10 Essential UV Tips and Tricks | Blender Tutorial

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CG Masters

CG Masters

Күн бұрын

Пікірлер: 310
@blengine
@blengine 6 жыл бұрын
Since we did this video there has been another awesome UV addon addition that I just have to mention here! So i'm going to pin it to the top so less people are likely to miss it! Textools! Many thanks to renderhjs for this awesome set of tools! bitbucket.org/renderhjs/textools-blender/ Also many thanks to Rombout Versluijs who adds... "For those which use or like to Headus UVlayout. I made a bridge tool which sends / receives from Headus UVlayout. All is automated with sending the files to Headus, you can use there crazy good UV unwrapping. github.com/schroef/uvlayout_bridge Any further updates i'll post here. :) Aidy.
@lahcenechel1855
@lahcenechel1855 6 жыл бұрын
thanks maybe a quick tuto about it will help cause i didnt understand anything on it .
@ABentPaperclip
@ABentPaperclip 6 жыл бұрын
maybe you could do an update where you show how to get triplanar box mapping working with normal maps, because your last tip doesn't work at all for normal maps.
@blengine
@blengine 6 жыл бұрын
we should probably do an update soon once 2.8 is out, and maybe get a poll going for what we could include. :) Aidy.
@3dmodelingtools187
@3dmodelingtools187 6 жыл бұрын
Thanks for the tips !
@juliandarley
@juliandarley 6 жыл бұрын
​@@blengine i should have put my question here: do you know yet when/whether you will be doing this? presumably, the content will be partly influenced by which addons have been ported to 2.8. one of things i would like to see is something on how you repair or improve lousy UV maps from a model that has been bought? that would ideally also include something on texturing too, but i realise this is focused on UV maps.
@MrBalinSuperTV
@MrBalinSuperTV 5 жыл бұрын
Hiding everything but the currently selected face to adjust only the UVs desired is a BRILLIANT! you are a LIVESAVER!
@xewi60
@xewi60 7 жыл бұрын
you just saved me years of my life
@blengine
@blengine 7 жыл бұрын
YES! That's what it's all about! :D Aidy.
@anartismal
@anartismal 6 жыл бұрын
I can not embellish how grateful I am right now. If there is a master of this universe, YOU deserve it's blessings
@TheSlimGenre
@TheSlimGenre 7 жыл бұрын
i'm like, "how the heck does this only have like 2000 views it's amazing!!" and then I realize it just came out a few hours ago. This is fantastic info for us noobs just learning our way through Blender. Thank you
@blengine
@blengine 7 жыл бұрын
you're very welcome! You'll be a noob no more in no time! Especially with uv's! :D Aidy.
@Rin8Kin
@Rin8Kin 5 жыл бұрын
This is the best tutorials on this topic I have ever seen.
@JoshuaMerrill042
@JoshuaMerrill042 7 жыл бұрын
This tutorial was extremely helpful. I have been struggling with getting good UV unwrapping for quite some time now. I think you covered all of the difficulties and how to work with them. Thank you!
@blengine
@blengine 7 жыл бұрын
So glad it has helped! There are many more UV tips and considerations though I hope this should serve as a pretty decent base for most. :) Aidy.
@nekrosmantis1031
@nekrosmantis1031 6 жыл бұрын
LOD (level of detail) UV transfer: 22:10 Thank you so much; I was searching for a feature like this for hours!
@aux_anges
@aux_anges 7 жыл бұрын
This is full of revelations. Can't praise enough. You people are amazing. Thank you, as always, and please keep this up.
@fattmeows8868
@fattmeows8868 3 жыл бұрын
Thank you thank you thank you! There are so many ways to do this and its so confusing for someone with zero experience in blender. This demonstration has helped me to understand what I'm doing and under what circumstances I should using a different technique.
@JackrowValkov
@JackrowValkov 6 жыл бұрын
Snapping loops to 0 by U or V axis helped me a lot as i tried it out! Thank you so much for this tip, you saved me a lot of frustration!
@DavidPatMathis81
@DavidPatMathis81 5 жыл бұрын
That Auto align feature just blew my mind. Im doing retro models and I can absolutely use that to hide seams. Thank you!
@unfa00
@unfa00 7 жыл бұрын
Whoa! The UV Live unwrap and stitching is awesome! I didn't know I could work this way!
@blengine
@blengine 7 жыл бұрын
Woo! Yeah it's pretty surprising all the stuff that is in Blender even without considering all that cool addon stuff! :D Aidy.
@Olstman
@Olstman 7 жыл бұрын
Probably best Blender UV tutorial that i ever seen!!! Thank you for such helpful tutorial!!!
@blengine
@blengine 7 жыл бұрын
Woo! Really glad it is helping! :) Aidy.
@marioCazares
@marioCazares 5 жыл бұрын
Uv pinning literally saved my life on live action projection painting where I needed to add geo. Dude thank you so much!
@goku21youtub
@goku21youtub 4 жыл бұрын
projection mapping always updates automatically , dont bake the projection unless you know the scene is final
@Kavukamari
@Kavukamari 6 жыл бұрын
that data transfer trick is really cool, I never imagined what I could do with that modifier until now
@justusnwaefido8934
@justusnwaefido8934 7 жыл бұрын
uv unwrapping is so expensive I can't wait to try out your tips....and so far you touched a lot real quick...alotta advanced stuff for a more confident workflow for beginners like me... thanks...can't believe I wasn't subscribed b4
@blengine
@blengine 7 жыл бұрын
Awesome! Glad it helped! We'll try to do more that hits the spot! :) Aidy.
@ciaranpmryan
@ciaranpmryan 7 жыл бұрын
Seriously priceless info! UV unwrapping has scared me for about 10 years since I first started learning Maya. That's why I switched to learn compositing instead of the 3D side of things. Getting back into 3D after all these years through Blender has been a joy thanks to such users as yourself. You have my deepest respect. (Deeper than any wormhole you've created ;) )
@blengine
@blengine 7 жыл бұрын
That's great to hear we've been able to help! (and that you've explored the furthest reaches of space via the wormhole tut ;) ) Everyone should get into Blender in my view! :D Aidy.
@ciaranpmryan
@ciaranpmryan 7 жыл бұрын
As a freelancer, Blender is a no-brainer, especially with so many brilliant resources out there. This will seriously level up my production worth ;)
@davidsandberg5217
@davidsandberg5217 7 жыл бұрын
And just when I thought I had a pretty good handle on UVs in Blender, you came along with all of this great new (new to me) info! Thanks!
@blengine
@blengine 7 жыл бұрын
woo! Glad to have offered something new to it. :) Aidy.
@RomboutVersluijs
@RomboutVersluijs 7 жыл бұрын
Couple of MUST HAVE addons are; UV_tools, Magic UV and UV distribution & align. There make working with UV's much more fun and productive. Another quick UV unwrapper is UVW 0.5.1 for quick UV unwrapping base shapes. This unwrappes everything so fast and perfect by sort of UV projecting a mesh.
@blengine
@blengine 7 жыл бұрын
Thanks for the extra add-on suggestions! For any large UV jobs it's definitely worth checking out as many cool tools like that as possible! :) Aidy.
@sciencethygod
@sciencethygod 7 жыл бұрын
Thanks, this video is great, I finally understand UVs after all these years!
@Uradamus
@Uradamus 7 жыл бұрын
This is great, especially the info on the upcoming changes on the way with 2.79. You've managed to get me even more excited than I already was for its impending release.
@blengine
@blengine 7 жыл бұрын
woo! Yeah so much has been crammed into that release it's crazy! :D Aidy.
@petelozzi7298
@petelozzi7298 7 жыл бұрын
Killer video. It's stuff like this that is changing the world. Many thanks for the time and energy!
@melissa3920
@melissa3920 6 жыл бұрын
The last part about texturing without UVs, Amazing! Here is why. I created an icosphere without UVs. Then assigned various materials using the object (although I used the sphere option instead of the box). Then I used the worst UV unwrapping method for texturing, lightmap pack. Using those UVs, I baked out the diffuse and created a new material. That material fit perfectly using the image from the bake with the funky UVs. :)
@jmzhh9483
@jmzhh9483 9 ай бұрын
Been looking for days for this video thanks should do an up dated version
@VicVegaTW
@VicVegaTW 7 жыл бұрын
This is so much information on UV's, cleared up a lot. Thanks.
@blengine
@blengine 7 жыл бұрын
Thanks! Really glad it was helpful! :) Aidy.
@yohansstudio4270
@yohansstudio4270 3 жыл бұрын
Thank you. I was looking for Crtl+L all along!!!. Found at 7:54-7:55
@goku21youtub
@goku21youtub 4 жыл бұрын
31:10 really helped me .. nice boxmapping was the one thing i missed from 3ds max in blender .. thanx alot
@inventsable
@inventsable 7 жыл бұрын
Just recently discovered your channel, you are great at tutorials--really appreciate all the technical knowledge you're laying out because it'll make my creative life *way* easier. Easy to follow and understand, dispels a lot of frustration and murkiness of UV territory for me. Thank you!
@blengine
@blengine 7 жыл бұрын
That is very kind of you to take the time to write, it is much appreciated! Thanks so much, very glad to hear it's been useful! :) Aidy.
@superstringcheese
@superstringcheese 7 жыл бұрын
Really informative and concise, far more than most tutorials. Thanks for this.
@blengine
@blengine 7 жыл бұрын
Glad it was helpful and to the point! Tried to help the most in the least possible time! Still much that could be followed up after this i think, but as a uv bedrock hopefully this serves for now! :D Aidy.
@warrenography
@warrenography 7 жыл бұрын
wow, that was great. refreshing some knowledge, expanding on it, and adding new techniques. thanks Aidy!
@blengine
@blengine 7 жыл бұрын
Woo! That's what it's all about! Very happy to have helped! :D Aidy.
@jasonlor9735
@jasonlor9735 7 жыл бұрын
12:42 blew my mind. I can't believe that's there! Made my life easier to breathe.
@blengine
@blengine 7 жыл бұрын
woo! Glad to have helped! :) Aidy.
@imagist.
@imagist. 7 жыл бұрын
Awesome wave of information you've shared brother. Thanks a a lot for taking the time to teach others, it's really appreciated!!!
@blengine
@blengine 7 жыл бұрын
Thanks a lot of taking the time to let me know it's a good wave! It all helps us surf towards the right shoreline for the most people! :D Aidy.
@dcwicqjf
@dcwicqjf 4 жыл бұрын
Thank you for UV Wrap !!! It help me a lot.
@tomaszurbanski3057
@tomaszurbanski3057 7 жыл бұрын
Thanks man! I didn't even know the tricks from the first "easy part" of the video!
@blengine
@blengine 7 жыл бұрын
haha! No worries! It seems like a video on UV's was due for us all! :D Aidy.
@DarianBax
@DarianBax 7 жыл бұрын
That last one is beautiful!
@blengine
@blengine 7 жыл бұрын
Aaaaah, yes the twist ending!!! I especially like that one too. :D Aidy.
@gnightrow4020
@gnightrow4020 6 жыл бұрын
This is By Far The Best UV Tutorial So Far, Thank You !!
@ginojoseph7755
@ginojoseph7755 7 жыл бұрын
Great job!!!! i am happy to see this tutorial. Keep doing ....You are really awesome...
@blengine
@blengine 7 жыл бұрын
many thanks! Appreciate the encouragement. :) Aidy.
@AnatomyLab
@AnatomyLab 6 жыл бұрын
Nice! Thanks for the Uv awesomeness, i wish i ccould give it multiple thumbs up👍🏻👍🏻👍🏻👍🏻👍🏻👍🏻👍🏻👍🏻👍🏻👍🏻👍🏻👍🏻
@bardez32
@bardez32 7 жыл бұрын
Great man!! the last tip was the best. thanks!
@blengine
@blengine 7 жыл бұрын
haha! Glad you liked it! Yeah definitely a timesaver that one. :D Aidy.
@Moynzy
@Moynzy 7 жыл бұрын
Great video! lovely explanation! Thank you very much
@alvaroluque6747
@alvaroluque6747 7 жыл бұрын
Great video! Thankfully you mentioned Multi object UV editing, is one of the best plugin in Blender, awesome for a complex model that need to be exported to a game engine or similar
@blengine
@blengine 7 жыл бұрын
Thanks! Yeah Andreas has been doing some awesome things with his addons. Totally agree with your assessment! :) Aidy.
@josephbrandenburg4373
@josephbrandenburg4373 6 жыл бұрын
Multi-object editting, including UVs and edit mode, will be supported in Blender 2.8
@MrBogfrog
@MrBogfrog 5 жыл бұрын
Whenever you make an "X NUMBER" of anything, please include the list with timestamps in the description or comments.
@musaabalazawi5380
@musaabalazawi5380 7 жыл бұрын
this is like 6 hours of tutorial but in 30 mins ... you are really pro guys
@blengine
@blengine 7 жыл бұрын
That has been the hope! So it makes me very proud to read this! :D Aidy.
@thebiblewithaiandme
@thebiblewithaiandme 7 жыл бұрын
Great tutorial! Thank you!
@blengine
@blengine 7 жыл бұрын
Really glad a uv tutorial generates some good vibes! :) Aidy.
@GameDev1
@GameDev1 7 жыл бұрын
Great tutorial, thank you! One thing I miss when I combine the "follow active quads" and "magic-uv" parts: UV Squares. I do hope that it finds its way into Blender, it's very helpful.
@blengine
@blengine 7 жыл бұрын
Thanks! Ah, yes there are so many cool extra things out there, i see no reason why not! I'll get that on the list. :) Aidy
@harveylawrence9601
@harveylawrence9601 6 жыл бұрын
Omg I'm new to blender but I'm coming from Maya and uv in blender was killing me. This video makes my life so much easier
@BIPfilmes
@BIPfilmes 7 жыл бұрын
Really really good tutorial. *.*
@ChroNomadics
@ChroNomadics 7 жыл бұрын
Been looking around for some UV workflow aid. Thanks for this,
@blengine
@blengine 7 жыл бұрын
Glad to have helped! :) Aidy.
@pauljs75
@pauljs75 7 жыл бұрын
Nice, a few things I didn't know before. By the way, one of the snapping options in the UV editor is "snap to pixels" - faster than rounding out the numbers manually and using the N-panel. (Does the same thing, but faster.)
@blengine
@blengine 7 жыл бұрын
Thanks! Yeah that's a great one! There is definitely room for a UV follow-up! :D I did try using snap to pixels occasionally as a kind of custom grid size substitute, particularly useful for creating lightmap uv layouts. Aidy. :)
@KarribuCG
@KarribuCG 7 жыл бұрын
I've been hoping for UDIM for years now....one day it will happen and I will shed tears of joy
@blengine
@blengine 7 жыл бұрын
As with the development for Eevee now they're supporting this!!! These guys are amazing!!! twitter.com/tonroosendaal/status/893633742870241280 :D Aidy
@KarribuCG
@KarribuCG 7 жыл бұрын
Getting ready to cry....
@lilglilg2011
@lilglilg2011 7 жыл бұрын
this is amazing i love aidy thank u
@blengine
@blengine 7 жыл бұрын
woo! Thanks so much! :) Aidy.
@Lex4art
@Lex4art 7 жыл бұрын
Great tutorial, thanks! )
@nw5992
@nw5992 7 жыл бұрын
So many good new tricks learned, also we can all look forward to that SLIM unwrapping, I believe it is similar to zbrushs algorithm which is really good for organic stuff.
@blengine
@blengine 7 жыл бұрын
glad it was helpful! Plus yeah that'll be very cool! Just adding this link here for reference. :) blenderartists.org/forum/showthread.php?421116-New-UV-unwrapping-SLIM-algorithm Aidy.
@blengine
@blengine 7 жыл бұрын
You're very welcome! and thanks for the link, looks very cool! :D Aidy.
@GearPenguin
@GearPenguin 7 жыл бұрын
Lol. I was just trying to fight with UVs earlier today. This showed up in my recommended videos and I cant thank you enough!
@blengine
@blengine 7 жыл бұрын
Haha, your computer is watching you!!!! But! Good news, it apparently has your best interests at heart, glad you found this video! :) Aidy.
@MaksLangerd
@MaksLangerd 4 жыл бұрын
For the editing UV models to use one texture i just make them one object , fix UV's and later i just select faces that i want to be seperated object. It is better that way because you keep the overall scale for UV for both of objects.
@blengine
@blengine 7 жыл бұрын
Another glamorous topic! *cough* Well who doesn't love UV's??!!! Oh everyone? Well somebody gotta do it though right?! :D Aidy
@nobocks
@nobocks 6 жыл бұрын
uv mapping is a pure crap because of no seams... 40 minutes to put 6 blender images on a cube > pure shit ! Photoshop > pure shit, ect !
@barry_crisp
@barry_crisp 5 жыл бұрын
When you're so good at blender you make render of a flat plane with the UV grid look dope as hell.
@behanvisuals
@behanvisuals 6 жыл бұрын
This is the best video youtube could recommend to me, thanks youtube... And you sir :D
@ПавелЛобко-н7д
@ПавелЛобко-н7д 7 жыл бұрын
Thank you for the video. Very informative.
@blengine
@blengine 7 жыл бұрын
you're very welcome! Glad it was of help! :D Aidy.
@orbi1488
@orbi1488 7 жыл бұрын
You rock CG!
@ryujytryagain
@ryujytryagain 7 жыл бұрын
Nothing personal. It's just that I love you.
@blengine
@blengine 7 жыл бұрын
This is a common feeling after prolonged UV exposure. I feel it too. :) Aidy.
@woodenfigurines
@woodenfigurines 7 жыл бұрын
Aidy - very good job on this one! I occasionally watched CG Masters tutorials, but this video will change the occasionally part. Your voice is clear and calming (this is a double-sided sword though: I can fall asleep on any tut :D) You are thorough, clear in definitions and - my favourite bit - whenever I had a question in my head while listening - you answer it the next minute! It shows how much planning and logic you've put in it. You dispelled many of my fears of UVing and taught me a lot! Thanks a lot!
@blengine
@blengine 7 жыл бұрын
thanks so much! Yeah when passing on technical info i seem to slip into that calm pilot on the intercom style, 'we're cruising at 15,000 verts and the weather is fine', or at least i think subconsciously that's what might be happening! :D I can only hope to continue with that level of logic, it does take extra time to create a shorter video, otherwise this would have been easily 3 times as long. But who want's a 90 minute UV video?!?! :) Aidy.
@utc-8human197
@utc-8human197 7 жыл бұрын
I rarely rewatch CG tut video. This one is so content rich, I will watch it again and again. And I don't mind. Because the teacher is top grade!
@blengine
@blengine 7 жыл бұрын
That is very encouraging! I'm looking forward to getting some more free content out there soon! :) Aidy.
@DeadsPT
@DeadsPT 4 жыл бұрын
Thank you for the video, exactly what i was looking for
@LAndriAker
@LAndriAker 7 жыл бұрын
Thank you! Like you don't even understand the levels of thanks I have for ya right now.
@blengine
@blengine 7 жыл бұрын
WOO! Much appreciated, it's such a fundamental set of things to know and it seems to be hard info to properly find out there! It may not be a glamorous topic but your reaction makes it worth it! :) Aidy.
@guy_incognito
@guy_incognito 7 жыл бұрын
Thankyou! Very useful!
@blengine
@blengine 7 жыл бұрын
you're very welcome! :) Aidy.
@ΚωνσταντιαΗλιαδου-ι8ε
@ΚωνσταντιαΗλιαδου-ι8ε 3 жыл бұрын
Dude i peed my self a little bit laughing my ass off when you start working on the monkey :D . Crying out loud ! Good Job ! :D
@aminuteofhappiness6852
@aminuteofhappiness6852 7 жыл бұрын
thanks for this, continue making awsome tutorials.. :)
@blengine
@blengine 7 жыл бұрын
thanks for the support! Will certainly give it a good go! :D Aidy.
@SurajVishwakarmaSKV_Taiwa
@SurajVishwakarmaSKV_Taiwa 6 жыл бұрын
Awesome tips and trick really learn a lot
@RC-Heli835
@RC-Heli835 Жыл бұрын
Thanks for sharing! Do you know if draw objects has been taken out of the 3.0 and later versions of Blender? I have not been able to find it in 3.41 which was my starting version.
@TwstedTV
@TwstedTV 3 жыл бұрын
Please make an updated version of this for Blender v1.92.0 / v1.93.0 , since everything is different in the newer versions of blender including how the GUI of blender looks & placed. Thanks :)
@Val7454
@Val7454 7 жыл бұрын
Thank you very useful. Unwrapping is always a headache.
@ErcanDinsel
@ErcanDinsel 7 жыл бұрын
And i thought i was good at blender...No more blender. Well done mate! :P
@blengine
@blengine 7 жыл бұрын
haha! Thanks, i think! :D Aidy.
@jenovaizquierdo
@jenovaizquierdo 7 жыл бұрын
man this is awesome Cgmaster is really helpful the tips and tricks. thanks for sharing this. in any of your future video can you explain how you achieve the sphere from around to flat Tha I hot. thanks so much for everything and reading the comment.
@blengine
@blengine 7 жыл бұрын
Thanks again as always! Ah yes the sphere to flat effect! I will see if i can get a quick tip out there! :D Aidy.
@ryorei3782
@ryorei3782 6 жыл бұрын
cool tutorial, thanks
@GaryParkin
@GaryParkin 7 жыл бұрын
Thank you so much for this. I'm getting back into Blender after 2 years and a lot has changed. I learned at least 8 tips from your video! What theme are you using please? I love the transparent tool panels. OH, subscribed, btw.
@mickymien
@mickymien 7 жыл бұрын
Ohhh mann....thanks, its beautiful tutorial.Thank You.
@thehackmaster6773
@thehackmaster6773 6 жыл бұрын
Great video
@Transcriptor
@Transcriptor 3 жыл бұрын
With v2.93.2 Infind its better to select each face in turn and just move the vertex points (select then type G) to where you wantvthem on your (image) texture. You need to ensure your texture has good enough resolution for your object or the results will be fuzzy. This way the image can stay normal ans all the clever shape mapping is done for you. Adjust the number of faces you need to suit. Sometimes you have to rotate or flip the uv islands to get the image correctly.
@fangzahn
@fangzahn 7 жыл бұрын
I've learned so much from this. Thank you!
@adarshk3428
@adarshk3428 5 жыл бұрын
every bit is a life savor
@juliandarley
@juliandarley 6 жыл бұрын
thank you! amazing - but also a little mind-boggling. do you have a Joe 90 add-on, by any chance?
@naoremedisonsingh6035
@naoremedisonsingh6035 3 жыл бұрын
is there any "relax tool" for removing strech in the uv like the one which we have in sculpting?
@claudiumanea5337
@claudiumanea5337 5 жыл бұрын
very helpful. Thank you very much
@jovlem
@jovlem 7 жыл бұрын
Can you do triplanar texturing? And how to set it up with nodes? It's the same as box project, but you can use a different texture for each axis.
@blengine
@blengine 7 жыл бұрын
hi! Do you mean something a little like this old tutorial here? kzbin.info/www/bejne/eGapiWumq6-UlcU Apologies if i've misunderstood. :) Aidy.
@jovlem
@jovlem 7 жыл бұрын
Search for "Triplanar mapping". This site explains it really nice I think: www.martinpalko.com/triplanar-mapping/ But you can't recreate the shader with nodes because Blenders "Vector Math" node don't has the "power" option. Maybe you now a work around for this. I found this thread on blenderartist but I still can't get it to work: blenderartists.org/forum/showthread.php?265996-Cycles-Tri-planar-Texturing
@hanson251985
@hanson251985 7 жыл бұрын
Cool Mate love it :) THX
@blengine
@blengine 7 жыл бұрын
Begin the UV revolution! :D Aidy.
@julianwildauer
@julianwildauer 5 жыл бұрын
THX very good info!
@zapfsaeule2
@zapfsaeule2 7 жыл бұрын
Great! Saves lifetime:)
@blengine
@blengine 7 жыл бұрын
Woo! This makes me very happy to hear! :) Aidy.
@solidvisuals
@solidvisuals 7 жыл бұрын
great tip...wow...many thanks
@blengine
@blengine 7 жыл бұрын
Really glad it is helping! :D Aidy.
@iiiDartsiii
@iiiDartsiii 5 жыл бұрын
you really slam hard on those K's and T's
@chiboreache
@chiboreache 7 жыл бұрын
Extremely useful, thanks! Just have a question, why all bloggers keep checked "Stretch to UV Bounds" in Smart UV Project menu, is it provide distortion or not?
@blengine
@blengine 7 жыл бұрын
YES! You are right. For an organic shape it's probably fine, however, for a cube it also works fine at the default stretch, but yes other sorts of shapes can cause some distortion with that set on, there is definitely room for a follow up for more essential tips! I think you're right that this is not widely known. :) Aidy.
@RadiantCHN
@RadiantCHN 7 жыл бұрын
I liked the blender more. Thanks!!!
@ac3dnature560
@ac3dnature560 7 жыл бұрын
Best UV video. It is Very Helpful. I have a question . That is how to make the model convert to UV layout shape. Thank you ^_^ .
@blengine
@blengine 7 жыл бұрын
You're welcome! I have found on stackexchange someone demonstrating basically exactly the same thing, check this here... blender.stackexchange.com/questions/24043/how-to-animate-morphing-a-rectangular-plane-into-a-sphere Though maybe i could do a quick video tip about it potentially. :) Aidy.
@ac3dnature560
@ac3dnature560 7 жыл бұрын
I am looking forward to your videos of tutorial .^_^ This is a gif picture that a Model convert to UV . www.renderhjs.net/textools/img/texTools_ani_swapuvw.gif Is it possible to reach it? Thank you. I learn very much from your answer.
@blengine
@blengine 7 жыл бұрын
aaaah, I see, no i don't think that is an easy one button click thing to do at the moment. I should imagine it straightforward to be able to script though or at least to create a mesh out of a uv map would be straightforward anyway. That would require some coding knowledge, if anyone has time and is up for the challenge!! :) Aidy.
@ac3dnature560
@ac3dnature560 7 жыл бұрын
Thank you for your answer. This effect bothers me for a while now I know it is not easy to reach. I hope someone can finish this challenge, haha^_^.
@knc9146
@knc9146 7 жыл бұрын
Hello, great video. Could you please tell me how you setup the onscreen key display? Sorry if this has been asked before but I cant find any information on it. (I dont want the old add-on because its buggy)
@blengine
@blengine 7 жыл бұрын
ah yes, you are quite right, Gleb and I use a windows thing, a little app called keycastow, though other operating systems have other cool options from what I remember, occasionally we go looking for a more stable thing since it can be a little buggy itself, or in other words it'll sometimes just stop working! So you have to keep an eye on it! If you find anything else let me know :D Aidy.
@knc9146
@knc9146 7 жыл бұрын
I downloaded it and it worked right away, took like 2mins. Thanks a lot. I hope it wont crash too frequently but it shouldnt be too big of a problem anyways. Thanks again :D
@blengine
@blengine 7 жыл бұрын
woo! Very glad to have helped again! :D Aidy.
@cheban_peter
@cheban_peter 7 жыл бұрын
how you open hdri in viewport? without anable render! it was on 10:44! and thanx for video, dude!
@blengine
@blengine 7 жыл бұрын
ah i think that is just in the properties sidebar 'n' key in the 3d view, there is an option in the display section called 'world background'. That should display it, that was a new thing for 2.78 or 2.79 i think. :D Aidy.
@Shark1103
@Shark1103 4 жыл бұрын
Hello, I love your tutorial, but some of the features are not available in 2.8 Like "view>draw other objects". What is your advice?
@kubakakauko
@kubakakauko 6 жыл бұрын
Thanks this was super helpfull
@godzoookie
@godzoookie 7 жыл бұрын
Chicks dig a man who can unwrap some taut UV's, No Seams, No Stretch Baby!! Oh and, First!!!!!
@blengine
@blengine 7 жыл бұрын
UV ability is the natural aphrodisiac of all creatures. :D For that glorious 'First!' I have decided it must be pinned. :) Aidy.
@SwissplWatches
@SwissplWatches 7 жыл бұрын
HAHA nice
@KUBE.archvis
@KUBE.archvis 5 жыл бұрын
You aren't kidding!!
@temptor7585
@temptor7585 4 жыл бұрын
thats how i met my (first) wife! I was UV unwrapping a sick mesh and she walked by and was like "DAAAAMMMNNNNN you got a gf...?"
@ui0017
@ui0017 3 жыл бұрын
in uv option u selected the seams from islands but i don't have that, is okay to select mark from seams ,is this two same?
@Alohamora_13
@Alohamora_13 7 жыл бұрын
Hey Aidy thanks for the awesome tips and great explanation! I had a quick UV question. I have a model with UVs laid out on multiple UV tiles (UDIM space). Is there a way in Blender(either cycles or Blender Internal) to bake out texture for all these UV tiles (without manually shifting each tile to 0-1 space and baking each image individually)? Coz, I wanted to bake a simple color id map for one of my assets from Blender for use in Substance Painter but can't seem to find any mention of UDIM baking online. Many thanks! - Vidu
@blengine
@blengine 7 жыл бұрын
Hi! Thanks! Personally i haven't done much with UDIM, I think there is something expected in the future for this to work, perhaps within 2.8, there is this from a while back.. blenderartists.org/forum/showthread.php?374697-Addon-Cycles-Multi-Tile-UDIM-non-destructive-painting though i haven't really been following that so i'm not sure where it's up to. Anyways, baking simple color id maps could be quite straight forward there's a few ways you could go about it i suppose, creating a vertex color set for example and then fill selected faces with a given color, then bake out a shader for all objects that uses the vertex color set to drive an emission shader. Hope that makes sense or is at all applicable for you in your situation! :) Aidy.
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