Another month of awesome assets, all the links are in the description - So you know where everything is! :D Let me know if any assets are good for you. 🎁Unity Summer Sale: tinyurl.com/UnitySalesHub 🎁*NEW* $5000 Unity Environment Bundle: gumroad.com/a/813714451/uhewu (50% OFF Using Code: HV50) 🎁Get OVER 225+ scripts & projects on my: bit.ly/SpeedTutorPatreon
@ivancarranza24734 ай бұрын
Thank you sir. It's like x-mas in September. Some of them look really good, I downloaded the Surroundead sample pack and I love that style. I am tempted to buy their 4 pack Bundle, for now I just added to my Faves and see if there is sale before the end of the year. Street props look good too, the Animations and some of the Music samplers are great too. Thanks again!!!
@SpeedTutor4 ай бұрын
Thanks Ivan, I'm glad you find them useful. I do actually have the Surroundead bundle because I really like the style!
@Scalpelboy4445 ай бұрын
thanks for the updates on free assets speedtutor, youre the best
@SpeedTutor5 ай бұрын
You're very welcome, my friend :)
@MatthewGuzz4 ай бұрын
Thank you very much for putting my asset in the video!! Nice video! Good job.
@SpeedTutor4 ай бұрын
You're very welcome! Which one is your asset?
@MatthewGuzz4 ай бұрын
@@SpeedTutor Orbs Effects in 4:16
@SpeedTutor4 ай бұрын
Awesome, thanks for sharing! :)
@UTTheLaw5 ай бұрын
Great list, thank-you! I had to grab the volumetric lights and UniPool! A grabbed animancer pro a while back and love it. It's brilliant! Haven't really used it as much as I thought just yet, but its a great tool to have!
@SpeedTutor5 ай бұрын
Oh amazing, what does it help you do?
@gmangman1235 ай бұрын
Thx for free assets my friend.
@SpeedTutor5 ай бұрын
You're very welcome, anything you like?
@gmangman1235 ай бұрын
@@SpeedTutor There are some great assets, but I wanted to mention something else. I watched a tutorial on the StaminaController and applied it to my own FPS character, and it worked. However, when I implemented the save-load system, it doesn't allow the player's last position to change. I think there might be something in the script that keeps the player fixed in place. I fixed it like that: using System.Collections; using System.Collections.Generic; using UnityEngine; public class SaveLoad : MonoBehaviour { public float x, y, z; private void Update() { if (Input.GetKeyDown(KeyCode.F5)) { Save(); } if (Input.GetKeyDown(KeyCode.F8)) { Load(); } } public void Save() { x = transform.position.x; y = transform.position.y; z = transform.position.z; PlayerPrefs.SetFloat("x", x); PlayerPrefs.SetFloat("y", y); PlayerPrefs.SetFloat("z", z); } public void Load() { x = PlayerPrefs.GetFloat("x"); y = PlayerPrefs.GetFloat("y"); z = PlayerPrefs.GetFloat("z"); Vector3 Loadposition = new Vector3(x, y, z); // Position'ı doğrudan değiştirme CharacterController controller = GetComponent(); controller.enabled = false; // Karakter kontrolcüyü devre dışı bırak transform.position = Loadposition; controller.enabled = true; // Karakter kontrolcüyü tekrar etkinleştir } }
@gmangman1235 ай бұрын
@@SpeedTutor using System.Collections; using System.Collections.Generic; using UnityEngine; public class SaveLoad : MonoBehaviour { public float x, y, z; private void Update() { if (Input.GetKeyDown(KeyCode.F5)) { Save(); } if (Input.GetKeyDown(KeyCode.F8)) { Load(); } } public void Save() { x = transform.position.x; y = transform.position.y; z = transform.position.z; PlayerPrefs.SetFloat("x", x); PlayerPrefs.SetFloat("y", y); PlayerPrefs.SetFloat("z", z); } public void Load() { x = PlayerPrefs.GetFloat("x"); y = PlayerPrefs.GetFloat("y"); z = PlayerPrefs.GetFloat("z"); Vector3 Loadposition = new Vector3(x, y, z); // Position'ı doğrudan değiştirme CharacterController controller = GetComponent(); controller.enabled = false; // Karakter kontrolcüyü devre dışı bırak transform.position = Loadposition; controller.enabled = true; // Karakter kontrolcüyü tekrar etkinleştir } }
@beardordie53085 ай бұрын
You feed my habit so good
@SpeedTutor5 ай бұрын
Haha, what habit is that?
@beardordie53085 ай бұрын
@@SpeedTutor grabbing new assets and never actually using them
@SpeedTutor5 ай бұрын
Haha, we all do it! :D
@H1D3_155 ай бұрын
what's the name of the top-down shooter I want more info