The realm rework is still in open beta, but a lot of new changes to refine and polish the experience has been added since this video! Reception from the community is positive and in general it's a great time to be playing the game.
@Ryryzander2044Күн бұрын
Can you make a cowboy or alchemist class
@mizumi-Күн бұрын
I'm thinking of doing a pirate class next that can use guns! That's fairly similar to cowboy
@Ryryzander204417 сағат бұрын
Ok thank you this idea of the monk was very great I like the animations, and the art
@Ryryzander204417 сағат бұрын
Also if you need ideas I will surely help
@lagsoft972 күн бұрын
what a great choice of music, at first i was like wait that sounds a lot like the made in abyss ost and im glad it was
@galactic86082 күн бұрын
shiny divinity so worth, im sure someone would beat this given enough time with only ~900 hp
@Meantranty4 күн бұрын
One thing I would love to see at the start of every video I do with new bosses would be the gravestone lvls. *shows 10/10 like normal but then you add extra gravestone beneath in a orange color or something to indicate this is beyond extreme
@Meantranty4 күн бұрын
I’m just imagining red star hp scaling on that potentially 20+ mins boss T.T
@ko_okami55234 күн бұрын
i want that skin so bad
@Tricko425 күн бұрын
That is a massive NOPE out of 10 for me
@ascensioncat79595 күн бұрын
i dont know what is being cooked but this is cool keep cooking
@POTlON5 күн бұрын
Bro casually got a shiny div 🥹
@coffeebreak76685 күн бұрын
It's always awesome to see concepts brought to life
@DecaDebrief5 күн бұрын
THE SAGA CONTINUES!! It's awesome to see the next chapter of the fight. Very well done. This fight looks freaking awesome; really wish I could play it now! -Reficul
@Crobiss5 күн бұрын
Can't wait to beat this with nothing but a shiny kendo stick...
@cirmimikyu99585 күн бұрын
woooooooooooooo amazing fan battle
@SpizaetusTyrannus5 күн бұрын
Make a Xil fight! :)
@deadclicks5 күн бұрын
njnj! Blackbag sprite looks sick Forgot how good Gael's theme was
@LeorandosLirou5 күн бұрын
this is unbelievably unbelievable
@sekke74155 күн бұрын
The fact that you have admin items and still almost dying constantly speaks volumes for the impossibility of this boss ever being beaten legitimately. The boss moves too fast and all shots do far too much damage, though it looks good, it should never be considered for the real game.
@Appliances00005 күн бұрын
bullet vomit
@teamxofcha0s615 күн бұрын
Obsidian Summit next? Man I miss attraper so much.
@mizumi-5 күн бұрын
I would need his permission to showcase it, but it would be awesome to!
@emilieh43595 күн бұрын
Look really cool :3 i wish deca would hire you for another dungeon ngl every time i see one of your work it looks awesome :3
@gc70375 күн бұрын
Oryx gains the unmatched power of the sun.
@mizumi-5 күн бұрын
Flash bang mode acquired
@kapharjr5 күн бұрын
Crazy fight, how long did it take to make? (And how many attempts to successfully record the fight? xD) It would be amazing to see something like this as the game's last boss. Also, is that a shrinking arena like void? If it's damage based I think it's cool, but if it's time based it would invalidate any attempt for undergeared challenge runs
@mizumi-5 күн бұрын
The whole fight took 3 months to finish, it was certainly my longest video project yet! I followed the original design document of making it time based, where it will cycle through the phases regardless of player interaction. But this boss is meant to have a loot system where player performance is judged and are given corresponding tiers of loot for how well they played in terms of damage dealt, so perhaps the challenge for undergeared runs would be to get as high of a tier as possible?
@sheepsmall56835 күн бұрын
Absolutely amazing visuals, this is what the final boss of rotmg should look like. Also you must have gone through hell to code this boss in lol
@alexdrenth5 күн бұрын
Oreo is essential for this. I don't need a crutch, I need an entire wheelchair if I'm gonna beat this
@LucasGomes-zn4sf5 күн бұрын
Nice video as always and extremelly creative phases, may i ask if it would be possible to add this on public testing for people to actually try it out? I think some endgame players would have lots of fun testing this out even if it was just on testing.
@mizumi-5 күн бұрын
I can try asking Deca, but I have a feeling it's unlikely it will happen because they will need to spend effort on something that they won't gain from
@10Gpixels5 күн бұрын
Wake up babe, Mizumi just uploaded.
@froakiegamer33435 күн бұрын
i am speechless that was amazing
@lazysheetghost5 күн бұрын
the world may have been ravaged and doomed with a scar of existential destruction after the battle determining the fate of the world... but at least you got a cool shiny :D
@BookishWyrm5 күн бұрын
ayo wtf
@vivid.worker13 күн бұрын
Great concept
@vivid.worker13 күн бұрын
honestly brought me to tears with how intense and final this was
@MrBaverbo26 күн бұрын
Fists as a weapon class would be super cool. Could also have other classes, like herb man or idk.
@aidenless347927 күн бұрын
I like the concept, but I'm not sure I like the idea of having to hit a specific tile in front of you. I think the "sweet spot" idea is a bit weird in a game where it's not always possible to stand a certain number of tiles from the enemy - maybe if it was not the rule but the exception like the new bow, so that you could have it a swapout for phases where it's safe, but I think it would be best to have fists that do their total damage throughout its effective range or possibly with falloff as it gets towards the end. I like the shockwaves idea, but I just think they should come from the character so that when you sit on an enemy you still do full damage. Maybe I just have a skill issue with spacing and I don't want it in my game, but that's how I feel. I didn't like the new bow, but I think it's a cool swapout. I don't think I'd like a class where you always have to stand the right distance from the enemy.
@Low_Malice27 күн бұрын
IDK why put I feel like Hm shatters is the good ending to the shatters I feel like you had to clear the accused minions and let the non accursed minions be alive cause after all there not truly possessed. And after the king/ sacrifices himself to save the kingdom to be free from the void before he dies ( assuming) when he said " This fate is means to bear........not hers." He sacrifice himself to save the Queen so she may live on in the soon to be Released (Ghost penitentiary) but hey deca doesn't care about animation so there not gone add anything I just said anyways:). Also keep in mind the source in the throne room is the possessed queen it may be that the only thing left in the throne room was the Chrysalis of Eternity explaining it's description if you have it:). The void entity may have taken the shape of the queen cause she was the last person to wear it but that's speculation it might also explain why it's a source to unlock azamoth cause. After we destroy the fake/voided copy it finally breaks the voids control over Azamoth parsley explaining why he groans in Patience and why the shades have 2 opposite arms to represent. As for nox and Valgur. In lore ( am assuming) we knock out Valgur/ TBSential he's not died just knocked out but nox is harder to get he might be in the void or somewhere we may never know but who cares he drops mid whites anyways:) Regular/ shatters feels like a bad ending cause we didn't truly didn't end the threat of the void in the kingdom after all the TFK was just a vessel there are many more in the kingdom the stone idol is still not destroyed meaning we didn't kill the source of Village and of each room in the shatters from the Village, to Royal castle, and the throne room . Sorry for sharing my thoughts can't help it geek mode was activated:) 🤓🤓
@Low_Malice27 күн бұрын
IN LORE AM ASSUMING After oryx the mad god for the 3rd time instead of respawning as he usually does he respawned somewhere else some where dark the void. The Void Entity seeing this as its only chance to get rid of his only threat at the time. It is unknown how oryx had be posed or overtaken when in the void but all we know is after Void Oryx/VO he went back to sanctuary revied his minions and his 4 mini bosses but with a twist a dark one familiar to all. VO now posing as oryx had full control of the realm and universe at his/it's hand but there was only 1 threat left one. Deva put it wouldn't take long to realizing that Deva wasn't as much as a threat as it looked Deva had abandon any hope of showing up again but Deva's influence was strong. Before Void Oryx before the (oryx went rouge /ROTMG) even started it was the influence of Deva that shaped the players from there ancestors into the hero's we know as today now enlightened with this idea he changed his mind and decide to go after us the only threat left to stand against him. Sorry lol for making this shit up and if you don't understand xd blame the game:( but am just speculating also I think the void in lore is the secret/true final boss of the game cause I see exaltations in order lore wish. Also, am just assuming again that when he said " Oryx was keen torturing you all for a reason" it might mean oryx wanted to (am just assuming again) oryx wanted to know about the nexus and how to get there and destroy it to reach Deva or something like that who knows. All I know is i just typed a life long essay sorry if I wasted your time
@pro100gamer_la227 күн бұрын
WOW, what a historic moment!
@LetsPlay4LiveАй бұрын
what a timing haha i recently thought about a class like this, very cool
@FNTMAАй бұрын
bro i am playing since 12 y wasn''t expecting this at all
@GrandMaMaYTАй бұрын
knowing deca, they will just make a UT Staff named "Monk's Fist"
@bjar6212Ай бұрын
pov, the ending is lord carosburg coming back 💀 ngl really cool idea and would love to see if this actually made it into the real game 😭 I kinda like how there are no sicken phases (thought that might be added if this idea is worked on a little more). I think there is a little too much, if not just too much of those in current realm end game. I like to see a change. also maybe a new stat pot at the end would be cool :glaperotmg:
@CharzikenАй бұрын
Ideas are there, but a large majority of this is just... no. This seems to just be Bullshit incarnate I've gotta be honest, and a complete "Fuck you" if you were to play melee class. Like I said, decent ideas, but I'd never want to see this implemented as-is in my honest opinion.
@mizumi-Ай бұрын
I'm sure everyone said the same about Oryx 3, Shatters, etc. when it first released because they had no strategy or experience for the difficult looking phases yet. Melees also have access to longer ranged swords (something which is expected at the endgame level), which would be identical in reach to the one I was using in the video meaning it's not as impossible to hit Oryx as you might think.
@crane5103Ай бұрын
the entire enemy team vs 8 lil sticky bombs
@DecaDebriefАй бұрын
This fight looks freaking awesome!! I also love the sprites during the Daeva phases they're actually so eerie. Actually really creepy looking I love it so much. Awesome work!!