Another love. Thank You Although... how come adding edges in LP didn't mess up Your normal smoothing ? This wouldn't work with anything more organic right ? Or even with bevels or curvatures ?
@claudiusdsouza3 жыл бұрын
Because the UV shells were cut based on the angle of the GEO, but my multi cut kinda just follows inbetween point A and B, aka the normals that I already set. It all depends on the Normals you set, if its beveled and curved stuff, it can make it worse or better depending on the normals you set.