10 PRO TIPS FOR EASY SEAL REFORGING Against The Storm Guide

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Ic0n Gaming

Ic0n Gaming

Күн бұрын

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00:00 - Intro
00:24 - Wood Management
01:28 - Fuel Alternatives
03:09 - Overgrown Trees
05:08 - Rush To The Seal
06:25 - Hostility Decreasers Are King
08:00 - Survival First, Seal Next
09:23 - Rainpunk Helps So Much
10:53 - Use That Impatience
12:35 - Fast Starts
14:18 - Difficulty
This is a Tips & Tricks Compilation for Against The Storm. It features various Gameplay and mechanical advices, helping Beginners and Veterans. This video is aimed to help through the Seal Reforges in the Sealed Forest Biome Guide.
Playlist for The Tutorial Series (Against The Storm): • BEGINNERS GUIDE - Full...
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Пікірлер: 46
@minidude112
@minidude112 5 ай бұрын
The deleting of those statues... The more you know. 100+ hrs in. Thanks man.
@Beltranthony
@Beltranthony 5 ай бұрын
On the topic of wood. Wood and planks are doubly important here so if you’re lucky enough to draft a lumber mill or carpenter here definitely get it. Best of luck Viceroys!
@Ic0nGaming
@Ic0nGaming 5 ай бұрын
That's a good one =)
@rac8153
@rac8153 4 ай бұрын
and get the planks + wood embarkation bonus (42 woods + 24 planks is so valuable in that map)
@cerbulvechi
@cerbulvechi 5 ай бұрын
I call people everywhere who are so passionate about this game my friends
@Ic0nGaming
@Ic0nGaming 5 ай бұрын
Hello Friend o/
@benc3po
@benc3po 5 ай бұрын
Hello Friend o/
@manonelinevere
@manonelinevere Ай бұрын
👋🏻
@Wezelkonijn
@Wezelkonijn 5 ай бұрын
Tip: You can actually delete those statues that point towards the seal for some free resources! You get like 5 stone and some Resin for free, and that really starts to add up, because you encounter quite a few of these statues!
@Billchu13
@Billchu13 5 ай бұрын
"These are in my way... can they move or delete? Free resources? Awesome" me on 3rd seal
@scullywully1604
@scullywully1604 5 ай бұрын
... I didn't even know you could do that.
@themalacast
@themalacast 5 ай бұрын
5:28
@lazylonewolf
@lazylonewolf Ай бұрын
This biome was my first ever (Impatience) loss in the game, on Veteran. Yes it was the Silver Seal. Got it on the 2nd attempt. I went for Oil after I noticed on my previous attempt that I keep running out of Wood, even if I was converting some of them to Coal. Coal was really just not enough. Then I basically did what Ic0n said before I even watched this video, so yeah, I can confirm these tips are great. Also, any perks that adds Wood production are great since you need to cut less trees. And as usual, as soon as the game starts, look at the Forest Mysteries so you can prepare for their negative consequences. If there's anything that can kill or make your villagers leave, perks that give you resources in exchange for them can be worth it.
@ZeroCGR2
@ZeroCGR2 5 ай бұрын
Thanks for the tips I lost my first attempt at seal reforging basicly by 2 minutes. If I had a bit more time I would have what was needed for the last seal quest.
@benc3po
@benc3po 5 ай бұрын
Same thing happened to me, I was losing villagers like crazy in the final few seconds but was like PFFFT who needs em?!? But then I lost the round in the final seconds because losing villagers increases the Queen's impatience, which I didn't know 😅
@scullywully1604
@scullywully1604 5 ай бұрын
I just failed the lead seal on Veteran, and man it felt bad. I should have done Pioneer, but I moved to Veteran several games ago and was handling it just fine so I thought it would be okay. It was not okay. The issue was not fuel or hostility. Sticking to the overgrown trees pretty much takes care of those issues. I also had a great food setup and multiple services and clothes online. It was going so well, until I got to the last seal order. I didn't have harpy houses, so the high resolve one was impossible. I hadn't set up rainpunk at all because I had several negative map modifiers related to blightrot and corruption. And the last one required stone tablets. I busted open SO MANY glades looking for them. I didn't find them until it was too late, and my impatience ran out 1 minute after I found them which wasn't enough time to get them to my storage. In retrospect, if I had just gone for the rainpunk one, I would have beat it because those negative modifiers would have caused more cysts to pop up and I needed to burn like 30 cysts. Now, I know next time: the stone tablets one is a big risk, go for the rain engines. Also, I have harpy houses now so maybe the resolve one will work out next time.
@FiniteSteakMachine
@FiniteSteakMachine 5 ай бұрын
This exact thing happened to me on my first try at the lead seal, also on veteran. I even found the tablets I needed, but didn't have enough time left to resolve the event and bring them back to a warehouse. (I forgot at the time that I could have sacrificed sea marrow to speed it up). But my real big mistake was earlier. I didn't look closely at the stacking (!!!) resolve consequence of doing a particular event, and I lost lots of people and gained lots of impatience, which is why I ran out in the end. I didn't even need the reward for the event. It was a silly mistake but something I learned a lot from, and the next attempt at the seal I didn't even get half way through impatience, despite still taking another couple of years to find enough tablets. Another tip: on seal games, don't always take the resolve rewards you're used to taking on other games, you really need the resources this time. You may also need amber, but you'll get much more from trade routes than events anyway. Another another tip: Micro manage "favoring" races to reduce how many people leave. It buys you just enough time for one race to not leave, and by the time the others are about to leave, the storm or glade event may already be over.
@scullywully1604
@scullywully1604 5 ай бұрын
@@FiniteSteakMachine Thanks for the tips! That was the first game I lost because other than a few veteran games, I was only playing the easy difficulties. I thought I'd be super upset, but I was actually okay with it. I still got the same amount a food and learned a lot. For me, I didn't lose villagers from resolve or hunger, I lost them from that plague of death because I didn't even know you could see what plague is coming by looking at the seal, so I wasn't in a position to open 2 glades when the storm hit. That is a rough one. It was only 3 villagers, but that impatience was enough to lose me the game.
@meaghanjones6725
@meaghanjones6725 5 ай бұрын
I had the very same situation! I had resigned myself to a doomed run, but then just happened to pull a cornerstone that gave me the 6 stone tablets retroactively. Got stupid lucky, lol
@scullywully1604
@scullywully1604 5 ай бұрын
@@meaghanjones6725 That's what happened for my bronze seal run. I was really hoping it would happen for the lead, but NOPE. I just did the silver seal today, and I found almost 20 tablets before the last round of orders! I was just flabbergasted. That map was practically hurling tablets at me. So I knew from very early that I'd be able to do the last order, but it still took 12 years because the forbidden glades were so far away. And to add insult to injury, I even rolled the tablet cornerstone when I had like 12 tablets already, lol. This game really knows how to twist the knife.
@FiniteSteakMachine
@FiniteSteakMachine 5 ай бұрын
@@scullywully1604 I actually did see that plague and still couldn't open the second glade by just ONE second. Felt pretty unfair with how slow woodcutters can be.
@simonedebellis6783
@simonedebellis6783 5 ай бұрын
my to go strat till no prestige difficulty (meaning: donno if it works at higher difficulties) is: start with farm, aim for 3 star oil production, fish for temple, sacrifice a lot of oil. just closed the gold seal, year 10 (guess was a couple of years later?) temple was -600 hostility. Another s tier building is merchant guild (?) that increase determination every 75(?) goodies sold (at list, before the difficulty that decrease amber earnt by trading)
@xXC64Xx
@xXC64Xx 5 ай бұрын
Tons of practical tips. Love it!
@kraz007
@kraz007 5 ай бұрын
Just finished the Platinum seal, total overkill with 80 projected happiness for the people once the alcohol was released. Guild Hall was at +10, that's 700 gold spent.
@tcaramel6175
@tcaramel6175 5 ай бұрын
I just beat the platinum seal yesterday...I was so tense during the storms, each year I was losing 5-10 villagers, still scraped up enough to win, but I don't know how I will win the next one, the prestige 6 modifier which increases building cost is such a steep difficulty spike. Planks are so needed and wood is so scarce...
@lemmingsgopop
@lemmingsgopop 5 ай бұрын
Its weird to hear the fatty trees on this map called hard to spot. For me they stick out a lot for their white outline. Its practically the first thing i noticed on the map.
@Ic0nGaming
@Ic0nGaming 5 ай бұрын
Well I had a few strips where I just wasn't able to get the tooltip off. There's a strip of em on my map where I "think" they should be overgrown ones, but despite all my efforts I need to chop them up to somehow get the tooltip to show. It's not much, I know the visual outlining is there. But it did make me insecure when I was new to the map when sometimes they were shown as overgrown and sometimes they didn't.
@minidude112
@minidude112 5 ай бұрын
@@Ic0nGaming I hear ya. And no doubt first time was indeed a heads-up. For me too the white in them is so distinct that it is in no manner or form a problem ever, after that though. Even zoomed out to the max with a whole lot going on at the same time. I suspect the white mixed with the grey for the normal trees is on a color spectrum for the eyes which could differ from person to person.
@MrCarodan
@MrCarodan 5 ай бұрын
Yeah, for me who is gree-brown colorblind they stand out like a sore thumb. Infact I was taken aback when he said they were hard to see because the forest looks black and white to me with overgrown being white.
@minidude112
@minidude112 5 ай бұрын
@@MrCarodan A sore thumb indeed. Super weird. It might have something to do with colo blindness, but I suspect it does not have to though. I have a confirmed normal eyesight and see the forest just as you do as per your description
@FiniteSteakMachine
@FiniteSteakMachine 5 ай бұрын
I'm not sure oil is better than sea marrow as fuel. Oil requires drafting and staffing at least one Press, if not more. It consumes resources you could have put towards food needs, or traded for amber which is extra useful during seals because one of the requirements is easiest to close with amber. Reeds can also be used for fabric which can bottleneck mid game buildings (including Lizard and Harpy houses) and late game clothing for much-needed resolve. Ingredients you get from farming only refresh once per year and take most of the season to harvest, meaning you could have no production for the entire storm. You could have stockpiled food and clothing instead, not only helping resolve directly but also mitigating some of the high hostility storm effects. You always start with the full size stonecutter camp blueprint for harvesting large sea marrow, and it doesn't need any blueprints or staff to process from there. Even if you only have one set of nodes, unlike farms, you can harveset them faster by building more camps. Its sacrifice bonus can save you from running out of time on a glade event, possibly saving a whole run. As if that wasn't enough, recipes typically require 2 units of oil vs 1 sea marrow, meaning fewer runs to warehouses and less hearth fuel wasted. In theory the fully renewable farms should be more attractive than finite sea marrow nodes. On the one hand, you're going to run out of impatience before you run out of resource nodes. On the other hand, you might want to stop opening more glades to keep hostility down, so you may not have access to sea marrow but still have farms available. You can even switch what each farm does each year. That can make oil a worthwhile backup option, but personally I wouldn't draft a Press just for this contingency. Last small thing: If you take Woodcutter's Prayer, you lose all of your oil and sea marrow on the spot, but you don't lose the ingredients to make more oil. You can't really plan around this, but it could help, especially with how useful this cornerstone is if you roll it early in a seal game.
@telemnarnumenorean8557
@telemnarnumenorean8557 5 ай бұрын
it depence on what cornerstones you have. Forexample having +1 for every 25 made on anything that can be made into fuel is overpowered, 100% bonus for every building which uses fertile soil, 50% bonus for small farm, even flat +1 or +2 bonus to wheat/meat/oil production is very effective. You can run all food and fuel on 2 farms for the whole game if you are lucky. There is also a cornerstone that gives you 5 oil or coal per minute etc, which by itself is enough to run the hearth without anything else.
@hinsdalehighschools2896
@hinsdalehighschools2896 5 ай бұрын
Question: Can you de-staff farm buildings during the storm, so the workers can be used as builders? I think fields are only planted in drizzle, and harvested in clearance? Do the workers do anything at the farms (plowing?) during storm?
@goda743
@goda743 5 ай бұрын
they do indeed plow fields, every plowed field has a 10% chance to produce double yields.
@hinsdalehighschools2896
@hinsdalehighschools2896 5 ай бұрын
Thanks! Couldn't find that info anywhere, and it looked like those workers were just sitting around during the storm. So much going on that leaving them to plow is kind of a relief, actually.
@antliken7757
@antliken7757 5 ай бұрын
Yeah but you can normally stick with one worker during a storm as the ploughing takes a shorter time, just remember to put the worker back for drizzle. @@hinsdalehighschools2896
@rac8153
@rac8153 4 ай бұрын
Best tip : reforging seal always ask the same kind of missions (or quest) : trade routes level 2, happiness, gold, solve 2 forbidden glades, reputation points, etc. Knowing theses missions make it extremely easy to prepare for it. The trade lord route is the easiest way to solve reforging seal : Have one cornestone providing provisions, max your trades routes as soon as possible reaching level 2 with 3 routes and saving the gold generated by these routes. If you know what you are doing, you gonna open the seal glade at year 2 or 3 with already one or 2 missions done. You then just need to rush the gold (80 at prestige 10) and finish the seal with the 2 forbidden glades or the happiness (harder to succeed if you have humans/beaver).
@josuearrieta7341
@josuearrieta7341 2 ай бұрын
Oil is king. Get farms , oil producing buildings , produce tons of grain and a ranch
@Ic0nGaming
@Ic0nGaming 2 ай бұрын
Quality advice. This map is so made for oil production.
@denistalalae3360
@denistalalae3360 4 ай бұрын
So I always could just DELETE this statues? WOW!
@carbonicdk2
@carbonicdk2 5 ай бұрын
Remember to destroy the zeal pointer structures for free materials
@Billchu13
@Billchu13 5 ай бұрын
Getting to the seal early can start getting plagues earlier. Ive found it best to wait till my economy is going first before starting the boss. Bank your caches for the boss' 1st mode How to use beacon tower could be its own video
@Ic0nGaming
@Ic0nGaming 5 ай бұрын
The plagues happen no matter if the Seal is discovered or not. You just get to check before they happen what they will be.
@Billchu13
@Billchu13 5 ай бұрын
@@Ic0nGaming this checks out thanks
@CP-zu5pi
@CP-zu5pi 4 ай бұрын
Sadly this challenge map is all about exploitng the trader and bonus embark points...start with a farm + all the supply lines you can afford, trade for anything you need, dont accept too many villagers and buy any hostility reducton in the shop...its really not a fun event at high prestige lol The beacon tower is practically useless. Such a scam haha Just use embark points. Scarlet orchard was much more fun as it makes you open lots of glades to find the dig sites and the archeology office is great.
@Ic0nGaming
@Ic0nGaming 4 ай бұрын
I really dislike the fact that the Seal Quests aren't randomized, I'm totally on board with you there. The fact that you can 100% go for the same strat all over again feels like a design weakness to me
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