Mind blown. I've got so much more to learn but with videos like this, you make my goal of mastering this program achievable. Thank you so much, Michael! Subscriber for life.
@GuardCleaner Жыл бұрын
your tutorials are always full of condensed knowledge, just amazing
@heramann69164 жыл бұрын
My favorite game is taking a shot everytime Mike's voice cracks 😁
@ajinkyalad84184 жыл бұрын
Michael is like Eminem of zbrush.
@mayurbadgujar35824 жыл бұрын
Love you Michael. Yours tutorials is always awesome
@mahen93942 жыл бұрын
You are so great, always amazed how quickly you go to the point explain as simple as you can. Thanks for your time and sharing mazing tricks 👍
@vfxfisher Жыл бұрын
Just found this video - It is great! Thank you so much!
@BlackMath694 жыл бұрын
Much thanks as always .. always look forward to your feature break downs
@Polygonlin2 жыл бұрын
For thick skin, is there a way to use it without it inlarging the entire mesh? Can i mask and use it only in some sections? I guess i could just polygroup the area out too..
@Motionworks4 жыл бұрын
Great stuff, thanks Michael.
@JoeMama-gx5mo Жыл бұрын
Hello First it's a great video, but I encounter a problem with the step where you show the Hard Surface Technique (7:30). I try to do what you show with the Standard brush and LazyMouse on with the same preset but it dont work :/. I tap then I press the Shift key and drag, I had the red viewfinder shown but it does nothing. I'm on a 2022 version so I don’t know if it has something to do with this or if there is something else that I have to change on the parameter of the Stroke menu. If someone can help me with that, I will be grateful. It’s not a big deal since I can obtain the same kind of result from what it has been shown with Morph Target and the Chisel Brush, but I will be happy to understand why I can't do the same with the technique shown. But again, great video ! (And sorry for grammatical mistake, english is not my mother tongue)
@harariri81342 жыл бұрын
I see after you hit the cap the front look very clean and flat and sharp but the side is a bit messy, how can you improve that, if its possible?
@justinyuvilla89444 жыл бұрын
this is game changin!
@nguyenling44782 жыл бұрын
I wish you could write the keyboard shortcuts that you mentioned on the video:(((
@traumwelt19753 жыл бұрын
impressive ! thanks for sharing your knowledge OO
@bondarevillarion88572 жыл бұрын
WOOOOOOOOOOOOOOOOW Thanks you
@carlobarley19854 жыл бұрын
tnx for the knowledge as always!
@God.Revenant4 жыл бұрын
Will there be a tutorial for learning to do a robot like this?
@omidpe78113 жыл бұрын
very helpful 🖤
@Ben_CY1234 жыл бұрын
When you guys doing some complex sculpt like this, will sculpt it from scratch with looking reference or draw a clear concept first?
@MichaelPavlovich4 жыл бұрын
Reference yes, drawing first not necessarily, although there's nothing wrong with that. I'd do both - do a quick sketch, block out the idea in 3D making adjustments in the round as needed, screen capture, ideate on top of it a little, go back into 3D, continue to flesh it out, etc... Best of both worlds, no reason to lock yourself into one method unnecessarily!
@Ben_CY1234 жыл бұрын
@@MichaelPavlovich very thanks for the advice!
@BrianLife4 жыл бұрын
Wowzerz! Amazing!
@sevenseven314 жыл бұрын
workng with mask is very useful too
@d1007633 жыл бұрын
if there was a mount rushmore for ZBrush instructors Pav would be up there
@bruce45512 жыл бұрын
Hi Michaeal did you make this whole thing in zbrush? any touch on Maya?
@edferrari99714 жыл бұрын
Outstanding!!
@yonderobserver81354 жыл бұрын
it' seems to be only 360 quality?
@thisGuy4814 жыл бұрын
I think youtube just needed to process it. I watched it at 1080
@simonthompson97244 жыл бұрын
Wow! Real Nice
@bernhard.rieder3 жыл бұрын
Would be cool to see how you go from the High Res Dynamesh (after using Thick Skin) to a low poly mesh while maintaining nice and clean edges.
@vgamepuppy13 жыл бұрын
Remesher has edge and crease detection. Pair it with decimate and id imagine the process is fairly straightforward. This may be a time where you would benefit from having well organized/scaled tools to apply the algorithm differently across each part of the model as need be. I’m moving into zbrush from C4D to open up my toolset and stuff like this is a nightmare early on.
@cantthinkofaname9253 жыл бұрын
Are you able to pull i guess half of these hardsurfacing tricks in zbrushcore 2021? Would be interesting to see something like those amazing models you do within a half baked zbrush.
@jamesswegle69463 жыл бұрын
Love this ty
@MILADISGONE3 жыл бұрын
Awesome as always... Can I use thick skin and mask an area and then use move brush or transpose to make the effect?
@cgihuang22373 жыл бұрын
Amazing!
@KarelChytilArt4 жыл бұрын
Perfect. Michael, is There any function with this how to make new polygroup with this skin? Cant wait for that update. (I dont know what this function does with polygroups sure)
@Toskyval4 жыл бұрын
When you press 1 it will repeat the stroke: there is a shortcut that will repeat that same sculpt stroke but instead of more surface displace it revert to masking?
@mrkimonojr94004 жыл бұрын
this is amazing
@felipebrockveld4 жыл бұрын
10:42 I was holding to ask this. But it is just switch it off and it will permantly apply thaw transformation to the mesh?
@felipebrockveld4 жыл бұрын
Michael, the ZBrush wizard.
@mmmuck9 ай бұрын
would be nice if you could just set the brush to max thickness depth
@DeAndreJohnson2122 жыл бұрын
Wow
@CariagaXIII3 жыл бұрын
so this is the modern hard surface technique
@YOURBAEQUIN4 жыл бұрын
Can someone explain why there are dislikes on this video?
@Molekuehlable4 жыл бұрын
Blender users xD
@ВячеславФедосеев-й5к4 жыл бұрын
i like:)
@jokerledger5400 Жыл бұрын
just a concept, it not as detail. those words hurt man.
@MoodSwingZX4 жыл бұрын
Thick skin is tight
@maxer1677 ай бұрын
the only drawback of this brush is its inability to apply polygroups
@MichaelPavlovich7 ай бұрын
This won't work for everything, but Polygroup > Group Changed Points might come in handy for this occasionally