ORYX 4 | The Singularity (Part 1)

  Рет қаралды 5,589

Mizumi

Mizumi

Күн бұрын

Brace yourselves, for this shall be the last battle your precious realm will ever see!
0:00 - Intro
0:23 - Void Phase
2:53 - Cosmic Phase
5:10 - Daeva Phase
7:48 - TBC
FAQ
Is this real/is this going to be added to production
This is just a fan idea and will likely not be getting into the game. Although, I feel the ideas and content I present in this video are high quality enough to consider adding.
Who came up with the idea and sprite work?
This video sought to bring the Void Oryx idea by SirPoogle and Sonhud to life. All ideas and sprites were masterfully created by them and I simply implemented it into the game!
Check out their socials here
SirPoogle: 10ggames2020.wixsite.com/website
Sonhud: / s0nhud
What equipment are you using?
I made some imaginary equipment with the theme of the Night Prince.
Sword of True Majesty - Unnerfed Fury Flail
Seal of Righteous Victory - Fusion of T7 Seal and Oreo
Conqueror's Plate - Fusion of Gladiator Guard and Cuirass
Crown - Admin Crown
How did you make this/how long did this take?
This is made on the UGC testing server, where certain closed testers can experiment with and create whatever they want in the game.
This particular video took over a month to make, and it's only the first of two parts!
You can apply for the closed tester program here if you wish:
remaster.realmofthemadgod.com...
Are you taking suggestions for ideas?
Yes! Feel free to send any suggestions in the comments and I will consider them for future videos.
Songs used:
Dark Souls III OST - Premonition
Dark Souls III OST - Abyss Watchers
Dark Souls III OST - Twin Princes
Dark Souls III OST - Dancer of the Boreal Valley
Dark Souls III OST - Deacons of the Deep
Thumbnail art by SaturnZCheery
Support me on Patreon: / mizumi730

Пікірлер: 67
@mizumi-
@mizumi- 17 күн бұрын
Wow, 500 subscribers! Thank you everyone for the continual encouragement ❤ If you would like to support me further, please consider checking out my patreon: patreon.com/Mizumi730
@ZeekarPRIME
@ZeekarPRIME 17 күн бұрын
This fight is badass as hell, I love the concept of it. Switching between void and Daeva is so cool, though I personally feel it would be cooler if it wasn't tied directly to oryx. You could really go ham designing some crazy god shapes if it didn't have to be oryx-shaped Also, putting the boss dialogue in the top left is a genius idea! I hope deca themselves start doing this!
@AntonioLites
@AntonioLites 17 күн бұрын
Damn, how amazing, I would love the fact of being alone, the possibility of entering o4 after killing o3 with some manufacturing object similar to a wine cellar, but the only condition of entering o4 is that you only enter alone, without No one else accompanying you, that would be fantastic.
@fahadcool07
@fahadcool07 17 күн бұрын
This was incredible
@teamxofcha0s61
@teamxofcha0s61 17 күн бұрын
I think that would take away a lot from the MMO aspect that makes O3 so fun.
@benkeith3764
@benkeith3764 16 күн бұрын
Getting to and beating o3 already takes ages, I'd say something more similar to hard mode shatters where if you do a sequence of events you get O4 instead of 3
@binguslad
@binguslad 17 күн бұрын
i was thinking this could be like a true-umi thing where once oryx dies and goes into his stagger someone pops a vial of darkness and makes void oryx
@gc7037
@gc7037 16 күн бұрын
When I’m in a making a badass and inspirational content competition and my opponent is Mizumi:
@bjar6212
@bjar6212 6 күн бұрын
pov, the ending is lord carosburg coming back 💀 ngl really cool idea and would love to see if this actually made it into the real game 😭 I kinda like how there are no sicken phases (thought that might be added if this idea is worked on a little more). I think there is a little too much, if not just too much of those in current realm end game. I like to see a change. also maybe a new stat pot at the end would be cool :glaperotmg:
@ZeekarPRIME
@ZeekarPRIME 17 күн бұрын
Your paladin skin is such a fucking absolute hunk of meat I thought he was the boss for a second lmao
@mokotan51
@mokotan51 11 күн бұрын
Dude i love the concept of a duel end game boss
@DecaDebrief
@DecaDebrief 11 күн бұрын
This fight looks freaking awesome!! I also love the sprites during the Daeva phases they're actually so eerie. Actually really creepy looking I love it so much. Awesome work!!
@FNTMA
@FNTMA 2 күн бұрын
bro i am playing since 12 y wasn''t expecting this at all
@deadclicks
@deadclicks 17 күн бұрын
Killing again and again line goes hard. The coloring on the sprites look great as well. njnj
@MB-bl4nl
@MB-bl4nl 17 күн бұрын
This is really cool! The jump in difficulty from o3 seems pretty ridiculous though considering you had 2500 hp lol
@willow1545
@willow1545 17 күн бұрын
It's supposed to be ridiculous not something you can just farm
@jumpinjeff1709
@jumpinjeff1709 16 күн бұрын
I like it tbh. That is what everyone said when o3 came out. Oryx is supposed to be this unbeatable ruler of the realms. His greatest adversary was the void, the thing that corrupted the great king azamoth. You Beat the once invisible ruler and now he's combined with the other greatest threat to the realm, it should be bonkers.
@michal2401
@michal2401 13 күн бұрын
This is all extremely cool. Well done!
@BinoOG
@BinoOG 13 күн бұрын
If only it was playable to the public
@teamxofcha0s61
@teamxofcha0s61 17 күн бұрын
I see O4 is in the works LOL
@alyssabrown5659
@alyssabrown5659 13 күн бұрын
this is so neat!! i will say that i think there should be more silences/quiets :] also maybe some more aura phases where youre statused during the duration
@WangleLine
@WangleLine 14 күн бұрын
Insanely cool stuff. I love what you make
@fuki999
@fuki999 16 күн бұрын
cant wait for oryx 42!
@yesnt7356
@yesnt7356 17 күн бұрын
item sprites look sick :0
@MultiDraco999
@MultiDraco999 17 күн бұрын
Looks incredible
@shinycracko
@shinycracko 17 күн бұрын
AAAAA THIS IS SO COOOLL
@fahadcool07
@fahadcool07 17 күн бұрын
I can’t wait for part 2!!!
@dibuwitos
@dibuwitos 14 күн бұрын
Awesome idea! Although as a colorblind person, I would find it quite hard to dodge some bullets that blend way too much into the background
@estevammarques9339
@estevammarques9339 13 күн бұрын
Bro Oryx 3 its hard i dont even imagine a oryx 4 💀💀💀
@mptrdt21457
@mptrdt21457 15 күн бұрын
There he is. Roided oryx.
@Bltj
@Bltj 17 күн бұрын
I would love to see a mechanic like mbc and o3 towers added! Maybe something that can be either killed or stunned to be taken care of Or something that constantly shoots but can be stunned/dazed to take care of easier Could apply some debuff to the boss or give the players a buff
@mizumi-
@mizumi- 17 күн бұрын
Bosses with additional minions or pieces that give classes a chance to shine is always cool to see! Since the idea isn't originally mine, I will still be following the original design closely, but I think the void minions are fairly close to MBC/O3 towers where you have to deal with them first to get better access to the boss.
@Bltj
@Bltj 17 күн бұрын
@@mizumi- Oh totally understandable! Totally agree with the allowing classes to shine part :)
@kalebanderson7483
@kalebanderson7483 17 күн бұрын
Auto dodge gonna go crazy
@ynwtrill
@ynwtrill 13 күн бұрын
Beautiful
@Tryaldar
@Tryaldar 17 күн бұрын
this is madness
@boldi62289
@boldi62289 17 күн бұрын
I'm sorry if you've been asked this before, but have you considered making a game of your own? I think you have some amazing ideas, and it's a shame to not be able to try them out in-game.
@mizumi-
@mizumi- 16 күн бұрын
Unfortunately making my own game would require skills completely different from designing the stuff in my videos (that I don't have 😔).
@probablyfuture
@probablyfuture 15 күн бұрын
terraria aesthetic
@seawgirl
@seawgirl 16 күн бұрын
this is so freaking cool. especially paired with the music but the lines went SO hard, like in souls-like games also, a small question that you can absolutely ignore if uncomfortable--what pronouns do you use? you are a god amongst my pals and we realized we have no idea how we should refer to you as LOL but seriously. amazing concept awesome visuals, not something that I have the ability to ever dream of ever running, but so freaking cool
@mizumi-
@mizumi- 16 күн бұрын
Do gods have pronouns? (she/her)
@Hero-fm6hx
@Hero-fm6hx 17 күн бұрын
i wish this was added into the game.. got me motivated to play but then i saw it wont be added
@icecube5244
@icecube5244 15 күн бұрын
2:04 isn't that what Flowey says in Neutral route?
@sirvaleron7041
@sirvaleron7041 15 күн бұрын
very cool wowzers
@mizumi-
@mizumi- 15 күн бұрын
I saw your other comments, but I wasn't the one deleting them, it might be KZbin auto moderation.
@sirvaleron7041
@sirvaleron7041 15 күн бұрын
@@mizumi- Yeah i assumed lmao, maybe cuz of some "spam" words i might've used on accident, but if you saw my comments, are u interested?
@mizumi-
@mizumi- 15 күн бұрын
@@sirvaleron7041 Thanks for the offer, but I want to keep it faithful to the original idea and sprites!
@zubleo8590
@zubleo8590 11 күн бұрын
Daeva Phase is too disgusting 😂
@Peanut_butter101
@Peanut_butter101 17 күн бұрын
Please put the music in this fight!
@milenbobo2464
@milenbobo2464 12 күн бұрын
vanilla paladin gameplay ngl
@LucasGomes-zn4sf
@LucasGomes-zn4sf 17 күн бұрын
This boss looks extremelly cool but PLEASE remove paralyze from it and make the arena smaller for some phases because the fight looks kinda easy for a endgame dungeon.
@mizumi-
@mizumi- 17 күн бұрын
It's not shown in the video, but you get individually graded for how much damage you to do the boss throughout the fight and given tiers of loot accordingly (similar to MV). So leeching wouldn't be too difficult but you wouldn't be rewarded for other carrying you like what happens in O3.
@LucasGomes-zn4sf
@LucasGomes-zn4sf 17 күн бұрын
@@mizumi- i'm mostly talking about leeching when solo because if you have enough speed you can outrun chase phases and make them totally useless, and the arena is way to big that you can safespot some phases using umi bow + taiko drums for extra range
@mizumi-
@mizumi- 17 күн бұрын
@@LucasGomes-zn4sf That would only matter if it's being added to prod, but it isn't.
@10Gpixels
@10Gpixels 17 күн бұрын
Also keep in mind that this is just part 1. There's still half of the fight left after this, and it doesn't get any easier over time. It's also built to be somewhat leech-able, so that players can passively learn the dungeon, but can choose to make it harder to go in for damage. Also good news, I don't think there's any more paralyze shots for the rest of the fight. It's just for the blue arena phase.
@LucasGomes-zn4sf
@LucasGomes-zn4sf 17 күн бұрын
I just wish it was actually added to the game, this bossfight is easily much better than the queen bunny chamber which was the last added dungeon
@TeddolchGaming
@TeddolchGaming 14 күн бұрын
mizumi what country are you from?
@kotkowskiSTEAM
@kotkowskiSTEAM 17 күн бұрын
Looks really cool, but I have phobia for bosses with that many phases after Borderlands The Pre-Sequel 12 same-ish phases final boss
@probablyfuture
@probablyfuture 15 күн бұрын
Not really any new innovative mechanics to make it interesting and honestly it seems a bit too easy for o4 but still an awesome looking fight.
@mizumi-
@mizumi- 15 күн бұрын
The loot system for the boss is different from others in that it will assess how much damage you were able to do depending on class and reward you for pushing in more. This is where most of the difficulty would come from, as most people won't be able to stay in the entire time like I showed in the video because they won't have godly regeneration or HP.
@ABYSS666k1
@ABYSS666k1 17 күн бұрын
It looks really cool but I think why this game is losing popularity is because these newer bosses are no longer fun but more like torture and not in a good way like dark souls. This game is just not meant for that. It feels like a cheap guitar hero now. I prefer the old pinata smashing game that was relaxing but also had risks. And if I want real challenge I pull up dark souls 3 where the challenge is beautiful. - I'm sure not even the realm rework will save it if the new content gets even crazier. I would like to see already existing content like shatters affordable to enjoy by average players first and not only no lifers. I hope im not too harsh.
@mizumi-
@mizumi- 17 күн бұрын
Easier content is needed for casual players to stay engaged, but harder content is needed for veteran players to stay. The game will always need to get difficult for it to stay afloat, its just a matter of how fast this happens and whether players are supported enough to attempt the harder content in a feasible manner. It's always a difficult balance to maintain but I think realm rework has provided a lot of tools for casual players to attempt more difficult things.
@ABYSS666k1
@ABYSS666k1 17 күн бұрын
@@mizumi- I agree with that but I think the focus should be on mid difficulty that everyone can enjoy. The best example is Cnidarian Reef its easily accesible not too long but still feels risky. On the other hand there is the Tavern wich has all those properties except that the style is not like rotmg but something like Undertale, so its not aesthetically pleasing, just like moonlight village. This game is about knights and wizards not some weird anime characters. Great example is Lotl it looks amazing and fits the game well. That was also done well with Marble Colossus and the whole Shatters too.
@allanhowell3147
@allanhowell3147 16 күн бұрын
black bag or striped bag?
@mizumi-
@mizumi- 16 күн бұрын
Black bag
@Charziken
@Charziken 8 күн бұрын
Ideas are there, but a large majority of this is just... no. This seems to just be Bullshit incarnate I've gotta be honest, and a complete "Fuck you" if you were to play melee class. Like I said, decent ideas, but I'd never want to see this implemented as-is in my honest opinion.
@mizumi-
@mizumi- 8 күн бұрын
I'm sure everyone said the same about Oryx 3, Shatters, etc. when it first released because they had no strategy or experience for the difficult looking phases yet. Melees also have access to longer ranged swords (something which is expected at the endgame level), which would be identical in reach to the one I was using in the video meaning it's not as impossible to hit Oryx as you might think.
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