017 Substance Painter Normal Details, Anchor Edge Scratch, MatFX HBAO; Scratches & Dirt by Height!

  Рет қаралды 4,351

Michael Pavlovich

Michael Pavlovich

Күн бұрын

Get the 6+ hour, 34 video series here with other bonus render demos, 3D models, and comp image files at the links below!
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Watch the entire KZbin playlist here:
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Пікірлер: 3
@majidghoochani4938
@majidghoochani4938 3 жыл бұрын
Very cool
@SaltyCookie91
@SaltyCookie91 3 жыл бұрын
Quick question Mike, what are the differences between using a fill layer with height and a paint layer with normal when adding surface details? I only tend to use Height information on my works and then export everything as a Normal Map.
@MichaelPavlovich
@MichaelPavlovich 3 жыл бұрын
Nothing I can think of off the top of my head, other than you can paint with a normal map if you happen to have normal map brushes and not height info...although I personally find height adjustments to be a little more flexible than normal adjustments
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