Don't miss the outro at 7:46: "Yoshi's Funky Beat" twitter.com/looygi
@tonalspace19424 жыл бұрын
Well, I Was Trying To Say It.
@Toadallythebest4 жыл бұрын
*Funky mode*
@locogato34884 жыл бұрын
Nice Yoshi dance.
@erica-xi1sz4 жыл бұрын
7:46 i was dancin in the cave
@theminecraftgang25254 жыл бұрын
Wow
@edsoncastillo73574 жыл бұрын
7:12 That “peculiar animation” is still in Mario Maker 2, just when you get knocked back by a rolling snowball.
@turtleturtleturtleturtle4 жыл бұрын
another difference: in SMM2, things don't react to BUHs
@MarioWithTheCrowbar4 жыл бұрын
NSMBU: BUH Everyone: a little dance SMM 2 (and 1): BUH Everyone: meh
@YounesLayachi4 жыл бұрын
Unfortunate
@turtleturtleturtleturtle4 жыл бұрын
@@YounesLayachi VERY unfortunate
@thanoscube85733 жыл бұрын
What's buh
@turtleturtleturtleturtle3 жыл бұрын
@@thanoscube8573 that sound in the music
@TeamBlueToad4 жыл бұрын
When the Mario's away, the Yoshies will play!
@bendyandoscarthedandy23614 жыл бұрын
*PAH!*
@katharinagrunert80454 жыл бұрын
THEY DO THE MARIO
@Gameboy_19924 жыл бұрын
B.U.P
@Mario-xg3nu4 жыл бұрын
Now that you commented this now I know it
@zsqcarii4 жыл бұрын
@@Mario-xg3nu Mario, are you high or something?
@pepearown49684 жыл бұрын
Here’s a few more key differences, if you weren’t already planning a part two: • *YOU CAN SPIN JUMP ON ENEMIES YOU CAN’T NORMALLY JUMP ON* •Big enemies, such as big goombas and big piranha plants, only take one fireball to kill. In the original, it would’ve taken three. •Piranha plants don’t make that weird meowing noise when killed. •Mushrooms and fire flowers no longer twitch from side to side. •Bloopers are able to phase through blocks. They couldn’t in the original. (Nannies also don’t disperse their babies, unlike the original) •Big wigglers can’t survive poison. •Some Koopalings have different sound effects when killed. •The rainbow effect for when a player has a star is a lot more desaturated, and more akin to the NSMBDS star effect. •Lakitu clouds are much thinner. •P switches are a darker blue. •Pipes look more like the NSMBW pipes than the more plastic NSMBU pipes. •Every enemy can emit light in a dark area. •Fish bones don’t crumble upon impact with another fish bone, and their eyes don’t glow in the dark. •Bullet bills won’t shift Y-position when colliding with another bullet bill that’s on the same X-position as them. •Banzai bills are darker, and don’t rotate. (One of my least favorite differences) •Lava looks completely different. •The axe bridge looks more like the SMB axe bridge than the more bony NSMBU axe bridge.
@UltraAryan104 жыл бұрын
NSMBU? More like Mario Bros. 2.5D
@bluepit22274 жыл бұрын
2 more, enemies don't dance to the music, and piranha plants' animations are completely different
@Underd0ggern4 жыл бұрын
Actually, pipes look like the pipes from super mario run. So no. Its not from NSMBW.
@harrybest20413 жыл бұрын
@@Underd0ggern Super Mario Run takes a lot of it's assets from the New Super Mario Bros. U style in Super Mario Maker, including the pipes. Super Mario Maker 2 wouldn't exist without the original game.
@chili6752 жыл бұрын
Also, big enemies in MM2 are just bigger models of the normal enemies, unlike in NSMBU where the enemies are completely different models
@supermariomemer4 жыл бұрын
Other 3 differences: 1) In NSMBU Monty Moles can spawn from semi-solids 2) In NSMBU you can't spin on spinies 3) In NSMBU Koopalings' shells moved more regularly than SMM2 (in NSMBU they did three laps of the screen, in SMM2 they don't)
@MarioWithTheCrowbar4 жыл бұрын
1 LIKE IN SMW
@supermariomemer4 жыл бұрын
@@MarioWithTheCrowbar Exactly
@dootdoodle5694 жыл бұрын
0:22 Yoshi dances before his inevitable demise, 2012, colorized
@kidnamedfingor3 жыл бұрын
He survives!
@stevenmcburney81673 жыл бұрын
Smiley water gush
@trevorbeatz57412 жыл бұрын
clickbaiter
@campbellsonic4 жыл бұрын
Everything’s so much more animated in the original, SMM2 just looks static and boring next to it
@majimalover14 жыл бұрын
I mean, I'm pretty sure NSMBU uses actual 3D models while in Mario Maker 2 it's just prerendered sprites
@campbellsonic4 жыл бұрын
Exactly, but why? Maybe the Wii U couldn’t handle it in SMM1, but obviously the Switch can because 3DW is able to make everything use 3D models just fine.
@majimalover14 жыл бұрын
@@campbellsonic well all styles are pretty much the same with some exclusive items, moves etc. So NSMBU is actually a reskinned version of other styles with exclusive stuff, because I guess it was easier for them to do that than make a whole new style like 3D World .
@bluepit22274 жыл бұрын
@@majimalover1 but theres still things like specific animations, like enemies dancing to the music, which got removed
@_G.C4 жыл бұрын
Even though it has the best controls imo, it's best to just use another style
@aaronrivera25114 жыл бұрын
Some more differences are quite obvious. In NSMBU, Pokeys will become stompable for a few seconds after every "Bah" in the music that is playing. In SMM2, the pokeys act the same in all styles. In NSMBU, some of the level objects will stall or bounce after every "Bah" in the music, which includes the koopa, goomba, goombrat, Yoshi, and the power ups. In NSMBU, the night forest background depicts, well, a forest during the night. In SMM2, the night forest theme uses the stock night background. The same can also be said for the night snow, the night castle, and the night sky themes.
@JoSephGD3 жыл бұрын
Many of these issues stem from SMM2 using pre-rendered sprites instead of the actual models.
@HYP3RHyper11 ай бұрын
Another thing is that it uses the enemy sprites from Super Mario Run, which is odd.
@valexcx8 ай бұрын
@@HYP3RHyperhow can u tell?
@PipesTheVlob8 ай бұрын
@@HYP3RHyper Other way around. Mario Run uses enemy sprites from Mario Maker 1, which were reused in Mario Maker 2
@geesegalore55944 жыл бұрын
I've always thought Mario Maker's Mario U was lacking a lot of visual polish compared to the original.
@hagollow Жыл бұрын
of course it is a lot of stuff is unnecessary in nsmbu
@superluig164 Жыл бұрын
It's because Mario Maker uses sprites for entities instead of models. In NSMBU, basically only terrain and blocks are ice. In SMM2, only Mario is a model - everything else is a sprite.
@Jayfym9128 ай бұрын
@@hagollownah
@Wongo-the-circle8 ай бұрын
@@superluig164that’s just nsmb
@looeyg7 ай бұрын
@@hagollowhell no
@stevenmcburney81673 жыл бұрын
Official Mario game style: mint chocolate chip ice cream with strawberry sauce, marshmallows, chocolate sprinkles, and a flake to top it off Smm2: here’s plain vanilla
@Zesteas8 ай бұрын
stevenmcburney8167
@Kendrick-vq2tq8 ай бұрын
Did you just call vanilla plain...
@looeyg7 ай бұрын
@@Kendrick-vq2tqit is plain dude
@under_pressure-lud4 ай бұрын
@@Kendrick-vq2tqI love it, but it's plain
@the_Wally_man4 ай бұрын
theyre not gonna make a one-to-one copy of the game bruh
@alexandermichalski74374 жыл бұрын
7:46 me partying with myself
@RedTHedge4 жыл бұрын
I normally just go "Oh these are some pretty cool facts" then leave but I had to like because of the outro.
@agrady72163 жыл бұрын
For the Thwomps, their spikes are slightly different in Super Mario Maker 2, as they seem to be bigger and more white than they were in New Super Mario Bros. U, and the corner spikes on the SMM2 Thwomps seems to be more pointed up.
@guineapig09832 жыл бұрын
Good observation
@incognito67514 жыл бұрын
The NSMBU style in Mario Maker 2 looks so cheap compared to how NSMBU actually looks
@isleling51914 жыл бұрын
I know it bothers me
@gamerdudetm95584 жыл бұрын
Yes I know right similar to what they did with the NSMBU Style in the 3DS version of Mario maker one they made it look like NSMB DS back in 2006 and it looks worse than NSMB2
@thisisaloadofbarnacles9213 жыл бұрын
The enemies and stuff are pre-rendered sprites while they are 3D models in the original.
@KC_Garcia3 жыл бұрын
Yep
@harrybest20413 жыл бұрын
They actually improved it a lot in Super Mario Maker 2. Compare it to the first Super Mario Maker.
@OchtendjasLama4 жыл бұрын
1:11 that triple jump looks really odd.
@UltraAryan104 жыл бұрын
its a glitch/exploit
@podiacider4 жыл бұрын
What about the fact that in the acorn suit, you can glide after spin jumping in the original, but not in MM2
@TheSpikyOfficial4 ай бұрын
You have my respect for putting the Yoshi safe at the start while still showing the fact!
@GoofballPaul2 жыл бұрын
I think you were able to triple jump in U because you touched the ground a bit before the shell, and in MM2 Mario might be losing speed on the slope slides because of the single flat tile in the middle.
@Flopper584 жыл бұрын
0:22 Yoshi: Bye Game: nope
@elesfinter97534 жыл бұрын
3:06 AMLO
@mr.kamikaze._xd2 жыл бұрын
Jajajajja sii
@UltraAryan104 жыл бұрын
Some of these seem to have performance reasons, some are just bit too weird and unfitting for MM2, some are obvious glitch fixes and rest is being lazy and not programming a new entity data for NSMBU and just using what SMB has.
@Raddish-Is-Radd Жыл бұрын
If they can get a whole style that only uses 3d models u wouldn't have been too hard
@superluig164 Жыл бұрын
It's because they elected to replace all the models (besides Mario) with 2D sprites, despite having the 3D world style, which keeps 3D models for everything. It's really obvious once you realize that's the reason - shells stop spinning in profile because they didn't make sprites for every direction. Dry bones doesn't lose its head because they didn't make a separate sprite for it. In NSMBU, all that stuff is dead easy, because they're already 3D models.
@Droseph1014 жыл бұрын
5:20 the slopes angles here aren’t aligned but in the mm2 version they are so it works in mm2
@ASmarterThanAverageSeel4 жыл бұрын
1:06 That is so weird
@JeriTheJerryFan10 ай бұрын
Bro Mario having a spin stroke💀
@Paranoidisagreatsong3 жыл бұрын
Another difference When mario jumps on spiky enemies (not actual spikes) in NSMBU, he gets hit when mario in SMM2 can spin on them
@drwadda4 жыл бұрын
The outro in this video is maybe one of the best 🤣🤣
@daffyfable19834 жыл бұрын
Imagine being a visual downgrade from New Super Mario Bros U.
@coolj43343 жыл бұрын
I am
@Zkyball4 жыл бұрын
*So basically the original is better.*
@Pixility3 жыл бұрын
N o
@edoardobernasconi1293 жыл бұрын
Oh yes, true story.
@EvelynMedrano-s3q10 ай бұрын
Yes
@SplendidIntrepid8 ай бұрын
My yosh tho
@YSTVOfficial6 ай бұрын
Honestly, It Has More Themeing Options For The Castles And Outside Levels, So I Agree
@CaveMiner4 жыл бұрын
I was today years old when I realized Yoshi bops to the music in NSMBU
@locogato34884 жыл бұрын
Seems that there are many more differences than i thought they were.
@TheAmazingPeterB Жыл бұрын
5:59 this is because new super mario bros u has 3d animation but the style has pre rendered sprites
@danielisidoro96967 ай бұрын
Bah bah
@mfgdude71584 жыл бұрын
In the original, with the acorn suit, you can spin jump and glide, in SMM2 you can’t glide after spin jumping, I hate that
@amik2066Ай бұрын
Here's 15 differences between the original New Super Mario Bros. U and its Super Mario Maker 2 version: 1. 0:09 Don't leave Yoshi on Donut blocks in NSMBU, Yoshi makes Donut blocks fall down even if you're not riding him! 0:29 In SMM2, Yoshis are very, very light on their feet! 2. 0:48 Shell Acrobatics. In NSMBU, you can complete a triple jump while holding a shell. 1:16 In SMM2, the final somersault doesn't come out if you pick up a shell! 3. 1:28 Triple Ghostly Difference. In NSMBU, Mario looks directly at Boos! … and they get emotional and sweat when Mario is looking at them! 1:55 In SMM2, Mario keeps looking straight ahead when a Boo's not in his line of slight. Boos don't glow and leave no wake and they don't shed drops of sweat. 4. 2:14 Resurrection Animations. In NSMBU Dry Bones lose their heads when hit and then regain it even from afar.
@ddrobnjakovic81884 жыл бұрын
0:39 Yoshi in diet
@Coolmanerik_Z3 жыл бұрын
6:58 unless night theme
@XxTheGreat3 жыл бұрын
0:00 When mom isn't watching (fine minecraft music) 3:06 When mom is watching
@ПавелВетер-ы4я3 ай бұрын
The Whistling At 0:09 Is So Cute!❤
@Dominator_4253 ай бұрын
That’s just the music
@ПавелВетер-ы4я3 ай бұрын
Oh, I See.
@musquitin75164 жыл бұрын
man i love your job u are amazing thank you so much for what u do for us keep it up and u will grow very fast Now towards the one million subscribers will it be possible CONGRATULATIONS Friend Could you give me a serious little heart
@disdained_4 жыл бұрын
IVE BEEN WAITING FOR THIS!!!
@MedAnimations3 жыл бұрын
0:21 Yoshi falls on the dounet blocks *Yoshi* : Hi ! *Mario* : Oh no ! Yoshi is gone ! Yoshi falls for a moment then he gets pushed by the water pressure *Mario* : Yoshi you're back wahoo !
@YashBeanz4 жыл бұрын
You can create a perpetual motion machine in SMM2 using a seesaw titled at a specific angle and a star.
@pumpsuki43754 жыл бұрын
Yoshi seeing his tax bill 8:00
@alexsam72022 жыл бұрын
I realize that despite the different times that both versions date back. The Wii U version is better adapted and has more detail while on Switch everything is more simplified. It looks more like a Port of the Wii U version than a new game in itself because although it has improved certain mechanics, it leaves a lot to be desired.
@pomona_pomitos Жыл бұрын
4:26 i guess that makes sense, because pokeys are spiky
@kylecunns4 жыл бұрын
Well that was a missed opportunity for Pokeys to hang on the ceiling
@pawsplaya12544 жыл бұрын
Wish they started to giving Mario Maker 2 minor updates or paid dlc so the U style can feel more like the one in the actual Mario U game
@nintendoboy36054 жыл бұрын
They didnt give any paid dlc to SMM2
@pawsplaya12544 жыл бұрын
@@nintendoboy3605 I’m saying that they SHOULD, because this game has so much support still, more than animal crossing, it’s time for Nintendo to branch out to other games an give those games support than just animal crossing 24/7
@SuperDupTNT4 жыл бұрын
If the paid dlc stops mario maker 3 my wallet (if I had one) would be starving
@pawsplaya12544 жыл бұрын
@@SuperDupTNT I rather have paid dlc instead of Mario maker 3, I’M NOT WAITING 3-4 YEARS JUST FOR THE 3RD GAME JUST TO GET WHAT I WANT
@SuperDupTNT4 жыл бұрын
@@pawsplaya1254e nether
@StealthNinjaBricks4 жыл бұрын
5:33 this was probably taken out because u might have a level with a coin clear condition, fire flower and enemies. U see the problem? 7:44 woah i never knew that animation was even in smm2!
@PlotagonRockssChannel1233 жыл бұрын
its actually a change re used from smm1 smm1 didnt have clear conditions
@justinevilofficial3 жыл бұрын
3:05 this scares me 😳
@Pipro80493 жыл бұрын
7:49 yoshi is dancin
@ilikeminecraft12324 жыл бұрын
2:25 you hurt the drybones
@amik206627 күн бұрын
I think that there's more differences between the original New Super Mario Bros. U and its Super Mario Maker 2 version: In NSMBUD, Blue Toad was replace with Toadette, so I guest that both Yellow Toad and Blue Toad share one character slot under generic identifier of "Toad", however in SMM2, only Yellow Toad was replace with Toadette because Toad is colored blue in the original game, akin Blue Toad. Nabbit didn't return as a playable character in Super Mario Maker 2. Power-ups like the Ice Flower, Penguin Suit, Mini Mushroom, P-acorn and Super Crown didn't return in Super Mario Maker 2. In NSMBU, when you here the sound bah and magic effect, Goombas and Buzzy Beetles will jump, Koopa Troopas will face at the screen and turn their hands left and right, Cheep Cheeps will swirl around, Wigglers will wiggle their bodies and Bullet Bills will spin around but in SMM2, Goombas and Buzzy Beetls won't jump, Koopa Troopas won't face at the screen and turn their hands left and right, Cheep Cheeps won't swirl around, Wigglers won't wiggle their bodies and Bullet Bills won't spin. In NSMBU, Big Wigglers survive in poison. In SMM2, Big Wigglers won't survive in poison. In SMM2, Big enemies such as Big Goombas and Big Piranha Plants only take one hit by one fire ball however in NSMBU, they take three hits by three fire balls.
@buildermonkey22294 жыл бұрын
No yoshis were harmed during the making of this video
@localloser_idk4 жыл бұрын
0:23 Bye!
@MarioWithTheCrowbar4 жыл бұрын
Hello
@kingshark4224 жыл бұрын
The reason SMM2 is worse (I’m sure all of you already know this) is because in NSMBU they have only that game in a way to worry about whereas SMM2 has to have 5 different themes and so they can’t put immense detail in everything
@Mobyr4 жыл бұрын
And it's because they decided to put 2D sprites instead of 3D model for ennemies
@alvaromartinez38884 жыл бұрын
I love your videos UWU!!!! YAYY!!!!
@ПавелВетер-ы4я3 ай бұрын
The Music At 0:09 Is So Cute!❤
@NurulWulan-q4e2 ай бұрын
4:53 i guess you forgot the track to make a celling
@stick_guy64204 жыл бұрын
In NSMBU, Koopa Troopas sometimes freeze and do some pose.
@stick_guy64204 жыл бұрын
Okey, yeah.
@TheLatitia454 жыл бұрын
7:22 So mario do not know how to punch he is forced to have a luma 😂😂😂
@tonalspace19424 жыл бұрын
Don't Miss The Outro At 7:46. It's Yoshi Saying Baa Everytime Until The Video is Over. Hope You Like It :) And Remember That I'm Yasir, Not Looygi.
@solitarioerrante42964 жыл бұрын
I love the attention to the details , i would probably miss all those facts if wasn't for this video. It's interesting to know that the developers cared so much about their game to do those little modifications.
@ADsDecoratingadventures2.03 жыл бұрын
7:46 was so funny that I can't stop laughing😂😅😆
@emmslite62463 жыл бұрын
the style isnt too bad, but enimies literally just flip when they turn. They could've at least added all the animations and the pokeys look awful.
@Peter-qp7vc3 жыл бұрын
Yeah the pokeys are just pathetic. It looks like they added it in 10 minutes maybe even less honestly.
@ireallydontknowifiamhonest4 жыл бұрын
i wonder if they used the new super mario bros wii engine instead of new super mario bros u engine in mario maker 2, cause most of the things are missing from the wii version as well.
@出田貴大-v6q4 жыл бұрын
Finally, Yoshi, what are you doing......
@Traumachu4 жыл бұрын
Haha I used to bully the drybones and try to make them lose their head from as far as possible for ages lmfao
@amazingcereal26862 ай бұрын
I really hope mario maker 3 makes the NSMBU style look as good as it did in NSMBU, and not as cheap as it does in SMM2 and 1
@EatMoreOrangesYT4 жыл бұрын
6:38 *dies*
@doriyanpetkov85103 жыл бұрын
Very informative video
@PomPomthePigtailGirl4 жыл бұрын
In NSMBU, Every Bah Makes Goombas Jump And Koopas Dance, In SMM2, That Action No Longer Happens
@blueknight42744 жыл бұрын
2:34 the mario looks at you with disappointment for not killing the drybones completely. *now he is going to die
@xfreakz4 жыл бұрын
I Don't Ever Think Enemies On Ceilings Will Ever Happen In SMM2, The Only Option Is To Make The Level Night Underground And Make Them Upside Down But You'll Also Be Upside Down.
@misteryoshi40944 жыл бұрын
5:16 i think mario has been eating to much pasta
@death_sh3ll3 жыл бұрын
i have the feeling that why the details are missing is that the enemies aren't 3D Models and actually sprites
@Toadallythebest4 жыл бұрын
Bah's are always there, no matter that version
@turtleturtleturtleturtle4 жыл бұрын
but in SMM2 things unfortunately don't react to it
@hi_D-j9z7 ай бұрын
4:55 i mean, if its nighttime underground then they will be upside down, but everything else will too
@harrybest20413 жыл бұрын
In New Super Mario Bros. U, you can't spin-jump on Piranha Plants. In Super Mario Maker and Super Mario Maker 2, you can spin-jump on Piranha Plants.
@K64TheMarioRecolor11 ай бұрын
7:51 bah
@Chaotixsoda-r3v2 ай бұрын
Yoshi run form super smash bros 0:39
@Flash_Pro_144 ай бұрын
0:15 The water : *There’s a starman, waiting in the sky...*
@e_t_1_74 жыл бұрын
1:04 mario was harmed turing the making of this video he broke his arms
@MarioThePlumber_19972 жыл бұрын
You missed that they don't do the "bah bah" dance
@coreyinman56093 жыл бұрын
Don't miss the outro at @: "Yoshi's Funky Beat" @t
@manjuegazos46723 жыл бұрын
0:10, you just made an anxiety machine out of a non-creator game!
@yoyovideos-zd5vp Жыл бұрын
3:05 what is Blud doing to Yoshi 💀
@Chubby_Bub4 жыл бұрын
The worst difference is that enemies and Yoshi don’t vibe to the “bah”s
@ilikeminecraft12324 жыл бұрын
@Dry Boi No
@Toasty-et6ve3 жыл бұрын
@@ilikeminecraft1232 Yes
@carloso5910official2 жыл бұрын
You forgot some: 1. In New Super Mario Bros. U, Toadette doesn't slip on ice (regardlessif she had the Penguin suit or not). In Super Mario Maker 2, Toadette is no longer resistant to slipping on ice, and will still slip 2. In NSMBU, Toadette could swim properly like if she had the Penguin suit. That's not the case in SMM2, as she swims like the others.
@Raddish-Is-Radd Жыл бұрын
Because that wouldn't be unfair at all
@LucidMlem4 жыл бұрын
3:06 Insert "when your mom comes in" joke
@marionic66004 жыл бұрын
Hey Looygi, I watched a few of your videos where you showed creative ways to use pokeys in SMM2 and I used some of your ideas to make one big level. I won’t be uploading it for a while, but when I do, do you want me to credit you in my description? I feel bad because none of the ideas are mine and I’m not very creative. I just wanted something to fill up my desert area for the super world that I’m in the process of making.
@podiacider4 жыл бұрын
Finally!
@RGC_animation4 жыл бұрын
How to have Pokey walk on ceilings: Put a track
@dorkfishieSailor3 жыл бұрын
Wayyy to late on this one, but I think some of these are changed because almost everything in the NSMU style are actually 2D sprites…
@pescepalla204 жыл бұрын
Hey looygi i looked old your oddisey videos and are you italian?
@antonero17874 жыл бұрын
Si,lo è!
@antonero17874 жыл бұрын
Yeah,He is
@keliiiiie4 жыл бұрын
Pokey’s turn into fruits when *BuH*
@GamerzRus4 ай бұрын
So basically this entire comment section is just people criticizing the Mario maker two style
@Ectobast4 жыл бұрын
Finally! I can say that the video is cool before Team Blue Toad! \(^0^)/
@haileeraestout55676 ай бұрын
1:30 Mario: I See You 1:40 Boo: Ok I'm Good *Tries To Steal His Cookie* 1:45: Were You Trying To Scare Me Alboort? Boo: NO? >_
@d-manimator50002 жыл бұрын
Maybe having the same smooth animations from NSMB in Mario Maker would actually be really cool too!