your hard work making it, and I can't wait to see whatever you have in store for the future!
@iR3dyOfficial
@iR3dyOfficial Күн бұрын
I do have a quick question and if you could make a video on this that would be awesome!!! Q: How do you make seamless animation transition in 2D? Like what we see in older Pokemon games because u can tap spam the run button or the walk button but the transition is always playing the next appropriate animation, so it doesn’t look janky or stuttery.
@rattoboyo799
@rattoboyo799 Күн бұрын
The jumping line of code is different now, I do not know where to look when it comes to adding a jump force, iv heard a bit about some things, but no tutorial so far has been able to solve the issue. Regarding the "velocity" variable, it changed to "linearVelocity" some updates ago I belive
@akshhhatislive
@akshhhatislive Күн бұрын
how can I make it for mobile (Android).
@issak1320
@issak1320 2 күн бұрын
my percentage hit is appearing in the perfect notes hit and idk why.. some help??
@Max-iq8hi
@Max-iq8hi 2 күн бұрын
7:13 I didn't know that those bombs kinda look like the ones from Oddworld: Abe's Oddysee and Abe's Exoddus. Was Oddworld inspired by Flashback, and they "borrowed" those bombs from THIS very game?
@PeterMilko
@PeterMilko 5 күн бұрын
There is a much better solution now. Just make a sprite atlas! I do tutorials too , come look :)
@XGS-Studios
@XGS-Studios 7 күн бұрын
And what would it be like with a scroll view?
@rocket3334
@rocket3334 10 күн бұрын
6:54
@Agustin_Castellanos
@Agustin_Castellanos 11 күн бұрын
Thank you so much! very simple and easy to understand
@Lele-i3k
@Lele-i3k 12 күн бұрын
if(other.GetComponent<PlayerController>) == null) doesnt work at all in my script, whats the fix?
@parker469a
@parker469a 13 күн бұрын
For the steam version you have to hit R1/RB and L1/LB to bring up the options menu to switch controller ports.
@3Keys-producer
@3Keys-producer 15 күн бұрын
does someone have a copy of the bullet script i need it instead of writing all of the script myself
@ithappystore
@ithappystore 16 күн бұрын
Hi! We are big fans of your work! We’d love to team up with you to showcase our game-ready 3D assets. Sent you an email and Discord message with more info. Looking forward to hearing from you!
@BROCK06
@BROCK06 20 күн бұрын
This is awesome. is there a way you can add local 2 player mode to this?
@MasonWolf90
@MasonWolf90 21 күн бұрын
I have been following the series and I just want to thank you for making my game come to life!
@formal4029
@formal4029 26 күн бұрын
For anyone watching with the newest version of unity you need to use linearVelocity instead of velocity
@baihua-launewbee
@baihua-launewbee 27 күн бұрын
Thanks! just what i need
@MasonWolf90
@MasonWolf90 28 күн бұрын
amazing video, this is one of the few tutorials that actually makes sense, thanks!
@dopplerdrecki
@dopplerdrecki 28 күн бұрын
8:27
@swornimpangeni1286
@swornimpangeni1286 28 күн бұрын
Thank you so much. You're a true savior. Searched the whole you tube, nobody explained it better than you.
@dopplerdrecki
@dopplerdrecki 28 күн бұрын
17:06
@dopplerdrecki
@dopplerdrecki 28 күн бұрын
10:39
@dopplerdrecki
@dopplerdrecki 28 күн бұрын
9:07
@Chummybummer
@Chummybummer 29 күн бұрын
I recommend the following change if your having issues with slerp not transitioning smoothly if (Input.GetAxis("Horizontal") != 0 || Input.GetAxis("Vertical") !=0) { Quaternion newRotation = Quaternion.Euler(0f, pivot.rotation.eulerAngles.y, 0f); transform.rotation = Quaternion.Slerp(transform.rotation, newRotation, rotateSpeed *Time.deltaTime); }
@carloscruzartchannel5345
@carloscruzartchannel5345 Ай бұрын
If you are stuck on thePlayer part all you have to do is put in your PlayerController private PlayerController thePlayer; After this you can follow the rest of the script with no problems.
@joelptay
@joelptay Ай бұрын
Hey man glad to see your still doing well, used to watch the old Irish lantern videos. Was just feeling nostalgic thinking about them, all the best
@steveszymczak448
@steveszymczak448 Ай бұрын
4 years late, but i have a question: I have an ability tray in my game (think like WoW RPG style class abilities). For playing with a game pad, I want the player to hit A to switch control over to that ability tray (which is a set of buttons, essentially). How do i do this? Because i don't want to hide the ability tray. I just want to leave it in a non-interactable state until something (player hitting A) activates the button. An example of this and an inspiration for my approach is in Into The Breach.
@roycegarvin
@roycegarvin Ай бұрын
Just heads up the link brings up that it doesn’t support a secure connection. Thank you for the tutorials.
@dhdr27
@dhdr27 Ай бұрын
Still works perfectly in 2024(Unity 6.0). Thank you very much
@AmrMawloud
@AmrMawloud Ай бұрын
8 Years if waiting and still nothing
@JadenAllen
@JadenAllen Ай бұрын
pretty sure the time node doesnt work like time.deltaTime instead i believe it works like Time.time since time.time increases over time and time.deltatime is just the time in between each frame being rendered. if you used deltaTime youd have a really jittery effect since its constantly changing from greater and smaller values, time.time just increases likely by 1 every second. sort of just a float thats getting deltaTime added to it every frame
@ManuXD-35
@ManuXD-35 Ай бұрын
What pixel art program is it?
@sillygoofymarran
@sillygoofymarran Ай бұрын
I know this is an old video and I doubt you'll see this comment but your 9 Part tutorial has literally contributed to me graduating gymnasium, let me explain. In my school here in Sweden there's this thing called the "gymnasium project" which everyone is forced to do. I am currently studying in the technology program with a focus on programming. I chose to make a pixel art local multiplayer fighting game. I had been struggling adding local multiplayer for a week until I found your tutorial which saved me and also worked flawlessly. Thank you for all your work!
@salwanoor1809
@salwanoor1809 Ай бұрын
After adding the snow ball effect with particle system, and did followed you, my snowball is still not showing the effect and isn't even colliding with right wall. Instead it goes through the right wall. Please helppp. Many thanks.
@midiolympics5105
@midiolympics5105 Ай бұрын
Is Unity6 required for this course?
@gamesplusjames
@gamesplusjames Ай бұрын
No, it's not required but there may be some layout changes from previous versions (for example when creating a script) but if you're already using an older version of unity there's nothing you wouldn't be able to quickly adapt to :)
@MrCamdere
@MrCamdere Ай бұрын
Can i Turn it to mobile Version ?
@gamesplusjames
@gamesplusjames Ай бұрын
Of course, there's nothing that wouldn't work on mobile except some of the movement stuff which would need to be adapted with some on-screen controls, but it's definitely do-able :)
@jamesgames2474
@jamesgames2474 Ай бұрын
how do you make an unlit shader graph in unity 2022.3.27f1?
@danielmonroy2455
@danielmonroy2455 Ай бұрын
Just bought it, I'm sure it will be amazing. Thanks for your hard work!
@suicune2001
@suicune2001 Ай бұрын
Yaaaay! I love farming games! I've wanted to make one for a while.
@fabarizu
@fabarizu Ай бұрын
thank you so much!! ❤
@snigames
@snigames Ай бұрын
Thank you very much!!! This worked for my game! That was reallllllllyyyyyyyy awesome and realllllllyyyyyyyyy easy!! <3 EDIT 1: Bro, your code is working on one menu, but won't work on the others. I can not figure out the problem. If it was either of game controller, Event System, the "explicit" up and down, or problem in your code, it wouldn't have worked in even one menu, right?? IMO it's something about making the value of the Selected button as null. I think null is not working. When I wrote a couple of Debug log messages, I discovered that the selected button for any "next" menu that I tried to access remained on the first button (which is restart in my case) and it went on n on n on giving me the name of that same message over n over n over as long as I stayed in that menu. Not just that, after that menu is open, after applying the event system code, even the mouse stopped working. I wonder if you could help with this??? EDIT 2: I found the problem and got rid of it Now everything works like a charm and our game is "controller friendly" =D Thank you so very much, again!
@picathy9508
@picathy9508 Ай бұрын
In a 3D scene will this be very different? I just wanted to use a 3D scene using 2D arrows a Canvas or a render mode for that. but even though they are positioned in the same z they do not collide nor does the console work
@aaron200X
@aaron200X Ай бұрын
I just found you and I must say the tutorials I watched so far are great explained. That said, I noticed you stopped your youtube channel after 2 further videos. I guess the Unity debakel stopped your interest? Just out of curiousity, do you still make Unity projects/games or did you switch to Godo or unreal? Or did you gave up on that entirely?
@vrm11xn
@vrm11xn Ай бұрын
Thank you for this guide, it's very helpful to me !
@joecoastie99
@joecoastie99 Ай бұрын
Was watching wreck it Ralph with my kids and they said who’s the yellow robot? I played this game a ton but couldn’t remember the name. Thanks for the memories!
@redchems5185
@redchems5185 2 ай бұрын
To anyone encountering a problem when assigning the shader graph to the material. Please make sure to save the graph by clicking Save Asset on the Shader Graph before applying it to the material, otherwise it won't work.
@albertb4460
@albertb4460 2 ай бұрын
If anyone is running into erros, change the branch you're downloading!!! I'm using unity 2020.3 and had an error with isSelected and this fixed it!!!
@edinc.9073
@edinc.9073 2 ай бұрын
wery nice bro
@HT-ot3pm
@HT-ot3pm 2 ай бұрын
for anyone who gets white material instead of reflection after applying the shader, double check you name the texture to "RenderTexture" not main texture or anything else, also if still doesnt work you can use a 3d object quad for water instead of a square, and for the sorting order, change the z value instead, the color or alpha by adding nodes into the shader graph